Gimmics...
Posted: Tue Nov 04, 2014 9:07 am
Going along with my previous topic here, what gimmicks do you like to see?
What gimmicks would you like to see more often?
What gimmicks don't you like?
What gimmicks do you want to see less often?
Where events generally effect man players and characters, potentially the entire station, gimmicks only effect very few to one characters and players. For example, giving the chaplain a divine quest. These can, of course, later effect multiple characters and players.
Please stay on topic.
*If your post is changed or removed, it's most likely me doing so.
What gimmicks would you like to see more often?
What gimmicks don't you like?
What gimmicks do you want to see less often?
Where events generally effect man players and characters, potentially the entire station, gimmicks only effect very few to one characters and players. For example, giving the chaplain a divine quest. These can, of course, later effect multiple characters and players.
Please stay on topic.
*If your post is changed or removed, it's most likely me doing so.