The Station/Base

Discussing the mapping/spriting/coding efforts involved in creating a version of SS13 that takes place on a planet surface. Will be finished Soon(TM)
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Steelpoint
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The Station/Base

Post by Steelpoint » #272033

How should we go about developing the first Planetary Station. While in all likelihood someone has already started, but nonetheless its a important issue to discuss.

We can go a lot of directions with the station, we could just port Box/Meta over and make minor changes therein. Or we create a new station.

If we make a new station, how would we go about it.

Would it be akin to Aliens, where you have a large base where all the structures are mostly free standing and don't connect directly with each other, surronded by a large wall. Or do we go for something akin to our current space stations where most of the structures are connected together.

Your thoughts?
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TheColdTurtle
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Re: The Station/Base

Post by TheColdTurtle » #272035

I like the idea of hallways.
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kevinz000
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Re: The Station/Base

Post by kevinz000 » #272037

TheColdTurtle wrote:I like the idea of hallways.
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Iatots
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Re: The Station/Base

Post by Iatots » #272070

The atmosphere composition must be decided first before you can make many meaningful design decisions.

Personally, I am not a fan of free standing concrete/metal buildings.
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Tokiko2
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Re: The Station/Base

Post by Tokiko2 » #272177

Consider taking a look at some of the baystation multi z-level maps before you guys start mapping.
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MrEousTranger
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Re: The Station/Base

Post by MrEousTranger » #272182

Love the aliens idea
One person on this planet wrote:Wow you're funny and original Eous
I don't play often but when I do I'm Kyp Astar normally a sec role unless I'm bored and go assistant.
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XDTM
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Re: The Station/Base

Post by XDTM » #273959

I always wanted a courtyard somewhere, maybe with a pond or a fountain
a.k.a. Duke Hayka

Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
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