Bottom post of the previous page:
So I have been seeing a spike in metacom bans, and it got me thinking, Way back in the day I used to play this game with a bit of a herd, three active players, one router, we're all in different places now, and I am the only one who still plays, but we used to do quite a bit of goofing around together, and I was wondering what was still considered Kosher here.Before I get started with possibly incriminating examples, I should say this was 3 and a half or more years ago, and we almost always ahelped ahead of sessions when we got started to explain the matching IPs, as far as I know none of us ever got banned or noted for our activities, so at the time, nobody minded, but on to the questions:
1. New player tutorials and suchlike, Are people actually expected to explain the mechanics of the game in game, or is it ok to just follow them about silently tinkering with things so long as it's harmless interactions?
2. Gimmicks, we used to occasionally run little minor gimmicks together, opening a tool storage shop together, joining as nudist colonists trying to convince the station to join us, oceans 11 style vault heist for all the space cash etc etc but we always played by a set of rules, Nobody gets ganged up on and killed or robbed, nobody teams up with an antag, everybody uses common sense to nullify our inherent advantage, no using outside knowledge to 'happen upon' a dropped ID badge/corpse of a friend, the question being, are obvious metacom gimmicks bad if nobody gets their round dunked by it? admittedly a leading question, but if used fairly, would this be ok?
3. Group projects, We never actually did this cause it was before such things were coded. but for example, if we wanted to make a gygax, and we got blessed by the rng gods in job selection and a group wanted to build this, would people be expected to pda around with eachother to get the job done, for example a scientist, miner, and roboticist all just scattering to gather supplies and such for the project, and meeting back up to make it happen, knowing what the project is ahead of the round.
4. Obviously sharing an IP paints your every action in a different light, and thus general acceptable levels of shitlering around become less acceptable, thus you're held to a higher standard because of it, Nobody wants to get double teamed and wrekt because of it, but if handled responsibly in general, why should one slip-up mean that only one person gets to be un-perma'd? If you earned a decent track record of not meta-comming to be a cock, do you get a little lee-way situationally, or is the "Only one account gets unblocked" policy carved in stone?