Fallout 76

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Shezza
 
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Fallout 76

Postby Shezza » Mon Nov 19, 2018 4:08 pm #455499

COUNTRY ROADS


TAKE ME HOME


TO THE PLACE


I BELONG



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Re: Fallout 76

Postby DemonFiren » Mon Nov 19, 2018 5:04 pm #455503

the place you belong is the trash, just like this abomination of a game
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Shezza
 
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Re: Fallout 76

Postby Shezza » Mon Nov 19, 2018 5:31 pm #455506

DemonFiren wrote:the place you belong is the trash, just like this abomination of a game

this thread is for fallout 76 players only


get out of here

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Re: Fallout 76

Postby High Impact Dolphin » Mon Nov 19, 2018 5:43 pm #455508

if i would've known people would pay money for a postapocalyptic darkrp map i would have made it years ago
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Re: Fallout 76

Postby PKPenguin321 » Mon Nov 19, 2018 9:39 pm #455544

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C͓̺̦̖̪̣͠OU̺̠̣̗̙N̵T̴̺R̦̹͙͎Ý̳ ̯̼̩͉̦͝R͠Ǫ͇̙͔͕̱̼A̖͇̘͖̳̯͞ͅA̙͔̥͎̼̟A̟͈̭̥͕͘AA̩̱̹̻DͅS҉

T̕͝҉̣Ą̛̪̳͍͇̜̥K̨̢̘͉͙͉̟̠̖E͡҉͇̮ ̛̱͉̕͞M̗͓̞͚͢ͅE͚̱͈̻̭ ͎̰̱͚̫̰̟͞Ḩ̭Ò̷̡̮͍̝̲̯̹Ǫ̘͇O̧̨̗̠̠̳̱̹̳M̵̠̭̪̠̱͙͕͔͜ͅE̼̩

T̢̧̝͕͢O̫͙͙̜͠ ̰̦͜T̞̲͠H̛͠҉̬̟̗̳͉E̟͖̫̼͎̫̹̺͚͘͢͝ ̮̮͚͢P̴̖͕̤̹̯͝L̬̪̪͉̱͡͞A̢̡̱̼͇͔̩̟̻̬A̢̘̝͘A̹͟C̡̼̝̰̭̯̘̳͇E̷͈͙

I̊̆̌͌͏̷̴̨̤̖̜̹̮̭͚̳̥̪́ͅ ̢ͦͫ͌ͪͧ̈̚͜͏̷̼̜͍̫̣̲̦̫̩͇̩̖̺́Ḃ̶̢̢ͭ͋ͫ̃̾̽͛̃̃̐ͮ̿̋͠҉̟̥̲͎̖͎̦̬̙͚̞̘̱̲̱̯̻E̸̩͍̻͇̬̬͕͚͚͓̠̜ͫͣ̌͗ͦ̍͟Ḷ̶̛͓͕̘̟̥̲ͦͥ͌ͦ̄̍ͫ͗ͣͪ̓ͤ̆͌ͮ̃̎͞O͗̃̎͒̔͑̒͗ͫ͋ͤ͡͏̬͈͚̣̫͖̭͓ͅÖ̢̝̜̙͍̣͓̼́̑ͯ̃ͫ̓͂̃̄̾͐ͮͫͮͯ̌͘͞Ŏ̵̡͚͇͈̠̗̩̼̀͂̌ͯ͐͒͟O̴͎̝̼̳̲͓͎̠̺͔͍̹̖̬ͦ̓̓͋̉͌̓̓̓͊ͬͨ́̌ͅȎ̄ͫ̓̌͒̋̒ͧ̔ͫ͏̢̨̡̬̝̩̦̩͎͍̦̤̹̯̖̥̥̼͖͉͞ͅO̷̺̦̰͍̭̩͍̲̪͓̥͖͔̩̽̅͗̇̃ͤ̅͐͋̍ͭͭ̿͗͑ͭ͑͊ͨ́̀͘ͅǸ̵͔̮̬̝̫̯̪͕̝̳ͪ̓̽͘͜Ĝ̢̥̞̺̤̰͌͂͊ͦ
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Re: Fallout 76

