cacogen wrote:Cobby wrote:"wow you made meth instead of a chems literally the entire round so far!".
that doesn't seem like a valid demotion to me, just demanding a player sacrifice their own fun to work for you (which should be reserved for MRP)
if the meth exploded and they went back to it then you'd have a point because rebuilding after that is a pain in the ass
If people are dying because you blew up the pharmacy making meth instead of making useful chems, I'd say that it warrants a demotion. Wasting resources to the point where department is better off without you or ignoring your duties to the extent that people are dying or the station is falling apart are already valid reasons for demotions now; it's just that these demotions aren't protected from escalation like arrests.
Remember, doing something demote-worthy doesn't mean that you HAVE to be demoted, but it's certainly grounds to be. Like most decision-making in SS13, it's context-dependent.
Security could technically arrest you for growing shrooms as a botanist according to Space Law, but nobody ever does that because it would be pointless.
chocolate_bickie wrote:This isn't going to work when it comes to antags who definitely won't be doing their job. The moment a Head tries to demote them for fucking off the antag will ahelp about how this Head "Pre-preemptively meta them because they left the department roundstart and didn't do their job for 15 minutes"
I can understand your concern. Some jobs, like miner or scientist, allow people to obtain gamer gear and deadly equipment in the course of their work without anyone batting an eye, while others, like medical doctor or chef, mostly restrict you to a small area where you're expected to help others instead of yourself. Some jobs are simply more antag-friendly than others.
But let's be honest. If you're an antag and you've disappeared at the start of the shift and have been AWOL for 45 minutes, everyone who's paying attention knows that you're either dead or up to no good. I can't really see how protecting valid demotions is going to make anything easier to metagame.
cacogen wrote:so what is a valid demotion i think is necessary to agree upon before you can say whether they should be invalidated as a reason for reprisal by non-antags
the antag can attack the head of staff but then it becomes an antag tell and i don't see why antags should be expected to do this just to keep their jobs
This is already a thing with security arrests. When you get arrested by security, they're likely to confiscate the gear and weapons you've accumulated. You can choose to defend yourself, guns blazing, and give yourself away as a tot. Or you can cooperate and try to smooth-talk your way out of it.