Yes spacemen, I'm running for a second term. I'm happy that I've been able to do what I have so far, but I'm not quite done yet. There's no guarantee I'll get re-elected, but if I do there's a number of things I have in mind for the next six months.
Escalation Policy
Ooh it's back again, but I've made a lot of progress in this regard! Over the course of the last term I made an escalation policy based on the feedback of the community and their likes and dislikes about our current one. It's received a fair amount of feedback but most of it has been fairly small-scale so far, requiring only a few wording tweaks here and there. I held off on posting it in a public policy discussion thread at the end of the term in case the soon-to-be arriving new headmins disagreed with its content, but I would like to continue to refine it until its implementation.
Parts of it would change a handful of things in regards to how people are used to playing the game and would receive some backlash along those lines, but to that I say by trying to accommodate to a mentality of "this is always how its been" we are missing out on the potential of how it could be.
Speaking of Policy..
Policy Discussions
Last term was pretty hectic, we had a number of major events that come up, as I'm sure the future term will, and the forums suffered for it. I'm as much to blame as any other headmin about it, but policy discussion was always something I wanted to touch on more. A large goal for me would be to be more active in policy threads and leave less ambiguity for the game. There's always going to be weird niche cases and strange instances that pop up, and adding clarity is always a good thing where it arises.
Some of this is plain personal fault and I'm willing to admit that. Part of this is also that it's difficult to post in a thread as a headmin without people accepting it as law. If I just wanted to throw an opinion in, my fancy yellow name makes it carry a lot more weight. All I can say for certain on this front is that if I was elected again, I would make this a top priority.
Things like policy discussion take time and some energy, which is why I would propose..
Ban Appeals
Giving more power to the administrators. Currently our ban appeal system is run such that any no-longer-an-admin appeals fall under the purview of the headmin team to resolve, increasing workload in a subtle but consistent way. Additionally a ban appeal that has been sitting for over the preferred allotted time (a week) has little to do other than wait for the banning admin to resolve it via constant pinging, or for a headmin to step in and resolve it for them. My proposal is that any thread that has been sitting unresolved for more than that time, and any thread where the banning admin is no longer available, be open to anyone on the administrative team.
Head Admins would still have the opportunity to overturn and weigh in on any ban appeal, however this would reduce the need to worry about these extra cases. This also reduces the feeling of head admin burnout that has so consistently plagued people in the position.
Community Meetings
There isn't much to be said here for myself, however I see the meetings as a valuable tool for speaking with the player base as a whole and would like to continue to see them performed. Having only one or two per term is totally acceptable, the server really doesn't need more than that with the rate that things happen around here.
Personal Remarks
I think I bring a certain level headedness to the table when discussions are particularly heated or controversial, and would like to continue to do so for the upcoming term. People are very passionate about this game and when people get heated up about something they care about discussions can devolve very quickly. Having a steady voice in the mix is something that's valuable in instances like that.
A side thing I want to examine is Silicon Policy as a whole. It's rather messy and complex and is always a source of confusion amongst players old and new. It's a pastime of mine to join debates around silicon policy so I would like to examine it. Escalation takes priority in this regard, but it's still something that's not out of consideration. My current inkling would be to cut down on the rule as much as possible, it's so much of a slog to read through right now it creates a lot of confusion.
Finally, having a holdover headmin can be valuable. Someone who already has experience in the position eases the transition between the two. The previous headmins are typically around the discord still which is valuable, but having a member directly in headminbus even more so. Especially early in the term when the new heads are getting acquainted with things, it can be a bit intimidating to carve out exactly where your place is among the rest of the community and having someone with experience in that regard is highly beneficial.
Should I not be re-elected, I wouldn't be too broken up about it, at the least maybe someone can pilfer some ideas of mine and improve things in their own way.

-H.H.