MSO DCMA F13 Claim?

An old fashioned device, relics of a forgotten era.

"If I ever meet myself, I'll hit myself so hard I won't know what's hit me."
Locked
Slignerd
Github User
Joined: Mon Nov 09, 2015 2:27 pm
Byond Username: Slignerd
Github Username: Slignerd

Re: MSO DCMA F13 Claim?

Post by Slignerd » #300941

Bottom post of the previous page:

Tfw can't even stay informed on what's FO13's genuine take on this because they ban everyone from the Discord.

Sad tbh.
It would appear that I'm a high RP weeb who hates roleplay and anime.
User avatar
imblyings
Joined: Fri Apr 18, 2014 5:42 pm
Byond Username: Ausops
Location: >using suit sensors

Re: MSO DCMA F13 Claim?

Post by imblyings » #300942

>anus drama dies down
>godsring comes in to provide further entertainment

Is he dare i say it, our guy?
The patched, dusty, trimmed, feathered mantle of evil +13.
User avatar
Limey
Joined: Mon Sep 12, 2016 12:59 pm
Byond Username: Limed00d
Location: (´・ω・`)

Re: MSO DCMA F13 Claim?

Post by Limey » #300943

Sligneris wrote:Tfw can't even stay informed on what's FO13's genuine take on this because they ban everyone from the Discord.

Sad tbh.
speaks volumes honestly
Usually plays as Aya Shameimaru, Remilia Scarlet or Rumia Kuroda depending.
Spoiler:
Image
Image
NSFW:
Image
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300944

Code: Select all

 /**
  * CarnMC
  *
  * Simplified MC; designed to fail fast and respawn.
  * This ensures Master.process() never doubles up.
  * It will kill itself and any sleeping procs if needed.
  *
  * All core systems are subsystems.
  * They are process()'d by this Master Controller.
 **/

var/global/datum/controller/master/Master = new()

/datum/controller/master
	name = "Master"

	// The minimum length of time between MC ticks (in deciseconds).
	// The highest this can be without affecting schedules is the GCD of all subsystem waits.
	// Set to 0 to disable all processing.
	var/processing_interval = 1
	// The iteration of the MC.
	var/iteration = 0
	// The cost (in deciseconds) of the MC loop.
	var/cost = 0

	// A list of subsystems to process().
	var/list/subsystems = list()
	// The cost of running the subsystems (in deciseconds).
	var/subsystem_cost = 0
	// The type of the last subsystem to be process()'d.
	var/last_type_processed

/datum/controller/master/New()
	// Highlander-style: there can only be one! Kill off the old and replace it with the new.
	if(Master != src)
		if(istype(Master))
			Recover()
			qdel(Master)
		else
			init_subtypes(/datum/subsystem, subsystems)
		Master = src
	processing_interval = calculate_gcd()

/datum/controller/master/Destroy()
	..()
	// Tell qdel() to Del() this object.
	return QDEL_HINT_HARDDEL_NOW

/datum/controller/master/proc/Recover()
	var/msg = "## DEBUG: [time2text(world.timeofday)] MC restarted. Reports:\n"
	for(var/varname in Master.vars)
		switch(varname)
			if("name", "tag", "bestF", "type", "parent_type", "vars", "statclick") // Built-in junk.
				continue
			else
				var/varval = Master.vars[varname]
				if(istype(varval, /datum)) // Check if it has a type var.
					var/datum/D = varval
					msg += "\t [varname] = [D.type]\n"
				else
					msg += "\t [varname] = [varval]\n"
	world.log << msg

	subsystems = Master.subsystems

/datum/controller/master/proc/Setup(zlevel = 0)
	set background = 1

	preloadTemplates()
	// Pick a random away mission.
	//createRandomZlevel()
	// Generate wasteland.
	//make_mining_wasteland_secrets()
	// Set up Z-level transistions.
	setup_map_transitions()

	world << "<span class='boldannounce'>Initializing subsystems...</span>"
	sortTim(subsystems, /proc/cmp_subsystem_priority)

	// Per-Z-level subsystems.
	if (zlevel && zlevel > 0 && zlevel <= world.maxz)
		for(var/datum/subsystem/SS in subsystems)
			SS.Initialize(world.timeofday, zlevel)
			sleep(-1)
	else
		for(var/datum/subsystem/SS in subsystems)
			SS.Initialize(world.timeofday, zlevel)
			sleep(-1)

	sortTim(subsystems, /proc/cmp_subsystem_display)

	// Set world options.
	world.sleep_offline = 1
	world.fps = config.fps

	sleep(-1)
	// Loop.
	Master.process()

// Notify the MC that the round has started.
/datum/controller/master/proc/RoundStart()
	for(var/datum/subsystem/SS in subsystems)
		SS.can_fire = 1
		SS.next_fire = world.time + rand(0, SS.wait) // Stagger subsystems.

