The Eternal TGUI Strife.

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Rockdtben
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The Eternal TGUI Strife.

Postby Rockdtben » Fri May 05, 2017 7:16 pm #288937

Here is your chance. I plan on revamping everything.

TGUI for all the things.


In Progress
  • Focus on performance of current UI.
  • Fix "PAGE NOT FOUND" issue
On Pause
Todo
  • Camera bugs/consoles - Enable Easy to Easy Interface with Filtering
  • PDAs
  • Curator PC - External Archive will have filter and sort capabilities.
  • Medical PC - Tabs on Top for Menu and content page. Enable Filter and Sort
  • Jump to Area Admin Command - Enable Filter and use TGUI
  • Pandemic Virology Machine.
  • TGUI Crew Monitor
  • Exosuit Fabricator
  • Look into Modular Computers
  • Stock Exchange computer
  • UP TO YOU!...

Please send me your wishlist items for TGUI conversion.


Updated: May 31st 2017
FastDMM Lead: 01/28/2018 - Now || Code Project Lead: 02/01/2014 - 10/07/2014 || G-Admin: 12/29/2013 - 04/04/2015 || T-Admin: 3/29/2013 - 12/29/2013 || Codermin: ? - 3/29/2013 || Started Playing: 6/13/2006



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Re: The Eternal TGUI Strife.

Postby Wyzack » Fri May 05, 2017 8:21 pm #288965

As long as it works and it doesnt cause horrible client lag and crashes you will be a hero
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Re: The Eternal TGUI Strife.

Postby XDTM » Fri May 05, 2017 9:41 pm #288989

Pandemic pls
Camera bugs/consoles
I'd also love the rnd console, but that's a big one
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Re: The Eternal TGUI Strife.

Postby Rockdtben » Fri May 05, 2017 10:18 pm #288996

XDTM wrote:Pandemic pls
Camera bugs/consoles
I'd also love the rnd console, but that's a big one


Camera Consoles added to top of my list.
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Re: The Eternal TGUI Strife.

Postby Incoming » Fri May 05, 2017 10:58 pm #289007

Absolutely not, TGui is a slow loading mess that only a half dozen or so people know how to compile and a long gone original dev. We should be obsoleting it, not embracing it.
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Re: The Eternal TGUI Strife.

Postby danno » Fri May 05, 2017 11:19 pm #289016

TGUI is garbage
I still can't open crew monitors because it crashes byond
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit

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Re: The Eternal TGUI Strife.

Postby XDTM » Fri May 05, 2017 11:54 pm #289027

joke's on you, crew monitors aren't tgui
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Re: The Eternal TGUI Strife.

Postby iamgoofball » Fri May 05, 2017 11:58 pm #289031

XDTM wrote:joke's on you, crew monitors aren't tgui


This is true

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Re: The Eternal TGUI Strife.

Postby ChangelingRain » Sat May 06, 2017 12:37 am #289046

Make tgui crew monitors, too.
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Re: The Eternal TGUI Strife.

Postby Gun Hog » Sat May 06, 2017 12:43 am #289048

Exosuit Fabricators. They still use the ancient white and blue browsing system!

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Re: The Eternal TGUI Strife.

Postby PKPenguin321 » Sat May 06, 2017 12:54 am #289053

Gun Hog wrote:Exosuit Fabricators. They still use the ancient white and blue browsing system!

but it's so good
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i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image

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Re: The Eternal TGUI Strife.

Postby danno » Sat May 06, 2017 1:47 am #289072

oh are they not
my bad then



fucking fix crew monitors
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit

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Re: The Eternal TGUI Strife.

Postby iamgoofball » Sat May 06, 2017 2:59 am #289108

Just another front ender

He'll disappear like the rest

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Re: The Eternal TGUI Strife.

Postby Remie Richards » Sat May 06, 2017 9:03 am #289149

danno wrote:oh are they not
my bad then



fucking fix crew monitors


Crew monitors are yet another UI system we have.
In order of creation/use:
1. Shitty white + blue raw HTML windows
2. Black CSS styled HTML windows
3. HTML Interface - Crew Monitor (and MAYBE playing cards?) that also has some more advanced features like TGUI does, but is used much less
4. TGUI which mimics #2 but looks much nicer + has auto-updating and animations
私は完璧

PostThis post was deleted by lzimann on Sat May 06, 2017 2:52 pm.
Reason: double

PostThis post was deleted by lzimann on Sat May 06, 2017 2:53 pm.
Reason: triple

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Re: The Eternal TGUI Strife.

Postby CPTANT » Sat May 06, 2017 10:25 am #289156

if TGUI is so shit, is there an alternative?
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Re: The Eternal TGUI Strife.

Postby lzimann » Sat May 06, 2017 2:59 pm #289191

CPTANT wrote:if TGUI is so shit, is there an alternative?


