[Okand37] Joe13413 - Unfair security ban
Posted: Thu Aug 26, 2021 9:09 am
BYOND account: Joe13413
Character name: Joachim Straub
Ban type: Security department ban (Hos, officer, detective, warden)
Ban length: 2 weeks
Ban reason: Banned from Roles: Head of Security, Warden, Detective, Security Officer for 2 weeks - As the Head of Security, set a chemist to arrest and claimed they were a suspected syndicate agent for not being in chemistry for the shift (30 minutes~). We had a long discussion about Joe's trajectory on Manuel and clashes with the MRP ruleset: I proposed he consider what he expects out of the server and how the server culture aligns with that, and to consider whether LRP servers would better fit his playstyle
Time ban was placed: 2021-08-22 07:24:02
Round ID in which ban was placed: 168245
Your side of the story: I was playing as the HoS, and the CMO informed me on command radio that one of their chemists hasn't been in chemistry all shift (It had been 30 minutes at this point). I set the chemist to arrest, explained the situation to my officers and said "they're probably a DIRTY FUCKING SYNDICATE" or something along those lines. After saying that, I just told my officers to search them and release them if nothing suspicious was found. After searching the chemist, my officers found a holoparasite injector on the chemist. Upon realizing that the holoparasite was a support stand, we released them with tracking implant and chemical implant. The chemist went on to have a fun shift.
Why you think you should be unbanned: I feel like this situation doesn't justify a security ban, let alone 2 weeks. I don't have any notes relating to behavior as a security member, and accusing someone of being a syndicate isn't that big of a deal. No drastic measures were taken, and it makes sense for long time security players to have a sort of sixth sense when it comes to figuring out who is a traitor, and who isn't. Even if this was a big problem, I could've just been told that accusing someone of being a traitor with no real evidence isn't okay.
Character name: Joachim Straub
Ban type: Security department ban (Hos, officer, detective, warden)
Ban length: 2 weeks
Ban reason: Banned from Roles: Head of Security, Warden, Detective, Security Officer for 2 weeks - As the Head of Security, set a chemist to arrest and claimed they were a suspected syndicate agent for not being in chemistry for the shift (30 minutes~). We had a long discussion about Joe's trajectory on Manuel and clashes with the MRP ruleset: I proposed he consider what he expects out of the server and how the server culture aligns with that, and to consider whether LRP servers would better fit his playstyle
Time ban was placed: 2021-08-22 07:24:02
Round ID in which ban was placed: 168245
Your side of the story: I was playing as the HoS, and the CMO informed me on command radio that one of their chemists hasn't been in chemistry all shift (It had been 30 minutes at this point). I set the chemist to arrest, explained the situation to my officers and said "they're probably a DIRTY FUCKING SYNDICATE" or something along those lines. After saying that, I just told my officers to search them and release them if nothing suspicious was found. After searching the chemist, my officers found a holoparasite injector on the chemist. Upon realizing that the holoparasite was a support stand, we released them with tracking implant and chemical implant. The chemist went on to have a fun shift.
Why you think you should be unbanned: I feel like this situation doesn't justify a security ban, let alone 2 weeks. I don't have any notes relating to behavior as a security member, and accusing someone of being a syndicate isn't that big of a deal. No drastic measures were taken, and it makes sense for long time security players to have a sort of sixth sense when it comes to figuring out who is a traitor, and who isn't. Even if this was a big problem, I could've just been told that accusing someone of being a traitor with no real evidence isn't okay.