[MrrFiish] lawlolawl - Using chemnades as Chemist against antags is bannable, apparently
Posted: Sun Jul 16, 2023 2:54 pm
BYOND account: lawlolawl
Character name: Terry Thomas / Duncan Sawyer (brain transfer to ssd body post death)
Ban type:Server (all servers)
Ban length: 7 days
Ban reason: As a non-antagonist in the round 210339 threw several chem nades killing several crewmembers on the station and emergency shuttle. Do not bomb innocent crew as a non-antagonist, even if you are aiming for threats such as dragons or nukies. (NOTE: the admin put in the wrong round number? I got the correct logs from round 210334, 210339 was the following round where the ban was applied.)
Time ban was placed: 2023-07-16 07:31:34
Server you were playing on when banned: Manuel
Round ID in which ban was placed: 210339 (as written, but this should be a typo as it was actually 210334, I was already banned and unable to join the game by 210339 which was the following round)
Your side of the story: I started as a chemist making my own nitroglycerine chem factory as I had recently started learning how to make and use chem factories / chem plumbing in general. As there would be a relatively complex synthesis sequence I thought it would be interesting to try it out and see how much nitroglycerine I would be able to make in the span of one shift.
I managed to set the factory up and made some chemnades so I could count the number I was able to make and benchmark the production speed.
Later on lots of people start calling out space dragons on comms and I walk into the main halls and see a dragon running away while fighting random crew in the halls. I time and throw a chemnade I made at it while it stopped to attack a different crew member. It hits the space dragon and as I prime the second nade it sticks to my hand or I end up lagging out, so it detonates in my hand killing me. I get revived as an MMI (someone took my brain) and get myself placed in an SSD assistant's body (Duncan Sawyer). I continue running the chem factory after getting a new ID from the HoP. (Also note that so far no one had complained about my use of the first 2 chemnades, one of which killed myself.)
Eventually the shuttle is called because the shift was already close to the 90 minute mark or so and people discover that there are nukies, specifically around the departures area. This happens just as the shuttle is arriving and I try and board the shuttle, but immediately get shot from multiple tiles away by a nukie which somehow got on board the escape shuttle. I epipen myself and go in to stop the nukie from hijacking the shuttle, and there were only like 2 people actually fighting the nukie. After I reenter I see the nukie lying down and assumed someone managed to shove the nukie into a wall, so I take advantage of the stun timing and throw a chemnade at them to finish them off. (It would only be later when looking through logs that I find out that the nukie actually took a lot of damage from the escape shuttle turrets, so they actually just got into crit.)
The explosion blows a hole in the north-east corner of the shuttle and as a ghost I saw that the HoS was actually already dead (they ran into the nukie shuttle turrets) and the captain was basically afk (hiding in the escape shuttle bridge), without even their MODsuit on or deployed.
A minute or two later MrrFiish messages me about my use of chemnades, and after some back and forth decides to ban me. This is despite the fact that the nukie did manage to hijack the shuttle (judging from the "insignificant victory" they got). I guess maybe the nukies had been camping departures the whole time because a) the shuttle was almost arriving and b) their ship spawned next to departures. The nukie was also basically murderboning the people on the shuttle and everyone else who survived on the shuttle (maybe 10 people or so?) had been hiding in the shuttle bridge (including the captain, funnily enough) and the shuttle medbay. I am pretty certain that the only people caught in the blast were those actually fighting the nukie, everyone else was just hiding behind an airlock.
As for the dragon, I wasn't really able to tell if anyone else died with the space dragon nade as explosions don't really show up in the attack logs but I believe I reduced its HP by 100+. The dragon was also on the edge of my screen (8-9 tiles away maybe) so I couldn't really see how much damage I did before my second nade detonated in my hand and my vision went to black from dying.
Why you think you should be unbanned:
I used chemnades against major threats as a chemist (so the nades were part of "my job", in fact some maps have you spawn with the chemnade components on a table in the pharmacy). Even though there was some collateral damage I think it wasn't deliberate grief plus it was used against open antagonists killing people in the main halls. I think a 7 day ban is unwarranted given that I was using them as they were intended to be used and I threw them accurately (unless server lag messed up my perspective, I saw the nades land on the tile right next to the antags before they blew up).
As far as weapons made by crew goes, I think it's unique and a little gimmicky enough that it's at least somewhat interesting when it happens (and keep in mind that it's not like I do this every single time), and is far more interesting than:
> Major threat shows up
> Cargo buys lasers
> Crew shoots lasers while hauling rechargers around
Additionally security was lacking that round for some reason (none were present for any of the fights I was in), so it's not like I could have just sat back and let sec handle the antags first.