Yea, there are, oranges already suggested replacing the front-end ractive by dotjs(I believe other codebases use it). The biggest problem is that we lack someone to actually do it.

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Re: The Eternal TGUI Strife.

Postby FantasticFwoosh » Sat May 06, 2017 6:24 pm #289258

<Fantastic_Fwoosh> rockdtben if you're working on UI, could you please do something about the research databases list? Its horrible ugly non sorted & non tgui, even a search function would be great


Yeah, that screen & all the research server database screens (blacklisting etc) are absolute garbage and horrible to sort though when you're looking for things to put onto research disks.


Spoiler:
Image
Image

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Re: The Eternal TGUI Strife.

Postby Jalleo » Sat May 06, 2017 6:46 pm #289294

Also if you can investigate about moving more stuff over to Modular computers because there are a lot which can probably be moved to that sort of computer.

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Re: The Eternal TGUI Strife.

Postby Gun Hog » Sat May 06, 2017 9:42 pm #289366

Jalleo wrote:Also if you can investigate about moving more stuff over to Modular computers because there are a lot which can probably be moved to that sort of computer.

What kind of stuff specifically?

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Re: The Eternal TGUI Strife.

Postby Jalleo » Sun May 07, 2017 4:59 pm #289841

Gun Hog wrote:
Jalleo wrote:Also if you can investigate about moving more stuff over to Modular computers because there are a lot which can probably be moved to that sort of computer.

What kind of stuff specifically?

camera consoles. See Bay iteration. (It lets you see different areas depending on your access)
Records (security and medical)
prisoner management console
atmospheric alert console (Should be merged with alert console)
cargo requests console
DNA scanner console (Could be done)

Edit: Also it can be set so specific programs need specific things installed on the computer to even run so that can balance out such things as cameras and the prisoner management console.

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Re: The Eternal TGUI Strife.

Postby iamgoofball » Sun May 07, 2017 5:41 pm #289854

Stock Exchange computer

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Re: The Eternal TGUI Strife.

Postby NikNakFlak » Mon May 08, 2017 6:57 am #290248

Incoming wrote:Absolutely not, TGui is a slow loading mess that only a half dozen or so people know how to compile and a long gone original dev. We should be obsoleting it, not embracing it.

The truth has never been stated so clearly
REDACTED
pm for deets

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Re: The Eternal TGUI Strife.

Postby Rockdtben » Mon May 08, 2017 12:36 pm #290307

NikNakFlak wrote:
Incoming wrote:Absolutely not, TGui is a slow loading mess that only a half dozen or so people know how to compile and a long gone original dev. We should be obsoleting it, not embracing it.

The truth has never been stated so clearly


6 or more coders is good numbers. By the end of this process the documentation on TGui will be solid, thus ending the war. Horizontal versus vertical.
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Re: The Eternal TGUI Strife.

Postby lzimann » Mon May 08, 2017 3:55 pm #290419

Compiling TGUI is pretty easy. If anyone needs help, hit me up in #coderbus and I'll gladly help you.

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Re: The Eternal TGUI Strife.

Postby Wyzack » Mon May 08, 2017 5:32 pm #290516

I seem to recall a few people being adamant about keeping TGUI despite the massive fucking problems it was causing. As long as those get fixed and more people learn how to use it I dont see why it would cause us any more issues
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Re: The Eternal TGUI Strife.

Postby D&B » Mon May 08, 2017 5:38 pm #290523

PDAs
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?

J_Madison wrote:that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you

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Re: The Eternal TGUI Strife.

Postby Gun Hog » Mon May 08, 2017 7:05 pm #290591

D&B wrote:PDAs


Give tablets the full feature set of PDAs and they will replace them naturally.

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Re: The Eternal TGUI Strife.

Postby Iatots » Mon May 08, 2017 8:17 pm #290703

but muh 80's aesthetics

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Re: The Eternal TGUI Strife.

Postby D&B » Mon May 08, 2017 9:49 pm #290770

Gun Hog wrote:
D&B wrote:PDAs


Give tablets the full feature set of PDAs and they will replace them naturally.


Yeah but nobody gives a shit about tablets.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?

J_Madison wrote:that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you

ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.

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Re: The Eternal TGUI Strife.

Postby Gun Hog » Mon May 08, 2017 11:41 pm #290807

D&B wrote:
Gun Hog wrote:
D&B wrote:PDAs


Give tablets the full feature set of PDAs and they will replace them naturally.


Yeah but nobody gives a shit about tablets.

Because there are few useful programs and they do not have all of the important functions of a PDA!

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Re: The Eternal TGUI Strife.

Postby D&B » Mon May 08, 2017 11:44 pm #290808

Nobody gives a shit about tablets.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?

