Ban Appeal to NoxVS's decision
Posted: Wed Nov 24, 2021 5:14 am
BYOND account: Karl K. Patts
Character name: Karl K. Patts
Ban type: Server
Ban length: Permanent
Ban reason: Metacomms/metafriend with MrWearily. Was teaching them about the game but also gave them advantages, such as letting them into armory. Decided to give guns out to the whole crew as security beacause of "2nd amendment rights." and killed a sec officer who just joined because "he knew too much.
Player just here iin bad faith if they are killing people without any good reason.
Time ban was placed: This ban (BanID #57442) was applied by NoxVS on 2021-11-24 04:00:28
Server you were playing on when banned: Basil (US-WEST)
Round ID in which ban was placed: 173574
Your side of the story:
Due to the large amount of chaos we have witnessed several games before. MrWearily and I decided the best course of action would be to distribute weapons amongst the crew to ensure their safety. Knowing how my friend is in a wheelchair, and have seen players pick on him for being crippled, it was only fair to give them necessary equipment to give them a fighting chance. When we were nearly done and ready to move out. Another security officer walked in on us and caught us in the act. Knowing he would rat us out for any higher up and possibly try to kill us ourselves, we realized we had to kill him in order to continue with out roleplay, and hide the body in a locker.
Medical personnel discovered the other sec officer was injured, so at first we had to misguide them to buy us more time, so we told them their equipment was malfuncitoning, and we last saw him heading towards mess hall. When they came back, we decided to pretend to find the body as to give the illusion of innocent, and get the medical personnel off our backs. By the time we were about to get ready for more traitors, the admin bwoinked me about everything and asked what happened. Because I was distracted with the admin, I was killed by a traitor and turned into a zombie.
Why you think you should be unbanned: There are a few reasons why i consider the ban unfair.
1. Our cause was justified.
We stated the reason to distribute weapons was the crewman's 2nd amendment right to bear arms in sefl defense is a viable reason, and was proven 100% justified due to the zombie outbreak. When there is a threat, it is common practice to distribute weapons to several station perosnnel regardless of rank. (EX: Blob infestation, cultists, zombies, spiders, etc.)
2. MrWearily needed easy means of tutorial of game.
MrWearily just started playing SS13 today, and was needing help with understanding the games complex UI, and game mechanics. He still has a lot to learn, but is enjoying the game so far. 'Metacomms' was only kept to explaining how the game works, and could not be done through IC chat due to being too distracting and slow for him.
MrWearily was given armor this round because 1. He saw me in sec IC, and wanted in to help distribute weapons. 2. Several players round before bullied him for being in a wheelchair, and even killed/ taken his WC, so it was only fair to arm him to prevent this from happening.
3. Killing another player 'for no reason' is not true.
The other security officer was a witness to what he would considered a crime. Letting him go would have lead to the both of us either being apprehended by players with higher up roles, or being killed ourselves. It was either him or us, we HAD to kill him and hide the evidence. To tell us this isn't allowed impedes on our gameplay, and forces us into a losing battle. All players will do this if they were in this scenario, in fact I was in the security officer's position where I was killed for witnessing other players doing shady actions. But it was never an issue because it was funny and my body was still eventually recovered and revived, which was what was happening to him.
Another thing I want to note is that NoxVS said players can't died due for roleplay, which isn't true. If it were the case, Cultist wouldn't be able to kill and bring back players ot join their ranks, roboticists couldn't place a player's brain inside of a borg, and other roles that require this.
Ironically, despite NoxVS saying we killed the sec 'for no good reason', he never brought up any argument or reason as to WHY he deemed it as not a good reason. We were justified in our motive, it was a logical thing to do in roleplay, and was a common thing any player in our situation would do. The only argument I could see be brought up was how it prevented the player from playing the game. Which still wouldn't hold enough backing to deem the kill 'no reason' because Medical personnel were smart, and were still able to recover his body and revive him to allow him to play the game again. Again, this happens to several players in several matches.
To the sec we killed. Sorry mate, nothing personal but you saw too much and it was either you or us.
I would've been fine with a short ban length, but a perma ban is unnecessary for all the reasons provided.
/tg/ station is pretty banger and I would still like to vibe with this station. A lot of good lads to hang out with.
References of good conduct: Helped prevent an SM meltdown once. Also saved the remaining crew on the escape shuttle from a space dragon once by fending it off with only a shotgun, but these were months ago when I took a break from SS13.
