There has been some expression from players on Manuel that the game modes that have had their chances reduced should come back, it's been a fair amount of time since we've had these game mode chances reduced. Seeing a Cult or Ops round is very rare and when they do occur, it usually breaks up the monotony of constant 2+ hour long traitor / secret extended rounds and provides players an opportunity to let loose and go wild somewhat. There is also push back from players who loathe these game modes, mostly for reasons that existed before Manuel was a thing. Reasons like, these game modes make are either unbalanced, too fast, or basically TDM with no RP involved at all.
I've been around Manuel since it's creation, for quite some time as a player, and recently as an admin. People have been making the same complaints about these game modes on Manuel as they did in the past on Sybil. Most of the complaints have to be handled from a coding perspective, things like they're too fast paced, or that a single robust player can win the round for one team all by themselves and whining they're not going to get to do regular station work that takes some time, like engineering or xenobiology. But these have been perceived issues for quite some time already.
The only complaint that should be considered when it comes to these game modes places on Manuel is the idea that these modes have no RP or don't fit the server. I wholeheartedly disagree when people say there's no role play involved when the station has to rally together against a larger cataclysmic threat that these game modes provide to the station. Running for your life when you see a someone in a red hardsuit blasting a huge gun, or taking shelter in the brig when there's reports of a cult is role playing. Choosing to try and run, or to fight and potentially die when you see someone running at you with a glowing halo over their head is role playing. These game modes are fast paced and they rarely last longer than an hour, but that doesn't mean there's no role playing happening.
If the server and TG code base are going to be based around MRP, then these game modes need to ACTUALLY be played on the MRP server. More often than once every blue moon, so that players can give more consistent feedback and adjustments can be made to the game modes so they fit the server better. Or so the playerbase can learn to actually role play during these game modes.
Here's the game mode chances for Manuel and Sybil as of 3/31/2020 with a round start population large enough for all round types.
At the very least, reduce secret extended's weight, so it's not actually HIGHER on Manuel, please.