// Used to smooth out costs to try and avoid oscillation.
#define MC_AVERAGE(average, current) (0.8 * (average) + 0.2 * (current))
/datum/controller/master/process()
	if(!Failsafe)
		new/datum/controller/failsafe() // (re)Start the failsafe.
	spawn(0)
		// Schedule the first run of the Subsystems.
		var/timer = world.time
		for(var/datum/subsystem/SS in subsystems)
			timer += processing_interval
			SS.next_fire = timer

		var/start_time
		while(1) // More efficient than recursion, 1 to avoid an infinite loop.
			if(processing_interval > 0)
				++iteration
				var/startingtick = world.time // Store when we started this iteration.
				start_time = world.timeofday

				var/ran_subsystems = 0
				for(var/datum/subsystem/SS in subsystems)
					if(SS.can_fire > 0)
						if(SS.next_fire <= world.time && SS.last_fire + (SS.wait * 0.5) <= world.time) // Check if it's time.
							ran_subsystems = 1
							timer = world.timeofday
							last_type_processed = SS.type
							SS.last_fire = world.time
							SS.fire() // Fire the subsystem and record the cost.
							SS.cost = MC_AVERAGE(SS.cost, world.timeofday - timer)
							if(SS.dynamic_wait) // Adjust wait depending on lag.
								var/oldwait = SS.wait
								var/global_delta = (subsystem_cost - (SS.cost / (SS.wait / 10))) - 1
								var/newwait = (SS.cost - SS.dwait_buffer + global_delta) * SS.dwait_delta
								newwait = newwait * (world.cpu / 100 + 1)
								newwait = MC_AVERAGE(oldwait, newwait)
								SS.wait = Clamp(newwait, SS.dwait_lower, SS.dwait_upper)
								if(oldwait != SS.wait)
									processing_interval = calculate_gcd()
							SS.next_fire += SS.wait
							++SS.times_fired
							// If we caused BYOND to miss a tick, stop processing for a bit...
							if(startingtick < world.time || start_time + 1 < world.timeofday)
								break
							sleep(-1)

				cost = MC_AVERAGE(cost, world.timeofday - start_time)
				if(ran_subsystems)
					var/oldcost = subsystem_cost
					var/newcost = 0
					for(var/datum/subsystem/SS in subsystems)
						if (!SS.can_fire)
							continue
						newcost += SS.cost / (SS.wait / 10)
						subsystem_cost = MC_AVERAGE(oldcost, newcost)

				var/extrasleep = 0
				// If we caused BYOND to miss a tick, sleep a bit extra...
				if(startingtick < world.time || start_time + 1 < world.timeofday)
					extrasleep += world.tick_lag * 2
				// If we are loading the server too much, sleep a bit extra...
				if(world.cpu > 80)
					extrasleep += extrasleep + processing_interval
				sleep(processing_interval + extrasleep)
			else
				sleep(50)
#undef MC_AVERAGE

// Determine the GCD of subsystem waits: the longest the MC can wait while still staying on schedule.
/datum/controller/master/proc/calculate_gcd()
	var/GCD
	// The shortest possible fire rate is the lowest of two ticks or 1 decisecond.
	var/minimumInterval = min(world.tick_lag * 2, 1)

	// Loop over each subsystem and determine the GCD based on its wait value.
	for(var/datum/subsystem/SS in subsystems)
		if(SS.wait)
			GCD = Gcd(round(SS.wait * 10), GCD)
	GCD = round(GCD)
	// If the GCD is less than the minimum, just use the minimum.
	if(GCD < minimumInterval * 10)
		GCD = minimumInterval * 10
	// Return GCD.
	return GCD / 10

/datum/controller/master/proc/stat_entry()
	if(!statclick)
		statclick = new/obj/effect/statclick/debug("Initializing...", src)

	stat("Master Controller:", statclick.update("[round(Master.cost, 0.001)]ds (Interval: [Master.processing_interval] | Iteration:[Master.iteration])"))
This is my current MC no agpl code
Image
User avatar
Kraso
Joined: Thu Apr 17, 2014 3:46 pm
Byond Username: S0ldi3rKr4s0
Github Username: Kraseo

Re: MSO DCMA F13 Claim?

Post by Kraso » #300945

godsring wrote:[videogames are serious business]

This is my current MC no agpl code
ok buddy but where's the rest of the code that is AGPLv3
Image
User avatar
Remie Richards
Joined: Thu Apr 17, 2014 7:11 pm
Byond Username: CrimsonVision
Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
Contact:

Re: MSO DCMA F13 Claim?

