[TBM] Britgrenadier1 - Indiana Jonesing a heretic
Posted: Wed Nov 22, 2023 4:37 am
Ban Details
BYOND account: Britgrenadier1
Character name: Culls-The-Leviathan
Ban type: Note
Ban length: Note
Ban reason: RPR 6 - Spaced a heretic immediately off of the security shuttle when they used a funnyhand on another officer (Checks-Your-Health). Assumed that they had re-alignment or other tools to have made the arrest impossible to do (the heretic was stamcritted at this point), but the heretic did not - and had not openly done anything to warrant what ended up being an immediate execution.
Time ban was placed: 2023-10-28 01:18:12
Server you were playing on when banned: Manuel
Round ID in which ban was placed: 217632
Reasons for Appealing - Delete irrelevant sections
Supporting logs: I’ve got a video, but I have no idea how to embed it
Do you disagree with the admin's interpretation of rules or policy?: Yes
If no, please provide more details: I really hate long appeals. During this round myself and my patrol buddy dealt with a wizard, two heretics, and a revenant. The wizard ascended and completed their final objective, which made everyone immortal. Heretic one had teleport spells on their focus and constantly escaped arrest with the help of a revenant who was pulling them away from our grasp (While incorporeal). They also critted me with cold at one point while they were in cuffs. Mind you this is after everyone was made immortal, so execution wasn’t an option. We stick him in a 1x1 walled in with girders after stripping him because the shuttle is here and about to leave. On the shuttle is heretic two, who is sitting in his seat with a rotating blade path parrying blade. His parrying blade is burnt on something, or dissipates, and he walks over to us and wordlessly funny hands my patrol buddy. I give him a double shove and 4 disabler shots then toss him out an airlock.
Here's the two legs I think I’ve got to stand on besides what was discussed in the ticket. Wizards are generally considered code red threats, especially when they’re gunning for ascension (not being friendly). Couple that with unkillable heretics and I think that I can say we were in code red territory with a straight face. Generally speaking when you’re in those scenarios the bar for field execution is much lower.
Leg two: I don’t think this qualified as an execution. He was immortal. This was effectively the same as leaving him on station in perma when the shuttle leaves. I also still stand by me assuming that he could easily escape cuffs. We’d seen heretics do it all round, and they also had a revenant helping them.
BYOND account: Britgrenadier1
Character name: Culls-The-Leviathan
Ban type: Note
Ban length: Note
Ban reason: RPR 6 - Spaced a heretic immediately off of the security shuttle when they used a funnyhand on another officer (Checks-Your-Health). Assumed that they had re-alignment or other tools to have made the arrest impossible to do (the heretic was stamcritted at this point), but the heretic did not - and had not openly done anything to warrant what ended up being an immediate execution.
Time ban was placed: 2023-10-28 01:18:12
Server you were playing on when banned: Manuel
Round ID in which ban was placed: 217632
Reasons for Appealing - Delete irrelevant sections
Supporting logs: I’ve got a video, but I have no idea how to embed it
Do you disagree with the admin's interpretation of rules or policy?: Yes
If no, please provide more details: I really hate long appeals. During this round myself and my patrol buddy dealt with a wizard, two heretics, and a revenant. The wizard ascended and completed their final objective, which made everyone immortal. Heretic one had teleport spells on their focus and constantly escaped arrest with the help of a revenant who was pulling them away from our grasp (While incorporeal). They also critted me with cold at one point while they were in cuffs. Mind you this is after everyone was made immortal, so execution wasn’t an option. We stick him in a 1x1 walled in with girders after stripping him because the shuttle is here and about to leave. On the shuttle is heretic two, who is sitting in his seat with a rotating blade path parrying blade. His parrying blade is burnt on something, or dissipates, and he walks over to us and wordlessly funny hands my patrol buddy. I give him a double shove and 4 disabler shots then toss him out an airlock.
Here's the two legs I think I’ve got to stand on besides what was discussed in the ticket. Wizards are generally considered code red threats, especially when they’re gunning for ascension (not being friendly). Couple that with unkillable heretics and I think that I can say we were in code red territory with a straight face. Generally speaking when you’re in those scenarios the bar for field execution is much lower.
Leg two: I don’t think this qualified as an execution. He was immortal. This was effectively the same as leaving him on station in perma when the shuttle leaves. I also still stand by me assuming that he could easily escape cuffs. We’d seen heretics do it all round, and they also had a revenant helping them.