Page 7 of 9

Re: Regarding felinids/catpeople

Posted: Fri Oct 19, 2018 11:12 pm
by Cobby

Bottom post of the previous page:

Ayy Lemoh wrote:
iamgoofball wrote:Almost like this is a feel-good do-nothing policy to try to half-ass things.
There's other ways to be a catperson without having the actual race or purrbation.

It'll always be a pushover if you're smart on how to get past the limit blocking catpeople if it's actually your favorite race and you really like playing as one. The only exception is banning EVERYTHING catperson related however that's just retarded.

It's like how I can still be a lavaland dwarf by putting together the fucking sprites for them while coloring them.
The closest thing post this PR would be kitty ears (without admins at least).

Luckily (?) most admins probably don't know how.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:04 am
by Shezza
subject217 wrote:
Shezza wrote:The choice is simple, remove cats from sybil and enable them on bagil.

Catpeople haters can enjoy their echo chamber and both parties are happy
Cat haters play on Bagil. They won't go to Sybil. Disabling it on Sybil solves nothing except that it lets the headmins say they are doing something.
Historically cats were allways enabled on bagil.

If they feel so strong about catgirls they will move onto sybil.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 8:26 am
by Godzillan
Shezza wrote:
subject217 wrote:
Shezza wrote:The choice is simple, remove cats from sybil and enable them on bagil.

Catpeople haters can enjoy their echo chamber and both parties are happy
Cat haters play on Bagil. They won't go to Sybil. Disabling it on Sybil solves nothing except that it lets the headmins say they are doing something.
Historically cats were allways enabled on bagil.

If they feel so strong about catgirls they will move onto sybil.
More accurately speaking, historically speaking cats were disabled on the more popular, less RP type server, however since that's no longer the case with Sybil what's the point of disabling them there instead of on the more popular, less RP server where there's more dislike for cats?
I'd rather have cats removed, but since I only play on the current high player count server, I get nothing from having cats removed on the low player server I don't play. I also am not moving to Sybil just because the headmins said "if you guys don't like this so much just move somewhere else" because while I'd rather not have cats I'm not going to give myself a less enjoyable experience over it.

Also the shitty uninspired nature of catpeople has actually proved annoying several times especially when playing as the AI, where I can't examine people so when trying to assist someone being detained by a cat sec officer (who had no helmet so i couldn't tell if it was fake cat ears or not), the sec officer claimed "i'm not a cat", and how could I know at the time whether they were lying or not? Another time I had my borg ordered to get a rogue cat CMO, when my borg told me the CMO was wearing fake cat ears and wasn't actually a cat. Imagine having a species so shitty and unoriginal that just putting on a hat makes it unclear as to whether or not you are that species, imagine if it were like that for lizards or moths or flies, where you just put on a cosmetic item and suddenly you look indistinguishable from a lizard. I couldn't because lizards are at least unique design-wise and something like that would have to change their whole body.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 9:57 am
by Denton
MollyKristoph wrote:wah-wah-wah
You know, all this bitching about catpeople and liggers and moffs makes me want for a headmin team to just outright say 'fuck you, cats are staying.
Server and codebase are separate, admins (theoretically) have zero influence on code.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 11:06 am
by PKPenguin321
not to mention that if your main motivator is that you're sick of the debate then you should be advocating removal since if you leave them in the debate will only continue

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 11:31 am
by Shezza
Godzillan wrote:what's the point of disabling them there instead of on the more popular, less RP server where there's more dislike for cats?
Citation needed
Godzillan wrote:Also the shitty uninspired nature of catpeople has actually proved annoying several times especially when playing as the AI, where I can't examine people so when trying to assist someone being detained by a cat sec officer (who had no helmet so i couldn't tell if it was fake cat ears or not), the sec officer claimed "i'm not a cat", and how could I know at the time whether they were lying or not? Another time I had my borg ordered to get a rogue cat CMO, when my borg told me the CMO was wearing fake cat ears and wasn't actually a cat. Imagine having a species so shitty and unoriginal that just putting on a hat makes it unclear as to whether or not you are that species, imagine if it were like that for lizards or moths or flies, where you just put on a cosmetic item and suddenly you look indistinguishable from a lizard. I couldn't because lizards are at least unique design-wise and something like that would have to change their whole body.
Almost as if we should just make them human if they're indistinguishable from humans