Post by Remie Richards » #300946

https://github.com/tgstation/tgstation/pull/6689 - Changes the license from GPLv3 to AGPLv3
https://github.com/tgstation/tgstation/pull/6706 - SubSystem Rewrite (A.K.A a key piece of the "CarnMC")

I don't know if you're aware, but 6689 is a smaller number than 6706
Last edited by Remie Richards on Wed May 24, 2017 8:56 pm, edited 1 time in total.
私は完璧
User avatar
ChangelingRain
Joined: Thu Apr 17, 2014 3:36 pm
Byond Username: ChangelingRain
Github Username: ChangelingRain
Location: The biggest lake

Re: MSO DCMA F13 Claim?

Post by ChangelingRain » #300947

godsring wrote:
Spoiler:

Code: Select all

 /**
  * CarnMC
  *
  * Simplified MC; designed to fail fast and respawn.
  * This ensures Master.process() never doubles up.
  * It will kill itself and any sleeping procs if needed.
  *
  * All core systems are subsystems.
  * They are process()'d by this Master Controller.
 **/

var/global/datum/controller/master/Master = new()

/datum/controller/master
	name = "Master"

	// The minimum length of time between MC ticks (in deciseconds).
	// The highest this can be without affecting schedules is the GCD of all subsystem waits.
	// Set to 0 to disable all processing.
	var/processing_interval = 1
	// The iteration of the MC.
	var/iteration = 0
	// The cost (in deciseconds) of the MC loop.
	var/cost = 0

	// A list of subsystems to process().
	var/list/subsystems = list()
	// The cost of running the subsystems (in deciseconds).
	var/subsystem_cost = 0
	// The type of the last subsystem to be process()'d.
	var/last_type_processed

/datum/controller/master/New()
	// Highlander-style: there can only be one! Kill off the old and replace it with the new.
	if(Master != src)
		if(istype(Master))
			Recover()
			qdel(Master)
		else
			init_subtypes(/datum/subsystem, subsystems)
		Master = src
	processing_interval = calculate_gcd()

/datum/controller/master/Destroy()
	..()
	// Tell qdel() to Del() this object.
	return QDEL_HINT_HARDDEL_NOW

/datum/controller/master/proc/Recover()
	var/msg = "## DEBUG: [time2text(world.timeofday)] MC restarted. Reports:\n"
	for(var/varname in Master.vars)
		switch(varname)
			if("name", "tag", "bestF", "type", "parent_type", "vars", "statclick") // Built-in junk.
				continue
			else
				var/varval = Master.vars[varname]
				if(istype(varval, /datum)) // Check if it has a type var.
					var/datum/D = varval
					msg += "\t [varname] = [D.type]\n"
				else
					msg += "\t [varname] = [varval]\n"
	world.log << msg

	subsystems = Master.subsystems

/datum/controller/master/proc/Setup(zlevel = 0)
	set background = 1

	preloadTemplates()
	// Pick a random away mission.
	//createRandomZlevel()
	// Generate wasteland.
	//make_mining_wasteland_secrets()
	// Set up Z-level transistions.
	setup_map_transitions()

	world << "<span class='boldannounce'>Initializing subsystems...</span>"
	sortTim(subsystems, /proc/cmp_subsystem_priority)

	// Per-Z-level subsystems.
	if (zlevel && zlevel > 0 && zlevel <= world.maxz)
		for(var/datum/subsystem/SS in subsystems)
			SS.Initialize(world.timeofday, zlevel)
			sleep(-1)
	else
		for(var/datum/subsystem/SS in subsystems)
			SS.Initialize(world.timeofday, zlevel)
			sleep(-1)

	sortTim(subsystems, /proc/cmp_subsystem_display)

	// Set world options.
	world.sleep_offline = 1
	world.fps = config.fps

	sleep(-1)
	// Loop.
	Master.process()

// Notify the MC that the round has started.
/datum/controller/master/proc/RoundStart()
	for(var/datum/subsystem/SS in subsystems)
		SS.can_fire = 1
		SS.next_fire = world.time + rand(0, SS.wait) // Stagger subsystems.

// Used to smooth out costs to try and avoid oscillation.
#define MC_AVERAGE(average, current) (0.8 * (average) + 0.2 * (current))
/datum/controller/master/process()
	if(!Failsafe)
		new/datum/controller/failsafe() // (re)Start the failsafe.
	spawn(0)
		// Schedule the first run of the Subsystems.
		var/timer = world.time
		for(var/datum/subsystem/SS in subsystems)
			timer += processing_interval
			SS.next_fire = timer

		var/start_time
		while(1) // More efficient than recursion, 1 to avoid an infinite loop.
			if(processing_interval > 0)
				++iteration
				var/startingtick = world.time // Store when we started this iteration.
				start_time = world.timeofday

