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Re: final fantasy xiv general

Posted: Tue Jan 30, 2018 11:12 pm
by Aloraydrel

Bottom post of the previous page:

Image

tfw get paid to do the quests

Re: final fantasy xiv general

Posted: Tue Jan 30, 2018 11:39 pm
by ThanatosRa
security kill the clown

Re: final fantasy xiv general

Posted: Wed Jan 31, 2018 4:39 am
by XSI
>Bard music changed entirely
>I now have no idea how to play music anymore
>Nothing sounds like it used to so I can't figure out where to find my old tunes either

I'll adapt, but this is still pretty fucking annoying
Edit: After trying for a few minutes, what the shit were they thinking? How did this get through any sort of QA?
Edit edit: This is top level retardation. Can't keep playing without breaking my wrists. I sure as fuck hope they hotfix this because bard music is now borderline unplayable outside of the most simple tunes

Re: final fantasy xiv general

Posted: Wed Jan 31, 2018 4:50 am
by Aloraydrel
NSFW:
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cozy mount

Re: final fantasy xiv general

Posted: Wed Jan 31, 2018 11:34 am
by XSI
More on the bard thing: It is shit
Halved the buttons available to play music with, locked them in place so you can't rebind them, and made it painful and cumbersome to play even the smallest tunes

Did they not test this shit?

Re: final fantasy xiv general

Posted: Wed Jan 31, 2018 3:47 pm
by SpaceInaba
you can rebind them but you cant bind the octaves and half steps which sucks, I can still play music about the same as I could before though

also as a war main nu war is great for dungeons I can become a living blender but it sucks against bosses because its just zzzzzzzzzzzzzzzzzzzzzzzzzzzzz *burst for 10 seconds* zzzzzzzzzzzzzzzzzzzzzzzz

Re: final fantasy xiv general

Posted: Wed Jan 31, 2018 10:18 pm
by Limski
Byakko ex is a fun fight, fuck O5S though that fucking train can go fuck itself

Re: final fantasy xiv general

Posted: Wed Jan 31, 2018 11:36 pm
by ThanatosRa
I need to catch up man. I wanna fuck up that fucking clown. 3/6 was my fav ff game when I was a kid even if I barely remember it. Kefka was fucking great as a villain.

Re: final fantasy xiv general

Posted: Thu Feb 01, 2018 12:04 am
by Ricotez
Kefka on NM almost feels a little underwhelming, but that is because his final phase and therefore the fourth and best part of Dancing Mad are only in Savage mode.

Re: final fantasy xiv general

Posted: Thu Feb 01, 2018 7:26 pm
by SpaceInaba
ive been grinding skalla for literally three months now and i still dont have the striking robe

Re: final fantasy xiv general

Posted: Thu Apr 16, 2020 11:38 am
by Timbrewolf
bump

come play this game

Re: final fantasy xiv general

Posted: Fri Apr 17, 2020 12:20 am
by Qbopper
i've got 3 crafters to 80 and the rest are 60+ i'm so close

Re: final fantasy xiv general

Posted: Fri Apr 17, 2020 12:32 am
by HommandoSA
Qbopper wrote:i've got 3 crafters to 80 and the rest are 60+ i'm so close
Ishgard restoration trivializes leveling crafters.

Re: final fantasy xiv general

Posted: Fri Apr 17, 2020 11:13 am
by Timbrewolf
In times long passed I ground my crafters to the mid teens/early twenties for some and it was a real fucking labor.

The I discovered GC Provisioning and how you can snag gorillions of exp for fucking nothing each day by handing in HQ's and I got all my crafters to 50 without even having to pay attention, just play consistently and toss even generic items at them; just make sure you check them all off each day and you'll get there by doing nothing but being consistent.

Ishgard resto is fantastic EXP but the rewards are shit. You get lotto tickets and a selection of glam/vanity shit. The materials to grind there are so dirt cheap tho it's the fucking PotD of crafting.

Collectibles turn-ins is the realness. It's typically gonna be more costly to do than Ishgard resto but the experience can be higher depending on what item you're targetting and the material rewards (crafter scrips) are waaaaaaaay fucking better than skybuilder's with some essential crafting stuff like Mastercraft Tomes and shit locked behind them.

