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Brotemis wrote:It's metagaming, pure and simple. You have literally no reason or IC reason to modify atmos and the excuse "prevent plasma or harmful gas flood" won't cut it. Who are you trying to prevent flood gasses?
Brotemis wrote:Who are you trying to prevent flood gasses?
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Psyentific wrote:If the AI doesn't have an engiborg or a secborg, then either he's an idiot or he got subverted by an idiot.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
paprika wrote:But a manual valve doesn't prevent gas flooding. The only person it hinders from flooding gas is the AI, so you're specifically metagaming the AI, which you have no reason to suspect as a traitor or malf at round start, is going to flood gas.
/thread
Psyentific wrote:paprika wrote:But a manual valve doesn't prevent gas flooding. The only person it hinders from flooding gas is the AI, so you're specifically metagaming the AI, which you have no reason to suspect as a traitor or malf at round start, is going to flood gas.
/thread
The only person other than Atmo Techs who flood gas is the AI; They're kinda notorious for it.
Brotemis wrote:It's metagaming, pure and simple. You have literally no reason or IC reason to modify atmos and the excuse "prevent plasma or harmful gas flood" won't cut it. Who are you trying to prevent flood gasses?
paprika wrote:But a manual valve doesn't prevent gas flooding. The only person it hinders from flooding gas is the AI, so you're specifically metagaming the AI, which you have no reason to suspect as a traitor or malf at round start, is going to flood gas.
/thread
Neerti wrote:paprika wrote:But a manual valve doesn't prevent gas flooding. The only person it hinders from flooding gas is the AI, so you're specifically metagaming the AI, which you have no reason to suspect as a traitor or malf at round start, is going to flood gas.
/thread
Psyentific wrote:The only person other than Atmo Techs who flood gas is the AI; They're kinda notorious for it.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Ikarrus wrote:Manual pumps are hardly permanent, and are easily replaced. Most AIs have or will have engineering borgs that can replace these pumps and make the gas flow again. The AI honestly has enough going for it without having an admin-protected ability to gas the station at any time.
Atmos techs have barely anything else to do, especially if we're going to restrict what they can or can not do to their own departments. It may be an upsetting thing to happen but I don't believe it's something we should be getting the admins involved with. I'd just like us to give atmos techs a little more leeway with what they do in their own department.
My arguement for putting the guns in the armory in a locker basically bolts down to this:
1) Gun securing is easy to do and easy to undo.
If the traitor is incapable of opening a locked locker, it shouldn't be looting in the first place. All you need is an emag - Even if you don't have an emag, you may have someone who has a gun or someone you can convince/coerce into giving you guns.
2) Armory securing is competence, not metagaming.
Guns in locker is a basic counter to a widely known and widely used method of acquiring weapons. This is a clear pattern recognizable both in-character and out-of-character. Since the Warden's job revolves around keeping the brig and armory working, and since his worst case scenario is hole to space, it makes sense to assume that a competent warden will take pre-emptive steps to counteract this.
3) Armory securing minimizes casualties - It does not deny greentext.
A traitor can kill a single person easily enough - Past that, all it has to do is force a shuttle call, which is easy to do with any traitor items and moderately harder without. Murderboning is poor form and ought to be discouraged under all circumstances. If you can't kill a single crewmember without guns and not die, gitgud.
4) Server rules and administrative policy should not encourage or incorporate hand-holding, and should not discourage p2w and meta.
This never should've been a policy in the first place - See above reasoning. I'm actually curious how this came to be policy in the first place, because it doesn't seem like something that jives with the rest of policy. It feels far too hands-on and far too specific.
Neerti wrote:How do you feel about wardens putting the guns in a locker in his office? Isn't it shitty? In-fact it's bannable to do so fnr.
Also, 'convince someone to wrench manual valve' . Are you for real with me?
Psyentific wrote:Edit:
And yes, speaking as a spaceman whose primary motive is prudent self-interest, if the AI PDAs me and says "Do this, then sit in engipod for the next 20m. Don't get in my way, and I won't burn you with the rest of the station", I'd do it. There's probably a fair bit of people who would do the same. You could talk them into it, you could promise safety, you could use a secborg to force them to do it at gunpoint.
Kelenius wrote:Psyentific wrote:Edit:
And yes, speaking as a spaceman whose primary motive is prudent self-interest, if the AI PDAs me and says "Do this, then sit in engipod for the next 20m. Don't get in my way, and I won't burn you with the rest of the station", I'd do it. There's probably a fair bit of people who would do the same. You could talk them into it, you could promise safety, you could use a secborg to force them to do it at gunpoint.
Ha
Ha
Ahahahahahahahahahah
Here's a short story of K.E.L. the traitor AI who completed his objective, told everyone that there'll be no more killing and that I won't touch escape wing. Two engineers broke into my core, went past all the defences, missed the escape shuttle just to not let me greentext.
Pandarsenic wrote:I would argue that the standard pipe layout has a solid IC reason (It's modular and can put any gas in any section) and an OOC reason (Allowing low-modification flooding of any gas).
Manual valves before you have a reason to suspect AI hostility is meta.
MisterPerson wrote:Gives atmos techs more latitude for modifications, which will increase the amount of enjoyment they get from not having to worry about breaking the rules or actually getting banned. In particular, this is one of the major causes of the "atmos tech = assistant who starts with tools" attitude many, many players have.
bandit wrote:How big of an issue is this, really?
Psyentific wrote:bandit wrote:How big of an issue is this, really?
Right now? Not. By the time the AI is flooding plasma, most atmo techs are dead or have long-since fucked off.
If manual valving becomes okay, I'm willing to bet that every atmo tech that cares enough to do his job is going to manual valve N2O and Plasma. This is a good thing - The AI ought to have to work for that plasma flood, and ideally commit to it to the exclusion of other high-bodycount methods.
Kelenius wrote:Psyentific wrote:bandit wrote:How big of an issue is this, really?
Right now? Not. By the time the AI is flooding plasma, most atmo techs are dead or have long-since fucked off.
If manual valving becomes okay, I'm willing to bet that every atmo tech that cares enough to do his job is going to manual valve N2O and Plasma. This is a good thing - The AI ought to have to work for that plasma flood, and ideally commit to it to the exclusion of other high-bodycount methods.
Question, have you ever played a malf or traitor AI?
Have you ever player those without any cyborgs?
Lo6a4evskiy wrote:Admittedly, for some reason we still allow AIs metagame humans. For example, depowering upload is considered absolute norm, because LEL HOOMANS HARM, even though it's absolutely the same as replacing valves with manual. But that's another issue for another thread, I think.
Pandarsenic wrote:Probable cause to predict harm is covered in my silicon policy :^)
Pandarsenic wrote:You just have to tell the admins who don't want to change it because it's too much reading to make it official.
Tokiko2 wrote:I think it's a weird policy, considering that engineers are told to keep their singulo as safe as possible and are free to modify engineering to make it more secure. Locking emitters, locking collectors, lowering shutters is not only allowed, it's even encouraged!
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