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MORDHAU

Posted: Tue May 07, 2019 2:08 am
by Super Aggro Crag
who has it

its fun

Re: MORDHAU

Posted: Tue May 07, 2019 2:26 am
by XSI
Like 70% of my deaths are archers and teammates (And teammate archers) who think they can just swing right through me in group combat
Fucking overheads and stab if you're literally up next to your team you dumbasses, especially if you don't run the friendly perk

Most maps are also completely pointless and may as well be king of the hill with the middle point, horde mode is shit and Fortknight mode is crap
But the base gameplay of fighting stuff is good

Re: MORDHAU

Posted: Tue May 07, 2019 7:46 pm
by Supermichael777
2hswords are "meta" at the moment, kind of in that high damage is meta and they are the most consistent sources due to a combo of armor doing nothing against their primary mode (making the Mordhau useless, ironically) and the ludicrously short recovery time before you can just parry after a whiff.

so it encourages running straight forward spamming wide swing because you can just parry any blow. Minor details like score or your team mates don't matter when your tunneled in on that Gerald looking fuck with no helmet.

Armor in general needs to be better at jsut saying no your shit cleaver isnt going to do jack, but quick weapons stun no matter how little damage

Image
I got stabed by the crag and the game is gud

Re: MORDHAU

Posted: Tue May 07, 2019 8:09 pm
by Qbmax32
Very fun, combat is incredibly unique and flows like nothing I’ve ever seen before. Loadout maker is really good and all the weapons feel fun to use.


My only issues so far are that quickmatch doesn’t work and some weapons/most shields are really annoying to play against.

Re: MORDHAU

Posted: Tue May 07, 2019 8:20 pm
by terranaut
hmu if you wanna play im quite good if i dare say so myself (im not)

ps:

Image

Re: MORDHAU

Posted: Tue May 07, 2019 11:25 pm
by DrPillzRedux
Imagine playing on anything but duel servers

Re: MORDHAU

Posted: Tue May 07, 2019 11:37 pm
by XSI
terranaut wrote:hmu if you wanna play im quite good if i dare say so myself (im not)

ps:

Image
Yeah, saw you in a server at one point
I was fucking about with archery or just a shortspear and light armour because I refuse to be a little bitch and clad myself in metal when I can outskill my opponents by dodging and good combos/feints etc (That or trying out some random shit, I did finally figure out how to place ballistas as engineer. I did not figure out how to get my team off the thing when they see me build the thing and get on it. Guess I should just hit them)
It may take a while to get to that skill though, and it's a huge pain in the ass when doing good against one guy and then 4 enemies run up and all start swinging at you. No defending against that, you just die. I have become somewhat decent at it by now at least

Feels like armour is completely useless in many cases
What even is the point of armour if every weapon makes you flinch, even the tiny little rapiers on full plate, and you still die in two hits from the popular weapons anyway? May as well just git gud to the point you don't need it
Wear head armour though because fuck random archers getting a lucky headshot firing blindly into melee

Re: MORDHAU

Posted: Wed May 08, 2019 12:10 am
by terranaut
XSI wrote:
Feels like armour is completely useless in many cases
What even is the point of armour if every weapon makes you flinch, even the tiny little rapiers on full plate, and you still die in two hits from the popular weapons anyway? May as well just git gud to the point you don't need it
Wear head armour though because fuck random archers getting a lucky headshot firing blindly into melee
yeah the flinching from tiny knifes doing 2dmg or a horse farting in your direction, canceling your block and allowing the rider to smash you for 500000 damage an attosecond later is pretty annoying. archers are cocksuckers too nothing is more satisfying than cleaving one in half

XSI wrote: I refuse to be a little bitch and clad myself in metal when I can outskill my opponents by dodging and good combos/feints etc
i cronched your head off my man

Re: MORDHAU

Posted: Wed May 08, 2019 12:17 am
by XSI
Yes
It will take time to git gud so I can dodge headcronching
I am a patient man and willing to learn however

Re: MORDHAU

Posted: Wed May 08, 2019 4:08 am
by Qbmax32
I like running a 2/2/1 loadout for my armor normally. Executioners sword is my weapon of choice, things a headshot beast and is a 1 hit ko to the head against level 1 and 2 armors. It’s poke damage is pretty shit and it can’t combo so you can’t CFTP sadly. I really like the Mace and Messer too, both are really fun to use.






