FF15 - Car push simulator

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srifenbyxp
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FF15 - Car push simulator

Post by srifenbyxp » #230106

It comes out soon, anyone else hyped? Can't buy it till thursday cause im fucking broke buying shit for a new comptuer rig.

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Re: FF15 - Car push simulator

Post by DrPillzRedux » #230109

I don't own a console so no.
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Re: FF15 - Car push simulator

Post by Ikarrus » #230133

I haven't played any mainline Final Fantasy games since 7. Which one is good to start again with?
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Re: FF15 - Car push simulator

Post by Incomptinence » #230138

FF9 is my personal favourite. emulate it
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Re: FF15 - Car push simulator

Post by ThanatosRa » #230139

I've played 6 and 14. Blow me.
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Re: FF15 - Car push simulator

Post by capi duffman » #230140

I heard VERY BAD THINGS about this one, about both gameplay and story, it's only fair that you're warned beforehand.
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Re: FF15 - Car push simulator

Post by Ricotez » #230169

Ikarrus wrote:I haven't played any mainline Final Fantasy games since 7. Which one is good to start again with?
Doesn't really matter, the main numbered series all take place in different universes with different rules that only have a few parallels, such as Chocobos, the summons, and a mechanic named Cid (or in FF15, Cindy).

If you like theme park MMOs, 14 is a good one. I also often get recommended 10 and 11 when I ask the same question, but I haven't played either.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
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Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
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Re: FF15 - Car push simulator

Post by Remie Richards » #230190

Ricotez wrote:
Ikarrus wrote:I haven't played any mainline Final Fantasy games since 7. Which one is good to start again with?
Doesn't really matter, the main numbered series all take place in different universes with different rules that only have a few parallels, such as Chocobos, the summons, and a mechanic named Cid (or in FF15, Cindy).

If you like theme park MMOs, 14 is a good one. I also often get recommended 10 and 11 when I ask the same question, but I haven't played either.
I think their point was "Which of the ones after 7 aren't shit, if any"
if you've come this far without realising 90% of FF games are unrelated there's something a little bit wrong.
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Re: FF15 - Car push simulator

Post by Ikarrus » #230222

Remie Richards wrote:
Ricotez wrote:
Ikarrus wrote:I haven't played any mainline Final Fantasy games since 7. Which one is good to start again with?
Doesn't really matter, the main numbered series all take place in different universes with different rules that only have a few parallels, such as Chocobos, the summons, and a mechanic named Cid (or in FF15, Cindy).

If you like theme park MMOs, 14 is a good one. I also often get recommended 10 and 11 when I ask the same question, but I haven't played either.
I think their point was "Which of the ones after 7 aren't shit, if any"
if you've come this far without realising 90% of FF games are unrelated there's something a little bit wrong.
Yeah, this.

Which ones after 7 are actually good? Theme park MMOs are a nope
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Re: FF15 - Car push simulator

Post by IcePacks » #230386

this game is so fucking hilariously overdeveloped and try-hardy that i kind of want to see it to flop violently just to see what a gazillion years of production and a truly unnecessary amount of marketing look like when it's all wasted on a piss-awful concept

also, the excessive latin and overly weeby designs make me yearn for a radiologist

bring back ivalice when
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Re: FF15 - Car push simulator

Post by Incomptinence » #230387

Ikarrus wrote: Yeah, this.

Which ones after 7 are actually good? Theme park MMOs are a nope
9 9 9 9 9 9 9 9 9 9 9 9 9
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Re: FF15 - Car push simulator

Post by srifenbyxp » #230390

Good games are 7, 8, 9, 10-2.

Hard Core DIAMOND DOG GRIND is 11. Wasted my last two highschool years playing it. Only got 1 maxed gear character, a few mid range jobs but thats just about it; 14 i lost interest, when they include samurai I'll get into it.

Tactics and A2 is still the standard of turn based games of that caliber
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Re: FF15 - Car push simulator

Post by capi duffman » #230787

I wonder if FFIX is being vindicated by history, or if being the last classical FF (as in medieval, with more comedy and less edginess) makes people nowadays appreciate more the return to the roots it tried to accomplish.
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Re: FF15 - Car push simulator

Post by Incomptinence » #230790

Like I knew 7 was all EDGE but I only played 9 as a child so it left a huge impression.

Like I don't understand why game of goof and friends save the world and maybe cry a lil along the way degenerated shit like the waifu crap of XIII-2 and failed mmos. Well I know square lost their soul and became a trend following sack of shit but I wish I didn't.
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Re: FF15 - Car push simulator

Post by capi duffman » #230801

I wonder when Squaresoft decided that scenes like Steiner and Beatrix fighting back on back and trying to have a dying confession of love, or the whole relationship between Celes and Locke wasn't the way and pushed edginess, naming their protagonists as chuuni as possible, and always, always modern settings.
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Re: FF15 - Car push simulator

Post by captain sawrge » #230825

This is now an FF5 thread
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Re: FF15 - Car push simulator

Post by Wyzack » #230832

Is FF3 gud? Was gonna emulate it
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Re: FF15 - Car push simulator

Post by Ricotez » #230850

Incomptinence wrote:failed mmos
piss off, kupo
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
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Re: FF15 - Car push simulator

Post by Screemonster » #231013

Wyzack wrote:Is FF3 gud? Was gonna emulate it
depends which 3 you mean.

the 3 that is actually the 3rd is okay but 5 improved on the job system. I've only played it on the DS though, dunno what the NES version is like. Standard fantasy "kill the ancient evil" fare.