J_Madison wrote:that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you

ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.

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Re: The Eternal TGUI Strife.

Postby Gun Hog » Mon May 08, 2017 11:50 pm #290813

D&B wrote:Nobody gives a shit about tablets.

I just told you why.

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Re: The Eternal TGUI Strife.

Postby BeeSting12 » Tue May 09, 2017 12:22 am #290817

id pay to have sec records on tablets


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Re: The Eternal TGUI Strife.

Postby NikNakFlak » Tue May 09, 2017 1:05 am #290828

Rockdtben wrote:
NikNakFlak wrote:
Incoming wrote:Absolutely not, TGui is a slow loading mess that only a half dozen or so people know how to compile and a long gone original dev. We should be obsoleting it, not embracing it.

The truth has never been stated so clearly


6 or more coders is good numbers. By the end of this process the documentation on TGui will be solid, thus ending the war. Horizontal versus vertical.


oh gee gosh gee willy, 6 coders and TGUI is still utter complete fucking garbage.
How long have we had TGUI and it's been complete trash this entire time?
The difference between my way and you way is, your way has been talked about being done for awhile now, months maybe. It always just gets to the same place of either "I don't know how to do this" or "I don't have the time".
If you really think you are the one to pull this off, go for it. I gave up kicking and screaming about TGUI long long ago. It broke the game for me and made it borderline unplayable. Basically ruined most of SS13 honestly.
I have absolutely no faith in you what so ever that you will manage to fix up TGUI so that it doesn't take 10 years to load up and stops crashing clients.

You haven't even been around for months.

You delude yourself.
REDACTED
pm for deets

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Re: The Eternal TGUI Strife.

Postby oranges » Tue May 09, 2017 7:24 am #290964

>when you are so retarded you can't get ie11 to work with your byond.

lol niknak

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Re: The Eternal TGUI Strife.

Postby NikNakFlak » Tue May 09, 2017 9:35 am #290974

>When you are so retarded you post without knowing all the information.

I have ie11, I debugged this stuff with mso for like an hour once, I asked for help in coderbus and when it was all said and done, the answer I got as to why TGUI doesn't work on my machine was: "lol idk, stop running a toaster"
and I'm not even on a toaster. TGUI is trash and so is your post.
REDACTED
pm for deets

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Re: The Eternal TGUI Strife.

Postby oranges » Tue May 09, 2017 10:59 am #290994

niknak don't test me

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Re: The Eternal TGUI Strife.

Postby Ricotez » Tue May 09, 2017 11:15 am #291002

the original dev left us a long time ago because he didn't get enough attention

I tried to figure out how to work TGui once but I think I would rather learn how to write traditional Chinese
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Re: The Eternal TGUI Strife.

Postby Rockdtben » Wed May 10, 2017 4:30 pm #291665

NikNakFlak wrote:>When you are so retarded you post without knowing all the information.

I have ie11, I debugged this stuff with mso for like an hour once, I asked for help in coderbus and when it was all said and done, the answer I got as to why TGUI doesn't work on my machine was: "lol idk, stop running a toaster"
and I'm not even on a toaster. TGUI is trash and so is your post.


Could you post the following?
  • Your specs (IE Version and your ram/cpu)
  • List of TGUI machines that work
  • List of TGUI machines that don't work.

This seems like a more important task to resolve than making more TGUI items.
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PostThis post was deleted by TheColdTurtle on Wed May 10, 2017 5:18 pm.
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Re: The Eternal TGUI Strife.

Postby Scott » Wed May 10, 2017 9:07 pm #291822

Maybe before you do all this, you guys make it actually good? It's stupid slow right now, to the point it can crash some clients because the computer just can't handle it. That's not a good UI by any measure.

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Re: The Eternal TGUI Strife.

Postby Dax Dupont » Wed May 10, 2017 10:04 pm #291850

Would be nice if byond had/used CEF or some shit.

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Re: The Eternal TGUI Strife.

Postby Rockdtben » Wed May 10, 2017 10:20 pm #291853

Scott wrote:Maybe before you do all this, you guys make it actually good? It's stupid slow right now, to the point it can crash some clients because the computer just can't handle it. That's not a good UI by any measure.



See

Rockdtben wrote:
NikNakFlak wrote:>When you are so retarded you post without knowing all the information.

I have ie11, I debugged this stuff with mso for like an hour once, I asked for help in coderbus and when it was all said and done, the answer I got as to why TGUI doesn't work on my machine was: "lol idk, stop running a toaster"
and I'm not even on a toaster. TGUI is trash and so is your post.


Could you post the following?
  • Your specs (IE Version and your ram/cpu)
  • List of TGUI machines that work
  • List of TGUI machines that don't work.

This seems like a more important task to resolve than making more TGUI items.
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Re: The Eternal TGUI Strife.

