[Zero the big boy] Isy232 - Bomb's-R-US
Posted: Sun Nov 17, 2019 3:26 am
BYOND account: Isy232
Character name: Hydrogen III
Ban type: Chemistry Ban
Ban length: Week
Ban reason:
Banned from Roles: Chief Medical Officer, Medical Doctor, Chemist for 1 week - As a non antagonistic chemist set up a "grenades r us" store infront of the medical bay which resulted in someone picking up one of the high yield methamphetamine grenades and immediately priming it which caused the death and gibbing of themselves and four other people. Leaving out high yield explosives and then acting surprised when people blow them up only to be held responsible is simply common sense.
Time ban was placed: 2019-11-17 01:46:03 | Sybil | Zero the big boy
Round ID in which ban was placed: Not present in ban reason.
Your side of the story:
On this round I was playing chemist, I used plumbing to make a meth factory then decided why not mass produce 200u methnades and open a little store.
As you can guess from this dumb of an idea, someone (who I assume was a traitor) took a grenade, triggered it and then threw it back at the store, causing a chain reacion detonating all 5 methnades, 1000u of meth, gibbing myself and I believe 3 others.
Before I did this I believed that assisting antags would not make you OOC responsible for their actions. My precedent for this belief was in a previous round where I was captain, I accepted a bribe of an uplink full of TC for the traitors promise that their objectives were not harmful and my lasergun. For doing this I was never punished OOC.
There is also no clear ruling against this on https://tgstation13.org/wiki/Rules.
Why you think you should be unbanned:
At the time I though I was following the rules and my actions were valid OOC. What I was told was that assisting antags was valid, such as giving them guns, but giving them explosives was not because they can cause more damage and permanently remove people from the round is not valid.
Now, thinking critically about this I can see why this ruling is out there, so people don't just mass produce bombs every round and hand them out to antags, causing the station to be nuked almost every round. However its not exactly fair to judge things on hindsight.
But, put yourself in my position, with the previous incident as captain for precedent, having just finished making a meth factory with plumbing and not having planned what to do with it all as well as having read the rules page on the wiki fairly thoroughly I thought that making a store to sell explosives may have gotten me in trouble IC, making me valid depending on how my goods were used, but I thought what I was doing was not against the rules OOC. At the time, I thought what I was doing was something creative and interesting, possibly causing conflict but nothing against the rules OOC.
What I am appealing here is the fact that I was banned from chemistry over this, for a few reasons.
1: I was attempting to follow the rules, I thought what I was doing was not against the rules at this time.
2: This incident is kind of in a bit more of a grey area in the rules, there is no clear rule stating "Do not give out explosives randomly to crew members". Common sense would have me thing that doing so was a bad idea, possibly making you valid depending on how those explosives are used, but not that you are responsible OOC for an antagonists actions with them.
3: While selling explosives to possible traitors may make you think I am completely retarded, I think that the fact that I can make a meth factory shows otherwise. I'm not stupid enough to pull this shit again after I've been warned not to do so with a note on my account so I don't see why a 1 week job ban from chemistry is necessary.
4: I didn't come out of this incident unscathed, I was also gibbed in the explosion, permanently removing me from the round.
How about a compromise, remove the chemban but if I do this again, you triple the punishment.
Also, this ban also banned me from medical doctor, I don't see how that has anything to do with chemistry.
Character name: Hydrogen III
Ban type: Chemistry Ban
Ban length: Week
Ban reason:
Banned from Roles: Chief Medical Officer, Medical Doctor, Chemist for 1 week - As a non antagonistic chemist set up a "grenades r us" store infront of the medical bay which resulted in someone picking up one of the high yield methamphetamine grenades and immediately priming it which caused the death and gibbing of themselves and four other people. Leaving out high yield explosives and then acting surprised when people blow them up only to be held responsible is simply common sense.
Time ban was placed: 2019-11-17 01:46:03 | Sybil | Zero the big boy
Round ID in which ban was placed: Not present in ban reason.
Your side of the story:
On this round I was playing chemist, I used plumbing to make a meth factory then decided why not mass produce 200u methnades and open a little store.
As you can guess from this dumb of an idea, someone (who I assume was a traitor) took a grenade, triggered it and then threw it back at the store, causing a chain reacion detonating all 5 methnades, 1000u of meth, gibbing myself and I believe 3 others.
Before I did this I believed that assisting antags would not make you OOC responsible for their actions. My precedent for this belief was in a previous round where I was captain, I accepted a bribe of an uplink full of TC for the traitors promise that their objectives were not harmful and my lasergun. For doing this I was never punished OOC.
There is also no clear ruling against this on https://tgstation13.org/wiki/Rules.
Why you think you should be unbanned:
At the time I though I was following the rules and my actions were valid OOC. What I was told was that assisting antags was valid, such as giving them guns, but giving them explosives was not because they can cause more damage and permanently remove people from the round is not valid.
Now, thinking critically about this I can see why this ruling is out there, so people don't just mass produce bombs every round and hand them out to antags, causing the station to be nuked almost every round. However its not exactly fair to judge things on hindsight.
But, put yourself in my position, with the previous incident as captain for precedent, having just finished making a meth factory with plumbing and not having planned what to do with it all as well as having read the rules page on the wiki fairly thoroughly I thought that making a store to sell explosives may have gotten me in trouble IC, making me valid depending on how my goods were used, but I thought what I was doing was not against the rules OOC. At the time, I thought what I was doing was something creative and interesting, possibly causing conflict but nothing against the rules OOC.
What I am appealing here is the fact that I was banned from chemistry over this, for a few reasons.
1: I was attempting to follow the rules, I thought what I was doing was not against the rules at this time.
2: This incident is kind of in a bit more of a grey area in the rules, there is no clear rule stating "Do not give out explosives randomly to crew members". Common sense would have me thing that doing so was a bad idea, possibly making you valid depending on how those explosives are used, but not that you are responsible OOC for an antagonists actions with them.
3: While selling explosives to possible traitors may make you think I am completely retarded, I think that the fact that I can make a meth factory shows otherwise. I'm not stupid enough to pull this shit again after I've been warned not to do so with a note on my account so I don't see why a 1 week job ban from chemistry is necessary.
4: I didn't come out of this incident unscathed, I was also gibbed in the explosion, permanently removing me from the round.
How about a compromise, remove the chemban but if I do this again, you triple the punishment.
Also, this ban also banned me from medical doctor, I don't see how that has anything to do with chemistry.