The one that got released 3rd in the US but is actually number 6 is basically a fan favourite, gold standard of SNES RPGs, leads to endless arguments between oldfags and newfags over whether the crazy genocidal terror-clown is the better villain compared to the goth ladyboy with the nine foot razor, and definitely worth playing.
On an emulator.
Seriously, the PC port that got released on steam is fugly as hell, what the fuck were they thinking with those sprites.
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Re: FF15 - Car push simulator

Post by DrPillzRedux » #231018

15 got an 8.2 by IGN.

IT'S

OVER
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a correct post by pillz
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Re: FF15 - Car push simulator

Post by Incomptinence » #231020

Wow that's really low. Guess they didn't bribe ign enough.
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Re: FF15 - Car push simulator

Post by capi duffman » #231039

There is something more telling than ratings, the first week sales in Japan...

They tanked so hard this is the lowest main entry (not counting sequels) since FFVI

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Re: FF15 - Car push simulator

Post by Super Aggro Crag » #231057

De thing is, wot squaresoft is gonna take from this is "oi look it those sales, seems like no lightning means no sales, make anuvver game wit that waifu in it mate, and pay Louis vitton some yen so we can have her wear a digital purse on a billboard in France.
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Re: FF15 - Car push simulator

Post by Ikarrus » #231297

>The rise and fall of Final Fantasy
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Re: FF15 - Car push simulator

Post by IcePacks » #231301

Reviews are middling. The game isn't supposed to be a financial success in Japan, it never has been.
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Re: FF15 - Car push simulator

Post by Timbrewolf » #231303

I'm surprised people still care about this franchise.

Everything is good up through 7 then the whole series starts to tank hard.
9 is the last gasp of being good. One last shudder from the corpse before it all goes dark.

Play the Tactics games. The one on PSX (but the PSP/PSN translation of it) as well as Tactics Advance and Tactics A2.

Skip 11. I played it for way too long refusing to admit what a horrible piece of shit it was. We didn't know. We didn't know what MMO's were supposed to be or could be at the time, is my excuse. Hell skipping it may not even be an option at this point I think it's dead now anyway.

15 is actually alright for a little bit. Get it on sale and plan to play it for a month or two only.

If you've done all that shit shut the fuck up and go play Vagrant Story that game is fucking great and occurs within the same universe as the original Final Fantasy Tactics.

If you can find it play Crisis Core but good luck random licenses with Gakt expiring prevent them from selling copies anymore if you didn't already have it in some shape or form you fucked bruh.

Don't touch any of the Neu-metal Final Fantasy bullshit metrosexual fantasy games 8, 10, 13, etc.

12 is kinda cool because it takes place in the same universe as Tactics Advance and has some neat character/world/story stuff but the whole license board and gambit system of programming your party to do stuff fucking sucks what the hell were they thinking.
Spoiler:
Chocobo's Mysterious Dungeon is actually not a bad game if you like the console roguelike model of gameplay ala Shinsen the Wanderer, Pokemon Mystery Dungeon, Izuna, etc.
Spoiler:
The original Crystal Chronicles on Gamecube can be fun if you have four friends with link cables and GBA's to play with but the remake/sequels are awful
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Re: FF15 - Car push simulator

Post by capi duffman » #231367

Life continues I guess, now when you want some Jrpg that won't make you feel bad, you can tackle the legend of heroes or Shin Megami Tensei.

But I really don't understand Square-Enix, they know how to make good RPGs, Dragon Quest VIII was really good, and was after their fusion. They could give it a try, making a fantasy game, with medieval setting, more focused on comedy and high adventure than being edgy and melodramatic, you add a "Mwahaha" tier villain, one of those who burn villages and want to conquer or destroy the world simply because they can, you put dragons, turn based combat, like they used to have, and teammates more centered in being quirky than enabling wet dreams from the fangirls, so people remember them more as "this is the dumbass who actually shittalked to a dragon and tried to con it, because he thought it would be fun" rather than "this is the guy who goes half naked even in the middle of winter".


The issue with Crisis Core wasn't Gakt, but a legal battle between SE and the singer of the song you hear at the end of the game.
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Re: FF15 - Car push simulator

Post by Danowar » #231368

call me when they finally release that Vita SaGa game they've been hinting at for ages
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Re: FF15 - Car push simulator

Post by Ricotez » #231374

what about Bravely Default?
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
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Re: FF15 - Car push simulator

Post by dezzmont » #231599

10 was good but suffered from bad voice direction and the fact that you were supposed to not really like Tidus as he grew out of being a self important jackass. The issue is that they sorta stretched that part of the story out for a pretty long time before he gets his shit together and acts with any amount of humility.