Collectibles can also make you filthy fucking rich if you desynthesize premium shit into other hard-to-get mats like sands and stuff, while Ishgard resto only pays you if you are spending scrips on glam items and reselling them or get lucky on your kupo ticket and sell a rare mount or whatever.

Re: final fantasy xiv general

Posted: Fri Apr 17, 2020 11:21 am
by Timbrewolf
tl;dr

Do your GC turn-ins everyday
Ishgard Restoration until 60
Collectibles turn-ins at Rowena's after 60, pop in to the firmament whenever there's an event or they have ranking on again.

Re: final fantasy xiv general

Posted: Fri Apr 17, 2020 2:26 pm
by XSI
Also check your challenge log every monday before the weekly reset
Meld 5 materias on something while you're a crafter, craft 20 things, 20 hq things, etc. Free weekly exp

Re: final fantasy xiv general

Posted: Fri Apr 17, 2020 9:43 pm
by HommandoSA
Don't forget custom deliveries and beast tribes. Tons of exp for next to 0 effort.

Re: final fantasy xiv general

Posted: Fri Apr 17, 2020 10:25 pm
by Qbopper
HommandoSA wrote:
Qbopper wrote:i've got 3 crafters to 80 and the rest are 60+ i'm so close
Ishgard restoration trivializes leveling crafters.
leves are faster in the 60+ range i've found, collectibles are probably faster but require more thinking on my part - I used ishgard to get every crafter to 60 or so but I can go to kugane and hit 70 in like, very very little time

as timbre said GC dailies are also absurd but I haven't been doing them because I don't feel like teleporting to uldah

Re: final fantasy xiv general

Posted: Sat Apr 18, 2020 7:40 pm
by Vekter
Qbopper wrote: as timbre said GC dailies are also absurd but I haven't been doing them because I don't feel like teleporting to uldah
Lazy ass

I have the only gatherers that matter to 80 and all Crafters at 60.

Re: final fantasy xiv general

Posted: Mon Apr 20, 2020 9:53 am
by Timbrewolf
Get those scrips boys

The crafter's scrips are the most precious so any turn in you can do that rewards you with them (custom deliveries, rowena's, etc) should rate high on your to do list.

People like to ignore FSH but its strength is that it trivializes gatherer's scrips and just mindlessly ranking up any custom delivery you can throw fish at if you want to go that route. You should be handing crafts to them but if you are being lazy its a way to do it.

But FSH can be a real easy route to ton of scrips, sands, materia, etc

I was trying to catch some fish to desynth into water clusters the other night and accidentally fished up a quarter million worth of sands in like...under a half-hour?

Re: final fantasy xiv general

Posted: Mon Apr 20, 2020 10:54 am
by Timbrewolf
Also post your servers Leviathan here

Re: final fantasy xiv general

Posted: Tue Apr 21, 2020 4:56 am
by Qbopper
Vekter wrote:
Qbopper wrote: as timbre said GC dailies are also absurd but I haven't been doing them because I don't feel like teleporting to uldah
Lazy ass

I have the only gatherers that matter to 80 and all Crafters at 60.
it's faster for me to just do leves because I have all my crafters at 70+ now and I'm in the crystarium and by faster I mean really simple

FUCK cul though

Re: final fantasy xiv general

Posted: Tue Apr 21, 2020 8:01 am
by Krusvik

Re: final fantasy xiv general

Posted: Tue Apr 21, 2020 9:31 am
by Timbrewolf
Qbopper wrote:
Vekter wrote:
Qbopper wrote: as timbre said GC dailies are also absurd but I haven't been doing them because I don't feel like teleporting to uldah
Lazy ass

I have the only gatherers that matter to 80 and all Crafters at 60.
it's faster for me to just do leves because I have all my crafters at 70+ now and I'm in the crystarium and by faster I mean really simple

FUCK cul though

CUL recipes are always a little extra stupid but a lot of their ingredients are so cheap and plentiful it usually looks way worse than it is, and you almost always yield 3-6 items instead of one.

CUL and ALC are big money makers dont neglect them

Re: final fantasy xiv general

Posted: Wed Apr 22, 2020 11:05 am
by Timbrewolf
>when you see someone's SB SAM opener that doesnt even include getting your buffs up

>"work these into your rotation when you can at a low priority"

>whattheFUCKamireading

Re: final fantasy xiv general

Posted: Wed Apr 22, 2020 12:06 pm
by HommandoSA
Sounds like your average mentor.