Character name: Karl K. Patts
Ban type: Server
Ban length: Permanent
Ban reason: Metacomms/metafriend with MrWearily. Was teaching them about the game but also gave them advantages, such as letting them into armory. Decided to give guns out to the whole crew as security beacause of "2nd amendment rights." and killed a sec officer who just joined because "he knew too much.
Player just here iin bad faith if they are killing people without any good reason.
Time ban was placed: This ban (BanID #57442) was applied by NoxVS on 2021-11-24 04:00:28
Server you were playing on when banned: Basil (US-WEST)
Round ID in which ban was placed: 173574
Your side of the story:
Due to the large amount of chaos we have witnessed several games before. MrWearily and I decided the best course of action would be to distribute weapons amongst the crew to ensure their safety. Knowing how my friend is in a wheelchair, and have seen players pick on him for being crippled, it was only fair to give them necessary equipment to give them a fighting chance. When we were nearly done and ready to move out. Another security officer walked in on us and caught us in the act. Knowing he would rat us out for any higher up and possibly try to kill us ourselves, we realized we had to kill him in order to continue with out roleplay, and hide the body in a locker.
Medical personnel discovered the other sec officer was injured, so at first we had to misguide them to buy us more time, so we told them their equipment was malfuncitoning, and we last saw him heading towards mess hall. When they came back, we decided to pretend to find the body as to give the illusion of innocent, and get the medical personnel off our backs. By the time we were about to get ready for more traitors, the admin bwoinked me about everything and asked what happened. Because I was distracted with the admin, I was killed by a traitor and turned into a zombie.
Why you think you should be unbanned: There are a few reasons why i consider the ban unfair.
1. Our cause was justified.
We stated the reason to distribute weapons was the crewman's 2nd amendment right to bear arms in sefl defense is a viable reason, and was proven 100% justified due to the zombie outbreak. When there is a threat, it is common practice to distribute weapons to several station perosnnel regardless of rank. (EX: Blob infestation, cultists, zombies, spiders, etc.)
2. MrWearily needed easy means of tutorial of game.
MrWearily just started playing SS13 today, and was needing help with understanding the games complex UI, and game mechanics. He still has a lot to learn, but is enjoying the game so far. 'Metacomms' was only kept to explaining how the game works, and could not be done through IC chat due to being too distracting and slow for him.
MrWearily was given armor this round because 1. He saw me in sec IC, and wanted in to help distribute weapons. 2. Several players round before bullied him for being in a wheelchair, and even killed/ taken his WC, so it was only fair to arm him to prevent this from happening.
3. Killing another player 'for no reason' is not true.
The other security officer was a witness to what he would considered a crime. Letting him go would have lead to the both of us either being apprehended by players with higher up roles, or being killed ourselves. It was either him or us, we HAD to kill him and hide the evidence. To tell us this isn't allowed impedes on our gameplay, and forces us into a losing battle. All players will do this if they were in this scenario, in fact I was in the security officer's position where I was killed for witnessing other players doing shady actions. But it was never an issue because it was funny and my body was still eventually recovered and revived, which was what was happening to him.
Another thing I want to note is that NoxVS said players can't died due for roleplay, which isn't true. If it were the case, Cultist wouldn't be able to kill and bring back players ot join their ranks, roboticists couldn't place a player's brain inside of a borg, and other roles that require this.
Ironically, despite NoxVS saying we killed the sec 'for no good reason', he never brought up any argument or reason as to WHY he deemed it as not a good reason. We were justified in our motive, it was a logical thing to do in roleplay, and was a common thing any player in our situation would do. The only argument I could see be brought up was how it prevented the player from playing the game. Which still wouldn't hold enough backing to deem the kill 'no reason' because Medical personnel were smart, and were still able to recover his body and revive him to allow him to play the game again. Again, this happens to several players in several matches.
To the sec we killed. Sorry mate, nothing personal but you saw too much and it was either you or us.
I would've been fine with a short ban length, but a perma ban is unnecessary for all the reasons provided.
/tg/ station is pretty banger and I would still like to vibe with this station. A lot of good lads to hang out with.
References of good conduct: Helped prevent an SM meltdown once. Also saved the remaining crew on the escape shuttle from a space dragon once by fending it off with only a shotgun, but these were months ago when I took a break from SS13.