Postby ThanatosRa » Tue Nov 20, 2018 3:56 am #455590

not touching this raging dumpster fire
my forum gimmick is that no one knows who i am
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Re: Fallout 76

Postby Qustinnus » Tue Nov 20, 2018 5:27 pm #455715

it's a good game but its not as much RPG as other Fallouts, but it's a spin-off so I don't care. The people who shittalk it the most havn't played it though, and only jumped on the bandwagon because "haha look everyone else hates on it"

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Re: Fallout 76

Postby DrPillzRedux » Tue Nov 20, 2018 7:34 pm #455729

Because it's just Fallout 4 re-released with even less substance.
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Re: Fallout 76

Postby MMMiracles » Tue Nov 20, 2018 7:52 pm #455731

the beta disappointed me because it put me in one of the most vibrant landscapes in fallout and made it feel absolutely dead

CosmicScientist wrote:Yeah but it's fallout 4 with exploitable-might-as-well-be-a-mod multiplayer code.

Why'd people start ragging on it more than the previous titles?


most people give bethesda a pass on the issues with their games since the story is usually good enough to overlook said issues. the whole 'make your own fun' aspect and gutting of any real story past droning holotapes more or less removed that pass.
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Re: Fallout 76

Postby PKPenguin321 » Tue Nov 20, 2018 7:59 pm #455734

CosmicScientist wrote:Yeah but it's fallout 4 with exploitable-might-as-well-be-a-mod multiplayer code.

Why'd people start ragging on it more than the previous titles?

exploits out the ass right down to raising your FPS to run faster (?!?!?!?!?)
zero substance, zero challenge gameplay
no story (or a really shitty, uninvolved one)
clear cashgrab tactics (all the way to including a mobile game-tier cash store)
severely below average quality for a fallout game, a series that people have moderately high expectations for
bizarre changes/design choices like randomized skill trees (which mean you have next to no control of how your character develops, which is the stark opposite of previous fallout games where you can play to whatever style you like) and the pvp system (you cant deal real damage to another player until they shoot back, but when they shoot back they do full damage, so they can just walk up and one shot you and you have 0 incentive to ever initiate a pvp fight).
the multiplayer, despite being a selling feature (it's fallout but multiplayer!) is useless, because PVP is fundamentally flawed and the game is so easy that you will never need co-op
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Re: Fallout 76

Postby Super Aggro Crag » Tue Nov 20, 2018 8:21 pm #455738

Im disappointed they wasted the setting of postapocalyptic appalachia tbh

Fingers crossed they'll revisit it But Good one day.
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Re: Fallout 76

Postby DrPillzRedux » Tue Nov 20, 2018 8:31 pm #455741

>cosmic deleted my last post

Let me repost it

COUNTRY ROADS

TAKE ME HOOOOOME


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thot_slayer wrote:don't be a degenerate online if you don't want people to treat you like a degenerate morty

bandit wrote:what is this

a correct post by pillz

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Re: Fallout 76

Postby Anonmare » Tue Nov 20, 2018 10:42 pm #455765

I'm not paying ~£60 for an MMO, let alone one that doesn't even encrypt your connection to the server or have client-side cheat detection. That is the *height* of laziness to me.