				var/ran_subsystems = 0
				for(var/datum/subsystem/SS in subsystems)
					if(SS.can_fire > 0)
						if(SS.next_fire <= world.time && SS.last_fire + (SS.wait * 0.5) <= world.time) // Check if it's time.
							ran_subsystems = 1
							timer = world.timeofday
							last_type_processed = SS.type
							SS.last_fire = world.time
							SS.fire() // Fire the subsystem and record the cost.
							SS.cost = MC_AVERAGE(SS.cost, world.timeofday - timer)
							if(SS.dynamic_wait) // Adjust wait depending on lag.
								var/oldwait = SS.wait
								var/global_delta = (subsystem_cost - (SS.cost / (SS.wait / 10))) - 1
								var/newwait = (SS.cost - SS.dwait_buffer + global_delta) * SS.dwait_delta
								newwait = newwait * (world.cpu / 100 + 1)
								newwait = MC_AVERAGE(oldwait, newwait)
								SS.wait = Clamp(newwait, SS.dwait_lower, SS.dwait_upper)
								if(oldwait != SS.wait)
									processing_interval = calculate_gcd()
							SS.next_fire += SS.wait
							++SS.times_fired
							// If we caused BYOND to miss a tick, stop processing for a bit...
							if(startingtick < world.time || start_time + 1 < world.timeofday)
								break
							sleep(-1)

				cost = MC_AVERAGE(cost, world.timeofday - start_time)
				if(ran_subsystems)
					var/oldcost = subsystem_cost
					var/newcost = 0
					for(var/datum/subsystem/SS in subsystems)
						if (!SS.can_fire)
							continue
						newcost += SS.cost / (SS.wait / 10)
						subsystem_cost = MC_AVERAGE(oldcost, newcost)

				var/extrasleep = 0
				// If we caused BYOND to miss a tick, sleep a bit extra...
				if(startingtick < world.time || start_time + 1 < world.timeofday)
					extrasleep += world.tick_lag * 2
				// If we are loading the server too much, sleep a bit extra...
				if(world.cpu > 80)
					extrasleep += extrasleep + processing_interval
				sleep(processing_interval + extrasleep)
			else
				sleep(50)
#undef MC_AVERAGE

// Determine the GCD of subsystem waits: the longest the MC can wait while still staying on schedule.
/datum/controller/master/proc/calculate_gcd()
	var/GCD
	// The shortest possible fire rate is the lowest of two ticks or 1 decisecond.
	var/minimumInterval = min(world.tick_lag * 2, 1)

	// Loop over each subsystem and determine the GCD based on its wait value.
	for(var/datum/subsystem/SS in subsystems)
		if(SS.wait)
			GCD = Gcd(round(SS.wait * 10), GCD)
	GCD = round(GCD)
	// If the GCD is less than the minimum, just use the minimum.
	if(GCD < minimumInterval * 10)
		GCD = minimumInterval * 10
	// Return GCD.
	return GCD / 10

/datum/controller/master/proc/stat_entry()
	if(!statclick)
		statclick = new/obj/effect/statclick/debug("Initializing...", src)

	stat("Master Controller:", statclick.update("[round(Master.cost, 0.001)]ds (Interval: [Master.processing_interval] | Iteration:[Master.iteration])"))
This is my current MC no agpl code
>return QDEL_HINT_HARDDEL_NOW

A curious assertion that it has no agpl code, since QDEL hints were added post-agpl...
Plays Joan Lung and various AIs and cyborgs with mythology and magical creature-themed names. Joan on IRC.
earth-clawing illuminati trans girl
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300948

Blasted.

Oh well you got me.

https://github.com/desertofunknown/Fallout-VaultOne/

Here is the source it is now open source
Image
User avatar
ChangelingRain
Joined: Thu Apr 17, 2014 3:36 pm
Byond Username: ChangelingRain
Github Username: ChangelingRain
Location: The biggest lake

Re: MSO DCMA F13 Claim?

Post by ChangelingRain » #300949

godsring wrote:Blasted.

Oh well you got me.
Image
Plays Joan Lung and various AIs and cyborgs with mythology and magical creature-themed names. Joan on IRC.
earth-clawing illuminati trans girl
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300950

Image
Image
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: MSO DCMA F13 Claim?

Post by Armhulen » #300951

godsring wrote:Hello there finally! Perhaps I can now actually defend myself and my intentions in this gigantic dramatic shitstorm. :D
you did it
User avatar
Alipheese
Joined: Sun May 01, 2016 12:56 pm
Byond Username: Daturix
Github Username: Daturix

Re: MSO DCMA F13 Claim?

Post by Alipheese » #300952

godsring wrote:Image
Whats the damage to yourself to be open source? None.
Literally if your community is the biggest or official you have no worry of losing donations or whatever else that could be important being stolen. The work being open is literally only able to be improved and to hide it is literally hurting yourself.

Screenshots.
Spoiler:
Image
Image
Image
Image
Image
Image
Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300953

Now that I have open sourced it is very easy to get access you need only apply for being human and being entitled to open source on the forums to be whitelisted as human on the git or you can pay a one time payment $10000 and you get instant access to human privileges.
Image
Image
User avatar
ChangelingRain
Joined: Thu Apr 17, 2014 3:36 pm
Byond Username: ChangelingRain
Github Username: ChangelingRain
Location: The biggest lake

Re: MSO DCMA F13 Claim?

