Minor Planet Station Ideas

Discussing the mapping/spriting/coding efforts involved in creating a version of SS13 that takes place on a planet surface. Will be finished Soon(TM)
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calzilla1
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Minor Planet Station Ideas

Post by calzilla1 » #273687

4 kevinz
Post your threadless ideas for planet station :popcorn:
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Armhulen
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Re: Minor Planet Station Ideas

Post by Armhulen » #273691

Rope to safely descend into lavaland
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FantasticFwoosh
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Re: Minor Planet Station Ideas

Post by FantasticFwoosh » #273695

Unsafely descending into lavaland by falling in a hole/sinkhole.

Spoiler:
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Bombadil
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Re: Minor Planet Station Ideas

Post by Bombadil » #273698

FantasticFwoosh wrote:Unsafely descending into lavaland by falling in a hole/sinkhole.
This was already planned.

Chasms on the surface will go into maintenance. Chasms in maint will go to lavaland
Planet Station Best Station

Vote Planetstation and Kor Phaeron 2017
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FantasticFwoosh
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Re: Minor Planet Station Ideas

Post by FantasticFwoosh » #273766

The comms should be outside to relay across the surface and turned off during violent rainstorms due to interception.

Meanwhile going further outside of range with the comms in space/underground makes your messages more crackly and fuzzy.
Cutting wood logs into planks effectively using a saw tool, by giving the outpost a wood workshop and removing the old rules of just hacking logs into shape.

Spoiler:
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kust
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Re: Minor Planet Station Ideas

Post by kust » #281051

Would it be possibel to make the planets surface random each time. That would make the map/planet have more replay value.
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Armhulen
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Re: Minor Planet Station Ideas

Post by Armhulen » #281078

kust wrote:Would it be possibel to make the planets surface random each time. That would make the map/planet have more replay value.
already planned, fucko
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Ditalos
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Re: Minor Planet Station Ideas

Post by Ditalos » #281130

Security gets one extra hardsuit.
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:^)

The warden gets acess to a security door remote, which has acess to the detective's office. But the warden doesn't have acess to the detective's office, but he can open it anyway with the security door remote.

What did mappers mean by this?
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Screemonster
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Re: Minor Planet Station Ideas

Post by Screemonster » #294458

since it's multi-z perma should be just a hole in the ground so you can literally toss criminal scum into a fucking oubliette
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Qbopper
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Re: Minor Planet Station Ideas

Post by Qbopper » #294514

Screemonster wrote:since it's multi-z perma should be just a hole in the ground so you can literally toss criminal scum into a fucking oubliette
combines with
Armhulen wrote:Rope to safely descend into lavaland
for EXTREME JAILBREAKS
Limey wrote:its too late.
Gun Hog
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Re: Minor Planet Station Ideas

Post by Gun Hog » #294820

I would LOVE to watch escaped prisoner greyscum get eaten by a passing drake!
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PathOfChaos1
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Re: Minor Planet Station Ideas

Post by PathOfChaos1 » #309448

Diseases right now we don't have a lot of use for the Virologist. In history a great many of diseases, and medications have been found in deep jungles. Thinking things like Malaria, Trench rot, and yellow fever(for rivers.) Leprosy, Tuberculosis, and many more.
Spoiler:
https://en.wikipedia.org/wiki/Tropical_diseaseFor reference not just me blowing out my ass.
It would give the virologist/medbay staff something to do besides just making Healing diseases. Something that isn't prevalent in the station, and can act as another meta-shield against Traitor Virologists besides the random event. A lot of hazards people don't take into account when they explore places as these. Throughout our history its been this way.

Mediums can be. Tainted water, Insects, Crazed space animals, or that corruption stuff talked about (disease hives/tendril?!?). Even fauna like flowers, and vines could be a medium.

"Maybe running into the dark jungle after your nefarious deeds isn't the greatest idea is it traitor scum." Officer Friendly looking down on Urist Greyshit as he is twitching and, puking up blood. With lacerations all over his body.

Perhaps it wont be well received but it is an honest thing people have to worry about in a jungle environment.
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Steelpoint
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Re: Minor Planet Station Ideas

Post by Steelpoint » #309467

If you want to go the extra mile you could add a array of randomly generated diseases that exist in the Jungle, certain hostile Mobs or planets will have them.

These diseases should be hard to detective, requiring a blood sample taken to a Pandemic machine. In addition the negative symptoms should take a long time to form. This would encourage a form of quarantine procedure for people who leave the saftey of the station and out into the deep Jungle.
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