It would have been a superior product if it wasn't multiplayer, and then it would just be plain old boring, instead of boring AND broken.
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Re: Fallout 76

Postby PKPenguin321 » Wed Nov 21, 2018 8:11 am #455849

>I refuse to believe there is a quality below fallout's average quality.
Bad taste aside, I think you're still going to be disappointed. If you thought Skyrim had no story then this game may as well have negative. If you thought Skyrim was easy to the point of being boring (which yeah it was at times but at least fights had the potential to be fun, or hard if you didn't overlevel) then this game might actually cause brain death from the lack of engagement it provides.
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Re: Fallout 76

Postby DrPillzRedux » Wed Nov 21, 2018 9:05 am #455851

normies getting mad at the wasted money



Spoiler:
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thot_slayer wrote:don't be a degenerate online if you don't want people to treat you like a degenerate morty

bandit wrote:what is this

a correct post by pillz

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Re: Fallout 76

Postby Shezza » Wed Nov 21, 2018 10:13 am #455856

Itt people dont understand what a spinoff is

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Re: Fallout 76

Postby DemonFiren » Wed Nov 21, 2018 10:16 am #455857

Shezza wrote:Itt people dont understand what a spinoff is

Imagine being cucked enough to defend this piece of garbage
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Re: Fallout 76

Postby Atticat » Wed Nov 21, 2018 3:33 pm #455874

My unpopular opinion is that Bethesda sold out with picking West Virginia because it frees them from designing any abandoned cities and haunting architecture. My favorite part of fallout 3 was walking through the ruins of D.C.; I even got a mod to remove the stupid invisible walls that blocked half the roads. I hated fallout new vegas because they chose a boring desert for their location as well.
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Re: Fallout 76

Postby DemonFiren » Wed Nov 21, 2018 4:35 pm #455880

t. doesn't get fallout
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Re: Fallout 76

Postby Malkevin » Wed Nov 21, 2018 5:28 pm #455884

PKPenguin321 wrote:
CosmicScientist wrote:Yeah but it's fallout 4 with exploitable-might-as-well-be-a-mod multiplayer code.

Why'd people start ragging on it more than the previous titles?

exploits out the ass right down to raising your FPS to run faster (?!?!?!?!?)

Lol, what is this a shit console port?
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Re: Fallout 76

Postby Lumbermancer » Wed Nov 21, 2018 6:54 pm #455888

Shezza wrote:Itt people dont understand what a spinoff is


Fallout 3 was a spinoff.
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Re: Fallout 76

Postby Super Aggro Crag » Wed Nov 21, 2018 7:43 pm #455891

Atticat wrote:My unpopular opinion is that Bethesda sold out with picking West Virginia because it frees them from designing any abandoned cities and haunting architecture. My favorite part of fallout 3 was walking through the ruins of D.C.; I even got a mod to remove the stupid invisible walls that blocked half the roads. I hated fallout new vegas because they chose a boring desert for their location as well.

Ya know the first 2 fallouts was mostly deserts, caves, and abandoned bunkers right
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Re: Fallout 76

Postby Shezza » Wed Nov 21, 2018 8:27 pm #455894

I built my shed and witnessed my first nuke drop (i got vaporized)


Good so far

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Re: Fallout 76

Postby bman » Wed Nov 21, 2018 9:00 pm #455899

falloutlets japed by toddler yet again
pryce bax.
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Re: Fallout 76

Postby Anonmare » Thu Nov 22, 2018 3:09 am #455935

God Howard
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Re: Fallout 76

Postby DrPillzRedux » Thu Nov 22, 2018 5:23 am #455955

>PC edition already 45% off on green man gaming

L O L

Actually that comes out to like $30, probably close to its actual price.

Also, Giant Bomb said it's so bad they are refusing to review it.
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bandit wrote:what is this

a correct post by pillz

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Re: Fallout 76

Postby oranges » Thu Nov 22, 2018 10:59 am #456012

didn't play fallout 4, worth getting?
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Re: Fallout 76

Postby DemonFiren » Thu Nov 22, 2018 11:12 am #456015

oranges wrote:didn't play fallout 4, worth getting?

>f4
no except for porn and playing-as-deathclaw mods
>76
oh shit ligga what the fuck are you doing
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Re: Fallout 76

Postby Qustinnus » Thu Nov 22, 2018 7:04 pm #456073

Anonmare wrote:I'm not paying ~£60 for an MMO, let alone one that doesn't even encrypt your connection to the server or have client-side cheat detection. That is the *height* of laziness to me.

