Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

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Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Wed Aug 12, 2015 8:38 pm #111896

https://www.paradoxplaza.com/stellaris

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Gotta duct tape this thing to my thigh

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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby TheWiznard » Wed Aug 12, 2015 8:44 pm #111897

this looks really good

time to go into hibernation until this releases
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby EndgamerAzari » Wed Aug 12, 2015 10:03 pm #111916

Though I'm ass at 4X games, this does look pretty sweet.

I had a bit of an 'oh shit' moment when the ship came upon that station at the end.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Mister_Doc » Wed Aug 12, 2015 10:31 pm #111923

Two of my favorite things, Paradox GSG and Space 4x games. I'm looking forward to seeing more details in the dev diaries, and seriously hope that they can live up to the hype. I also hope they do the same thing they did with Cities:Skylines and release a bunch of preview copies to some of the youtubers that play a bunch of PDS games.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Wed Aug 12, 2015 10:41 pm #111924

If this combines 4X space exploration with the politics, diplomacy, and intrigue of Crusader Kings my dick is going to explode into shrapnel.

I want to be navigating a tech tree, exploring the galaxy, quelling rebellions, and sending spies, assassins, and saboteurs into foreign empires while publicly being besties and secretly researching some kind of doomsday planet cracking bomb.

What do you mean that shipment of high-tech super textiles I sent you was infected with some kind of engineered plague that is custom-tailored to ravage members of your race and nobody else? You probably just ate some bad food calm down.

Look I know we said we were going to send our latest Pop-Idol sensation over to your capital to play a concert and somewhere along the way some tickets got crossed and you got sent a matter/anti-matter reaction bomb instead. We're looking into it these things happen. Stop being such a fucking baby about it.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby TheWiznard » Thu Aug 13, 2015 4:00 am #111974

It's gonna be Aurora but with graphics and a UI you can understand
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Thu Aug 13, 2015 4:50 am #111982

TheWiznard wrote:It's gonna be Aurora but with graphics and a UI you can understand


That sounds amazing all by itself.

Aurora is really neat but the UI is a fucking mess and it's hard to get a compelling narrative out of the game when you're really just watching a bunch of metrics change back and forth.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Mister_Doc » Thu Aug 13, 2015 4:55 am #111984

Yeah I thought Dwarf Fortress had the worst interface ever until I tried Aurora. I really hope that the events and randomization make for good emergent gameplay/storytelling as well as making sure that different runs aren't too samey. I'm also curious as to how in-depth we'll be able to customize the player race.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Thu Aug 13, 2015 5:16 am #111989

Fingers crossed it's like the character customization from CK2. A set of attributes that govern how well you can handle certain tasks, as well as a slew of special traits that modify your base attributes while also providing their own special effects.

Endless Space had a lot of great things, but it became kind of muddled when you had to hunt around in the list of traits to find things that affected attributes the way you wanted. It would be nice to be able to just increase a race's "tech" score directly rather than have to track down three or four separate traits that all contributed to it.

Endless Space did have a lot of flexibility though in that you were free to decide on your own drawbacks for things (which could become kind of powergame-y if you really knew what you were doing). Being really good at tech didn't force you to be "nerdy" and weak at combat.

CK2 has some elements of that, where traits that increase one attribute often decrease another specific attribute. You can't be good at A without being bad at B. In Endless Space you could be good at A, and choose to have your drawback be in B, C, or D. I hope they go more that route to give us a lot more variety in what we can create.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Skorvold » Thu Aug 13, 2015 7:03 am #112003

I could get into this if we all got together for multiplayer.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Steelpoint » Thu Aug 13, 2015 7:40 am #112013

I like the idea that the game starts off like a traditional 4x game of expansion and exploration but slowly turns into something more akin to EU4 or something.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Thu Aug 13, 2015 5:05 pm #112112

Steelpoint wrote:I like the idea that the game starts off like a traditional 4x game of expansion and exploration but slowly turns into something more akin to EU4 or something.


That's prettymuch how Endless Space/Legend go, which I'm always trying to corral more people into playing together.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Mister_Doc » Thu Aug 13, 2015 5:10 pm #112114

I couldn't ever get past the lukewarm combat in ES but Endless Legends is pretty fun. I would not be opposed to playing those or some Paradox games with other people.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Thu Aug 13, 2015 5:18 pm #112116

I need to play more Endless Legend. I haven't gotten my dollars/hour out of it yet.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby EndgamerAzari » Thu Aug 13, 2015 5:47 pm #112120

I have Endless Legend but I haven't tried it yet, mainly because I know I'm too dumb to understand it.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Thu Aug 13, 2015 10:25 pm #112183

It's not hard to play by learning. It has a built-in tutorial that will teach you all the basics.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Maccus » Sat Aug 15, 2015 8:55 am #112491

The title of this thread alone made me nearly tip my desk over hands-free.