Re: final fantasy xiv general

Posted: Wed Apr 22, 2020 2:00 pm
by Timbrewolf
HommandoSA wrote:Sounds like your average mentor.
Yeah the mentor system in this seems really stupid and unreliable. I've watched people with mentor status up completely blunder into novice mechanics, fuck up, and respond with BM and ragequit. I only know one mentor worth a damn and they were already my friend.

Party finder is usually rife with people trying to sell training to others and shit but every FC I've ever seen already provides that to members for free so I have no idea who is patronizing these other "elite" players

The idea of paying some self-professed FFXIV pro player to teach you to raid gives me a chuckle

Re: final fantasy xiv general

Posted: Wed Apr 22, 2020 8:04 pm
by ThanatosRa
I never did fight the clown.

Also Jesus what's with me two-three years ago. I thought I was autistic now.

Re: final fantasy xiv general

Posted: Thu Apr 23, 2020 7:26 am
by Qbopper
Timbrewolf wrote:
CUL and ALC are big money makers dont neglect them
I know that it's just that the process of levelling them is fucking m i s e r a b l e

I'm just missing armorer and goldsmith though

Re: final fantasy xiv general

Posted: Thu Apr 23, 2020 10:29 am
by Timbrewolf
Qbopper wrote:
Timbrewolf wrote:
CUL and ALC are big money makers dont neglect them
I know that it's just that the process of levelling them is fucking m i s e r a b l e

I'm just missing armorer and goldsmith though
How are you missing GSM its like one of the clutch ones

Re: final fantasy xiv general

Posted: Fri Apr 24, 2020 9:59 am
by XSI
ThanatosRa wrote:I never did fight the clown.

Also Jesus what's with me two-three years ago. I thought I was autistic now.
Go back and fight the clown
He's fun

Re: final fantasy xiv general

Posted: Fri Apr 24, 2020 10:36 am
by Arianya
if you're talking about leveling crafters why has no one mentioned custom deliveries

they're good XP, gil and scrip and you get to dress up your cute waifu:
Spoiler:
Kai-Shirr

Re: final fantasy xiv general

Posted: Fri Apr 24, 2020 11:52 am
by HommandoSA
Arianya wrote:if you're talking about leveling crafters why has no one mentioned custom deliveries
by HommandoSA ยป Fri Apr 17, 2020 9:43 pm
Don't forget custom deliveries and beast tribes. Tons of exp for next to 0 effort.
tg linkshell when?

Re: final fantasy xiv general

Posted: Fri Apr 24, 2020 12:48 pm
by Arianya
Can someone tell the person with no avatar that I don't read no avatar posts?

Re: final fantasy xiv general

Posted: Sun Apr 26, 2020 12:40 am
by lntigracy
Male viera when

Re: final fantasy xiv general

Posted: Sun Apr 26, 2020 5:37 am
by lntigracy
ffxiv_04252020_222804_864.png

Re: final fantasy xiv general

Posted: Sun Apr 26, 2020 10:41 pm
by XSI
Nice cat

Re: final fantasy xiv general

Posted: Mon Apr 27, 2020 9:37 am
by Timbrewolf
lntigracy wrote:Male viera when

Re: final fantasy xiv general

Posted: Mon Apr 27, 2020 10:50 am
by Timbrewolf
RE: crafties

neglected to mention Namazu and Moogle tribes. They're free exp every day, at most you have to spend some shards crafting shit for them but the cost is negligible

Re: final fantasy xiv general

Posted: Wed Apr 29, 2020 1:25 am
by lntigracy
ffxiv_04282020_182533_064.png
kill jestuh

Re: final fantasy xiv general

Posted: Wed Apr 29, 2020 8:30 am
by Vekter
I'm on mateus because stereotypes

Re: final fantasy xiv general

Posted: Wed Apr 29, 2020 12:06 pm
by Timbrewolf
Getting closer to starting Shadowbringers finally fuck yes.

SAM fuckin rules. I hated it at first because of the goddamn awful weeb factor. Glamming all the stupid fucking kemono gear back into respectable clothing helped a lot in returning any shred of possible respect for it. Everytime I see a fucking Mi'Qote or Au Ra lady with butterfly wings and a yukata on swinging a sword around I wish I could reach through the computer and rip the neckbeard off them like velcro.

Still, class very good tho just attracts a lot of terrible players/fashion.