It would have been a superior product if it wasn't multiplayer, and then it would just be plain old boring, instead of boring AND broken.

it does encrypt your connections. stop spreading stupid meme tier lies that fell from the bandwagon

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Re: Fallout 76

Postby Mickyan » Thu Nov 22, 2018 7:48 pm #456085

I wouldn't really mind a sandboxy fallout cause I'm into survival/exploration games but the forced multiplayer kills it for me, I have a policy of not wanting random strangers taking dumps in my sandbox

The silver lining is if bethesda hasn't collectively lost their mind this is probably mostly an experiment to include co-op for their next games
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Re: Fallout 76

Postby Anonmare » Fri Nov 23, 2018 2:41 am #456193

Qustinnus wrote:
Anonmare wrote:I'm not paying ~£60 for an MMO, let alone one that doesn't even encrypt your connection to the server or have client-side cheat detection. That is the *height* of laziness to me.

It would have been a superior product if it wasn't multiplayer, and then it would just be plain old boring, instead of boring AND broken.

it does encrypt your connections. stop spreading stupid meme tier lies that fell from the bandwagon

The fact that mods exist already, despite a lack of mod support, shows that their encryption clearly has some glaring holes you can park a bus in
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Re: Fallout 76

Postby somerandomguy » Fri Nov 23, 2018 3:04 am #456194

Anonmare wrote:
Qustinnus wrote:
Anonmare wrote:I'm not paying ~£60 for an MMO, let alone one that doesn't even encrypt your connection to the server or have client-side cheat detection. That is the *height* of laziness to me.

It would have been a superior product if it wasn't multiplayer, and then it would just be plain old boring, instead of boring AND broken.

it does encrypt your connections. stop spreading stupid meme tier lies that fell from the bandwagon

The fact that mods exist already, despite a lack of mod support, shows that their encryption clearly has some glaring holes you can park a bus in

That's not encryption though
You're thinking of encrypting game data, not encrypting connections to the server

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Re: Fallout 76

Postby Nalzul » Fri Nov 23, 2018 4:46 am #456222

tfw lower rating than launch no man's sky

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Re: Fallout 76

Postby DrPillzRedux » Fri Nov 23, 2018 5:22 am #456234

My friend bought this for me as a thanks for helping him with something.

It's pretty boring AND buggy. Had to tweak the config file to unlock the FPS cap, turn off vsync, and fix the FOV. Starting weapons are boring as fuck, being all pipe weapons. Hit level 10 and am starting to get actual guns and armor that does shit, like invisibility. Everything else is literally the same as Fallout 4 without mods, with no NPC's and a story I don't even bother reading anymore. Oh, and there's so little enemy variation it's horrendous. The entire game is fighting ghouls, super mutants, and some wild animals. Not even any bandits.

Multiplayer is redundant. Everyone just runs around doing their own thing. The random events around the map that get announced to everyone, like in that old MMO RIFT, are kinda neat for the chaos but not much more.

Caps take fucking forever to get. Rare cap stashes give around 30 caps. Rest of the time you're getting a couple caps from selling weapons you pick up. This sucks as vendors charge over 50 caps for beginner gear, and fast travel costs caps. If I don't wanna run across the map I gotta pay 1/5 of my caps to get somewhere.

The absolute best part would be the mobile bases. It works in that you can deploy a base computer, then build whatever you want. A basic camp, a building, whatever. Then if you leave and go somewhere else you can redeploy it, so long as no one else' is deployed around you, and there's space. Some high level guy had made an actual mansion with multiple seperate buildings, fancy lighting, turrets. Looked like a village. He disconnected and it went with him before I remembered to take a pic.

Sadly, like with caps, building materials take a ton of fucking time to get.

