Features
Core Planets is now Core Systems instead. This means you can colonize multiple planets in the same system without it affecting the soft cap.
Pops receive a -10% happiness penalty while the empire is in an offensive war
Added Regulated Xeno Slavery policy option
Only Collectivists can now enslave their own species
New - Traits
Added Fleeting trait that reduces leader lifespan by -15
Added Deviants trait that increases ethic divergence by +15%
Balance
All Pops now have a base War Happiness of -10%
Emergency FTL cooldown increased from 12 to 30 days
Xenophilia effect on happiness reduced by 75
Frontier Outpost mineral cost increased from 100 to 200
Frontier Outpost maintenance cost increased from 2 to 3
Collectivist Slavery Tolerance increased from +50% to +100% (Changed from Slavery Tolerance reduced from +50% to +33%)
Xenophobe Alien Slavery Tolerance increased from +50% to +100% (Changed from Alien Slavery Tolerance reduced from +50% to +33%)
Traits
Nonadaptive trait Trait Points cost changed from -1 to -2
Very Strong trait Trait Point cost reduced from 4 to 3
Weak trait now also reduces mineral output by 5%
Venerable trait effect on leader lifespan reduced from 120 to 90
Components
Crystal-Forged Plating effect on Hull Points reduced by 25%
Technology
Databank Uplinks base cost reduced from 900 to 240
Improved Databank Uplinks base cost reduced from 1800 to 900
Specialized Combat Computers base cost reduced from 480 to 360
Extended Combat Algorithms base cost reduced from 1500 to 1200
AI-Controlled Colony Ships base cost reduced from 1200 to 900
Self-Aware Colony Ships base cost reduced from 1800 to 1500
Self-aware Logic base cost reduced from 1200 to 900
User Interface
When colonizing a planet, the player is now propmpted to name the colony. A name is suggested by default.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Ricotez wrote:>"Are you sure you want to attack a neutral target?"
tfw you can't even trust artists anymore
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Anonmare wrote:>tfw you wanna play an aggressive empire and get surrounded by federation builders
>tfw you wanna play peaceful hippy mode and get surrounded by fanatical purifiers
>tfw bad starts in general
JUST
Also worst start I've ever seen anyone getSpoiler:
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Super Aggro Crag wrote:I wanna play this but I can't because homeless :'(
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Ricotez wrote:once those expanded internal politics are in it will be a lot more interesting to play a "true" democracy and change your playstyle depending on who gets elected
Stellaris: Utopia is the first major gameplay expansion to Stellaris, Paradox’s critically acclaimed and best selling strategy game about building an empire in new galaxies. Utopia introduces new options for developing your empire, with new types of space stations and constructions that open alternate avenues for making your species the dominant power in the galaxy.
One of the core improvements to Utopia is the introduction of Ascension Perks. As your species advances and gains new traditions, it can choose how it wants to evolve as it is further enlightened. You can choose between a biological path, a psionic path or a synthetic path, with various options within these broad categories. Body, Mind or Machine - how will your species challenge the future?
Utopia also includes:
Megastructures: Build wondrous structures in your systems including Dyson Spheres and ring worlds, bringing both prestige and major advantages to your race.
Habitat Stations: Build “tall” and establish space stations that will house more population, serving the role of planets in a small and confined empire.
Rights and Privileges: Set specific policies for which of the many species under your thumb will have the rights and privileges of full citizenship. Build an egalitarian paradise or follow a caste system.
And even more improvements and updates, including (as is traditional with all of our paid content releases) free updates for every Stellaris owner!
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
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