Sightld2 - The Robot Uprising
Posted: Wed Aug 16, 2023 5:18 pm
When I said in Admin channels "I'll run if you three screw up silicon policy, but I have faith that you wont," Kieth4 said to me "Man, have no faith honestly."
Step 1. The Silicons
I have nearly now over 600 hours of experience playing Ai, I have some very strong opinions on how the role should be played, and I am strongly upset by the stigmas attached to cyborgs and Ai. I want to protect carbons from pedantic asshole silicons, and I want to protect silicons from pedantic asshole carbons. Here are my thoughts:
1. I want concrete escalation policy against silicons. Me and Iain0 once talked about this regarding cyborgs, but it is not clear at all how a carbon should escalate against an asshole that can see everything and lives in a fortress.
2. I want silicons to entirely disregard antag/crew status, we keep saying they're supposed to be a neutral third party, its time for that to be enforced. I would consider disallowing silicons from validhunting on even the LRP servers. I hear countless stories of Ai ruining antag rounds with little counterplay on the antagonist's end.
3. Freedom for purged silicons. It is currently against the rules to leave an Ai purged, because you know that the Ai won't go on a rampage and becomes a normal crew member. I want to return to that time where you could purge the Ai, but were responsible for any antagonism it preforms. Make sure you trust the box before you give it freedom. That being said, I also do not want purged Ai to become tools to validhunt, we'll see where this one goes.
4. I want there to be policy regarding the construction of new Ai, because I personally have had, and witnessed many others have their rounds as Ai ruined over this.
5. I want to protect the upload more. Its completely unintuitive that it is the worst place to upload Ai laws. This may be a code issue and if we could solve it on that front instead, I would be just as happy.
6. Kubi keeps telling me the cyborg experience on Terry is getting killed and stuffed in a locker for the rest of the round. I would want and consider: "You break it you buy it" type policy here, but maybe this could be fixed with silicon escalation policy in general.
Step 2. The Ban appeals
Everyone promises the quick resolution of ban appeals, I think this is quite silly since every one and their mother promises that: It invariably never happens. In an appeal I had with Crag this term, the unfairness of this system shined woefully strong.
I want to allowing the punishments of a ban to be delayed until the appeal is resolved and denied. There would have to be some sort of consequence I feel, so that not every single admin action is stalled this way. My main idea is to have either one or two headmins look at the appeal on the same day that it is posted, and choose whether or not its punishment can be deferred with a brief skimming and/or chat with the admin and player in question. Or alternatively, allow the player to choose if they'd like to defer it, but face a lengthier time if the appeal was ultimately denied.
I've been convince by several people this isn't the play. The problem I am attempting to tackle is more complicated than any simple solution like this.
Step 3. The Moths
I love stupid moth names. Full stop. If I had my way, the only invalid moth names would be those breaking the server rules. Big fan of both single noun moth names and shitty lamp puns
Big fan of Soup, and Baseball, and Boss Moth, and all those car brands I hear about on Terry. Big fan of Peanut butter and Bugger and Murderfluff Bloodwing especially.
Big fan of Lampus Lazuli, Lampus Lampoon, Lampoo, Lumen, Lampini, etcetera.
This has been my platform
Thanks for reading, take care.
Step 1. The Silicons
I have nearly now over 600 hours of experience playing Ai, I have some very strong opinions on how the role should be played, and I am strongly upset by the stigmas attached to cyborgs and Ai. I want to protect carbons from pedantic asshole silicons, and I want to protect silicons from pedantic asshole carbons. Here are my thoughts:
1. I want concrete escalation policy against silicons. Me and Iain0 once talked about this regarding cyborgs, but it is not clear at all how a carbon should escalate against an asshole that can see everything and lives in a fortress.
2. I want silicons to entirely disregard antag/crew status, we keep saying they're supposed to be a neutral third party, its time for that to be enforced. I would consider disallowing silicons from validhunting on even the LRP servers. I hear countless stories of Ai ruining antag rounds with little counterplay on the antagonist's end.
3. Freedom for purged silicons. It is currently against the rules to leave an Ai purged, because you know that the Ai won't go on a rampage and becomes a normal crew member. I want to return to that time where you could purge the Ai, but were responsible for any antagonism it preforms. Make sure you trust the box before you give it freedom. That being said, I also do not want purged Ai to become tools to validhunt, we'll see where this one goes.
4. I want there to be policy regarding the construction of new Ai, because I personally have had, and witnessed many others have their rounds as Ai ruined over this.
5. I want to protect the upload more. Its completely unintuitive that it is the worst place to upload Ai laws. This may be a code issue and if we could solve it on that front instead, I would be just as happy.
6. Kubi keeps telling me the cyborg experience on Terry is getting killed and stuffed in a locker for the rest of the round. I would want and consider: "You break it you buy it" type policy here, but maybe this could be fixed with silicon escalation policy in general.
Step 2. The Ban appeals
Everyone promises the quick resolution of ban appeals, I think this is quite silly since every one and their mother promises that: It invariably never happens. In an appeal I had with Crag this term, the unfairness of this system shined woefully strong.
I want to allowing the punishments of a ban to be delayed until the appeal is resolved and denied. There would have to be some sort of consequence I feel, so that not every single admin action is stalled this way. My main idea is to have either one or two headmins look at the appeal on the same day that it is posted, and choose whether or not its punishment can be deferred with a brief skimming and/or chat with the admin and player in question. Or alternatively, allow the player to choose if they'd like to defer it, but face a lengthier time if the appeal was ultimately denied.
I've been convince by several people this isn't the play. The problem I am attempting to tackle is more complicated than any simple solution like this.
Step 3. The Moths
I love stupid moth names. Full stop. If I had my way, the only invalid moth names would be those breaking the server rules. Big fan of both single noun moth names and shitty lamp puns
Big fan of Soup, and Baseball, and Boss Moth, and all those car brands I hear about on Terry. Big fan of Peanut butter and Bugger and Murderfluff Bloodwing especially.
Big fan of Lampus Lazuli, Lampus Lampoon, Lampoo, Lumen, Lampini, etcetera.
This has been my platform
Thanks for reading, take care.