4/10, if Bethesda gave a fuck it could reach a 7.
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Re: Fallout 76

Postby DrPillzRedux » Fri Nov 23, 2018 12:32 pm #456339

>already has nude mods

wew lad
thot_slayer wrote:don't be a degenerate online if you don't want people to treat you like a degenerate morty

bandit wrote:what is this

a correct post by pillz

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Re: Fallout 76

Postby Qustinnus » Fri Nov 23, 2018 1:36 pm #456346

Anonmare wrote:
Qustinnus wrote:
Anonmare wrote:I'm not paying ~£60 for an MMO, let alone one that doesn't even encrypt your connection to the server or have client-side cheat detection. That is the *height* of laziness to me.

It would have been a superior product if it wasn't multiplayer, and then it would just be plain old boring, instead of boring AND broken.

it does encrypt your connections. stop spreading stupid meme tier lies that fell from the bandwagon

The fact that mods exist already, despite a lack of mod support, shows that their encryption clearly has some glaring holes you can park a bus in

I feel like you don't know the difference between encrypting connections, and trusting the client in network replication. If you're going to shit on a game for it's technical problems atleast make sure you know what those technical problems are (and what they mean).

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Re: Fallout 76

Postby iksyp » Fri Nov 23, 2018 2:23 pm #456358

game is hot garbage
ignore this poster he has brain damage

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Re: Fallout 76

Postby DrPillzRedux » Fri Nov 23, 2018 2:27 pm #456359

There are no cheat mods as all that kind of data is server side. Cosmetic and UI mods work though.
thot_slayer wrote:don't be a degenerate online if you don't want people to treat you like a degenerate morty

bandit wrote:what is this

a correct post by pillz

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Re: Fallout 76

Postby Lumbermancer » Fri Nov 23, 2018 5:43 pm #456384

That's not what v told me.
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Re: Fallout 76

Postby gum disease » Fri Nov 23, 2018 7:44 pm #456444

if ign is rating f76 a 5/10, you know the game is fucking shit.

no early review copies/not available on steam so you can't refund it if you played and hated it

all warning flags
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Re: Fallout 76

Postby Ricotez » Fri Nov 23, 2018 9:25 pm #456487

Fallout 76 didn't just bomb


it nuked


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Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.

ShadowDimentio wrote:I am the problem

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TehSteveo
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Re: Fallout 76

Postby TehSteveo » Fri Nov 23, 2018 11:17 pm #456519

Kind of expected. Considering Bethseda's track record for their games at launch is generally a very buggy vanilla experience. When you have modders making unofficial patches such as this. It becomes apparent that Bethseda's greatest strength is also a weakness, which is the mod ability of their games. It being multiplayer locks it into a place where modding is very limited. Content and fixes are at the mercy of Bethseda who can be really hit or miss on things.
Freedom

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DrPillzRedux
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Re: Fallout 76

Postby DrPillzRedux » Sat Nov 24, 2018 9:54 pm #456773

>try to do anything
>need a fucking pile of mats that take forever to get

thot_slayer wrote:don't be a degenerate online if you don't want people to treat you like a degenerate morty

bandit wrote:what is this

a correct post by pillz

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BONERMASTER
 
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Re: Fallout 76

Postby BONERMASTER » Sat Nov 24, 2018 10:59 pm #456791

Well then...

Diablo is burning...
Fallout is burning...
....
The question is: Who is next?
"Let's be clear. There's absolutely nothing admirable or confident about indifference. People who are indifferent are lame and scared. They're couch potatoes and Internet trolls. In fact, indifferent people often attempt to be indifferent because in reality they give way too many fucks. They give a fuck about what everyone thinks of their hair, so they never bother washing or combing it. They give a fuck about what everyone thinks of their ideas, so they hide behind sarcasm and self-righteous snark. They're afraid to let anyone get close to them, so they imagine themselves as some special, unique snowflake who has problems that nobody else would ever understand. Indifferent people are afraid of the world and the repercussions of their own choices. That's why they don't make any meaningful choices. They hide in gray, emotionless pit of their own making, self-absorbed and self-pitying, perpetually distracting themselves from this unfortunate thing demanding their time and energy called life."
- Mark Manson

Spoiler:
Remember the Takov.