Re: final fantasy xiv general

Posted: Mon May 04, 2020 7:48 pm
by Qbopper
progged a savage raid for the first time

ari be like [misses the button as OT]

Re: final fantasy xiv general

Posted: Tue May 05, 2020 11:49 pm
by XSI
I haven't even seriously touched the savages for this expansion
How do you like them?

Re: final fantasy xiv general

Posted: Wed May 06, 2020 8:10 am
by TribeOfBeavers
I've done parse run stuff for all the bosses so far this expansion

I didn't play much the previous ones so I can't really say how they compare but I have been enjoying them all so far ^_^

There are some annoying misleading or finnicky mechanics but there isn't a ton of rng or anything that felt unfair or w/e

They're a good difficulty I think, my group got through most of them in one or two nights of prog, e8s took quite a while because it's probably the hardest so far and small mistakes are a wipe

But yeah overall definitely been enjoying them ^^
I'm a healer though so the experience might be different for dps or tanks idk

Re: final fantasy xiv general

Posted: Sat May 09, 2020 7:17 pm
by terranaut
i bought it today, anyone wanna play tomorrow? :flushed:

Re: final fantasy xiv general

Posted: Wed May 13, 2020 2:52 am
by Timbrewolf
terranaut wrote:i bought it today, anyone wanna play tomorrow? :flushed:
They're working on revamping the A Realm Reborn portion of the MSQ so you're in luck.

Unfortunately the beginning core chapter of the game from lvl1-50 is the worst, story and quest-wise. It's important to get through it and pay enough attention to get what is going on so you can enjoy the absolutely fucking amazing story bits later (Heavensward so fucking good 11/10 better story and character development than you'd think possible in an MMO expansion holy shit). They're well aware of this though so they're working on cutting down the questline in the upcoming patch and adding flying mounts and shit to those zones so you can zip through it all faster.

My advice is just pick a class that seems to appeal to you and focus on burning through the main story as fast as you can. Bonus points if you pick a healer or tank, your queues for shit will be shorter.

Once you get to HW you can actually start to enjoy the story and you can just go run other classes through Palace of the Damned to get them up to 50 if you decide you'd rather play something else.
A couple things in HW also make gathering and crafting much much easier to level, so if you can be patient and hold off on fooling around with side-stuff you'll get a lot better return on your time investment after you clear up ARR.

Tanks:
You'll only get to choose between WAR and PLD. Both are very good so you can't go wrong. You might have more fun with WAR though, PLD doesn't start getting its FUN stuff until like 60+

Healer:
WHM is the best solo healer and good for prog. SCH is arguably better for speedruns. I prefer WHM because I fucking hate pet classes. Can't really go wrong here.

Melee DPS:
MNK job satisfaction got polled as the lowest in the game across all players. So yeah avoid that? DRG is still really sought-after in end-game raiding groups because of its party-wide crit boosting ability. Prepare to die and be laughed at a lot though. FLOOR TANK. NIN makes you Naruto run and every NIN player begs for an option to turn that off while every non-NIN player laughs at you and hopes they never change a fuckin' thing.

Non-Melee DPS:
BLM is one of the only jobs that has a lot of fun mechanics pre-50. The rotation is very simple but it SLAPS. SMN is very good too. BRD gets a spot in a lot of end-game static parties and you can toot starting at level 30. Its actual DPS output needs a buff tho.

Re: final fantasy xiv general

Posted: Wed May 13, 2020 5:33 am
by terranaut
I'm already levelling a Lancer, there was never even an option for anything but Dragoon
Gotta JUMP

Re: final fantasy xiv general

Posted: Wed May 13, 2020 3:27 pm
by XSI
Dragoons are always one of the better classes, pretty sure there never was a patch in which they sucked, and they always get sweet armour
What server are you at? Leviathan is where it's at mostly, with a bunch of us on there. But since you can chat and group up across the datacenter anything in that server cluster will let us play with you on there

Re: final fantasy xiv general

Posted: Wed May 13, 2020 4:34 pm
by terranaut
I was on Exodus first and then switched to Cactuar because some (well one but he actively plays) TGMC gamers are there

Re: final fantasy xiv general

Posted: Wed May 13, 2020 5:59 pm
by TribeOfBeavers
Timbrewolf wrote: Tanks:
You'll only get to choose between WAR and PLD. Both are very good so you can't go wrong. You might have more fun with WAR though, PLD doesn't start getting its FUN stuff until like 60+

Pretty much true, all 4 tanks preform very similarly. Main difference is in their invulns (pld has the best and drk had the worst) but they're all good overall.