Also fuck rapie+shield players they’re so cancerous and unfun to fight.

Re: MORDHAU

Posted: Wed May 08, 2019 8:31 am
by SaveVatznick
Longsword purist from chivalry and what I have to say is they need to make the kick long enough range that a shieldsman can't avoid it by backing up from you. The kick in its current state doesn't punish shields enough

Overall I feel like dragging isn't as drastically good as it was in Chiv, which is good because there's no 0mph helicopter blade bullshit, but also bad because now the reduced drags make it much, much harder to get around blocks. It also makes people able to block right after swinging, exacerbating the issue. Executioner's sword shitters ( and yes, they are shitters) are much harder to punish when you can't mindgame them into blocking early as easily.

Against little cleavershits and whatnot, I will tell yall not to panic versus them and maintain your range. Once they close distance, the fight will be much harder. Blocking their attacks give them initiative to hit back, and giving THEM a block allows them to riposte. You need to zone them and drag/feint as such that if you swing, you either draw blood or miss and combo into the next swing. Otherwise they will close distance or kill you.

I'm still working on rapier/short spear stabshit counterplay, They're easier to chamber than the small weapons, but that doesn't help much because they'll chamber you right back with the stab. The shield they use denies them riposte speed though iirc, so worst comes to worst you can stam them out by continually chambering and making them block until they are disarmed.

I don't like what they did with archery. It's bearable now, but just wait till the noobs filter out and good players start becoming archer vets. Nightmares. At least there's no cheesy crap like heavy crossbow from chiv. Plus, archers drop their shit if it's in their hands when you hit them. So start stealthing?

Team tactics everyone is going to use high damage weapons because they have reach and large numbers so they can claim kill credit more easily. There's no point in being a man-at-arms on a 32v32 map because you will get torn to bits before your agility pays off. You can't dodge four people at once.

Dodge feels really bad too, by the way. It's so slow,it feels the same speed as just sprinting.

Maybe I'll figure out some more once my crippling lag gets fixed but there are some issues. I do think we can figure out how to beat stabbyshit spam though.

Re: MORDHAU

Posted: Wed May 08, 2019 9:19 am
by DrPillzRedux
Dodge is very good but only if you use light armor builds. I'm rarely losing duels anymore.

[youtube]8M2u6pKGsfY[/youtube]

Re: MORDHAU

Posted: Wed May 08, 2019 12:14 pm
by XSI
Rapiers a shit, they just spam their stab and even if you do things perfectly chambering with a stab against them or parrying they've got the speed to just keep going. The only way I found to deal with them is to try to get behind them, and good luck with that if they're actually good
Long spears a shit, but only in team fights because they hide behind others and stab without any risk to them. Get in range and they're fucked
Short spears seem..Fine, really? A lot of people use them just stabbing and a shield. It's more the shield being too easy to keep up and there being no real way to punish shields than the spear, I'd think

Dodge seems like it doesn't even go that far wearing just 1 armour on the torso and head. Shit, am I supposed to go into battle naked to be able to dodge? Why do I only barely move when I dodge?
Still, 'barely' moving on a dodge is still enough movement to work in combat, but it feels like the only direction to reliably dodge is backwards out of reach
SaveVatznick wrote: You can't dodge four people at once.
You can, but not for long. I managed to make a kill in a 1v3 earlier today, and then I was teamkilled by a shitter on a horse that tried to hit the other two but somehow managing to kill just me before he ran into a tree and got his horse killed