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 11:48 am
by Kraso
Godzillan wrote:Also the shitty uninspired nature of catpeople has actually proved annoying several times especially when playing as the AI, where I can't examine people so when trying to assist someone being detained by a cat sec officer (who had no helmet so i couldn't tell if it was fake cat ears or not), the sec officer claimed "i'm not a cat", and how could I know at the time whether they were lying or not? Another time I had my borg ordered to get a rogue cat CMO, when my borg told me the CMO was wearing fake cat ears and wasn't actually a cat. Imagine having a species so shitty and unoriginal that just putting on a hat makes it unclear as to whether or not you are that species, imagine if it were like that for lizards or moths or flies, where you just put on a cosmetic item and suddenly you look indistinguishable from a lizard. I couldn't because lizards are at least unique design-wise and something like that would have to change their whole body.
this post can easily be resumed as
>be silicon
>look for ways to fuck over non-humans because "lol, non-human"

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 12:06 pm
by somerandomguy
PKPenguin321 wrote:not to mention that if your main motivator is that you're sick of the debate then you should be advocating removal since if you leave them in the debate will only continue
It isn't really a debate as much as a shitfest
Kraso wrote:
Godzillan wrote:Also the shitty uninspired nature of catpeople has actually proved annoying several times especially when playing as the AI, where I can't examine people so when trying to assist someone being detained by a cat sec officer (who had no helmet so i couldn't tell if it was fake cat ears or not), the sec officer claimed "i'm not a cat", and how could I know at the time whether they were lying or not? Another time I had my borg ordered to get a rogue cat CMO, when my borg told me the CMO was wearing fake cat ears and wasn't actually a cat. Imagine having a species so shitty and unoriginal that just putting on a hat makes it unclear as to whether or not you are that species, imagine if it were like that for lizards or moths or flies, where you just put on a cosmetic item and suddenly you look indistinguishable from a lizard. I couldn't because lizards are at least unique design-wise and something like that would have to change their whole body.
this post can easily be resumed as
>be silicon
>look for ways to fuck over non-humans because "lol, non-human"
Not at all, it's actually really important to know sometimes
What if the possible no human counter-orders you? If they aren't a human, following the order breaks your laws.
What if they're harming a human in front of a borg but the only way to stop them immediately is lethals because it's flash is burnt out?
What if they're being harmed by sec in front of a borg but sending the borg to help would risk its life?

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 12:13 pm
by iamgoofball
Shezza wrote:
Godzillan wrote:what's the point of disabling them there instead of on the more popular, less RP server where there's more dislike for cats?
Citation needed
Godzillan wrote:Also the shitty uninspired nature of catpeople has actually proved annoying several times especially when playing as the AI, where I can't examine people so when trying to assist someone being detained by a cat sec officer (who had no helmet so i couldn't tell if it was fake cat ears or not), the sec officer claimed "i'm not a cat", and how could I know at the time whether they were lying or not? Another time I had my borg ordered to get a rogue cat CMO, when my borg told me the CMO was wearing fake cat ears and wasn't actually a cat. Imagine having a species so shitty and unoriginal that just putting on a hat makes it unclear as to whether or not you are that species, imagine if it were like that for lizards or moths or flies, where you just put on a cosmetic item and suddenly you look indistinguishable from a lizard. I couldn't because lizards are at least unique design-wise and something like that would have to change their whole body.
Almost as if we should just make them human if they're indistinguishable from humans
You're permabanned.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 12:30 pm
by Qustinnus
catgirls can go to sybil

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 12:52 pm
by Shezza
iamgoofball wrote:
Shezza wrote:
Godzillan wrote:what's the point of disabling them there instead of on the more popular, less RP server where there's more dislike for cats?
Citation needed
Godzillan wrote:Also the shitty uninspired nature of catpeople has actually proved annoying several times especially when playing as the AI, where I can't examine people so when trying to assist someone being detained by a cat sec officer (who had no helmet so i couldn't tell if it was fake cat ears or not), the sec officer claimed "i'm not a cat", and how could I know at the time whether they were lying or not? Another time I had my borg ordered to get a rogue cat CMO, when my borg told me the CMO was wearing fake cat ears and wasn't actually a cat. Imagine having a species so shitty and unoriginal that just putting on a hat makes it unclear as to whether or not you are that species, imagine if it were like that for lizards or moths or flies, where you just put on a cosmetic item and suddenly you look indistinguishable from a lizard. I couldn't because lizards are at least unique design-wise and something like that would have to change their whole body.
Almost as if we should just make them human if they're indistinguishable from humans
You're permabanned.
Not a argument sweatie