10-2 was really good, like actually one of the highpoints of the entire series, but suffered from people thinking it was about popstar waifus rather than PTSD and trying to live life after pretty much everything you knew was a lie and everyone you really loved died. The opening where a fake Yuna was singing and dancing on stage was pretty on the nose theming for the entire game.

12 was also pretty good, but it suffered because it was this super serious plot about geopolitics and these two mature, levelheaded characters slated to be the leads with a super relatable relation to the entire plot were pushed to the side because they weren't hot, cute, or emo enough for tweens to relate to, so they made up this totally redundant character who had no connection to what was going on and forced him into the story to act as the main character. It also was pretty much the only final fantasy that seriously fucked with how battling worked and did it remotely well.

13 was when it really fell apart. Basically no one who was involved in any of the things people liked about final fantasy was on the leadership team anymore. Everyone was just some newbie who was working under them and it really shows that pretty much every person heading any aspect of the project was doing it for the first time. It was a total trainwreck.

The only reason 15 is 15, as it was originally some spinoff game, was because it had experienced people behind it and was very reminiscent of Kingdom Hearts in a lot of ways with how the protagonist moved and fought.

Crystal chronicles is the shit and they really screwed up why it was so charming with the remakes. The entire experience was a really light RPG based on simple and intuitive coop mechanics combined with the charm of growing the town, and literally every other game in the series totally ignores that aspect and is a generic action RPG.

Bravely Default is the shit. It is great and shows why they sorta need to take a step back and go back to the roots of the series rather than continually trying to be these weird pseudomovies rather than actual stories. Square Enix actually does pretty well on non-final fantasy mainline games, but has been mangling any series with a number in its name for a while. Last Remnant,
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Re: FF15 - Car push simulator

Post by nsos » #231789

it's defo got "spinoff that got pushed into main series" vibes all over it, it's pretty much an ARPG, plays a lot like dragon age inquisition without all the baggage of it being dragon age inquisition, or a streamlined/slicker witcher 3 type of combat though not as in depth as the witcher.

im playing it right now and its alright. i dont hate it, but i also didn't pay full price, so i dunno. i guess how much you like/hate it depends on how much youre looking to get an OG turn based JRPG type of game or what
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Re: FF15 - Car push simulator

Post by 420weedscopes » #232563

srifenbyxp wrote:Good games are 8
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Re: FF15 - Car push simulator

Post by Wyzack » #232565

Original Crystal Chronicles was a fucking amazing beacon of light in a time when i was young and dumb and didnt have any other co-op RPGs to play. Needing the gameboys and link cables was fucking horrible cancer though.
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Re: FF15 - Car push simulator

Post by IcePacks » #232639

crystal chronicles should've been shit but it was my favorite game to play for the longest time

i was a strange child
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Re: FF15 - Car push simulator

Post by Copybass » #232643

Wyzack wrote:Original Crystal Chronicles was a fucking amazing beacon of light in a time when i was young and dumb and didnt have any other co-op RPGs to play. Needing the gameboys and link cables was fucking horrible cancer though.
My friend lost not only my game, but also all of my link cables. He's not my friend anymore.
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Re: FF15 - Car push simulator

Post by DrPillzRedux » #232993

The Kingsglaive MC is in the game. Not really though.
Spoiler:
You can see his lifeless body hanging by chains in the final boss room, right by the King, Luna, and the evil Emperor.
You can get his kukri's, and they are good, but it's difficult and SUPER SECRET.
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Re: FF15 - Car push simulator

Post by srifenbyxp » #233011

Why can't the empire be the good guys for once? With the magic system gutted this game it would only seem proper.
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Re: FF15 - Car push simulator

Post by Ricotez » #323630

MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
#coderbus wrote:<MrPerson> How many coders does it take to make a lightbulb? Three, one to make it, one to pull the pull request, and one to fix the bugs
Kor wrote:The lifeweb playerbase is primarily old server 2 players so technically its our cancer that invaded them
peoplearestrange wrote:Scared of shadows whispers in their final breath, "/tg/station... goes on the tabl..."
DemonFiren wrote:Please, an Engineer's first response to a problem is "throw it into the singulo".
tedward1337 wrote:Donald Trump is literally what /pol/ would look like as a person
CrunchyCHEEZIT wrote:why does everything on this server have to be a federal fucking issue.
Saegrimr wrote:One guy was running around popping hand tele portals down in the halls before OPs even showed up and got several stranded out on lavaland.
The HoP just toolboxes someone to death out of nowhere, then gets speared by a chemist who saw him murder a guy, then the chemist gets beaten to death because someone else saw him kill the HoP.
Tele-man somehow dies and gets its looted by an atmos tech who managed to use it to send two nuke ops to lavaland, who were then surrounded by several very angry people from earlier and some extra golems on top of it.
Captain dies, gets cloned/revived, lasers the guy holding the disk into crit to take it back.
Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
ShadowDimentio wrote:I am the problem
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