terranaut wrote:i saw this video before it was posted here
you too can be cool like me if you just subscribe to imsxz youtube channel
Arianya wrote:no, not the snails, shut up imsxz
Nervore wrote:I am going to will you out of existence, Imsxz.
One day, you will just cease to exist.
terranaut wrote:i saw this video before it was posted here
you too can be cool like me if you just subscribe to imsxz youtube channel
Arianya wrote:no, not the snails, shut up imsxz
Nervore wrote:I am going to will you out of existence, Imsxz.
One day, you will just cease to exist.
imsxz wrote:hulks themselves arent human, destroying the mecha has a significant chance of critting the human inside
thehogshotgun wrote:How does having jannies like you, who have more brain tumor than brain benefit the server
imsxz wrote:hulks themselves arent human, destroying the mecha has a significant chance of critting the human inside
terranaut wrote:i saw this video before it was posted here
you too can be cool like me if you just subscribe to imsxz youtube channel
Arianya wrote:no, not the snails, shut up imsxz
Nervore wrote:I am going to will you out of existence, Imsxz.
One day, you will just cease to exist.
thehogshotgun wrote:How does having jannies like you, who have more brain tumor than brain benefit the server
Cobby wrote:"If I can't kill it then there's nothing I can do" = you should get off silicon
Cobby wrote:"If I can't kill it then there's nothing I can do" = you should get off silicon
teepeepee wrote:Cobby wrote:"If I can't kill it then there's nothing I can do" = you should get off silicon
I bet sitting on your hands while a mech rampages wont get you bwoinked
Malkraz wrote:Silicons should only make attempts to isolate the mech away from the rest of the crew.
teepeepee wrote:Malkraz wrote:Silicons should only make attempts to isolate the mech away from the rest of the crew.
>close a firelock
>it breaks in two hits
welp there it goes, I did my best, hope an admin doesn't bwoink me for breaking law 1 allowing harm
confused rock wrote:Didn't we literally change mechs exploding so they could be harmed?
Cobby wrote:I'm going to ban you if you play silicon and anyone on the station dies no matter what lengths you take since this means you've broken law 1 and allowed for harm.
teepeepee wrote:Malkraz wrote:Silicons should only make attempts to isolate the mech away from the rest of the crew.
>close a firelock
>it breaks in two hits
welp there it goes, I did my best, hope an admin doesn't bwoink me for breaking law 1 allowing harm
Arianya wrote:Ideally the 1/3 explosion should probably just be removed, it's not like mechs are recoverable once wrecked anyway, but that's not really a policy matter obviously.
cedarbridge wrote:Arianya wrote:Ideally the 1/3 explosion should probably just be removed, it's not like mechs are recoverable once wrecked anyway, but that's not really a policy matter obviously.
I'd consider the explosion chance a sufficiently powerful downside to mechs to leave in rather than have it removed over a cornercase administrative non-issue.
Arianya wrote:science players are whiny bitches and mechs should be removed from the game
terranaut wrote:i saw this video before it was posted here
you too can be cool like me if you just subscribe to imsxz youtube channel
Arianya wrote:no, not the snails, shut up imsxz
Nervore wrote:I am going to will you out of existence, Imsxz.
One day, you will just cease to exist.
Arianya wrote:science players are whiny bitches and mechs should be removed from the game
zxaber wrote:For the record, the two harmful events (over-pressurized/malfunctioning air tank and cabin fire) do not occur on MK-I Riply mechs. Unless I'm forgetting another harmful event, you're probably free to bash those down.
Arianya wrote:zxaber wrote:For the record, the two harmful events (over-pressurized/malfunctioning air tank and cabin fire) do not occur on MK-I Riply mechs. Unless I'm forgetting another harmful event, you're probably free to bash those down.
MK-1's transfer damage to the pilot directly in several cases, if I recall. Which would be an issue.
As to holoparasites: The existing policy on this is that AIs/borgs can harm the holopara as long as they're unaware of the link between holopara and a human, but must stop as soon as this becomes obvious (which tends to be very quickly given that every time you harm a holopara in line of sight of its host the game screams out about how [x] is being wounded for the damage holopara took) so this isn't the best example to base an argument around.
Cobby wrote:Arianya wrote:zxaber wrote:For the record, the two harmful events (over-pressurized/malfunctioning air tank and cabin fire) do not occur on MK-I Riply mechs. Unless I'm forgetting another harmful event, you're probably free to bash those down.
MK-1's transfer damage to the pilot directly in several cases, if I recall. Which would be an issue.
As to holoparasites: The existing policy on this is that AIs/borgs can harm the holopara as long as they're unaware of the link between holopara and a human, but must stop as soon as this becomes obvious (which tends to be very quickly given that every time you harm a holopara in line of sight of its host the game screams out about how [x] is being wounded for the damage holopara took) so this isn't the best example to base an argument around.
um... I don't think it's been enforced like that...
Holoparasites and Asimov
Holoparasites aren't human- a cyborg can attack the holoparasite but not the human. If the parasite recalls and the human is in critical, the borg must give him medical attention.
Arianya wrote:As for mechs, from a gameplay point of view I'm not exactly thrilled about the idea of people entombing themselves in stun immune mech suits and then crying to admins because a borg harmwelded their mech to death and it ~could~ have caused them harm. Mechs exploding in a 1/3 is relatively obscure enough I wouldn't expect most borgs to know it offhand, and a circumstance where a single borg or even a pair of borgs can win against a murder-equipped mech are so rare that this seems very edge case.
Users browsing this forum: Fatal