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:04 pm
by iamgoofball
Shezza wrote:
iamgoofball wrote:
Shezza wrote:
Godzillan wrote:what's the point of disabling them there instead of on the more popular, less RP server where there's more dislike for cats?
Citation needed
Godzillan wrote:Also the shitty uninspired nature of catpeople has actually proved annoying several times especially when playing as the AI, where I can't examine people so when trying to assist someone being detained by a cat sec officer (who had no helmet so i couldn't tell if it was fake cat ears or not), the sec officer claimed "i'm not a cat", and how could I know at the time whether they were lying or not? Another time I had my borg ordered to get a rogue cat CMO, when my borg told me the CMO was wearing fake cat ears and wasn't actually a cat. Imagine having a species so shitty and unoriginal that just putting on a hat makes it unclear as to whether or not you are that species, imagine if it were like that for lizards or moths or flies, where you just put on a cosmetic item and suddenly you look indistinguishable from a lizard. I couldn't because lizards are at least unique design-wise and something like that would have to change their whole body.
Almost as if we should just make them human if they're indistinguishable from humans
You're permabanned.
Not a argument sweatie
You are not physically allowed into the game servers, so why do you care so much? Why do you campaign so much for this feature?

Is it because you're evading? Because that's the only logical conclusion.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:22 pm
by Dax Dupont
iamgoofball wrote:
Shezza wrote:
iamgoofball wrote:
Shezza wrote:
Godzillan wrote:what's the point of disabling them there instead of on the more popular, less RP server where there's more dislike for cats?
Citation needed
Godzillan wrote:Also the shitty uninspired nature of catpeople has actually proved annoying several times especially when playing as the AI, where I can't examine people so when trying to assist someone being detained by a cat sec officer (who had no helmet so i couldn't tell if it was fake cat ears or not), the sec officer claimed "i'm not a cat", and how could I know at the time whether they were lying or not? Another time I had my borg ordered to get a rogue cat CMO, when my borg told me the CMO was wearing fake cat ears and wasn't actually a cat. Imagine having a species so shitty and unoriginal that just putting on a hat makes it unclear as to whether or not you are that species, imagine if it were like that for lizards or moths or flies, where you just put on a cosmetic item and suddenly you look indistinguishable from a lizard. I couldn't because lizards are at least unique design-wise and something like that would have to change their whole body.
Almost as if we should just make them human if they're indistinguishable from humans
You're permabanned.
Not a argument sweatie
You are not physically allowed into the game servers, so why do you care so much? Why do you campaign so much for this feature?

Is it because you're evading? Because that's the only logical conclusion.
It's almost as if bans can be appealed and they are hoping the feature will be there later when/if they get unbanned.

That said you don't even really play either, the only uptick you had was when economy was just merged and it dropped steeply a little after again.
You've had 147 connections this entire year. Shezza has 10x more.
I've got 2008 connections this year and I work full time.

If you're argument is HURR DURR YOU CAN'T/DON'T REALLY PLAY please apply it to yourself first.

Interesting fact, the combined playtime of yes voters is about 18% higher than the no voters.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:26 pm
by somerandomguy
iamgoofball wrote:
Shezza wrote:
iamgoofball wrote:
Shezza wrote:
Godzillan wrote:what's the point of disabling them there instead of on the more popular, less RP server where there's more dislike for cats?
Citation needed
Godzillan wrote:Also the shitty uninspired nature of catpeople has actually proved annoying several times especially when playing as the AI, where I can't examine people so when trying to assist someone being detained by a cat sec officer (who had no helmet so i couldn't tell if it was fake cat ears or not), the sec officer claimed "i'm not a cat", and how could I know at the time whether they were lying or not? Another time I had my borg ordered to get a rogue cat CMO, when my borg told me the CMO was wearing fake cat ears and wasn't actually a cat. Imagine having a species so shitty and unoriginal that just putting on a hat makes it unclear as to whether or not you are that species, imagine if it were like that for lizards or moths or flies, where you just put on a cosmetic item and suddenly you look indistinguishable from a lizard. I couldn't because lizards are at least unique design-wise and something like that would have to change their whole body.
Almost as if we should just make them human if they're indistinguishable from humans
You're permabanned.
Not a argument sweatie
You are not physically allowed into the game servers, so why do you care so much? Why do you campaign so much for this feature?

