Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #424439

Bottom post of the previous page:

I prefer One-Planet Challenge as a gestation period for my empire before transitioning into a wide empire. Who needs to terraform or genemod pops when you can just build your own worlds?
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #425783

Stellaris is introducing a resource market
D6E255C5-C591-4615-A608-ED54EA0FCCBB.jpeg
If you look carefully you may also notice it includes a tab called “Slave Market”
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #425830

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Different types of minerals used to construction now
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by TheWiznard » #425977

I know they won't but resource market -> in game store to -> in universe real money currency -> ingame resource store money packs to resources
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ricotez » #426049

if they do, the game is dead
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #427149

Stellaris is adding jobs (and unemployment), social stratification, and housing

Pictured: Unemployed robot nobility on welfare

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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by DemonFiren » #427155

will this be worth buying when it's out of alpha?
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ricotez » #427183

all these little screencaps imply they're going to redesign the pop system pretty significantly
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Iatots » #427185

Did they steal their pop design team from Imperator?
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #427287

DemonFiren wrote:will this be worth buying when it's out of alpha?
I actually really like where it's at right now. The last game I played there were some pretty good moments. You just need to turn the difficulty up a bit.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #427576

More screenshots of Earth at the start of the game with the new planet panel

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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #427587

It also looks like they have the number of buildings you have limited to the planet's development level? No clue how to increase that, either.
CosmicScientist wrote:I tried playing the current system for three hours last night and couldn't find much joy. Why did they make it harder to build corvettes? Is there a specific military interface that I can just ask for X of Y to group up at Z?
There's the fleet manager. You set how many of each design of ship you want and then click on Reinforce, which auto-queues as many ships you can afford and makes them auto-move and merge with the fleet when they are done
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by LSWraith » #441425

Ikarrus wrote:It also looks like they have the number of buildings you have limited to the planet's development level? No clue how to increase that, either.
CosmicScientist wrote:I tried playing the current system for three hours last night and couldn't find much joy. Why did they make it harder to build corvettes? Is there a specific military interface that I can just ask for X of Y to group up at Z?
There's the fleet manager. You set how many of each design of ship you want and then click on Reinforce, which auto-queues as many ships you can afford and makes them auto-move and merge with the fleet when they are done
There's also the quick-reinforce on the fleet when you click on em. Sure, you'll need to go to fleet manager if you want to add more ships. but quick-force is still useful.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Kel-the-Oblivious » #444004

Looking forward to the change in planet organization. The tile mini game was fine and dandy early game, when you only had a few planets to control. Later on, it's just "Welp, this is science/industry/energy world, I don't care that I'm paving over a +4 food node, I NEED more engineering research!"

Really though I've been watching Aspec, a youtuber who works with Paradox, and they are doing a HUGE rework. Edicts? No more. Sectors? Gone. Planet/system based unity/science malus? Removed, it's now just based on how many districts you have on a planet.

I am very, very thankful for the change to building costs. Now, my TotallynotTyranids hivemind can focus on acquiring more delicious biomass to fuel it's never ending hunger, instead of needing to build factories and install power plants into their hivefleets.
The master splicer, the bitch queen of mining, and some crazy ligger peddling you medicinal marijuana.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Incomptinence » #444119

Planet edicts just got renamed to "decisions"
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by XSI » #444241

Is it sad that I expected that?
Like I fully expected them to just rename the shitty bits so they can go "We removed the shitty parts!"
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #444544

Yeah I'm pretty excited about the game economy moving more towards simulation than the cookie-clicker economy it is now.

