Should clown blood bros or traitors still lose their clumsiness?

How, what and why to code in BYOND.
Post Reply
User avatar
Tarchonvaagh
Joined: Wed May 01, 2019 9:30 pm
Byond Username: Tarchonvaagh

Should clown blood bros or traitors still lose their clumsiness?

Post by Tarchonvaagh » #530251

See title, also relevant
Last edited by Tarchonvaagh on Fri Jan 10, 2020 5:29 pm, edited 5 times in total.
User avatar
RaveRadbury
In-Game Game Master
Joined: Fri Mar 08, 2019 3:41 am
Byond Username: RaveRadbury
Github Username: RaveRadbury
Location: BK ChatZone
Contact:

Re: Should clown blood bros stay Clumsy?

Post by RaveRadbury » #530253

I think that tator clowns should go back to being clumsy
They have a gun specifically for being clumsy that is role restricted to them.

Also why play clown if you're not gonna go all in, antag mimes don't get to break their vow for free.
User avatar
Tarchonvaagh
Joined: Wed May 01, 2019 9:30 pm
Byond Username: Tarchonvaagh

Re: Should clown blood bros stay Clumsy?

Post by Tarchonvaagh » #530260

Now that you point this out...
User avatar
RaveRadbury
In-Game Game Master
Joined: Fri Mar 08, 2019 3:41 am
Byond Username: RaveRadbury
Github Username: RaveRadbury
Location: BK ChatZone
Contact:

Re: Should clown blood bros stay Clumsy?

Post by RaveRadbury » #530277

Tarchonvaagh wrote:Now that you point this out...
Clown Tator: EVERYONE INSIDE MY CAR, SUPERMATTER TIME, BYE BYE! HONK!

Also Clown Tator: WHY CAN'T I MURDERBONE WITH EVERY GUN???????
User avatar
John_Gobbel
Joined: Sat Apr 13, 2019 7:55 pm
Byond Username: CAPTTLasky

Re: Should clown blood bros or traitors stay Clumsy?

Post by John_Gobbel » #530363

yes
cacogen
Forum Soft Banned
Joined: Sat Jun 02, 2018 10:27 am
Byond Username: Cacogen

Re: Should clown blood bros or traitors stay Clumsy?

Post by cacogen » #530442

i guess
technokek wrote:Cannot prove this so just belive me if when say this
NSFW:
Image

Image
User avatar
Tarchonvaagh
Joined: Wed May 01, 2019 9:30 pm
Byond Username: Tarchonvaagh

Re: Should clown blood bros or traitors stay Clumsy?

Post by Tarchonvaagh » #530453

I wonder if this violates the freeze or not
User avatar
CPTANT
Joined: Mon May 04, 2015 1:31 pm
Byond Username: CPTANT

Re: Should clown blood bros or traitors stay Clumsy?

Post by CPTANT » #530478

Tarchonvaagh wrote:I wonder if this violates the freeze or not
It does, but the answer is still yes.

Clowns should be clumsy, if you can't even think of funny ways to kill the crew as clown you shouldn't play the role.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
User avatar
MisterPerson
Board Moderator
Joined: Tue Apr 15, 2014 4:26 pm
Byond Username: MisterPerson

Re: Should clown blood bros or traitors stay Clumsy?

Post by MisterPerson » #530690

Could add a role item to remove clumsy.
I code for the code project and moderate the code sections of the forums.

Feedback is dumb and it doesn't matter
SkeletalElite
Joined: Thu Apr 11, 2019 11:14 pm
Byond Username: SkeletalElite
Github Username: SkeletalElite

Re: Should clown blood bros or traitors stay Clumsy?

Post by SkeletalElite » #530733

MisterPerson wrote:Could add a role item to remove clumsy.
It's gonna be hit with antag freeze but I definitely like this one the best. If a clown wants to lose their clumsy they can spend 4 or so TC on it.
User avatar
RaveRadbury
In-Game Game Master
Joined: Fri Mar 08, 2019 3:41 am
Byond Username: RaveRadbury
Github Username: RaveRadbury
Location: BK ChatZone
Contact:

Re: Should clown blood bros or traitors stay Clumsy?

Post by RaveRadbury » #530735

Something like this might get a pass seeing as it's an antag nerf, just have to find a maintainer that will appprove it.
deedubya
Confined to the shed
Joined: Wed Aug 15, 2018 2:05 am
Byond Username: Deedubya
Location: shitting up your thread

Re: Should clown blood bros stay Clumsy?

Post by deedubya » #530839

RaveRadbury wrote:
Tarchonvaagh wrote:Now that you point this out...
Clown Tator: EVERYONE INSIDE MY CAR, SUPERMATTER TIME, BYE BYE! HONK!