Re: MORDHAU

Posted: Wed May 08, 2019 1:02 pm
by Nalzul
Been following mordhau ever since Skallagrim had the video on it (2 years ago). I had a decent amount of hours on chivalry and too many hours of demoknight on TF2. Safe to say that I've had huge expectation for this game, and have been dying to play it. I bought it on release and I've poured 40 hours into it already, and still want to play plenty more.
The only weapon I've had an issue with is executioner's sword, you get way too much value on a mistake with that thing. Shields are somewhat okay, you can keep attacking the user and it'll drain their stamina quickly, but don't bother kicking since it's dogshit. Otherwise, the spear/maul is what I've been having the most fun on. You can throw the maul to end them rightly for a good chunk of damage (like 40 I think?), and the spear is great to space with.
10/10 game, def top 10 I've ever played.

Edit: oh, and medieval fashion simulator is definitely hella fun

Re: MORDHAU

Posted: Wed May 08, 2019 2:07 pm
by Supermichael777
From what i can tell the best H2GG is to set up a local one vs one and just dual the knight ai until you beat him consistently then hop in 1 vs 1 dual servers

Edit: i noticed 60 tick servers seem to drop my block/kick/attack inputs a lot

Re: MORDHAU

Posted: Wed May 08, 2019 3:40 pm
by SaveVatznick
DrPillzRedux wrote:Dodge is very good but only if you use light armor builds. I'm rarely losing duels anymore.

[youtube]8M2u6pKGsfY[/youtube]
That guy should have just stammed you out. You kept dodging while parrying. I'd have just gone murdermode tbh but he kept giving you distance for no reason.

Re: MORDHAU

Posted: Wed May 08, 2019 4:10 pm
by Qbmax32
New patch boys, matchmaking improvements, UI updates and now when you join a server it saves your slot so you won’t get booted out while you’re loading. Also 10k gold compensation you can get at any time until Sunday cause progression was scuffed on launch.





Executioners sword is no better then the maul btw lol. High risk high reward. Stabs do literally no damage and it can’t combo feint to parry so you’re eating a headshot if you miss. Of course, it can one shot level 1 and 2 helmets which is hilarious. Ending a duel in one hit is a cathartic feeling. I really love the mace too, it’s only one handed but I love smashing heavy bois with it

Re: MORDHAU

Posted: Wed May 08, 2019 5:59 pm
by terranaut
Qbmax32 wrote:combo feint to parry
now i know what CFTP stands for but i still dont understand it :honk:

Re: MORDHAU

Posted: Wed May 08, 2019 6:24 pm
by Super Aggro Crag
I use the rapier in a build with buckler and 111 armor. I use dodge to duck back and start a swing when they attack then after it misses me i step forward mid swing for damage. It works. Sometimes i throw my rapier at them to confuse them amd shank them with a dagger.

Eveningstar is also a very SEXY weapon, if you push R on it it is short ranged but holy FUCK what a THRUST

Re: MORDHAU

Posted: Wed May 08, 2019 7:29 pm
by Supermichael777
terranaut wrote:
Qbmax32 wrote:combo feint to parry
now i know what CFTP stands for but i still don't understand it :honk:
If your attack is slow / coming a second behind the other guys you want to feint the attack and then parry the hit. You also want to follow up with a riposte.
Executioners sword cant do that, its recovery is long enough that it cant parry in time. It also cant combo, so noob swings for days. Executioner players are too new to understand these (or relying on ambush groups) and can easily be beaten with stab spam.

Literaly jsut learn to ripost and they cant do shit

Re: MORDHAU

Posted: Wed May 08, 2019 8:57 pm
by Qbmax32
Supermichael777 wrote:
terranaut wrote:
Qbmax32 wrote:combo feint to parry
now i know what CFTP stands for but i still don't understand it :honk:
If your attack is slow / coming a second behind the other guys you want to feint the attack and then parry the hit. You also want to follow up with a riposte.
Executioners sword cant do that, its recovery is long enough that it cant parry in time. It also cant combo, so noob swings for days. Executioner players are too new to understand these (or relying on ambush groups) and can easily be beaten with stab spam.