Post by ChangelingRain » #300954

Your source does not appear to be open. Curious. Perhaps we should sue.
Plays Joan Lung and various AIs and cyborgs with mythology and magical creature-themed names. Joan on IRC.
earth-clawing illuminati trans girl
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: MSO DCMA F13 Claim?

Post by Armhulen » #300955

JUST LET IT GO GODSRING. LET IT BE PUBLIC AND LET IT GO.
User avatar
Alipheese
Joined: Sun May 01, 2016 12:56 pm
Byond Username: Daturix
Github Username: Daturix

Re: MSO DCMA F13 Claim?

Post by Alipheese » #300956

Armhulen wrote:JUST LET IT GO GODSRING. LET IT BE PUBLIC AND LET IT GO.

Screenshots.
Spoiler:
Image
Image
Image
Image
Image
Image
Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
User avatar
Kraso
Joined: Thu Apr 17, 2014 3:46 pm
Byond Username: S0ldi3rKr4s0
Github Username: Kraseo

Re: MSO DCMA F13 Claim?

Post by Kraso » #300957

how to make your case worse, by go d. sring
Image
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300958

But no really now its public
Image
User avatar
DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: MSO DCMA F13 Claim?

Post by DemonFiren » #300959

this is quality entertainment
shame i don't have a picture of a lizard eating popcorn
Image
Image
Image
ImageImageImageImageImage

non-lizard things:
Spoiler:
Image
Slignerd
Github User
Joined: Mon Nov 09, 2015 2:27 pm
Byond Username: Slignerd
Github Username: Slignerd

Re: MSO DCMA F13 Claim?

Post by Slignerd » #300960

TGstation
Baystation12
VGstation
Hippie Station
Paradise Station

Look at all these cool GitHub repositories. They're so cool, aren't they? The shining stars of SS13. Even Goonstation joined in with its March 2016 release, despite usually being closed source. If only Fallout 13 could be this cool...
It would appear that I'm a high RP weeb who hates roleplay and anime.
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300961

Image
User avatar
Alipheese
Joined: Sun May 01, 2016 12:56 pm
Byond Username: Daturix
Github Username: Daturix

Re: MSO DCMA F13 Claim?

Post by Alipheese » #300962

Sligneris wrote:TGstation
Baystation12
VGstation
Hippie Station
Paradise Station


Look at all these cool GitHub repositories. They're so cool, aren't they? The shining stars of SS13. Even Goonstation joined in with its March 2016 release, despite usually being closed source. If only Fallout 13 could be this cool...
As if that would happen

Screenshots.
Spoiler:
Image
Image
Image
Image
Image
Image
Quotes.
Spoiler:
PKPenguin321 wrote:holy shit that engineering setup
that man deserves a medal
Anonmare wrote:Gee Engie, why does your mom let you have TWO singulos?
The Legend of Scrubs, MD
You are a traitor!
Your current objectives:
Objective #1: They mocked you in life, a lesser janiborg they said. Now they shall know terror.
Objective #2: Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody.
Cuboos wrote: > That god damn engineer who let the singularity loose was a traitor and the only reasonable person on that whole entire station.
Slignerd
Github User
Joined: Mon Nov 09, 2015 2:27 pm
Byond Username: Slignerd
Github Username: Slignerd

Re: MSO DCMA F13 Claim?

Post by Slignerd » #300963

Woah, it may actually be happening
It would appear that I'm a high RP weeb who hates roleplay and anime.
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300964

I not only fully support open source but I also develop mostly only open source project as well as am the super maintainer for BYOND on wine. :D Love you guys!

https://github.com/desertofunknown/DungeonMaster

https://github.com/desertofunknown/Fallout-13-EN

https://github.com/desertofunknown/Wasteland13-VaultOne

https://appdb.winehq.org/objectManager. ... n&iId=1331
Image
User avatar
capi duffman
Joined: Wed Oct 08, 2014 7:28 am
Byond Username: Capi duffman

Re: MSO DCMA F13 Claim?

Post by capi duffman » #300965

DemonFiren wrote:this is quality entertainment
shame i don't have a picture of a lizard eating popcorn
Image

This is true entertainment.
bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: MSO DCMA F13 Claim?

Post by bman » #300966

Image
User avatar
Bolien
Joined: Sun Oct 05, 2014 7:38 pm
Byond Username: Bolien
Location: Sillycone Valley

Re: MSO DCMA F13 Claim?

Post by Bolien » #300967

This was a good thread.
Image
Image
User avatar
Limey
Joined: Mon Sep 12, 2016 12:59 pm
Byond Username: Limed00d
Location: (´・ω・`)

Re: MSO DCMA F13 Claim?

