Page 9 of 10

Re: Barotrauma: SS13 Underwater

PostPosted: Tue Jan 17, 2017 10:21 pm
by danno
im the shrimp

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 12:02 am
by Timbrewolf
Shit broke for a lot of people? It's weird.

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 12:03 am
by Armhulen
In what way

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 12:15 am
by danno
i want to play it cunt

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 12:30 am
by Timbrewolf
I also wanted to play it. Everyone who tried to join the server kept getting an error about a tigerthresher file being corrupt(?). We all tried redownloading from the webserver and fresh installs but it just wouldn't work.

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 3:01 am
by Armhulen
aw, what? that's bunk. Guess we'll wait for a hotfix.

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 3:02 am
by Timbrewolf
I checked the bug reports forum on undertow and it didn't seem like anyone had encountered this but I don't have an account there I don't think, and I don't want to make one just for this.

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 12:30 pm
by ColonicAcid
danno wrote:i want to play it cunt

O_o HEY BRO CALM DOWN WITH THAT LANGUAGE

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 1:57 pm
by tedward1337
Could one of the custom subs be causing an error?

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 3:25 pm
by Wyzack
It seems unlikely given that the sub files should not be touching the creature files, but i suppose it is possible. Did we try having someone else host?

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jan 18, 2017 4:53 pm
by tedward1337
Ah right, meant to say creature. My mistake haha

Re: Barotrauma: SS13 Underwater

PostPosted: Fri Jan 27, 2017 8:23 pm
by LandonGam3r
BT Public 24/7 #1 has been updated! http://barotrauma-server.com/

I have opened the administrator application at the forum to prevent griefing. I have created some tools, such as a public ban list and a staff panel to add/edit bans and view them. For more information about this check here: http://barotrauma-server.com/news.php

To apply for admin look here: http://barotrauma-server.com/phpBB3/vie ... p?f=11&t=7

Hopefully this will help to reduce griefing on our public server and create a better playing experience!

Also, I've heard you guys having trouble with some game version so I uploaded a version I am sure about that works: https://landon.stackstorage.com/s/GzBrMsGGJyIRtFH
Someone at my Reddit post replied to me with the same issue, however when I proposed this option he didn't reply anymore. I cannot be 100% sure that this solves the problem, but if you guys are still having issues, feel free to give it a try!

Re: Barotrauma: SS13 Underwater

PostPosted: Fri Jan 27, 2017 9:51 pm
by DemonFiren
Wait, who is this guy again?

Re: Barotrauma: SS13 Underwater

PostPosted: Fri Jan 27, 2017 11:34 pm
by A3STH3T1CS
the better question is why this game is still subject to attention

Re: Barotrauma: SS13 Underwater

PostPosted: Sat Jan 28, 2017 4:10 pm
by tedward1337
Hahaha have the /tg/boards brought the developer here?

Re: Barotrauma: SS13 Underwater

PostPosted: Mon Jan 30, 2017 12:29 pm
by peoplearestrange
A3STH3T1CS wrote:the better question is why this game is still subject to attention

Because it still remains an entertaining game to play????

tedward1337 wrote:Hahaha have the /tg/boards brought the developer here?

Who??? LandonGam3r isn't a dev, they're a server host?

Re: Barotrauma: SS13 Underwater

PostPosted: Mon Jan 30, 2017 8:41 pm
by LandonGam3r
peoplearestrange wrote:
A3STH3T1CS wrote:the better question is why this game is still subject to attention

Because it still remains an entertaining game to play????

tedward1337 wrote:Hahaha have the /tg/boards brought the developer here?

Who??? LandonGam3r isn't a dev, they're a server host?


Correct ;)

It's indeed very entertaining, developers of the game are currently focusing on improving the netcode.
In the meantime I also keep improving my own server/website/community.

Re: Barotrauma: SS13 Underwater

PostPosted: Fri May 19, 2017 10:06 am
by XSI
Honk honk
>People leaving all the doors open
Played yesterday
Image

More shots
Spoiler:
Image
Image
Image

Re: Barotrauma: SS13 Underwater

PostPosted: Fri May 19, 2017 1:26 pm
by TheColdTurtle
Just got this game, holy crap this is amazing. How do they make it so tense at times yet so comfy at other times? The atmosphere of the game is truly breath taking too.

Re: Barotrauma: SS13 Underwater

PostPosted: Fri May 19, 2017 3:03 pm
by Armhulen
I also played this recently, holy fucking shit husk eggs are cool

Re: Barotrauma: SS13 Underwater

PostPosted: Fri May 19, 2017 3:35 pm
by XSI
CosmicScientist wrote:>the right half of the ship is partially flooded
>it's minor
Bahahaaha!


I ran out there going "Oh, minor. I'll just fix it quickly"
>Pressure
>Splat

That was not minor

Re: Barotrauma: SS13 Underwater

PostPosted: Sat May 20, 2017 8:31 am
by Malkevin
There's fire now?