Literaly jsut learn to ripost and they cant do shit


Fuck you idiot I just like decapitating fools. Inability to combo makes the weapon harder to use if anything








Also @terranaut you can cancel the windup of an attack with a parry and because if you miss an attack you won’t be able to parry a counter attack in time meaning you have to combo a second attack and cancel it into a parry if you miss. That way if you miss an attack you won’t be vulnerable to a counter attack. Weapons like exe sword and maul that can’t combo are unable to do this so if you miss an attack you eat damage for it no matter what



Actual footage of all rapier players btw

[youtube]aANF2OOVX40[/youtube]

Re: MORDHAU

Posted: Wed May 08, 2019 9:17 pm
by Super Aggro Crag
i spent all my money on cosmetics

Re: MORDHAU

Posted: Thu May 09, 2019 2:27 am
by XSI
Free 10k gold for anyone effected by bugs at launch

I apparently qualify, but I have no idea what it was for. I guess I'll take my gold and..Not really spend it because I've played enough that I already have everything not level locked that I'd want

Re: MORDHAU

Posted: Thu May 09, 2019 12:17 pm
by Qbmax32
When the game launched progression was broken and after completing a game you wouldn’t get any xp or gold

Re: MORDHAU

Posted: Thu May 09, 2019 3:10 pm
by XSI
Oh, that
Yeah, a mild inconvenience. Even without progression the game was still fun to play

I asked /v/ for advice on the build, and they told me things that I am sure work for them, but I kind of am unsure if they're actually a good idea
Spoiler:
Image
Their advice- Drop dodge, tenacious, fireproof, and the warhammer. Put all those points into getting armour
I know heavy armour is a thing people use, but I'm not sure if this is the greatest idea out there. So I'm asking a second opinion here

Re: MORDHAU

Posted: Thu May 09, 2019 3:59 pm
by Qbmax32
I’d get a level 2 helmet at least because many two handers can oneshot a level one helm. Level 3 chest plate could be nice too but it depends on if you want more mobility or not. I personally run 2/3/1 for my armor most of the time. It might be worth taking a second short spear with your left over points to throw at people (short spear throw has the most damage of any throwable). You could also dump the firebomb for a level 2 sidearm to use if you get disarmed but for the most part you won’t get disarmed in team modes.

For perks, tenacious is pretty good especially for how cheap it is, it works great in teammodes. Dodge CAN be okay will all light armor but anything heavier then that kills it’s usefulness. Hands down though, I think the best perk is bloodlust honestly.

Re: MORDHAU

Posted: Thu May 09, 2019 9:03 pm
by MMMiracles
i've played 4 hours and 2 of those hours were spent baiting people into door kicks and braining them with a maul as they try to get up

please help this is way too entertaining

Re: MORDHAU

Posted: Thu May 09, 2019 10:37 pm
by SaveVatznick
Ok, so the key to kicking the shit out of shields is to run to their open side while they block and stab or overhead them. Either that, or bait the attack out and punish them. It takes a lot of time, so in team modes, just fend them off until your team can come and bang them. It's waste otherwise.

Re: MORDHAU

Posted: Thu May 09, 2019 10:48 pm
by Qbmax32
M O R P H T O K I C K
O
R
P
H
T
O
K
I
C
K

Re: MORDHAU

Posted: Fri May 10, 2019 2:06 am
by SaveVatznick
Qbmax32 wrote:M O R P H T O K I C K
O
R
P
H
T
O
K
I
C
K

Re: MORDHAU

Posted: Sun May 12, 2019 6:34 am
by XSI
I got a rapier kill today
Kept picking up rapiers from this random with a rapier who would die when overextending into groups
Chuck them into crowds with the alt mode throw
Apparently it hit someone's head

Re: MORDHAU

Posted: Sun May 12, 2019 4:27 pm
by SaveVatznick
XSI wrote:I got a rapier kill today
Kept picking up rapiers from this random with a rapier who would die when overextending into groups
Chuck them into crowds with the alt mode throw
Apparently it hit someone's head
Once you get good at hucking things, you can be downright deadly with throwing knives and chucked onehands. The rapier, when thrown as a headshot, cam do upwards of 40 damage and no one expects you to huck it at them.