Post by Limey » #300968

Is it over, or has this wild ride barely begun?
Usually plays as Aya Shameimaru, Remilia Scarlet or Rumia Kuroda depending.
Spoiler:
Image
Image
NSFW:
Image
User avatar
Bawhoppennn
Github User
Joined: Wed Jan 14, 2015 11:42 pm
Byond Username: Bawhoppennn
Github Username: Bawhoppen

Re: MSO DCMA F13 Claim?

Post by Bawhoppennn » #300969

Limey wrote:Is it over, or has this wild ride barely begun?
Gonna have to get back to you on that one.
I consider myself a /tg/station historian. If you're interested in the server history at all, feel free to ask me and I'll try and get you an answer! #ConcurForever

Image
<KorMobile> you're a hero

[21:20:53] <%oranges> Baw "has cute legs" hoppen
Image
DEAD: ADMIN(Owegno) says, "Nothing lewd happens in adminbus sadly."

[07:13:57] <Rockdtben> Keep in mind that I'm an extremely successful and wealthy male in his late twenties.

(F) DEAD: Professor DonkPocket says, "Admins preventchaos with good messages"

OOC: Pogoman122: Fun fact if someone trespasses on your kitchen just turn them into a nugget

Image

<+KorPhaeron> russians have no souls so magic enrages them
<+KorPhaeron> people who don't like rng are not from /tg/ and are likely redditors
ausops wrote:apart from this there is literally nothing more to say other than that this is the first thread in five years to have achieved something.
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300970

So here are your results of me open sourcing already people try to take down the official server and replace it with a ddos attack.
DickFreedomJohnson is the Byond key

https://ibb.co/gh4gHa

https://ibb.co/db6Hqv
Image
User avatar
cedarbridge
Joined: Fri May 23, 2014 12:24 am
Byond Username: Cedarbridge

Re: MSO DCMA F13 Claim?

Post by cedarbridge » #300971

godsring wrote:So here are your results of me open sourcing already people try to take down the official server and replace it with a ddos attack.
DickFreedomJohnson is the Byond key

https://ibb.co/gh4gHa

https://ibb.co/db6Hqv
The cock crows therefore the sun rises.
User avatar
Nilons
Joined: Tue Oct 04, 2016 5:38 pm
Byond Username: NIlons
Location: Canada

Re: MSO DCMA F13 Claim?

Post by Nilons » #300972

godsring wrote:So here are your results of me open sourcing already people try to take down the official server and replace it with a ddos attack.
DickFreedomJohnson is the Byond key

https://ibb.co/gh4gHa

https://ibb.co/db6Hqv
victory
I play Ostrava of Nanotrasen (good name) and Rolls-The-Bones (Crag Given name god bless)
Signature Memes
Image

Image
Image
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300973

Nilons wrote:
godsring wrote:So here are your results of me open sourcing already people try to take down the official server and replace it with a ddos attack.
DickFreedomJohnson is the Byond key

https://ibb.co/gh4gHa

https://ibb.co/db6Hqv
victory
You consider our server getting ddosed victory?
Image
User avatar
Bolien
Joined: Sun Oct 05, 2014 7:38 pm
Byond Username: Bolien
Location: Sillycone Valley

Re: MSO DCMA F13 Claim?

Post by Bolien » #300974

Bolien wrote:This was a good thread.
This is a good thread.
Image
Image
User avatar
Limey
Joined: Mon Sep 12, 2016 12:59 pm
Byond Username: Limed00d
Location: (´・ω・`)

Re: MSO DCMA F13 Claim?

Post by Limey » #300975

godsring wrote:So here are your results of me open sourcing already people try to take down the official server and replace it with a ddos attack.
DickFreedomJohnson is the Byond key

https://ibb.co/gh4gHa

https://ibb.co/db6Hqv
yeah this is totally because you went open source and not because people like these just like to grief you


you big baby
Usually plays as Aya Shameimaru, Remilia Scarlet or Rumia Kuroda depending.
Spoiler:
Image
Image
NSFW:
Image
User avatar
DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: MSO DCMA F13 Claim?

Post by DemonFiren » #300976

My guess is that either he's falseflagging and having his own server DDoSed by somebody else, or there's someone out there who believes it would be inconvenient for us (because we assured him his server wouldn't die after he released the code).

Or, yes, someone's trying to piss him off just because he can.
Image
Image
Image
ImageImageImageImageImage

non-lizard things:
Spoiler:
Image
User avatar
iamgoofball
Github User
Joined: Fri Apr 18, 2014 5:50 pm
Byond Username: Iamgoofball
Github Username: Iamgoofball

Re: MSO DCMA F13 Claim?