I'm so in.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby leibniz » Sat Jan 02, 2016 1:30 pm #144305



It looks good. Hopefully releasing in 2016.

I hope they wont have any cool preorder bonuses, I dont want to be tempted.

It'd be nice if machines were a possible "race", from what I've seen "machine rebellion" is a possible event that can expand to a universal scale and get machines in every empire to rebell, but just playing as them would be cool too. Maybe with modding.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Lumbermancer » Sat Jan 02, 2016 1:43 pm #144311

TheWiznard wrote:this looks really good

time to go into hibernation until this releases


You could play Distant Worlds for now.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Steelpoint » Sat Jan 02, 2016 1:58 pm #144319

Or Aurora 4x...
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby TheWiznard » Sat Jan 02, 2016 3:36 pm #144327

Steelpoint wrote:Or Aurora 4x...

no thanks I'm not in the mood for menu simulator

also
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby LiamLime » Sat Jan 02, 2016 3:56 pm #144330

I'm personally a much much bigger fan of historic themed games, and with both paradox and creative assembly doing future themed games, I sort of feel left out.

There is HoI4 though, which will probably keep me entertained. :D
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby oranges » Sun Jan 03, 2016 11:13 am #144502

Quill18 is let's playing Aurora, so I'm playing it through him, that saves on actually having to make the effort.

This looks amazing though, even though I have to get through the game Anon3 got me first.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Steelpoint » Sun Jan 03, 2016 11:39 am #144505

I found it amusing in that just a day before Quill'ls Aurora video went up I was starting to get back into playing the game, so that's been a nice surprise.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Grazyn » Sun Jan 03, 2016 12:24 pm #144509

I love paradox games and this seems promising, but I really hope this isn't going to be the final UI, it looks straight out of 2003

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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby leibniz » Sun Jan 03, 2016 7:06 pm #144554

One of the dev diaries mentiones primitive civilizations you can encounter that cant into space yet.

You can do stuff like Passive Observation, Aggressive Observation and Technological Enlightenment, but this is my favorite:
"Covert Infiltration
This is an interesting one. Essentially, agents that have been surgically altered to resemble individuals from a primitive species are sent to infiltrate their society. Political and military leaders are gradually replaced, until a point is reached where the primitives can be made to willingly accept an offer of annexation. This spares the need of a messy ground invasion, but more importantly, the primitives will be more positively inclined towards their new overlords, since they are living under the illusion that they accepted their rule willingly."

It sounds fun on paper but I hope it'll be cool in gameplay too. (if it doesnt get axed)
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Sun Jan 03, 2016 7:14 pm #144557

Picked up SPACECOM during the sale to play for now and fill my void of sci-fi fleet battle simulator.

I have Starsector and it's okay but it's a little too action-y.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Steelpoint » Mon Jan 04, 2016 4:20 am #144635

Oh yeah I remember having Starsector, I bought it forever ago when it had a different name.

I should see how its going.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Mister_Doc » Tue Jan 05, 2016 2:20 am #144807

Between this game, HoI4, EU4/CK2/Cities Skylines dlc, and the new Mount and Blade Paradox can have all my disposable income this year
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Alex Crimson » Tue Jan 05, 2016 2:29 am #144809

Distant Worlds: Universe is basically Aurora 4x with less depth. Go play that if you dont like the style of Aurora.

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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Mister_Doc » Tue Jan 05, 2016 2:32 am #144810

I've played it before and liked it, might have to pick it up
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby cancer_engine » Tue Jan 05, 2016 4:20 am #144853

Im really skeptical of paradox games because of their reputation of making a barebones game and then having all the content come out at a later date, however I'm a big fan of distant worlds so I'm hopeful that this will have the better elements of distant worlds with some of that good ole paradox politics system. Distant worlds will probably be the better game still because come on customizing every one of your ships in a 4x game is cool af.

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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Tue Jan 05, 2016 4:28 am #144858

cancer_engine wrote:Im really skeptical of paradox games because of their reputation of making a barebones game and then having all the content come out at a later date


:roll:
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby cancer_engine » Tue Jan 05, 2016 4:40 am #144862

An0n3 wrote: :roll:

what does this even mean?

