enforce naming policy on nukeop lrp

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toemas
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enforce naming policy on nukeop lrp

Post by toemas » #651641

Operatives always have stupid names, it ruins my imerson :(
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Pandarsenic
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Re: enforce naming policy on nukeop lrp

Post by Pandarsenic » #651642

I always thought the nuke op family names are codenames, not the real/legal names of the team members, like you would have on station IDs.
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Re: enforce naming policy on nukeop lrp

Post by san7890 » #651773

wait, you don't like Angelina FART-BOX PUNCHER?
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Re: enforce naming policy on nukeop lrp

Post by Shellton(Mario) » #651802

This opinion is objectively wrong.
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Re: enforce naming policy on nukeop lrp

Post by datorangebottle » #651805

yikes. nukies getting ridiculous names is half the fun of the gamemode.
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Re: enforce naming policy on nukeop lrp

Post by Vekter » #652814

Nah, treat it like station names. Admins should be able to veto them in cases where they're REALLY stupid or break the rules.
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Re: enforce naming policy on nukeop lrp

Post by Misdoubtful » #652816

Vekter wrote: Tue Sep 20, 2022 1:47 pm Nah, treat it like station names. Admins should be able to veto them in cases where they're REALLY stupid or break the rules.
I'd actually REALLY like a veto option.
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Re: enforce naming policy on nukeop lrp

Post by Vekter » #652819

Misdoubtful wrote: Tue Sep 20, 2022 1:56 pm
Vekter wrote: Tue Sep 20, 2022 1:47 pm Nah, treat it like station names. Admins should be able to veto them in cases where they're REALLY stupid or break the rules.
I'd actually REALLY like a veto option.
That's a code issue, but it shouldn't be hard to implement. Just take the code we already have for station names and apply it to whatever routine sets nuke op names.
AliasTakuto wrote: Thu Jan 04, 2024 1:11 pm As for the ear replacing stuff, you can ask Anne but I don't think this is what I was banned for. If I was all I can say is "Sorry for being hilarious"...
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Spoiler:
Reply PM from-REDACTED/(REDACTED): i tried to remove the bruises by changing her gender

PM: Bluespace->Delaron: Nobody wants a mime's asscheeks farting on their brig windows.

PM: REDACTED->HotelBravoLima: Oh come on, knowing that these are hostile aliens is metagaming

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Re: enforce naming policy on nukeop lrp

Post by Misdoubtful » #652821

Vekter wrote: Tue Sep 20, 2022 2:02 pm
Misdoubtful wrote: Tue Sep 20, 2022 1:56 pm
Vekter wrote: Tue Sep 20, 2022 1:47 pm Nah, treat it like station names. Admins should be able to veto them in cases where they're REALLY stupid or break the rules.
I'd actually REALLY like a veto option.
That's a code issue, but it shouldn't be hard to implement. Just take the code we already have for station names and apply it to whatever routine sets nuke op names.
Pretty much.

In that vein I'd rather it be a judgement call on what may or may not be over the top, than to have this defined by some specific naming policy.

Unless its to say something like keep OOC out of the names or something.
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Pandarsenic
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Re: enforce naming policy on nukeop lrp

Post by Pandarsenic » #652822

I can't wait to find out the name code is spaghetti and it's not really that easy at all
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Re: enforce naming policy on nukeop lrp

Post by san7890 » #653269

If otherwise compliant with rules 1, 8, and 11- there's no need to create a new naming policy governing potential last names of Nuclear Operatives. A code solution to allow admins to intervene when setting a last name (i.e.: A system akin to where an admin can intervene before the name of a station is finalized) is welcomed.
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