issues i'm probably never going to get around to reporting
Posted: Fri Aug 17, 2018 2:24 am
kept track of issues I encountered while playing, most are trivial, some are subjective, others may have been already reported, some I never bothered testing so might not even exist
- using lava staff to make tile under blob core lava
- vitilo acts instantly after using a mulligan injection (instead of gradually)
- subtypes of ethanol don't work as cure for viruses
- being in disposals doesn't obscure your vision
- you can rest in time stop
- AI hud doesn't show mindshield and sometimes no health hud
- cult ghosts can't see regular ghosts (wiki says they should)
- damp rag doesn't clean fingerprints (could swear this used to be a thing)
- xenos cant whisper to mobs inside mechs
- if fulton beacons are overwritten by the emergency shuttle, if you try to teleport to them, you're stuck in a broken state
- giving yourself the DNA/genetics of someone who has DNA-locked their mech doesn't allow you to enter it
- traitor random job can be used to metagame someone is a traitor (they should get their preferred role instead)
- some chat channels don't automatically capitalize the first letter of the message
- you can heal yourself with a medbeam if you target your mouth
- crayon deletes itself on last use before drawing
- some vending machines have no way to be restocked (not listed in cargo)
- prosthetics sprites shrink/bug out after being picked up and dropped
- lesser drake transform spell cooldown is short (because it resets health to max)
- tachyon-doppler research array not constructable
- rped upgrades next tier instead of best tier
- no easy way to get rid of old machine parts/separate them from good parts in rped
- tile caution lines gone after replacing the tile
- sentient viruses can dump storage contents
- golems lose traitor status after changing shells
- santa in away mission can be traitor objective
- cult shards work on suicides
- sentient magicarps have the same name (make them numbered)
- cult ghosts can use manifest runes (STATUS_EFFECT_SUMMONEDGHOST not working)
- inducers can charge mechs that move away and are no longer adjacent (idea: bluespace inducers)
- toxins launch room cameras are sometimes unclickable
- spray paint and pie make non-human heads look human
- plasmamen can take blood deficiency quirk despite not having blood
- scanning things with Geiger counters on help intent hits them
- being drunk slurs commas
- being drunk makes c's into k's even when it's ch or pronounced s
- chem dispenser UI resizing itself while making chems
- scientist backpack doesn't have an inhand sprite
- miner backpack inhand sprite is security one
- geneticist has xenobio access but not r&d
- geneticist has science access, CMO doesn't
- secways are indestructible
- DNA/genetics mutations change your underwear
- cloners being able to clone non-organic beings
- you can use hotkeys (shift + b, shift + e) to take things out of your belt and backpack while unconscious or stunned or cuffed
- cyborg mesons are fullbright (make them consistent with the change that came to the non-cyborg versions)
- human riding a mulebot doesn't fall off it if stunned or killed
-
there's more, i'll edit them in later
- using lava staff to make tile under blob core lava
- vitilo acts instantly after using a mulligan injection (instead of gradually)
- subtypes of ethanol don't work as cure for viruses
- being in disposals doesn't obscure your vision
- you can rest in time stop
- AI hud doesn't show mindshield and sometimes no health hud
- cult ghosts can't see regular ghosts (wiki says they should)
- damp rag doesn't clean fingerprints (could swear this used to be a thing)
- xenos cant whisper to mobs inside mechs
- if fulton beacons are overwritten by the emergency shuttle, if you try to teleport to them, you're stuck in a broken state
- giving yourself the DNA/genetics of someone who has DNA-locked their mech doesn't allow you to enter it
- traitor random job can be used to metagame someone is a traitor (they should get their preferred role instead)
- some chat channels don't automatically capitalize the first letter of the message
- you can heal yourself with a medbeam if you target your mouth
- crayon deletes itself on last use before drawing
- some vending machines have no way to be restocked (not listed in cargo)
- prosthetics sprites shrink/bug out after being picked up and dropped
- lesser drake transform spell cooldown is short (because it resets health to max)
- tachyon-doppler research array not constructable
- rped upgrades next tier instead of best tier
- no easy way to get rid of old machine parts/separate them from good parts in rped
- tile caution lines gone after replacing the tile
- sentient viruses can dump storage contents
- golems lose traitor status after changing shells
- santa in away mission can be traitor objective
- cult shards work on suicides
- sentient magicarps have the same name (make them numbered)
- cult ghosts can use manifest runes (STATUS_EFFECT_SUMMONEDGHOST not working)
- inducers can charge mechs that move away and are no longer adjacent (idea: bluespace inducers)
- toxins launch room cameras are sometimes unclickable
- spray paint and pie make non-human heads look human
- plasmamen can take blood deficiency quirk despite not having blood
- scanning things with Geiger counters on help intent hits them
- being drunk slurs commas
- being drunk makes c's into k's even when it's ch or pronounced s
- chem dispenser UI resizing itself while making chems
- scientist backpack doesn't have an inhand sprite
- miner backpack inhand sprite is security one
- geneticist has xenobio access but not r&d
- geneticist has science access, CMO doesn't
- secways are indestructible
- DNA/genetics mutations change your underwear
- cloners being able to clone non-organic beings
- you can use hotkeys (shift + b, shift + e) to take things out of your belt and backpack while unconscious or stunned or cuffed
- cyborg mesons are fullbright (make them consistent with the change that came to the non-cyborg versions)
- human riding a mulebot doesn't fall off it if stunned or killed
-
there's more, i'll edit them in later