Is it because you're evading? Because that's the only logical conclusion.
>goof using the "doesn't play" argument

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:31 pm
by iamgoofball
Dax Dupont wrote: It's almost as if bans can be appealed and they are hoping the feature will be there later when/if they get unbanned.


That said you don't even really play either, the only uptick you had was when economy was just merged and it dropped steeply a little after again.
You've had 147 connections this entire year. Shezza has 10x more.
I've got 2008 connections this year and I work full time.

If you're argument is HURR DURR YOU CAN'T/DON'T REALLY PLAY please apply it to yourself first.

Interesting fact, the combined playtime of yes voters is about 18% higher than the no voters.
I physically have access to the game servers. Shezza does not. Why do connections matter here? This isn't refuting the point.
Interesting fact, the combined playtime of yes voters is about 18% higher than the no voters.
This strikes me as interesting. Voting records are anonymous. How the fuck do you know this for certain?

Image

Archived in case they try to hide this slipup.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:33 pm
by iamgoofball
Additionally, I'd hope that nobody thinks it's a good idea to unban someone who ERP'd.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:34 pm
by Dax Dupont
iamgoofball wrote:
Dax Dupont wrote: It's almost as if bans can be appealed and they are hoping the feature will be there later when/if they get unbanned.


That said you don't even really play either, the only uptick you had was when economy was just merged and it dropped steeply a little after again.
You've had 147 connections this entire year. Shezza has 10x more.
I've got 2008 connections this year and I work full time.

If you're argument is HURR DURR YOU CAN'T/DON'T REALLY PLAY please apply it to yourself first.

Interesting fact, the combined playtime of yes voters is about 18% higher than the no voters.
I physically have access to the game servers. Shezza does not. Why do connections matter here? This isn't refuting the point.
Interesting fact, the combined playtime of yes voters is about 18% higher than the no voters.
This strikes me as interesting. Voting records are anonymous. How the fuck do you know this for certain?

Image

Archived in case they try to hide this slipup.
Image

Now there was even more filtering after this statistic but I'd recon it's about the same from what I understand

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:36 pm
by iamgoofball
Dax Dupont wrote:
Image
Ah, looks like MSO slipped up here.

Regardless, how does this refute the fact that Shezza is permabanned for ERP(Something we don't unban for 99% of cases), and therefore could not physically access the servers if they tried? I'm able to access them. If I wanted to play, I could. Shezza cannot. So why do we give them a voice? Is it because you're a transparently corrupt fucker? Probably.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:44 pm
by Dax Dupont
iamgoofball wrote:
Dax Dupont wrote:
Image
Ah, looks like MSO slipped up here.

Regardless, how does this refute the fact that Shezza is permabanned for ERP(Something we don't unban for 99% of cases), and therefore could not physically access the servers if they tried? I'm able to access them. If I wanted to play, I could. Shezza cannot. So why do we give them a voice? Is it because you're a transparently corrupt fucker? Probably.
Why we give you a voice? You don't really play.

Are you suggesting we forum ban permabanned players?

Also we've unbanned people for worse. Remember big faggot?
Hell even 2beard gets a chance every year it seems.

I'm not a fan of Shezza but your whole argument is that 'it doesn't matter because they can't enter the game' which is about as valid as 'it doesn't matter because they don't play the game'.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:45 pm
by Arianya
lol @ goof trying to imply an aggregate playtime stat is somehow sensitive data that MSO "slipped up" on.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 1:46 pm
by iamgoofball
Why we give you a voice? You don't really play.
Once again, not barred from playing the game.
Are you suggesting we forum ban permabanned players?
Where did I say this?
Also we've unbanned people for worse. Remember big faggot?
You're going to need to clarify.
Hell even 2beard gets a chance every year it seems.
2beard did not ERP with anyone.
I'm not a fan of Shezza but your whole argument is that 'it doesn't matter because they can't enter the game' which is about as valid as 'it doesn't matter because they don't play the game'.
Not playing willingly != Not playing unwillingly.

How is this a hard concept for you to grasp?