Re: Barotrauma: SS13 Underwater

PostPosted: Sat May 20, 2017 12:18 pm
by XSI
There has been fire for ages
But because there is a lot of water, you don't usually see it

Re: Barotrauma: SS13 Underwater

PostPosted: Sun May 21, 2017 5:52 am
by confused rock
For the record from what I could see it was minor flooding at the time, because the flooding was
contained
only a third the ship
not touching the reactor
not killing the controls or anything extremely vital, just flooring us with how much water there was

Re: Barotrauma: SS13 Underwater

PostPosted: Thu May 25, 2017 2:38 am
by Takeguru
Fire only really happens when someone loads the reactor too high, the fire artifact is brought on board, or someone griffs

Re: Barotrauma: SS13 Underwater

PostPosted: Fri Sep 29, 2017 5:49 pm
by LandonGam3r
BT Public 24/7 finally back online after more then 4 months!

After a week of testing durability and new possibilities, I have made my decision to put it back online. Not much changes, every service will be online, including administration and information at the website. Ofcourse I will continue to improve BS, as I have done before. To keep up-to-date with the latest changes, I recommend you join the Discord server, the best way to communicate directly :D

Administration applying will be possible again, we currently have 3 administrators, 4 plus me. Click on the link in the post above this one for more information.

I wish everyone great fun on the server, don't forget about this game!

Re: Barotrauma: SS13 Underwater

PostPosted: Tue Oct 24, 2017 8:41 pm
by naltronix
shit looks cool, should we revive this thread?

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Oct 25, 2017 4:05 am
by Armhulen
i played it again and quickly found it was just as much cancer as last time

Re: Barotrauma: SS13 Underwater

PostPosted: Tue Oct 31, 2017 2:53 pm
by peoplearestrange
I think Timbre was talking about getting this back in action for funzies. Any of the old crew still about to play? Come join in the game only game thats made me scream with anger.

Re: Barotrauma: SS13 Underwater

PostPosted: Tue Oct 31, 2017 8:58 pm
by XSI
Sure, I can pilot it

Re: Barotrauma: SS13 Underwater

PostPosted: Fri Nov 03, 2017 4:52 pm
by naltronix
i'm up to hop on, mic is fucked though

[Deleted]

PostPosted: Tue Mar 20, 2018 2:34 am
by Wyzack
PostThis post was deleted by Wyzack on Tue Mar 20, 2018 2:39 am.
Reason: I HAVE ERRED RUSSEL WHY

Re: Barotrauma: SS13 Underwater

PostPosted: Thu Apr 19, 2018 8:52 pm
by LandonGam3r
Barotrauma Server announcement 18-04-2018

Hey there again :D , Barotrauma is still alive and growing, it's in development day by day. Come and give it a check if you haven't been around for a while!

After a month of testing BT Public 24/7 #2 on a VPS, the decision has been made to put it online definitively. Thanks by donations over the years, it's possible to keep the server online for atleast 10 months! The server will be identical to #1, will be maintained 24/7 and will also be administrated by the team.

To prevent any confusion with possible 'fake' servers that popped up in the past, below the needed information for BT Public 24/7 #2:
IP: 85.214.225.32
PORT: 14242

Community information
Website: https://barotrauma-server.com/
Forum: https://barotrauma-server.com/phpBB3/index.php
Discord: http://discord.gg/Svh2e2g

Banlist: https://barotrauma-server.com/banlist.php
Stafflist: https://barotrauma-server.com/stafflist.php

Come join the community and be up-to-date with the latest information, improvements and events. Ask our mentors for help about the game or anything related to Barotrauma, call administrators when in need at the servers or place a report at the forums. And most important, share the daily happenings you experience in the wonderful world of Barotrauma :D

Short description
BT Public 24/7 #1 is being hosted since October 2016, aside from a few months gap last year around summer, it's been online ever since. I have always kept focus on keeping the services as public as possible and will continue to do so. Barotrauma is an amazing game, it shares a lot in gameplay with Space Station 13, one of my favourite games. Nowadays BT Public is not the only 24/7 maintained server and that's a good thing, it's a sign of grow in popularity around the game. I hope to see this game grow out to something way bigger, surely looking forward to what's yet to come. :)

Enjoy playing at Barotrauma Server(s) and hope to see you coming by!

Re: Barotrauma: SS13 Underwater

PostPosted: Thu Apr 19, 2018 9:27 pm
by Timbrewolf
We revived this for a little bit in the shitcord and I just want to say I think it's great that months and months ago we kinda poo poo'ed on Landon for showing up here to advertise his server, and now it's like the number one/most consistent server for the game any of us have seen.

Good for you dude. This crow tastes like shit.

Re: Barotrauma: SS13 Underwater

PostPosted: Mon Jan 14, 2019 1:46 pm
by LandonGam3r

Re: Barotrauma: SS13 Underwater

PostPosted: Mon Jan 14, 2019 2:26 pm
by Qbmax32
Looks great can’t wait.

Re: Barotrauma: SS13 Underwater

PostPosted: Sun Jun 09, 2019 2:33 am
by PKPenguin321
Been up for sale on Steam for a few days now: https://store.steampowered.com/app/602960

Re: Barotrauma: SS13 Underwater

PostPosted: Mon Jun 17, 2019 1:08 pm
by Timbrewolf
Hi it's good buy it bye.