Anyway, as far as I can tell on MRP servers rarely does anyone die in the absence of major major threats and even with blobs they usually get discovered, ganged up on and killed by the entirety of crew (even heretics join in with heretic blades!) so almost no one dies (apart from maybe miners). I guess it's meant that most players on the server are not used to the concept of dying in a video game even though you should be expected to die sometimes. I suppose that's kind of why someone would ahelp dying in an explosion even though they're the one who ACTIVELY CHOSE to validhunt/fight a strong and well-equipped antag AS A CIVILIAN ROLE, despite the antag being far stronger than them (space dragon with tons of health and fire blasts and an Elite MOD nukie with a Bullpup). I personally am pretty sick of the desword stimpack nukie gaming meta so I didn't mind using a more potent weapon against one which was doing their murderboning thing on the escape shuttle. In any case, one of the docs who was fighting the nukie did like 5 damage per hit with an alien saw so it's pretty clear that civilian grade weapons won't be effective against nukies and it was only the heavy weapons (which happened to be the escape shuttle turrets and my nade) which took them down effectively.
As someone who uses random names, I'm not one of those static name, soft metagaming players who make their gameplay based on "building a reputation" around their static IC character so I guess I'll give up on MRP at this point. Honestly at this point I've lost most interest in MRP servers since the culture there is clearly different from what I expected, I just want the cross-server ban to be removed from the LRP servers so I can play Sybil / Terry. You can keep the Manuel ban, I don't care for it.
References of good conduct: I only play /tg/ because of its good codebase. Fulpstation is the only other server I've ever played more than a few hours on and I left it because the admins there were completely dogshit who broke their own MRP rules when they were a player, metagamed with their metafriends, and sided with people who were obviously their metafriends, and I doubt /tg/ takes references or vouches from that shithole seriously.
Anything else we should know: If you wanna know if I have any other bans from other servers, I was perma'd from some ERP server with barely 1 hour of gameplay when I was new to SS13 (their whole purpose was to have furry internet seggs with strangers, there is literally no gameplay there). /tg/ bans ERP so I don't think anyone will think any lesser of me for that. In the case of fulp, funnily enough no one bothered to ban me although Horatio muted me on the fulp discord for exposing their admin abuse (even though I just asked for a headmin to read my grief patrol / staff complaint), and deleted my complaint post on the fulp forums like a coward instead of addressing the blatant rule-breaking by their own admin. Anyway, that's a whole different story, but you did ask me to be honest about bans from other servers.
Character name: Terry Thomas / Duncan Sawyer (brain transfer to ssd body post death)
Ban type:Server (all servers)
Ban length: 7 days
Ban reason: As a non-antagonist in the round 210339 threw several chem nades killing several crewmembers on the station and emergency shuttle. Do not bomb innocent crew as a non-antagonist, even if you are aiming for threats such as dragons or nukies. (NOTE: the admin put in the wrong round number? I got the correct logs from round 210334, 210339 was the following round where the ban was applied.)
Time ban was placed: 2023-07-16 07:31:34
Server you were playing on when banned: Manuel
Round ID in which ban was placed: 210339 (as written, but this should be a typo as it was actually 210334, I was already banned and unable to join the game by 210339 which was the following round)
Your side of the story: I started as a chemist making my own nitroglycerine chem factory as I had recently started learning how to make and use chem factories / chem plumbing in general. As there would be a relatively complex synthesis sequence I thought it would be interesting to try it out and see how much nitroglycerine I would be able to make in the span of one shift.
I managed to set the factory up and made some chemnades so I could count the number I was able to make and benchmark the production speed.
Later on lots of people start calling out space dragons on comms and I walk into the main halls and see a dragon running away while fighting random crew in the halls. I time and throw a chemnade I made at it while it stopped to attack a different crew member. It hits the space dragon and as I prime the second nade it sticks to my hand or I end up lagging out, so it detonates in my hand killing me. I get revived as an MMI (someone took my brain) and get myself placed in an SSD assistant's body (Duncan Sawyer). I continue running the chem factory after getting a new ID from the HoP. (Also note that so far no one had complained about my use of the first 2 chemnades, one of which killed myself.)
Eventually the shuttle is called because the shift was already close to the 90 minute mark or so and people discover that there are nukies, specifically around the departures area. This happens just as the shuttle is arriving and I try and board the shuttle, but immediately get shot from multiple tiles away by a nukie which somehow got on board the escape shuttle. I epipen myself and go in to stop the nukie from hijacking the shuttle, and there were only like 2 people actually fighting the nukie. After I reenter I see the nukie lying down and assumed someone managed to shove the nukie into a wall, so I take advantage of the stun timing and throw a chemnade at them to finish them off. (It would only be later when looking through logs that I find out that the nukie actually took a lot of damage from the escape shuttle turrets, so they actually just got into crit.)
