limit the number of times a projectile can ricochet

How, what and why to code in BYOND.
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Deitus
Joined: Tue Feb 17, 2015 5:26 pm
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limit the number of times a projectile can ricochet

Post by Deitus » #374487

i dont know how much this affects the server as a whole when someone does something like this

https://imgur.com/zygnc5S
(wont let me embed for some reason)

but it definitely causes lag for at least anyone in the vicinity (tested with another nearby). if this is too niche/too small a problem then never mind, just putting this out there.
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kevinz000
Joined: Fri Nov 14, 2014 8:41 am
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Location: Dorm Room 3

Re: limit the number of times a projectile can ricochet

Post by kevinz000 » #374878

that's not ricochets.
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Deitus
Joined: Tue Feb 17, 2015 5:26 pm
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Re: limit the number of times a projectile can ricochet

Post by Deitus » #374936

bounce
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kevinz000
Joined: Fri Nov 14, 2014 8:41 am
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Location: Dorm Room 3

Re: limit the number of times a projectile can ricochet

Post by kevinz000 » #374938

Nope it's a bug with windoor code fucking up force dodging projectiles trying to pass through
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