Re: Barotrauma: SS13 Underwater

PostPosted: Tue Jun 18, 2019 1:40 am
by PKPenguin321
Timbrewolf wrote:Hi it's good buy it bye.

based

Re: Barotrauma: SS13 Underwater

PostPosted: Sat Jun 22, 2019 12:24 am
by peoplearestrange
The new steam version is actually pretty well made, its still missing some useful things like proper steam integration. But the sprites look nicer, it works nicer and feels more fleshed out. Like proper effort has gone into it.

Re: Barotrauma: SS13 Underwater

PostPosted: Sat Jun 22, 2019 4:44 am
by JJRcop
Very nice game. Not finished, but definitely finnished.

Re: Barotrauma: SS13 Underwater

PostPosted: Sat Jun 22, 2019 6:09 am
by XSI
It's still early access, but yes it seems like it's pretty great

Re: Barotrauma: SS13 Underwater

PostPosted: Tue Jun 25, 2019 10:41 am
by Timbrewolf
The worst-balanced or most out of place elements are all its attempts to copy or nod to SS13.

People are ignoring traitor rounds to play co-op campaigns or PVP combat. They play much better andmore seriously, the game is better off without the lol randumb goofyness of spessmens.

It seems counter-productive to the game when people ask for more SS13-sized pops on subs. Bigger, badder subs, more weapons and things. Three people working together can already beat the highest difficulty pretty consistently, what the game actually needs to progress are more enemy types, mission types, and some QOL fixes and improvements.

Re: Barotrauma: SS13 Underwater

PostPosted: Tue Jun 25, 2019 4:56 pm
by PKPenguin321
the game is better off without the lol randumb goofyness of spessmens.

This strongly depends on who you're playing it with

Re: Barotrauma: SS13 Underwater

PostPosted: Tue Jun 25, 2019 11:58 pm
by Timbrewolf
PKPenguin321 wrote:This strongly depends on who you're playing it with


Suppose that's true. But outside of playing single traitor rounds on easy difficulty the game doesn't really have the "room" to goof around not just get in an endless loop mission failures over and over and over...
If you don't really care about the "game" part of the experience and just want to fuck around you can have your fun but that's true of every game ever.

SS13 encourages you to fuck off from your job, wander around, goof off and knock eachother around the halls. You're more likely to spot antags and scream about it when you're chasing the fucking clown down maint tunnels. It works out.

In Baro it's a lot more imperative that people stick to their jobs and work together unless you're playing on babby difficulties. Baro is more about fighting external threats while SS13 is all about internal threats from traitors and intruders on the station itself. If people didn't fuck around in SS13 it would be boring as shit, there'd be no game. If people fuck around in Baro it might be FUN but the game-y part of it becomes nigh-impossible (again, unless you crank the difficulty down and maybe have to fight a tiger thresher once).

To reiterate like; you're not wrong, you could play it like a goofy underwater field trip and have a good time. Before you decide that that's the way to play the game though I'd recommend getting some people together to SRS the fuck up and crank the difficulty up to max for a few single delivery runs and see how that grabs you. It's really fucking intense and good.

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jun 26, 2019 12:15 am
by Malkevin
If people didn't fuck around in SS13 it would be boring as shit, there'd be no game.

Go back to bay, faggot

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jun 26, 2019 1:38 pm
by Timbrewolf
Malkevin wrote:
If people didn't fuck around in SS13 it would be boring as shit, there'd be no game.

Go back to bay, faggot


I havent seen Malk get this angry at a white person in ages.

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jun 26, 2019 3:21 pm
by Malkevin
>He's so old and out of touch he doesn't remember the reference

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jun 26, 2019 5:14 pm
by Timbrewolf
My autism has decreased somewhat in my absence. Let's keep it that way and not ruin this thread.

Re: Barotrauma: SS13 Underwater

PostPosted: Wed Jun 26, 2019 8:55 pm
by confused rock
going to ruin this thread so hard damn you anus3 I've been feeling so anxious since this came out since I knew that last I played barotrauma if you asked me what I'd do when it came to early access I'd say I'd buy it immediately but now it's been a month and I still haven't bought it and I tell myself it's because it costs 30 bucks but you know what timbre the real reason why I haven't bought barotrauma yet is because I don't know who I'd play it with I bet you're in your noodle cup having a gay old time with 8 people but I'm just asking myself if I could sink so low as to play public games damn it timbre every time a multiplayer game I was excited for finally gets released it pains me and barotrauma coming out made me realise: even if I'm almost certainly not actually alone I feel extremely lonely but I don't want to talk about it because I feel all my friends just tolerate me and if I were to loathe myself for 20 minutes it would just waste their time at best damn it Barotrauma I wish you were delayed so I wouldn't have to worry about getting my shit together to enjoy you just yet. I think I'll tell myself that I'm going to wait until it's out of early access, yeah, I'll wait until it's out of early access. Yeah.