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 2:08 pm
by somerandomguy
ERP bans can be appealed, it's just that most people that get banned for it won't read/follow rules

>where did I say this
Where you said shezza shouldn't have a voice because they can't play

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 2:14 pm
by Dax Dupont
Arianya wrote:lol @ goof trying to imply an aggregate playtime stat is somehow sensitive data that MSO "slipped up" on.
This

Also how the fuck can anyone not remember big faggot
https://tgstation13.org/phpBB/viewtopic.php?f=25&t=1084

Whats my point? why am I telling you this? you cant unfuck an ass, even with a permaban.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 2:34 pm
by Nilons
If a player is permabanned its because we clearly do not want them here. Why would you value someones opinion as much as another when it's been made very clear we don't even want them on the server. Someone not having a computer and being unable to play is different from someone who was such a fucking nuisance they had to be barred from connecting. If you think they should have an equal say why not petition to let every permabanned player vote on the next poll.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 2:36 pm
by iamgoofball
Dax Dupont wrote:
Arianya wrote:lol @ goof trying to imply an aggregate playtime stat is somehow sensitive data that MSO "slipped up" on.
This

Also how the fuck can anyone not remember big faggot
https://tgstation13.org/phpBB/viewtopic.php?f=25&t=1084

Whats my point? why am I telling you this? you cant unfuck an ass, even with a permaban.
Oh, that guy. His umban wasn't publicized.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 2:38 pm
by Shezza
Nilons wrote:If a player is permabanned its because we clearly do not want them here. Why would you value someones opinion as much as another when it's been made very clear we don't even want them on the server. Someone not having a computer and being unable to play is different from someone who was such a fucking nuisance they had to be barred from connecting. If you think they should have an equal say why not petition to let every permabanned player vote on the next poll.
"It's almost as if bans can be appealed"


That reminds me of how armhulenn fucked with you for 10 days promising you admin candidate and he was just fucking with you the entire time.

Best part?

You actually believed it.

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 2:39 pm
by Nilons
Shezza wrote:
Nilons wrote:If a player is permabanned its because we clearly do not want them here. Why would you value someones opinion as much as another when it's been made very clear we don't even want them on the server. Someone not having a computer and being unable to play is different from someone who was such a fucking nuisance they had to be barred from connecting. If you think they should have an equal say why not petition to let every permabanned player vote on the next poll.
"It's almost as if bans can be appealed"


That reminds me of how armhulenn fucked with you for 10 days promising you admin candidate and he was just fucking with you the entire time.

Best part?

You actually believed it.
Not an argument sweatie

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 2:41 pm
by Shezza
Nilons wrote:
Shezza wrote:
Nilons wrote:If a player is permabanned its because we clearly do not want them here. Why would you value someones opinion as much as another when it's been made very clear we don't even want them on the server. Someone not having a computer and being unable to play is different from someone who was such a fucking nuisance they had to be barred from connecting. If you think they should have an equal say why not petition to let every permabanned player vote on the next poll.
"It's almost as if bans can be appealed"


That reminds me of how armhulenn fucked with you for 10 days promising you admin candidate and he was just fucking with you the entire time.

Best part?

You actually believed it.
Not an argument sweatie
Wasn't a argument sweatie

on a side note, i'm kinda suprised you still can't tell when someone is making fun of you.

ironic

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 3:03 pm
by Kraso
i can't see golfball's posts but my best guess is he's going on a tangent about how someone being unable to play isn't the same as someone who actively refuses to play a game he spends time making changes without prior feedback from anyone

lol

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 3:24 pm
by Wyzack
New plan lets let Big Faggot decide he seems like a smart lad

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 4:11 pm
by Karp
me when i read this thread

[youtube]aZdTpD40Ejw[/youtube]

also people have been unbanned for erp or creepy gross rule 8 violations all the time just look through our wonderful ban appeals

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 5:27 pm
by Qbmax32
Dax Dupont wrote:
Arianya wrote:lol @ goof trying to imply an aggregate playtime stat is somehow sensitive data that MSO "slipped up" on.
This

Also how the fuck can anyone not remember big faggot
https://tgstation13.org/phpBB/viewtopic.php?f=25&t=1084

Whats my point? why am I telling you this? you cant unfuck an ass, even with a permaban.