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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby oranges » Tue Jan 05, 2016 6:08 am #144874

cancer_engine wrote:
An0n3 wrote: :roll:

what does this even mean?

:roll:
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Tue Jan 05, 2016 6:32 am #144877

Right?
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Lumbermancer » Tue Jan 05, 2016 4:30 pm #144947

An0n3 wrote::roll:


Except it's the truth, if you look at EU4 or Vicky, the base game is pretty bland when compared to what expansions added. Victoria is barely playable on its own.

Also I doubt Stelaris will be as deep as Aurora, or even Distant Worlds.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby ThanatosRa » Tue Jan 05, 2016 9:42 pm #144985

Don't forget what happened with SOTS2. I mean Jesus Christ. The free expansion that added the LOA pretty much fixed it, but by then it was far too late. I regret ever paying for it.(I might still dl it again just to fiddle with it on my new rig)
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Grazyn » Wed Jan 06, 2016 4:25 pm #145161

CK2 was pretty barebone at launch (you couldn't even play muslims), but EU4 had everything it needed to be complete and enjoyable, and with the all the patches it's basically a different game now.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Mister_Doc » Wed Jan 06, 2016 11:23 pm #145223

They are actually making patch for Vicky 2 in their spare time. I understand the dlc intimidation, I've had CK2 and EU4 from launch and picked up the new content as it released. I wouldn't mind if Paradox implemented a Premiun system kinda like Battlefield
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby ColonicAcid » Wed Jan 06, 2016 11:30 pm #145226

ThanatosRa wrote:Don't forget what happened with SOTS2. I mean Jesus Christ. The free expansion that added the LOA pretty much fixed it, but by then it was far too late. I regret ever paying for it.(I might still dl it again just to fiddle with it on my new rig)

sword of the stars was not developed by paradox though?

it was published by paradox
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby ThanatosRa » Thu Jan 07, 2016 1:23 am #145244

PART OF THE BLAME LIES WITH THEM THEY SHOULD HAVE BEEN WATCHING.


I'm going to step back and say nothing further on that, lest i go into a J_Madison or John Oxford style TL;DR Rant and debase myself with their level of bile and depravity. Such an act would shame myself and you.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby LiamLime » Thu Jan 07, 2016 5:29 pm #145312

Grazyn wrote:CK2 was pretty barebone at launch (you couldn't even play muslims), but EU4 had everything it needed to be complete and enjoyable, and with the all the patches it's basically a different game now.
Victoria sadly is still broken and they're never going to fix it.


Paradox's breakout success was CK2. The older games, such as Vicky2, HoI3, Sengoku, Rome and others, will not receive much attention until the next iteration. With EU4, however, it's become quite clear that they are investing a lot more into their games now than they could before CK2's success.

It is however also worth mentioning that grand strategy games are a fairly niche market, even with the comparative success of CK2 and EU4, so it's not surprising that the games cost more across their life span than an average call of duty. But while I find it very hard to believe that EA would not profit on The Sims 3 if they didn't sell the complete thing for 549 bux, I find it quite plausible that CK2 and EU4 could not be profitable enough if the complete thing didn't cost 218 bux.

I don't own all the CK2 and EU4 DLC, but I own much of it, and I genuinely don't feel like I overpaid for it, even though I paid more than the usual 60 bux for each game and DLC.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Mister_Doc » Fri Jan 08, 2016 7:02 pm #145466

Yeah, I pretty much agree with all that
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Fri Jan 08, 2016 8:24 pm #145498

>people can't tell the difference between devs and publishers
>complaining that CK2 didn't have enough gameplay at launch
>complaining EU4 didn't have enough gameplay at launch

Can't tell if trolling or just toxically entitled.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby ThanatosRa » Fri Jan 08, 2016 9:26 pm #145513

An0n3 wrote:>people can't tell the difference between devs and publishers


I fucked up, fuck off leave me alone!
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Timbrewolf » Fri Jan 08, 2016 9:38 pm #145517

SUFFER LIKE G DID
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby EndgamerAzari » Fri Jan 08, 2016 9:45 pm #145521

An0n3 wrote:SUFFER LIKE G DID


GO KUARL
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby ColonicAcid » Fri Jan 08, 2016 9:49 pm #145522

nooo HELP me
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Postby Incomptinence » Fri Jan 08, 2016 10:02 pm #145526

Blaming paradox for the bed wetting of kerberos.

I mean look up how fucking smug and in denial they were while SOTS2 came tumbling down. Probably a textbook case on how the I DO IT FOR FREE we hear round here is bullshit since a group of paid coders can turn just as feral.

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