The best source of information is the weekly dev diaries
https://stellaris.paradoxwikis.com/Developer_diaries
XSI wrote:Is it sad that I expected that?
Like I fully expected them to just rename the shitty bits so they can go "We removed the shitty parts!"
Nobody claimed anything remotely to that

Planet edicts hasn't really been a thing since the last big expansion as most of them were moved to empire edicts. They just changed the terminology when adding more of them (probably to better differentiate from Empire Edicts) and incomp was just pointing it out for Kel
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #447319

New Ascension perk

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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #447351

Is this gonna make my sexual stellaris mod obsolete?
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Kel-the-Oblivious » #447386

Anonmare wrote:Is this gonna make my sexual stellaris mod obsolete?
We can only hope. The mind boggles as to why you would do such a thing. There is plenty of free porn for every niche known and unknown to man. Why not go rearrange your genitals to that?
The master splicer, the bitch queen of mining, and some crazy ligger peddling you medicinal marijuana.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #447388

I have a fetish for galactic domination through superior sexuality, nothing else can satisfy me.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #447397

CosmicScientist wrote:Yes but which side of the domination do you play...
Yes.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ricotez » #449259

[youtube]7u_dBjqTmts[/youtube]

https://forum.paradoxplaza.com/forum/in ... t.1125225/


Stellaris: Nanotrasen DLC was announced
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #449870

Megacrop authority looks fine. You can play as an interstellar crime syndicate and roleplay as Nanotrasen
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Incomptinence » #449898

The syndicate are the crime syndicate you dummy.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #449909

Incomptinence wrote:The syndicate are the crime syndicate you dummy.
Wrong, The Syndicate are the good guys.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ricotez » #449972

it's not criminal when you are the dominant force in the galaxy
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #450102

I've been meaning to play a corporate dystopia for my next playthrough anyways, so this is very timely news. I just need to decide what kind of corporate dystopia I'll be since they're fleshing them out quite a bit

This update is looking like a really good candidate to make the game more involved than a "wait until you can declare your next blobbing war" simulator, but we'll see
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Davidchan » #450114

Just hoping ring worlds and Dyson spheres get a better boost soon. Mega structures don't feel that mega
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Incomptinence » #450117

Anonmare wrote:
Incomptinence wrote:The syndicate are the crime syndicate you dummy.
Wrong, The Syndicate are the good guys.
The good guys are a criminal syndicate yes it's right in the name.

NT is business above board bodies in the ground the sort of cut throat heavy handy shit that made a bunch of Al Capone style space mobsters disgusted.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #450175

>Talking about space politics as between "good guys" and "bad guys" and not that it's all relative
Davidchan wrote:Just hoping ring worlds and Dyson spheres get a better boost soon. Mega structures don't feel that mega
If they were available much sooner closer to mid-game, they'd actually have a use

I've yet to get one built before I've beaten the crisis and by then their effects really don't matter any more.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ricotez » #452685

all of the megacorporations are evil, Nanotrasen is just the biggest and therefore the evilest
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Incomptinence » #452865

Megacorps have ethics and given the typical procedure for dealing with revs I would say NT is in part authoritarian.
Sheesh I remember Slig saying NT would be egalitarian ahahaha.

Probably materialist and xenophile too. All are welcome to perish on the poorly defended stations.

For straight stellaris play you could be fanatic xenophile with charismatic to pacify the AI while you fill them with crime as a criminal origins megacorp. Might work well with the gospel of the masses intended combo as you spread crime and make them suffer they flip to spiritualist and then want to be your friend EVEN MORE.

Also the shared burdens civic being egalitarian when caste system on authoritarians actually simulated the actual real world state communist countries end end up in (while shifting said caste system to slaver guilds) is cute as hell. Oh lefty paradox it's so adorable how you think the workers in a communist state aren't basically heavily oppressed and purposefully impoverished servants to the political elite.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by DemonFiren » #452873

>practically enslaves the reptilian master race
>xenophile
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Spoiler:
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Incomptinence » #452878

Species wide enslavement of aliens is still available for regular authoritarians no worries.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Davidchan » #452925

Can I just say it annoys me to no end that the species types (Human/Mammal/Reptilia/Avian/ect...) means absolutely nothing despite the initial streams prior to launch promising that these xeno types would play a role in interspecies diplomacy and how your species might treat others. Shouldn't need to be xenophobic or authoritarian to enslave/purge pops outside your primary species group.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ikarrus » #452969

That may have been the intention at one point during development, but Stellaris changed their Creative Director shortly after release.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Incomptinence » #453037

Species class plays a role on opinions of xenophiles and xenophobes toward you and of other empires toward them it's a pretty fluffy thing that is a small modifier for AIs.
Xenophobes like it less and get liked less if you are different class to them and even only get slightly peeved if you just have the same portrait, xenophiles like different class MORE.