Post by iamgoofball » #300977

DFJ has popped up before in incidents of bullshit skid abuse towards server, he's probably just hopping on the train. Might be a he-who-shall-not-be-named-lest-you-get-banned alt.
User avatar
John_Oxford
Github User
Joined: Sat Nov 15, 2014 5:19 am
Byond Username: John Oxford
Github Username: JohnOxford
Location: The United States of America

Re: MSO DCMA F13 Claim?

Post by John_Oxford » #300978

you lock my thread im punching you in the ear fag
Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524

Signature Content:
Spoiler:
Offical In-Game rank:
Image

Image

Image

Image
TechnoAlchemist wrote:you where always right john, you where always right
>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.
NikNakFlak wrote:this isn't a game you can't just post whenever you want
I don't even know what the fuck tg is.

Image

Image
Slignerd
Github User
Joined: Mon Nov 09, 2015 2:27 pm
Byond Username: Slignerd
Github Username: Slignerd

Re: MSO DCMA F13 Claim?

Post by Slignerd » #300979

godsring wrote:So here are your results of me open sourcing already people try to take down the official server and replace it with a ddos attack.
DickFreedomJohnson is the Byond key

https://ibb.co/gh4gHa

https://ibb.co/db6Hqv
Mfw we get banned but a DDoS attacker doesn't.
It would appear that I'm a high RP weeb who hates roleplay and anime.
User avatar
Nilons
Joined: Tue Oct 04, 2016 5:38 pm
Byond Username: NIlons
Location: Canada

Re: MSO DCMA F13 Claim?

Post by Nilons » #300980

godsring wrote:
Nilons wrote:
godsring wrote:So here are your results of me open sourcing already people try to take down the official server and replace it with a ddos attack.
DickFreedomJohnson is the Byond key

https://ibb.co/gh4gHa

https://ibb.co/db6Hqv
victory
You consider our server getting ddosed victory?
I don't play it and I find seeing people who try to cut and run with tgstation code unsuccessfully being ddosed very satisfactory so ye
I play Ostrava of Nanotrasen (good name) and Rolls-The-Bones (Crag Given name god bless)
Signature Memes
Image

Image
Image
User avatar
D&B
Joined: Mon Jun 13, 2016 2:23 am
Byond Username: Repukan
Location: *teleports behind you*

Re: MSO DCMA F13 Claim?

Post by D&B » #300981

iamgoofball wrote:DFJ has popped up before in incidents of bullshit skid abuse towards server, he's probably just hopping on the train. Might be a he-who-shall-not-be-named-lest-you-get-banned alt.
Is it the guy with the funny YouTube vids?
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
mattroks101
Joined: Mon Dec 01, 2014 10:37 pm
Byond Username: Mattroks101

Re: MSO DCMA F13 Claim?

Post by mattroks101 » #300982

HAHAHAHA DICKFREEDOMJOHNSON HAHAHAH THE FUCKING TRASHMAN HAHAHA THAT GUY HAHAHAHA HOLY SHIT I'M DYING!

I can't believe he's even still around. Man I remember when he "stole" that other dude's fallout13 code. And then got in a big fight over dumb shit. Good times.
User avatar
Kyrah Abattoir
Joined: Sun Jul 27, 2014 9:38 am
Byond Username: KyrahAbattoir
Location: Centcom's plumbus factory
Contact:

Re: MSO DCMA F13 Claim?

Post by Kyrah Abattoir » #300983

Closing the server would have been a much better move than caving in.
User avatar
iamgoofball
Github User
Joined: Fri Apr 18, 2014 5:50 pm
Byond Username: Iamgoofball
Github Username: Iamgoofball

Re: MSO DCMA F13 Claim?

Post by iamgoofball » #300984

Kyrah Abattoir wrote:Closing the server would have been a much better move than caving in.
No, that's stupid. Players would then have to go to a stupid inferior server. Stop putting your agenda ahead of the players of the game here.
User avatar
Kyrah Abattoir
Joined: Sun Jul 27, 2014 9:38 am
Byond Username: KyrahAbattoir
Location: Centcom's plumbus factory
Contact:

Re: MSO DCMA F13 Claim?

Post by Kyrah Abattoir » #300985

iamgoofball wrote:
Kyrah Abattoir wrote:Closing the server would have been a much better move than caving in.
No, that's stupid. Players would then have to go to a stupid inferior server. Stop putting your agenda ahead of the players of the game here.
It's not stupid, it's the option where everyone lose, rather than only some people. The crew goes down with the ship rather than surrendering if you want an analogy.
User avatar
ohnopigeons
Joined: Thu Oct 16, 2014 11:22 pm
Byond Username: Ohnopigeons
Github Username: ohnopigeons

Re: MSO DCMA F13 Claim?

Post by ohnopigeons » #300986

What are you even talking about?
Image
User avatar
godsring
Joined: Tue May 23, 2017 11:53 pm
Byond Username: Godsring

Re: MSO DCMA F13 Claim?

