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Shuttles within shuttles

Posted: Tue Aug 25, 2015 2:34 pm
by TwitchTail13
What happens if a shuttle is placed within another shuttle? Do they work correctly?
Can seperate areas of shuttle turf share some consoles and not others?

Re: Shuttles within shuttles

Posted: Tue Sep 22, 2015 11:26 am
by peoplearestrange
As far as I know shuttles are now done by grouping titles and NOT areas like the used to be.
So in theory you could crash a shuttle into another shuttle. But one would have its tiles deleted.
I saw this happen when the syndicate shuttle and mining shuttle occupied half of the same "Transit" space and they both moved at the same time. Front of the mining shuttle was chopped off, not sure what happened the syndicate shuttle end though.

Re: Shuttles within shuttles

Posted: Tue Sep 22, 2015 1:55 pm
by JackHunt
Actually if the docking port is inside a shuttle area, it'll only move that area. That's how the syndie shuttle doesn't take all the tiles around it when it leaves base.

Re: Shuttles within shuttles

Posted: Tue Sep 22, 2015 3:11 pm
by Not-Dorsidarf
peoplearestrange wrote:As far as I know shuttles are now done by grouping titles and NOT areas like the used to be.
So in theory you could crash a shuttle into another shuttle. But one would have its tiles deleted.
I saw this happen when the syndicate shuttle and mining shuttle occupied half of the same "Transit" space and they both moved at the same time. Front of the mining shuttle was chopped off, not sure what happened the syndicate shuttle end though.
Shuttles are done by areas defined inside the docking ports now I think.

This might mean admins can diddle the emergency shuttle to chop bits off midflight, which is funny.

Re: Shuttles within shuttles

Posted: Sat Feb 13, 2016 5:18 pm
by Amnestik
I tried making the Centcom Emergency Shuttle or whatever its proper name is (you know, where pods go) pilotable to take all the pods to Centcom at round-end if you wanted to and it would only move the shuttle.