Banning admin: Blessedheretic
Ban reason and length: 1 day ban
Time ban was placed (including time zone): 2014-10-16 19:17:55 (server time)Reason: Killed a clown for trying to defend itself against a assistant with stolen security gear. Harmbatoned clown to death instead of even detaining when all the clown had was a god damn glass shard. Rejoin us in a day, or appeal.
Your side of the story:
Station Status at the time when incident occurred:
- Permabrigged Captain earlier in the shift(presumably traitor of some sort)
- Dead/Taken-Care-Of Traitor HoP
- MIA HoS (reappeared later)
- Dead RD
- Medbay bombed multiple times (x3)
- Science explosion
- Power outages
- Cloners inoperable due to destroyed machinery/power
- Corpses piling up, which is probably related to crewmembers being killed around the station
- Rogue AI actively killing security with bolting/shocking/syphoning/door crushing
- Entirety of brig essentially shocked/bolted due to aforementioned point
- Dead/Dying/Trapped security officers due to the aforementioned two points
- SHUTTLE HADN'T BEEN CALLED YET (See points 1-4,10)
In responding to a cry for help in the security break room too very late in typical security fashion, I entered the security break room through maintenance on my second try with a pair of insulated gloves. The first time I tried, the normal entrance was bolted/shocked, due to the AI being rogue and trying to kill security, and I got shocked when I tried the maint door. When I entered, I saw the officer who cried for help dead and bloodied, strapped into the break room chair, with some Unknown in the same room. The "assistant" and Warden were trapped in the sec locker room. I approach the Unknown with a taser gun in hand but he charges at me and disarms the taser gun. The "assistant" starts shooting at the Unknown with lasers after this. It is at this point I infer that the Unknown was some sort of dirty traitor scum and was probably responsible for the dead security officer. The warden fired off a shot with his e-gun as well. Unknown goes down due to my taser bolt after the scuffle over the taser gun, and I take out my baton and beat him to death. Why? Because the station is fucked. The heads are basically gone, the AI is rogue and on a killing spree, rendering most crew capabilities useless, especially for security where brig doors and bolted/shocked and the permabrig is airless. Not only is detainment unfeasible at this point, but also very counterproductive in protecting the station/crew with so many things going wrong. Especially for someone who probably killed the dead security officer, assaulted me, and was fired on by other security members. And so, the Unknown died by my hands.
After I had slain the Unknown, I turn my attention on the two trapped security members. One is the warden, the other is the "assistant" who is wearing a reddish jumpsuit, heavily armed, and some sec gear. I didn't really think anything of it given the circumstances so I assumed he was an officer. Even if he wasn't, he could get along with the warden despite being trapped in an enclosed room, and the warden didn't seem to mind the "assistant" going off with the sec gear so it could be assumed it was condoned; deputization seemed to be a possibility, whether formally or informally done so. Didn't matter because with dead and dying officers in a FUBAR situation, help in the form of new recruits and deputies is typically appreciated. So both in my mind and ICly, he was security.
Anyways, he and the Warden weren't budging from the locker room even though the door wasn't bolted, which indicated that the door was probably shocked. So with the power of insulated gloves, I triumphantly opened the locker room door, sparks flying uselessly. The "assistant" then tried to leave when suddenly the doors close on him and he screams in agony. The door crushes on him a few more times before I react to the situation and pull him out. I come to the realization that the AI is actively watching over the brig. Because of this, I start smashing windows into the locker room while the "assistant" tries to exchange a few words. The "assistant" then drills through the wall next to the doors leading to the brig and tries to get me to follow him. I don't respond because I'm busy breaking into the locker room as my baton and taser were in need of recharging. So the "assistant" leaves and I mind my own business, reorganizing my inventory, recharging weapons, eating donuts, thinking about how fucked everything is, that kind of thing.
Then, all of a sudden, my business is rudely interrupted when the "assistant" comes running back into the break room, with someone wearing pretty much only a green jumpsuit and wielding a shard chasing the "assistant", all the while attacking him. This is the "clown", despite the fact that he had no clown mask, no clown shoes, or any other identifier indicating that he would be a clown save for maybe inspecting his ID card. Which is hardly the first thing that comes to mind when a rather normally and assistant-like dressed crewmember comes chasing and attacking another security force member. Not to mention that attacking security with glass shards, in the midst of a crisis, hardly seems funny to me and rather antagonistic/traitorous. The "assistant" tries shooting the "clown" while trying to get away from him, while the "clown" continues to chase the "assistant", undeterred by the lasers. Given what I witnessed, I concluded the the "clown" was the aggressor, because I couldn't imagine any other scenario where someone would chase a security officer wielding a laser gun.
So I start shooting at the "clown" with my taser, but I only successfully make a bolt connect on the fifth shot due to both of them running around the room. He goes down, and the moment of truth approaches. But before that, let's review the facts:
- The security force is dead/dying/unaccounted for
- Rogue AI wrecking havoc on the station and on security
- Brig detainment rendered inoperable/dysfunctional due to rogue AI
- AI keeping a watchful eye over the brig and security, actively working against us
- Station condition continues to deteriorate, crewmembers uncoordinated and dying out
But not to death. In the midst of the "clown" beating, a group of clowns (actual clowns, with identifying clown masks) came in. They basically complained at us, the security. But they didn't come attacking us with glass shards. They started taking care of the dead and wounded (the "clown" was still gasping according to my logs), and I left, prompted by their insulting words about why security wasn't doing anything. Judging by the fact that I was banned, they apparently did not bother saving or did not save the "clown" in time.
Why you think you should be unbanned:
While I understand that killing and executing people as security is a pretty shit thing to do, I also believe this standard changes depending on the condition of the station. When the ship is going down, it's harder and riskier to differentiate the people who are harming you between those who are intentionally killing you versus those who are not. People start following reasonable spur-of-them-moment judgments instead of the 'correct' and well-researched judgments and this is par for the course. My opinion is that this incident is an IC issue due to the IC conditions that lead to this, and does not violate Roleplay Policy 1 on murder. I believe that the situational escalation is an adequate enough justification for this case.