Forcing team antag to betray

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J_Madison
Rarely plays
Joined: Thu Aug 06, 2015 5:39 pm
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Forcing team antag to betray

Post by J_Madison » #314820

Continuing from my saga, there's a question I want the latest answer and ruling on;

Is it possible, to torture, punish, or terrify to the point where an antag can legally disclose information that will harm their team.

This isn't some light punishment I'm talking here.

I'm genuinely curious if there is a point where self preservation of dignity and life, absolute submission, or a Hobson's choice where an admin will step out and allow a betrayal of their team by someone of sound mind and body.


Because there are genuine cases where I cannot deconvert but I do not want to kill.
I have had cultists completely submit to me when I couldn't deconvert them, but I have never approached the topic of interrogation until now.
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Cobby
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Re: Forcing team antag to betray

Post by Cobby » #314823

I don't think there's anything to be gained from dirtying one of the most clear rules in the game: Do not actively betray your team as a team antag.

2 people enjoyingtheir "interrogation rp" should not come at the cost of the game set direction and everyone else who is participating as the team antag of the round.
Voted best trap in /tg/ 2014-current
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kevinz000
Joined: Fri Nov 14, 2014 8:41 am
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Location: Dorm Room 3

Re: Forcing team antag to betray

Post by kevinz000 » #314833

oh it's cobby i was about to go "WTF I LIKE OXFORD NOW"
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Anonmare
Joined: Sun Mar 15, 2015 8:59 pm
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Re: Forcing team antag to betray

Post by Anonmare » #314837

Most team antags are brainwashed and probably couldn't betray their 'team' under any circumstance.

Revs are so brainwashed they'd probably get a kick out of it, cultists would know that their masters have much worse punishments than a security officer could ever conceive of and gangers live by the phrase "snitches get stitches" which leaves only Nuke OPs and maybe wiz apprentices who could maybe be compelled to betray their fellow team members.
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NikNakFlak
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Joined: Thu Apr 17, 2014 5:08 pm
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Re: Forcing team antag to betray

Post by NikNakFlak » #314838

It's a J_Mad wants to RP his fetish out in-game episode
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danno
Joined: Wed Apr 16, 2014 5:07 pm
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Location: e-mail me if you want a pizza roll

Re: Forcing team antag to betray

Post by danno » #314847

it's just not fun for this to happen.
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
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imblyings
Joined: Fri Apr 18, 2014 5:42 pm
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Location: >using suit sensors

Re: Forcing team antag to betray

Post by imblyings » #314848

can't happen

It hurts me more than it hurts you, since it means I can't act out a cop going deep undercover as a gangster.
The patched, dusty, trimmed, feathered mantle of evil +13.
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