Haha holy shit so that’s where “you can’t unfuck an ass” came from

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 6:51 pm
by NikNakFlak
Just ignore both shezza and goof's opinion, easy

Re: Regarding felinids/catpeople

Posted: Sat Oct 20, 2018 7:53 pm
by Shezza
Image

>ignoring anyones opinion

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 10:12 am
by Yakumo_Chen
I think the most disgusting thing here this batch of drama has brought about is not the stupid arguments against catgirls, the weakening arguments for keeping them, not the complete sham of a poll or the completely manufactured drama to throw as much dirt as the issue as the shitty players against it can manage.

The most disgusting thing here is Oranges.

I think it speaks volumes how Oranges has completely subverted the power structure on tg. He has essentially declared in this thread that the only thing he answers to is MSO. A complete disregard for the system that we have that appoints leaders for the community, player input for the server, or even people appointed by MSO himself (or by proxy). Oranges has declared that because he controls the code, he controls the servers. And that's frankly distressing.

As I believe Kevin has pointed out, the only people who ever unironcally use the phrase "separation of code and server" are the people with control over both.

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 11:22 am
by PKPenguin321
it's oranges

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 11:31 am
by iamgoofball
Yakumo_Chen wrote:He has essentially declared in this thread that the only thing he answers to is MSO.
it's oranges, and who cares lmao he's not beholden to whatever 2 anime avatar admin weebs the admins circlejerked into a promotion and the 1 admin who bribed players hard for a promotion lmao

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 12:18 pm
by Arianya
iamgoofball wrote:
Yakumo_Chen wrote:He has essentially declared in this thread that the only thing he answers to is MSO.
it's oranges, and who cares lmao he's not beholden to whatever 2 anime avatar admin weebs the admins circlejerked into a promotion and the 1 admin who bribed players hard for a promotion lmao
An ironic quote coming from the guy who tried actual bribery twice and still lost.

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 12:30 pm
by Shezza
Arianya wrote:
iamgoofball wrote:
Yakumo_Chen wrote:He has essentially declared in this thread that the only thing he answers to is MSO.
it's oranges, and who cares lmao he's not beholden to whatever 2 anime avatar admin weebs the admins circlejerked into a promotion and the 1 admin who bribed players hard for a promotion lmao
An ironic quote coming from the guy who tried actual bribery twice and still lost.
How will goof ever recover from this

Oh, right i forgot he's a spineless hypocrite so he probably doesn't care.

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 12:32 pm
by iamgoofball
Arianya wrote:
iamgoofball wrote:
Yakumo_Chen wrote:He has essentially declared in this thread that the only thing he answers to is MSO.
it's oranges, and who cares lmao he's not beholden to whatever 2 anime avatar admin weebs the admins circlejerked into a promotion and the 1 admin who bribed players hard for a promotion lmao
An ironic quote coming from the guy who tried actual bribery twice and still lost.
I just wasn't able to compete with the in game spam from admins especially with my OOC privs revoked

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 12:33 pm
by iamgoofball
Shezza wrote:
Arianya wrote:
iamgoofball wrote:
Yakumo_Chen wrote:He has essentially declared in this thread that the only thing he answers to is MSO.
it's oranges, and who cares lmao he's not beholden to whatever 2 anime avatar admin weebs the admins circlejerked into a promotion and the 1 admin who bribed players hard for a promotion lmao
An ironic quote coming from the guy who tried actual bribery twice and still lost.
How will goof ever recover from this

Oh, right i forgot he's a spineless hypocrite so he probably doesn't care.
>spineless
>literally got banned for a week because I stood up to a mod powertripping

lmao, go back to yawn wilder shezza

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 2:06 pm
by bman
Yakumo_Chen wrote:I think the most disgusting thing here this batch of drama has brought about is not the stupid arguments against catgirls, the weakening arguments for keeping them, not the complete sham of a poll or the completely manufactured drama to throw as much dirt as the issue as the shitty players against it can manage.

The most disgusting thing here is Oranges.

I think it speaks volumes how Oranges has completely subverted the power structure on tg. He has essentially declared in this thread that the only thing he answers to is MSO. A complete disregard for the system that we have that appoints leaders for the community, player input for the server, or even people appointed by MSO himself (or by proxy). Oranges has declared that because he controls the code, he controls the servers. And that's frankly distressing.