Also Clown Tator: WHY CAN'T I MURDERBONE WITH EVERY GUN???????
Pidgeonholing them as "pick clown car or die" by removing their ability to use weapons or paywalling it behind TC is a pretty dumb idea. We want traitors to be more creative and varied, not less.
Galatians 4:16 "Have I now become your enemy by telling you the truth?"
hey imma teegee admeme compliment me on my appearance here

flattering compliments people have given me:
Spoiler:
oranges wrote:honestly holy shit deedubs you're a dent head
wesoda25 wrote:deedub is one of the people that makes me wish i could block users on forums
IkeTG wrote:every post from deedubya is worrying behavior
Super Aggro Crag wrote:you're a poo head!!!!!
TheMythicGhost wrote:You're a moron, but that's really nothing new since you're Deedubya, and really at this point I'm just playing an instrument by speaking since your head is so goddamn empty these words are resonating as they pass through.
Lazengann wrote:What's interesting about deedubya is the guy has no reading skills or comprehension and his ADHD is so severe he can't read through a single thread but he shows up to argue anyway
annoyinggreencatgirl wrote:you really are almost superhumanly retarded dude, holy smokes.
Image
User avatar
RaveRadbury
In-Game Game Master
Joined: Fri Mar 08, 2019 3:41 am
Byond Username: RaveRadbury
Github Username: RaveRadbury
Location: BK ChatZone
Contact:

Re: Should clown blood bros stay Clumsy?

Post by RaveRadbury » #530845

deedubya wrote:
RaveRadbury wrote:
Tarchonvaagh wrote:Now that you point this out...
Clown Tator: EVERYONE INSIDE MY CAR, SUPERMATTER TIME, BYE BYE! HONK!

Also Clown Tator: WHY CAN'T I MURDERBONE WITH EVERY GUN???????
Pidgeonholing them as "pick clown car or die" by removing their ability to use weapons or paywalling it behind TC is a pretty dumb idea. We want traitors to be more creative and varied, not less.
Yeah because firing a gun is such a creative galaxy brain move.
deedubya
Confined to the shed
Joined: Wed Aug 15, 2018 2:05 am
Byond Username: Deedubya
Location: shitting up your thread

Re: Should clown blood bros stay Clumsy?

Post by deedubya » #530875

RaveRadbury wrote:
deedubya wrote:
RaveRadbury wrote:
Tarchonvaagh wrote:Now that you point this out...
Clown Tator: EVERYONE INSIDE MY CAR, SUPERMATTER TIME, BYE BYE! HONK!

Also Clown Tator: WHY CAN'T I MURDERBONE WITH EVERY GUN???????
Pidgeonholing them as "pick clown car or die" by removing their ability to use weapons or paywalling it behind TC is a pretty dumb idea. We want traitors to be more creative and varied, not less.
Yeah because firing a gun is such a creative galaxy brain move.
Having the option open to them is better than not having it open to them. Also, don't pretend that clumsy only affects guns.
Galatians 4:16 "Have I now become your enemy by telling you the truth?"
hey imma teegee admeme compliment me on my appearance here

flattering compliments people have given me:
Spoiler:
oranges wrote:honestly holy shit deedubs you're a dent head
wesoda25 wrote:deedub is one of the people that makes me wish i could block users on forums
IkeTG wrote:every post from deedubya is worrying behavior
Super Aggro Crag wrote:you're a poo head!!!!!
TheMythicGhost wrote:You're a moron, but that's really nothing new since you're Deedubya, and really at this point I'm just playing an instrument by speaking since your head is so goddamn empty these words are resonating as they pass through.
Lazengann wrote:What's interesting about deedubya is the guy has no reading skills or comprehension and his ADHD is so severe he can't read through a single thread but he shows up to argue anyway
annoyinggreencatgirl wrote:you really are almost superhumanly retarded dude, holy smokes.
Image
User avatar
RaveRadbury
In-Game Game Master
Joined: Fri Mar 08, 2019 3:41 am
Byond Username: RaveRadbury
Github Username: RaveRadbury
Location: BK ChatZone
Contact:

Re: Should clown blood bros stay Clumsy?

Post by RaveRadbury » #530880

deedubya wrote: Having the option open to them is better than not having it open to them. Also, don't pretend that clumsy only affects guns.
Having the option open to them is actually worse than having it not open to them, and yes accidentally handcuffing yourself is funny. Restrictions are part of what drives creativity, this is a restriction that makes sense and is funny as all heck.

This is so simple and straightforward that I think I'm actually going to pursue maintainer approval to get this done. So glad we could have a thread open for this so we can really see how necessary this change is.
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: Should clown blood bros or traitors stay Clumsy?

Post by oranges » #531074

as per betteridges law, and the fact that traitor clowns dont stay clumsy.

The answer to your question is no.
User avatar
Tarchonvaagh
Joined: Wed May 01, 2019 9:30 pm
Byond Username: Tarchonvaagh

Re: Should clown blood bros or traitors stay Clumsy?

Post by Tarchonvaagh » #534051

Ah well
User avatar
Cobby
Code Maintainer
Joined: Sat Apr 19, 2014 7:19 pm
Byond Username: ExcessiveUseOfCobby
Github Username: ExcessiveUseOfCobblestone

Re: Should clown blood bros or traitors stay Clumsy?

Post by Cobby » #534464

I personally believe if you sign up to say a role/quirk that gimps your character, you shouldn't lose that gimp just because you got antag. Exception being nuke ops where you aren't playing your character (name change) and have to be an asset to the team.

Not only does that prevent meta (oh no the static who is a stuttering pacifist girl doesn't have pacifism this round...) but it also makes the choice of choosing the gimp more impactful. All gimps can be worked around creatively in a round, and most gimps really just make it difficult for you to be in direct combat situations which isn't necessarily a requirement for antagonists.
Voted best trap in /tg/ 2014-current
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: Should clown blood bros or traitors still lose their clumsiness?

Post by oranges » #534910

doesn't matter, the precedent has been set.
Post Reply

Who is online

Users browsing this forum: No registered users