Re: MORDHAU

Posted: Sun May 12, 2019 5:57 pm
by XSI
Short spears are incredibly potent when thrown as well, and I've found their arc to be perfect for hitting heads
I hate doing it, because it's my primary weapon and stuff on the floor(Or even in people who run away) despawns if you blink, often before you can finish the fight if you don't kill them with that throw or there's more than one enemy. So anything you throw, just expect it to be lost forever
I want to be able to do it more often, but unless you finish the fight and immediately reclaim your thrown shit within a few seconds of throwing then you're essentially down 4 points of loadout

Re: MORDHAU

Posted: Sun May 12, 2019 5:57 pm
by TheWiznard
my only postive kd is triple bear traps on grad, place them where people get off ladders, doesn't work if they pay attention tho cause you can jump off the top of the ladder. or place them in the bush next to the hill by sawmill and jump over it being chased. favorite is horse charging me and I bear trap the horse killing it. also putting them at the top of stairs or in front of refill boxes. really there are not that many people that actually look where they move. enough for me to go postive kd at least.


edit: and its not intentional but it seems like FF with the bear trap doesn't count as FF because anytime someone walks into it I don't get -xx team damage it just shows in the kill feed "beartrap Joesmoe". suprised the people that grief spawn with engineer don't use the beartrap instead

Image

Re: MORDHAU

Posted: Sun May 12, 2019 7:03 pm
by Qbmax32
lol I saw a video of a guy with a toolbox memorize the spawns on a map, box them in on two sides with barricades, block another with spikes and block the last with himself and then he kicked people into the spikes for like 10 minutes as they spawned inside his trap

Re: MORDHAU

Posted: Sun May 12, 2019 8:02 pm
by XSI
I want to like bear traps
But they disappear as soon as you die and they only kill people who dont wear leg armour
They're a nice tool but they're at best a support thing

Edit: They can be used near ledges too. Makes people ragdoll off and take falling damage

Re: MORDHAU

Posted: Sun May 12, 2019 11:23 pm
by terranaut
Qbmax32 wrote:lol I saw a video of a guy with a toolbox memorize the spawns on a map, box them in on two sides with barricades, block another with spikes and block the last with himself and then he kicked people into the spikes for like 10 minutes as they spawned inside his trap
post it dude

Re: MORDHAU

Posted: Sun May 12, 2019 11:28 pm
by TheWiznard
XSI wrote:I want to like bear traps
But they disappear as soon as you die and they only kill people who dont wear leg armour
They're a nice tool but they're at best a support thing

Edit: They can be used near ledges too. Makes people ragdoll off and take falling damage

use the perk where you don't instantly die and most people walk into them afterwards. also I know they do despawn instantly but I've had some where I put them far away from me and they stay there forever, like I run to their spawn on grad and run back past sawmill before I die and they die to the ones at their spawn even after I die

yeah for vets I guess they don't instant die but with teamates when the get downed they pretty much fucked anyway.

its not a real serious build I guess but I enjoy running it

Re: MORDHAU

Posted: Mon May 13, 2019 12:50 am
by Nalzul
You can just crouch over a bear trap to not trigger it btw.
I've been having a ton of fun with engineer builds lately. Once you figure out where high traffic areas are you can hide spikes near them, and watch as you get random kills every now and then.

