On death and deadliness

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Not-Dorsidarf
Joined: Fri Apr 18, 2014 4:14 pm
Byond Username: Dorsidwarf
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Re: On death and deadliness

Post by Not-Dorsidarf » #650151

Bottom post of the previous page:

I think that death and deadliness are more fun when recovering from harm is not too *time consuming*, even if it is also not *easy*. Spending 20 minutes being medically harassed by some very slow pracitcioner reading each step off the wiki one line at a time for moderate injuries like burning yourself setting up the SM is extremely anti-fun. Likewise one of the only advantages of the old cloner system was that you knew if you were going to get to come back and from then it didnt take too long. The problem with that wasn't that coming back from the dead was too quick, it was that it was so easy for med staff that they preferred it to the increasingly advanced medical systems. Finding ways for death and injuries to be dealt with in a manner that is both quick but challenging/restricted is probbably quite hard, but I think it's the right way.
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VexingRaven
Joined: Sat Aug 15, 2020 6:33 am
Byond Username: VexingRaven

Re: On death and deadliness

Post by VexingRaven » #650323

ITT people acting like people should want to die randomly and spend the next hour waiting for the next round.
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Whoneedspacee
Joined: Mon May 21, 2018 2:07 am
Byond Username: Whoneedspacee

Re: On death and deadliness

Post by Whoneedspacee » #650384

Not-Dorsidarf wrote: Fri Aug 19, 2022 2:24 pm I think that death and deadliness are more fun when recovering from harm is not too *time consuming*, even if it is also not *easy*. Spending 20 minutes being medically harassed by some very slow pracitcioner reading each step off the wiki one line at a time for moderate injuries like burning yourself setting up the SM is extremely anti-fun. Likewise one of the only advantages of the old cloner system was that you knew if you were going to get to come back and from then it didnt take too long. The problem with that wasn't that coming back from the dead was too quick, it was that it was so easy for med staff that they preferred it to the increasingly advanced medical systems. Finding ways for death and injuries to be dealt with in a manner that is both quick but challenging/restricted is probbably quite hard, but I think it's the right way.
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