[Wineallwine] Megarop - spawning a bunch of null rods during a wizard round
Posted: Sat Nov 14, 2020 1:54 am
When and where this incident occured (Game Server, forums, Discord): Terry
Byond account and character name OR Discord name: Megarop (byond, discord), Urza the Blue (ingame)
Admin: Wineallwine
ROUND ID HERE IF APPLICABLE: 150255
Detailed summary: The server had thirty-something people on it. I was a wizard and invested all 5 of my spell points into the stop time spell. Doing this gives the spell a 10 second recharge time, which, since the spell lasts 10 seconds, allows time to be stopped indefinitely. I killed a bunch of people by freezing them with the spell and then beating them to death. About 10 minutes into the round and after I had killed 9 people, Wineallwine made a central command announcement that they were sending something near the bridge to help fight the wizard and then sent in a large amount of null rods via drop pod. I do not know exactly how many were spawned, but I believe it was at least more than ten, enough to arm just about every single crew member willing to hunt down the wizard. I died shortly afterwards to a group of about 6 people carrying said null rods, which made them immune to magic and by extension the stop time spell. Wineallwine left the server shortly afterwards.
I understand that investing 5 points into time stop may be considered overpowered, even by wizard standards, so it may be expected for an admin to intervene to help the crew fight a wizard doing so, but I do not believe sending in a bunch of null rods at that point in the round was warranted because the role that normally has access to a null rod, the chaplain, was still alive and well and in good condition to fight the wizard. If nothing else, I think wineallwine should have waited for the chaplain to die or otherwise lose their null rod before they spawned in more.
Also, as a side note, I think it would've been more fun to spawn a paranormal emergency response team for the purpose of helping the crew kill the wizard rather than just giving the crew null rods.
Byond account and character name OR Discord name: Megarop (byond, discord), Urza the Blue (ingame)
Admin: Wineallwine
ROUND ID HERE IF APPLICABLE: 150255
Detailed summary: The server had thirty-something people on it. I was a wizard and invested all 5 of my spell points into the stop time spell. Doing this gives the spell a 10 second recharge time, which, since the spell lasts 10 seconds, allows time to be stopped indefinitely. I killed a bunch of people by freezing them with the spell and then beating them to death. About 10 minutes into the round and after I had killed 9 people, Wineallwine made a central command announcement that they were sending something near the bridge to help fight the wizard and then sent in a large amount of null rods via drop pod. I do not know exactly how many were spawned, but I believe it was at least more than ten, enough to arm just about every single crew member willing to hunt down the wizard. I died shortly afterwards to a group of about 6 people carrying said null rods, which made them immune to magic and by extension the stop time spell. Wineallwine left the server shortly afterwards.
I understand that investing 5 points into time stop may be considered overpowered, even by wizard standards, so it may be expected for an admin to intervene to help the crew fight a wizard doing so, but I do not believe sending in a bunch of null rods at that point in the round was warranted because the role that normally has access to a null rod, the chaplain, was still alive and well and in good condition to fight the wizard. If nothing else, I think wineallwine should have waited for the chaplain to die or otherwise lose their null rod before they spawned in more.
Also, as a side note, I think it would've been more fun to spawn a paranormal emergency response team for the purpose of helping the crew kill the wizard rather than just giving the crew null rods.