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Dax Dupont
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Re: Fallout 76

Postby Dax Dupont » Sun Nov 25, 2018 1:28 am #456836

help i can't stop playing this game i haven't eaten all day

meet tickles the sex offender clown:
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Takeguru
 
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Re: Fallout 76

Postby Takeguru » Sun Nov 25, 2018 1:52 am #456838

Personally I have enjoyed my time in game

I've ran into few real bugs, and those I ran into were quickly fixed with a relog
Material gathering is actually piss easy, claim a workshop for even half and hour and you'll have too many resources with stuff like ballistic fiber being the only thing you struggle with
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Qustinnus
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Re: Fallout 76

Postby Qustinnus » Sun Nov 25, 2018 2:08 am #456842

DrPillzRedux wrote:There are no cheat mods as all that kind of data is server side. Cosmetic and UI mods work though.

debatable, movement speed is clientside which means the movement (and potentially the entire character) is not handled serverside which means you can make cheatmods
Last edited by Qustinnus on Sun Nov 25, 2018 11:17 pm, edited 1 time in total.

somerandomguy
 
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Re: Fallout 76

Postby somerandomguy » Sun Nov 25, 2018 4:40 am #456859

DrPillzRedux wrote:My friend bought this for me as a thanks for helping him with something.

It's pretty boring AND buggy. Had to tweak the config file to unlock the FPS cap, turn off vsync, and fix the FOV. Starting weapons are boring as fuck, being all pipe weapons. Hit level 10 and am starting to get actual guns and armor that does shit, like invisibility. Everything else is literally the same as Fallout 4 without mods, with no NPC's and a story I don't even bother reading anymore. Oh, and there's so little enemy variation it's horrendous. The entire game is fighting ghouls, super mutants, and some wild animals. Not even any bandits.

Multiplayer is redundant. Everyone just runs around doing their own thing. The random events around the map that get announced to everyone, like in that old MMO RIFT, are kinda neat for the chaos but not much more.

Caps take fucking forever to get. Rare cap stashes give around 30 caps. Rest of the time you're getting a couple caps from selling weapons you pick up. This sucks as vendors charge over 50 caps for beginner gear, and fast travel costs caps. If I don't wanna run across the map I gotta pay 1/5 of my caps to get somewhere.

The absolute best part would be the mobile bases. It works in that you can deploy a base computer, then build whatever you want. A basic camp, a building, whatever. Then if you leave and go somewhere else you can redeploy it, so long as no one else' is deployed around you, and there's space. Some high level guy had made an actual mansion with multiple seperate buildings, fancy lighting, turrets. Looked like a village. He disconnected and it went with him before I remembered to take a pic.

Sadly, like with caps, building materials take a ton of fucking time to get.

4/10, if Bethesda gave a fuck it could reach a 7.

sounds like the garbage parts of GTA online
- money takes forever to get
- travel is awful
- anything cool (bases, anything wth money) takes forever to get

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PKPenguin321
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Re: Fallout 76

Postby PKPenguin321 » Wed Nov 28, 2018 5:55 pm #457575

BONERMASTER wrote:Well then...

Diablo is burning...
Fallout is burning...
....
The question is: Who is next?

New battlefield game bombed hard as fuck

Qustinnus wrote:
DrPillzRedux wrote:There are no cheat mods as all that kind of data is server side. Cosmetic and UI mods work though.

debatable, movement speed is clientside which means the movement (and potentially the entire character) is not handled serverside which means you can make cheatmods

That and the fact that there are already literal cheat mods that exist and one was on the nexus at one point

In other news I picked up Skyrim for the switch on black Friday so I've bought that game four times now
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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ThanatosRa
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Re: Fallout 76

Postby ThanatosRa » Fri Nov 30, 2018 1:50 am #457882

Unabashed soulless cash grab.
my forum gimmick is that no one knows who i am
Thomas Gato - Elderly weirdo.
Chrysanthemum Thorne - Creepy robotics wench.
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