Healer:
WHM is the best solo healer and good for prog. SCH is arguably better for speedruns. I prefer WHM because I fucking hate pet classes. Can't really go wrong here.

Depends what you mean by solo heal, best one for savage stuff is astro atm. But yes out of sch or whm, whm has the easier time at low levels
The main difference in the healers is their complexity and how much stuff you have to juggle and decisions you have to make. Whm is reactionary mostly. So you see someone get hit and heal them up. Sch you need to prep a bit or make decisions ahead of time as all your good heals require resources you could also use for mana/dps. So there a lot more "should I hold onto this stack to move with energy drain or does the tank need the heal to stay alive?" Ast is in between the two but with the card minigame added on.
Also Sch isnt much of a pet class anymore. You can largely park it in the middle of the fight and ignore its existance. It does have some annoying quirks stemming from the fact it's a pet though, like using skills at the wrong time cause them to go on cd with no effect. It's avoidable though. Currently in speedrun stuffs the meta is astro/whm or astro/sch. Although in non-speedrun stuff nobody cares (they often want a whm with drk though because their invuln is stupid)


Melee DPS:
MNK job satisfaction got polled as the lowest in the game across all players. So yeah avoid that? DRG is still really sought-after in end-game raiding groups because of its party-wide crit boosting ability. Prepare to die and be laughed at a lot though. FLOOR TANK. NIN makes you Naruto run and every NIN player begs for an option to turn that off while every non-NIN player laughs at you and hopes they never change a fuckin' thing.

Monk is still fine, don't be too scared off by that poll if you like the punchy monk theme. Monk basically has a bunch of positionals (has to flank the boss to the sides or back while executing certain attacks to do the most damage) so theres a lot of movement throughout the fight to optimize damage. Basically you need to put in more work for the same damage, but its worth trying out, you never know if youll really like it!
Drg is good for raid groups, as is nin (all are fine though really). Drg mostly has that reputation as a meme these dsys. They used to die to raid wides easier than everyone else (iirc) until stats were changed. That plus the animation lock on the jumps often get them killed


Non-Melee DPS:
BLM is one of the only jobs that has a lot of fun mechanics pre-50. The rotation is very simple but it SLAPS. SMN is very good too. BRD gets a spot in a lot of end-game static parties and you can toot starting at level 30. Its actual DPS output needs a buff tho.

Blm is neat, and changes a fair bit as you level. Its definitely one of the classes that gets the most love from the devs. Summoner is similar to sch in that its only kinda a pet class by the end. As you level you get stances that replace or delete the pet for a bit, so you don't have to manage it much. Although it has similar skill eating issues to sch. It's also the top dps in the current raid tier if that matters to you

Brd is actually rather unpopular these days for end game groups (you could still easily find one, i just mean bards aren't common) mostly because they got their support-y ranged dps niche stolen in 5.0 by dancer. Brd is still fine, although it has a lot of button mashing so be prepared for hurt fingers
Anyway
Some random tips to help you out:
Dont keep old gear, you can turn in dungeon gear to your gc if you really want but your inventory fills up quick if you horde things. You can put things you visually like into the glamour dresser in an inn room to use in outfits later

The npcs with blue quest markers unlock something, yellow ones are mostly just for flavour and dont really give much exp

Try legacy controls in the settings, it makes movement character based rather than camera based and lets you run backwards/turn around if you press s instead of slowly shuffling back while facing forward

If you have a fast computer getting to the Waking Sands is quicker via limsa ->arcanists guild->boat to vesper bay rather than through horizon

Crafting is fairly interesting and worth checking out

Doing the hall of the novice tutorial things gives a decent set of lvl 15 gear (that looks nice) and a ring that boosts exp gain

If you ever want to do trials/raids labeled "minstrels ballad" "Savage", "extreme" or "binding coil..." don't use the duty finder or youll wait like 36 hours to fill. People use the party finder (pf) for those sorta things as they require more coordination than randoms tend to be able to handle

If your queue times are too long as a dps try to get a healer friend or tank friend to join you, makes the queue instant usually

Don't forget to do your job quests, as there are a bunch of skills locked behind the lower level ones