The explosion blows a hole in the north-east corner of the shuttle and as a ghost I saw that the HoS was actually already dead (they ran into the nukie shuttle turrets) and the captain was basically afk (hiding in the escape shuttle bridge), without even their MODsuit on or deployed.
A minute or two later MrrFiish messages me about my use of chemnades, and after some back and forth decides to ban me. This is despite the fact that the nukie did manage to hijack the shuttle (judging from the "insignificant victory" they got). I guess maybe the nukies had been camping departures the whole time because a) the shuttle was almost arriving and b) their ship spawned next to departures. The nukie was also basically murderboning the people on the shuttle and everyone else who survived on the shuttle (maybe 10 people or so?) had been hiding in the shuttle bridge (including the captain, funnily enough) and the shuttle medbay. I am pretty certain that the only people caught in the blast were those actually fighting the nukie, everyone else was just hiding behind an airlock.
As for the dragon, I wasn't really able to tell if anyone else died with the space dragon nade as explosions don't really show up in the attack logs but I believe I reduced its HP by 100+. The dragon was also on the edge of my screen (8-9 tiles away maybe) so I couldn't really see how much damage I did before my second nade detonated in my hand and my vision went to black from dying.
Why you think you should be unbanned:
I used chemnades against major threats as a chemist (so the nades were part of "my job", in fact some maps have you spawn with the chemnade components on a table in the pharmacy). Even though there was some collateral damage I think it wasn't deliberate grief plus it was used against open antagonists killing people in the main halls. I think a 7 day ban is unwarranted given that I was using them as they were intended to be used and I threw them accurately (unless server lag messed up my perspective, I saw the nades land on the tile right next to the antags before they blew up).
As far as weapons made by crew goes, I think it's unique and a little gimmicky enough that it's at least somewhat interesting when it happens (and keep in mind that it's not like I do this every single time), and is far more interesting than:
> Major threat shows up
> Cargo buys lasers
> Crew shoots lasers while hauling rechargers around
Additionally security was lacking that round for some reason (none were present for any of the fights I was in), so it's not like I could have just sat back and let sec handle the antags first.
Anyway, as far as I can tell on MRP servers rarely does anyone die in the absence of major major threats and even with blobs they usually get discovered, ganged up on and killed by the entirety of crew (even heretics join in with heretic blades!) so almost no one dies (apart from maybe miners). I guess it's meant that most players on the server are not used to the concept of dying in a video game even though you should be expected to die sometimes. I suppose that's kind of why someone would ahelp dying in an explosion even though they're the one who ACTIVELY CHOSE to validhunt/fight a strong and well-equipped antag AS A CIVILIAN ROLE, despite the antag being far stronger than them (space dragon with tons of health and fire blasts and an Elite MOD nukie with a Bullpup). I personally am pretty sick of the desword stimpack nukie gaming meta so I didn't mind using a more potent weapon against one which was doing their murderboning thing on the escape shuttle. In any case, one of the docs who was fighting the nukie did like 5 damage per hit with an alien saw so it's pretty clear that civilian grade weapons won't be effective against nukies and it was only the heavy weapons (which happened to be the escape shuttle turrets and my nade) which took them down effectively.
As someone who uses random names, I'm not one of those static name, soft metagaming players who make their gameplay based on "building a reputation" around their static IC character so I guess I'll give up on MRP at this point. Honestly at this point I've lost most interest in MRP servers since the culture there is clearly different from what I expected, I just want the cross-server ban to be removed from the LRP servers so I can play Sybil / Terry. You can keep the Manuel ban, I don't care for it.
References of good conduct: I only play /tg/ because of its good codebase. Fulpstation is the only other server I've ever played more than a few hours on and I left it because the admins there were completely dogshit who broke their own MRP rules when they were a player, metagamed with their metafriends, and sided with people who were obviously their metafriends, and I doubt /tg/ takes references or vouches from that shithole seriously.
Anything else we should know: If you wanna know if I have any other bans from other servers, I was perma'd from some ERP server with barely 1 hour of gameplay when I was new to SS13 (their whole purpose was to have furry internet seggs with strangers, there is literally no gameplay there). /tg/ bans ERP so I don't think anyone will think any lesser of me for that. In the case of fulp, funnily enough no one bothered to ban me although Horatio muted me on the fulp discord for exposing their admin abuse (even though I just asked for a headmin to read my grief patrol / staff complaint), and deleted my complaint post on the fulp forums like a coward instead of addressing the blatant rule-breaking by their own admin. Anyway, that's a whole different story, but you did ask me to be honest about bans from other servers.