Hi all!
In general, I was engaged in the alteration of crafting for our build
Made a chance craft for an example
/datum/crafting_recipe/something
result = list(/obj/item/crafting/weapon_parts/energy = 80,/obj/item/crafting/weapon_parts/plasma = 60)
Now I need a mechanism that allows me to make a dynamic chance of crafting and control the number of items as a result of crafting.
do you have any ideas
Crafting system
- PKPenguin321
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Re: Crafting system
To clarify, you want to make a crafting recipe that returns a weighted-randomized item?
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
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