Postby CPTANT » Thu May 11, 2017 9:12 am #292116

Gun Hog wrote:
D&B wrote:
Gun Hog wrote:
D&B wrote:PDAs


Give tablets the full feature set of PDAs and they will replace them naturally.


Yeah but nobody gives a shit about tablets.

Because there are few useful programs and they do not have all of the important functions of a PDA!


Also their interface sucks and nobody likes looking at a virtual download bar.

The only thing I use them for is the alarm monitor, which should have just been added to PDA's.
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Re: The Eternal TGUI Strife.

Postby NikNakFlak » Fri May 12, 2017 2:40 am #292597

Rockdtben wrote:
Scott wrote:Maybe before you do all this, you guys make it actually good? It's stupid slow right now, to the point it can crash some clients because the computer just can't handle it. That's not a good UI by any measure.



See

Rockdtben wrote:
NikNakFlak wrote:>When you are so retarded you post without knowing all the information.

I have ie11, I debugged this stuff with mso for like an hour once, I asked for help in coderbus and when it was all said and done, the answer I got as to why TGUI doesn't work on my machine was: "lol idk, stop running a toaster"
and I'm not even on a toaster. TGUI is trash and so is your post.


Could you post the following?
  • Your specs (IE Version and your ram/cpu)
  • List of TGUI machines that work
  • List of TGUI machines that don't work.

This seems like a more important task to resolve than making more TGUI items.

Image
16GB ram
Intel core i7-5500 CPU @ 2.4GHz

These usually work: APCs, disposals (sometimes would open super slow), fire alarms, air alarms (also would sometimes open slow)
It literally varied, sometimes they would open fine, sometimes they wouldn't. Sometimes, if I managed to get a previous tgui window to open and then closed it and did it again, it would work decently fine.
These almost always crash my client: Station alert consoles, most atmos consoles. But I tested now and they open decently fine, but in the past, it's been a completely client killer.
I've been told this isn't TGUI but the crew monitoring console is also complete garbage and is the biggest client crasher for me.

There isn't a definitive list of what works fine and what doesn't. There's stuff that sometimes works fine, stuff that sometimes works but takes 10 years to load, and things that usually crash the client but sometimes work if I've opened up another TGUI machine before. I don't know what else to add. Station alert console was the biggest one, I remember specifically clicking on it over and over just to crash my client over and over and attempted to record it doing so, but of course just like quantum mechanics, the minute it knew it wasn't being recorded, it stopped crashing my client.
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Re: The Eternal TGUI Strife.

Postby Rockdtben » Fri May 12, 2017 3:04 pm #292756

NikNakFlak wrote:Image
16GB ram
Intel core i7-5500 CPU @ 2.4GHz

These usually work: APCs, disposals (sometimes would open super slow), fire alarms, air alarms (also would sometimes open slow)
It literally varied, sometimes they would open fine, sometimes they wouldn't. Sometimes, if I managed to get a previous tgui window to open and then closed it and did it again, it would work decently fine.
These almost always crash my client: Station alert consoles, most atmos consoles. But I tested now and they open decently fine, but in the past, it's been a completely client killer.
I've been told this isn't TGUI but the crew monitoring console is also complete garbage and is the biggest client crasher for me.

There isn't a definitive list of what works fine and what doesn't. There's stuff that sometimes works fine, stuff that sometimes works but takes 10 years to load, and things that usually crash the client but sometimes work if I've opened up another TGUI machine before. I don't know what else to add. Station alert console was the biggest one, I remember specifically clicking on it over and over just to crash my client over and over and attempted to record it doing so, but of course just like quantum mechanics, the minute it knew it wasn't being recorded, it stopped crashing my client.


Thank you.

NikNakFlak wrote:There's stuff that sometimes works fine, stuff that sometimes works but takes 10 years to load, and things that usually crash the client but sometimes work if I've opened up another TGUI machine before.


This information helps a ton actually. I'm thinking that loading libraries + ton of data can lead to stalls and crashes even. I'll start with reducing initial load times especially on a clean cache.
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Re: The Eternal TGUI Strife.

Postby Scott » Sat May 13, 2017 3:02 pm #293174

I don't need to post my specs, it should be blatantly obvious that it is slow. My computer can handle it, as in it doesn't crash, but some of the people in the community do crash if they open certain TGUI windows. Something is either done very wrong at the core of it, or there's just no good way to do it.

Before it was "fixed", the cooking recipe window would take ages to load and all it did was show a list of recipes, it was lengthy but nothing outrageous that could justify how slow it was.

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Re: The Eternal TGUI Strife.

Postby Wyzack » Sat May 13, 2017 3:26 pm #293184

Yeah goof added a nice bandaid fix that stops the crashes but it still fucking sucks to use
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