Post by godsring » #300987

Kyrah Abattoir wrote:
iamgoofball wrote:
Kyrah Abattoir wrote:Closing the server would have been a much better move than caving in.
No, that's stupid. Players would then have to go to a stupid inferior server. Stop putting your agenda ahead of the players of the game here.
It's not stupid, it's the option where everyone lose, rather than only some people. The crew goes down with the ship rather than surrendering if you want an analogy.
Well shutting down the server completely and refusing to give in.Would not only be selfish to the players but dumb on my part. After some sober thinking on the matter I realized the only good way to continue the official project was to open source. Besides I originally supported an open source fallout 13 and was open source for over a year before we started the beta.

We can still make a great game and I still love all of you players if I didn't I would have went ahead and shut down and run off.
Image
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: MSO DCMA F13 Claim?

Post by oranges » #300988

Kyrah Abattoir wrote:Closing the server would have been a much better move than caving in.
Mmm I can just taste the salt
User avatar
ShadowDimentio
Joined: Thu May 08, 2014 3:15 am
Byond Username: David273

Re: MSO DCMA F13 Claim?

Post by ShadowDimentio » #300989

It's over.

Or is it?
Spoiler:
"Clowns are different you can't trust those shifty fucks you never know what they're doing or if they're willing to eat a dayban for some cheap yuks."
-Not-Dorsidarf

"The amount of people is the amount of times the sound is played... on top of itself. And with sybil populations on the shuttle..."
-Remie Richards

"I just spent all fucking day playing fallen london and sunless sea and obsessing over how creepy the fucking dawn machine is and only just clocked now that your avatar is the fucking dawn machine. Nobody vote for this disgusting new sequence blasphemer he wants to kill the gods"
-Stickymayhem

"Drank a cocktail of orange Gatorade and mint mouthwash on accident. Pretty sure I'm going to die, I am on the verge of vomit. It was nice knowing you guys"
-PKPenguin321

"You're too late, you will have to fetch them from the top of my tower, built by zombies, slaves, zombie slaves and garitho's will to live!"
-Armhulen

"This is like being cooked alive in a microwave oven which utilises the autistic end of the light spectrum to cook you."
-DarkFNC

"Penguins are the second race to realise 2D>3D"
-Anonmare

"Paul Blart mall cops if they all had ambitions of joining the Waffen-SS"
-Anonmare

"These logs could kill a dragon much less a man"
-Armhulenn

">7 8 6
WHAT MADNESS IS THIS? POETIC ANARCHY!"
-Wyzack

"We didn't kick one goofball out only to have another one come in like a fucking revolving door"
-Kraseo

"There's a difference between fucking faggots and being a fucking faggot."
-Anonmare

"You guys splitting the 20 bucks cost to hire your ex again?"
-lntigracy

"Wew. Congrats. It's been actual years since anyone tried to make fun of me for being divorced. You caught me, I'm tilted. Here is your trophy."
-Timbrewolf

"I prefer my coffees to run dry too *snorts a line of maxwell house*"
-Super Aggro Crag

"You don't have an evil bone in your body, unless togopal comes for a sleepover"
-Bluespace

">Paying over a $1000 for a lump of silicon and plastic
Lol"
-Anonmare

"Then why did you get that boob job?"
-DrPillzRedux

"You take that back you colonial mongrel"
-Docprofsmith

"I don't care whether or not someone with an IQ 3 standard deviations below my own thinks they enjoy Wizard rounds."
-Malkraz
User avatar
iamgoofball
Github User
Joined: Fri Apr 18, 2014 5:50 pm
Byond Username: Iamgoofball
Github Username: Iamgoofball

Re: MSO DCMA F13 Claim?

Post by iamgoofball » #300990

Kyrah Abattoir wrote:
iamgoofball wrote:
Kyrah Abattoir wrote:Closing the server would have been a much better move than caving in.
No, that's stupid. Players would then have to go to a stupid inferior server. Stop putting your agenda ahead of the players of the game here.
It's not stupid, it's the option where everyone lose, rather than only some people. The crew goes down with the ship rather than surrendering if you want an analogy.
Way to be a douchebag. Would you rather nuke the entire world right now because we're all going to die of global warming?
User avatar
MrStonedOne
Host
Joined: Mon Apr 14, 2014 10:56 pm
Byond Username: MrStonedOne
Github Username: MrStonedOne

Re: MSO DCMA F13 Claim?

Post by MrStonedOne » #300991

Kyrah Abattoir is a microsoft plant who wants to ruin open source by removing the infectious nature of the license so big name companies can fuck open source over using EEE.
Forum/Wiki Administrator, Server host, Database King, Master Coder
MrStonedOne on digg(banned), Steam, IRC, Skype Discord. (!vAKvpFcksg)
Image
Locked

Who is online

Users browsing this forum: No registered users