Re: MORDHAU

Posted: Tue May 14, 2019 5:12 am
by SaveVatznick
Tonight I had no lag, and I strode unshackled through the fields of frontline with a waraxe. Many fell.
Spoiler:
MORD.jpg
In all seriousness, I played about five rounds and was top 3 on the scoreboard in all of them. I really like the Waraxe right now because it hits as hard as the maul with similar range, but can actually combo for shit. Issue is you can't throw it (no memes) and its stamina cost per swing is something ridiculous like 14. I don't really care that its stab only does about 18 damage (22 on the head?) because it comes out so quickly that a stab-swing morph slides just outside most people's block range. Also, its oneshots people with light to no headarmor, and so it makes 2 or 3v1's a breeze. Can't count the number of times I start swinging the thing and with a little footwork end up clearing a point by my self.

So I'd definitely say try the Waraxe out. I usually go 2 head armor 2 body armor 0 leg armor (lol crouching exists?) with bloodlust on it.

Re: MORDHAU

Posted: Tue May 14, 2019 11:01 am
by Super Aggro Crag
I use the war axe on my demolition build, instead of Blood Lust i carry 2 firebombs with me and take wrecker and tear down fortifications adn chuck bombs at flammable objectives/people trying to repair walls.

Re: MORDHAU

Posted: Tue May 14, 2019 6:38 pm
by Qbmax32
Does frontline run like trash for anyone else? Like seriously 48p frontline somehow runs worse then 64p TDM and I don’t get it. Do a few extra UI elements and objectives really tank FPS that much?

Re: MORDHAU

Posted: Tue May 14, 2019 6:42 pm
by terranaut
Qbmax32 wrote:Does frontline run like trash for anyone else? Like seriously 48p frontline somehow runs worse then 64p TDM and I don’t get it. Do a few extra UI elements and objectives really tank FPS that much?
im running frontline at 60fps (capped because 60hz monitor xd), no stutters or lag

Re: MORDHAU

Posted: Tue May 14, 2019 10:44 pm
by XSI
Frontline works fine for me
Is it the ice/snow map? It's got a bunch of interactive environments in the icicles.

Re: MORDHAU

Posted: Tue May 14, 2019 10:52 pm
by Qbmax32
Nah mountain peak actually runs the best for me
Worst is camp by far, runs like complete trash in team fights or near the center. Which is weird because 64p on any other gamemode runs like a dream.

Re: MORDHAU

Posted: Wed May 15, 2019 1:18 pm
by lmwevil
Qbmax32 wrote:Nah mountain peak actually runs the best for me
Worst is camp by far, runs like complete trash in team fights or near the center. Which is weird because 64p on any other gamemode runs like a dream.

t. potato pc??

Re: MORDHAU

Posted: Wed May 15, 2019 1:22 pm
by XSI
No idea how that could be
But fuck the achievements
>5 kills with rocks
>10 kills with the carving knife
>1 kill with the icicles on mountain

The rocks I got by just tossing the things into a crowd and getting lucky headshots
The arming knives are shit though, they dont interupt on hit, no reach, shit damage. Only thing good about them is reasonable throwing damage, but not enough damage to make kills reliably
>Implying any icicles remain after even a single minute on that map
>Implying anyone even walks under them before then

Re: MORDHAU

Posted: Wed May 15, 2019 2:56 pm
by Qbmax32
lmwevil wrote:
Qbmax32 wrote:Nah mountain peak actually runs the best for me
Worst is camp by far, runs like complete trash in team fights or near the center. Which is weird because 64p on any other gamemode runs like a dream.

t. potato pc??
Fuck you idiot squid noob what part of “every other game mode runs fine” did you not get through your primordial squid braineuiwjsjiejjdjxjsjsjddnruiwiaizk





Also new update lol
https://www.digg.com/r/Mordhau/commen ... um=ios_app


>shield nerfs
>kick buffs
>votekick isn’t trash
>stab spam nerf




Will these devs ever stop being so based?

Re: MORDHAU

Posted: Fri May 24, 2019 1:19 pm
by Lumbermancer
I'm really bad at this game. In fact I'm pondering installing M&B now.

Re: MORDHAU

Posted: Fri May 24, 2019 2:07 pm
by Super Aggro Crag
Why