Running Your Own Server
Posted: Thu Apr 07, 2016 1:58 am
Alright, I've searched all over this godforsaken forum board and I can't really find a perfect fit for this topic, so this was the best place I could think of. If this should go somewhere else or nowhere at all ever then let me know.
I've gone through the standard steps of setting up my own singleplayer server - set up git, fork over the latest version, open the dme and compile, dream daemon, meme it up. Everything seems to be working perfectly except for a few things. The first problem that I'm gonna list is my biggest concern, and the others are kind of less priority questions.
I've gone through the standard steps of setting up my own singleplayer server - set up git, fork over the latest version, open the dme and compile, dream daemon, meme it up. Everything seems to be working perfectly except for a few things. The first problem that I'm gonna list is my biggest concern, and the others are kind of less priority questions.
- Atmos seems like it's working properly but when the round starts, everywhere is a vacuum. Everywhere. The compositions of the environments are all correct - like the whole 80% N2 20% O2 thing and what not - but analyzers show 0 kpa absolutely everywhere. The poor automatons I populate the place with die much faster than I want them to because vacuum, and it makes playing around with stuff a pain in the ass. I can use internals and open air canisters though, all that seems to work properly.
- What variable, if any, do you gotta change to give people sanik speed?
- For team antags, when you try to spawn them mid-round it refuses because of the lack of actual players. Is there a way around this so I can spawn catatonic new cops?