As I believe Kevin has pointed out, the only people who ever unironcally use the phrase "separation of code and server" are the people with control over both.
i read "the most disgusting thing here is Oranges" and nothing else

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 2:18 pm
by obscolene
Yakumo_Chen wrote:I think the most disgusting thing here
implying anyone cares about your shitty pathos arguments
Yakumo_Chen wrote:The most disgusting thing here is Oranges.
it's oranges
Yakumo_Chen wrote:I think it speaks volumes how Oranges has completely subverted the power structure on tg. He has essentially declared in this thread that the only thing he answers to is MSO.
you can use your subversion buzzword all you want but it doesn't change the fact that the headmins have 0 authority over the codebase.
Yakumo_Chen wrote:As I believe Kevin has pointed out, the only people who ever unironcally use the phrase "separation of code and server" are the people with control over both.
:lol:

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 2:33 pm
by somerandomguy
I think it speaks volumes how Oranges has completely subverted the power structure on tg. He has essentially declared in this thread that the only thing he answers to is MSO.

He's headcoder, of course he only answers to MSO about anything code-related.
A complete disregard for the system that we have that appoints leaders for the community, player input for the server, or even people appointed by MSO himself (or by proxy) headmin elections.

Why would he run it if he disregarded it?
Oranges has declared that because he controls the code, he controls the servers. And that's frankly distressing.
When did he say that?

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 2:35 pm
by iksyp
i think yakumo's post might actually be worse than mine

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 2:41 pm
by obscolene
somerandomguy wrote:
A complete disregard for the system that we have that appoints leaders for the community, player input for the server, or even people appointed by MSO himself (or by proxy) headmin elections.

Why would he run it if he disregarded it?
Image <( orange man bad )

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 4:30 pm
by bman
I think the most disgusting thing here this batch of drama has brought about is not the stupid arguments against catgirls, the weakening arguments for keeping them, not the complete sham of a poll or the completely manufactured drama to throw as much dirt as the issue as the shitty players against it can manage.

The most disgusting thing here is Oranges.

I think it speaks volumes how Oranges has completely subverted the power structure on tg. He has essentially declared in this thread that the only thing he answers to is MSO. A complete disregard for the system that we have that appoints leaders for the community, player input for the server, or even people appointed by MSO himself (or by proxy). Oranges has declared that because he controls the code, he controls the servers. And that's frankly distressing.

As I believe Kevin has pointed out, the only people who ever unironcally use the phrase "separation of code and server" are the people with control over both.

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 4:45 pm
by iamgoofball
bman wrote:I think the most disgusting thing here this batch of drama has brought about is not the stupid arguments against catgirls, the weakening arguments for keeping them, not the complete sham of a poll or the completely manufactured drama to throw as much dirt as the issue as the shitty players against it can manage.

The most disgusting thing here is Oranges.

I think it speaks volumes how Oranges has completely subverted the power structure on tg. He has essentially declared in this thread that the only thing he answers to is MSO. A complete disregard for the system that we have that appoints leaders for the community, player input for the server, or even people appointed by MSO himself (or by proxy). Oranges has declared that because he controls the code, he controls the servers. And that's frankly distressing.

As I believe Kevin has pointed out, the only people who ever unironcally use the phrase "separation of code and server" are the people with control over both.
its oranges

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 5:01 pm
by Denton
Yakumo_Chen wrote:I think it speaks volumes how Oranges has completely subverted the power structure on tg. He has essentially declared in this thread that the only thing he answers to is MSO. A complete disregard for the system that we have that appoints leaders for the community, player input for the server, or even people appointed by MSO himself (or by proxy). Oranges has declared that because he controls the code, he controls the servers. And that's frankly distressing.
Either I'm high or you missed when
- oranges started a week long poll about whether players want to keep or remove catgirls
- the poll got filtered to weed out non /tg/ players
- the result turned out invalid, so oranges started another poll with more precise wording

If he had an agenda against or for catgirls, he could have simply merged or closed the PR without doing any of the above.

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 5:47 pm
by Nilons
its clementines

Re: Regarding felinids/catpeople

Posted: Sun Oct 21, 2018 6:29 pm
by oranges
watch out guys, my agenda of actually asking people what they want is going to completely destroy /tg/ and subvert it's commmunity and admins! don't you know it's best to just listen to only the headadmins! How dare I subvert their authority by asking the people they're beholden to what they think. This is a total dictatorship of democracy and we need to stop it

edit: oh also, if you want someone to blame for the poll
Image