Though looks to be some daft aspects to it like all non xenophobes liking xenophiles of a different species class MORE than a xenophile in the same class as them.

It gets outweighed by other modifiers from ethics and such and you cruise past it as a player with your own thoughts but you could hypothetically set up a bunch of minor xenophobe AIs with matching ethics from 2 different species class groups and watch them align according to group for a space race war.
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ricotez » #453122

The biggest difference seems to be with robot empires. Robotic purgers will fucking love your empire if you're robots too, even if it was through technological ascension.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #453196

Escaping the robot genocide by turning into robots is always fun
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XSI
Joined: Wed Apr 30, 2014 5:41 pm
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by XSI » #453343

Genetics mastery ascension is pretty crap fluff wise
Last I checked there's only like one or two events for it and aside from that you get nothing

And it mainly depends on just micromanaging everything which is effective, sure. But it's not really doable with a huge empire and gets everything fucked the second you stop paying attention
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XSI
Joined: Wed Apr 30, 2014 5:41 pm
Byond Username: XSI

Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by XSI » #453352

Basically it doesn't get any fun flavour things for it and you just get straight up more points to do genetics stuff with

Which is strong, sure. But aside from just getting more points you don't get anything of note
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Ricotez
Joined: Thu Apr 17, 2014 9:21 pm
Byond Username: Ricotez
Location: The Netherlands

Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Ricotez » #453518

There are a few strong genetic traits that you can only research if you achieve genetic ascension but beyond that it's fairly tame.

Meanwhile technological ascension will really piss off the spiritual fallen empires in your galaxy and create some cool interactions with them.

Spiritual ascension gives you the in-game equivalent of a gacha pull every few months, but it may turn one of your leaders into an immortal Chosen One, who will then try to become GOD EMPRAH OF MANKIND.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
User avatar
Davidchan
Joined: Wed Aug 12, 2015 4:48 pm
Byond Username: Davidchan

Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Davidchan » #453591

Genetic Ascension is amazing, I don't know what you're smoking. The 2nd ascension perk allows you to remove and replace beneficial traits so you can custom tool species and subspecies for various labors (2.2 is going to be interesting to see how this changes.) Biggest complaint I have is species modding takes entirely too long and can only be done to one species at a time. Event wise, Psi gets the most with the shroud but genetic and synth are both powerful when done right.

Stellaris modding is about as difficult as any other Paradox game. Depends what you are changing or adding, if you know how to code and have the assets ready it's a breeze. If you're starting from scratch or changing core game files then you're going to hit the compatibility wall where your mod doesn't play nice with others.
Law 0: Secborg din do nuffin.
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
Byond Username: Anonmare

Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #453854

I like using Genetic Ascension to make servitor races. With the upcoming compatibility perk, you could use eugenics to increase how many traits you can add and even acquire traits normally not available to you (like psionic).
You could use eugenics and gene-modding to create an erudite, venerable, psionic, cybernetic, etc race of Ubermensch.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by DemonFiren » #453871

Anonmare wrote:I like using Genetic Ascension to make servitor races. With the upcoming compatibility perk, you could use eugenics to increase how many traits you can add and even acquire traits normally not available to you (like psionic).
You could use eugenics and gene-modding to create an erudite, venerable, psionic, cybernetic, etc race of Ubermensch.
*Überechse
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non-lizard things:
Spoiler:
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #453872

Lizards are servitors
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Davidchan
Joined: Wed Aug 12, 2015 4:48 pm
Byond Username: Davidchan

Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Davidchan » #454222

Lizards are fodder for devouring swarms.
Law 0: Secborg din do nuffin.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by DemonFiren » #454227

itt: projecting warmbloods
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non-lizard things:
Spoiler:
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by Anonmare » #454230

I'll project my ion cannon into your fleet you scaley freakazoids
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Paradox Grand Strat meets Sci-Fi 4X; Boners Explode

Post by DemonFiren » #454231

Anonmare wrote:I'll project my ion cannon into your fleet you scaley freakazoids
Lewd rabbit is lewd.
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non-lizard things:
Spoiler:
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