by Timbrewolf » Mon Jun 22, 2020 4:21 am
#566696
Normally I would agree but I think the tine limit serves a purpose here. The game is about efficiency and finding the best economy of movement. Using your tools to cut convenient access holes through sections of the hull would matter a lot less if you weren't on the clock, just for one example.
It's not just about taking ships apart without blowing yourself up, it's about doing it as quickly as possible, attacking them, solving the most efficient step-by-step for the layout.
There is a sandbox mode too if it really bugs you but remember that like...if the time limit bugs you it's only incrementing a dollar amount that doesnt really do anything. Your amount of debt has no bearing on anything that I've seen yet. Accumulating money is a requirement for certifications but I havent seen the game give one fuck yet over how much debt I've knocked off or when I come in over costed and nudge it back up a little bit.