The Station

Discussing the mapping/spriting/coding efforts involved in creating a version of SS13 that takes place on a planet surface. Will be finished Soon(TM)
Post Reply
onleavedontatme
Joined: Fri Mar 13, 2015 10:26 pm
Byond Username: KorPhaeron

The Station

Post by onleavedontatme » #277057

I am fucking atrocious at mapping so hopefully someone will volunteer to take this over. If not, this thread will track my flailing progress. If this can't get done, obviously the whole project is dead in the water.

The general concept so far is follows:

Image

The underground of the station will be an insland, or series of islands, surrounded by lava. A land bridge leads out to lavaland. The rest of the island contains maintenance for the station above, and maybe a few of the less essential rooms, like the library or the bar. An alien excavation sight turned underground bar like Ausops mapped would be interesting I think



The top of the station has walls on the West/North/South, with a gate on the West and South. The wall is surrounded by chasm, which will drop you in the lava lake surrounding the underground island. To the East, at the very edge, are docklike structures leading out into the ocean with heat exchanges wrapped around them to support the supermatter. A bridge leads out to an island with the AI on it.

Ladders and elevators (shuttles) will be spaced throughout the station to reach the underground. In the center, there will be the gate room (or the shuttle landing pad if the gate concept is postponed/dies).


Progress on specific rooms:

East (main) Gate concept
Spoiler:
Image
Underground Bar
Spoiler:
Image
User avatar
Armhulen
Global Moderator
Joined: Thu Apr 28, 2016 4:30 pm
Byond Username: Armhulenn
Github Username: bazelart
Location: The Grand Tournament

Re: The Station

Post by Armhulen » #277060

Hey, that's sae's alien shuttle!
User avatar
Qbopper
Joined: Fri Jul 10, 2015 6:34 pm
Byond Username: Qbopper
Github Username: Qbopper
Location: Canada

Re: The Station

Post by Qbopper » #277063

Mapping is something I can do so if you'd like someone else to do it I'd be interested
Limey wrote:its too late.
onleavedontatme
Joined: Fri Mar 13, 2015 10:26 pm
Byond Username: KorPhaeron

Re: The Station

Post by onleavedontatme » #277064

I don't want this to come off like a job interview but do you have any examples you can show me?
User avatar
Qbopper
Joined: Fri Jul 10, 2015 6:34 pm
Byond Username: Qbopper
Github Username: Qbopper
Location: Canada

Re: The Station

Post by Qbopper » #277066

nope because they all got fuckin annihilated when my HDD died and I didn't have offsite backups like an idiot

that's a reasonable request but I can't answer it because my entire mapping folder is gone, RIP me
Limey wrote:its too late.
onleavedontatme
Joined: Fri Mar 13, 2015 10:26 pm
Byond Username: KorPhaeron

Re: The Station

Post by onleavedontatme » #277068

Did you do anything on the scale of a station before?
User avatar
Qbopper
Joined: Fri Jul 10, 2015 6:34 pm
Byond Username: Qbopper
Github Username: Qbopper
Location: Canada

Re: The Station

Post by Qbopper » #277077

moving this to PMs
Limey wrote:its too late.
Bombadil
Joined: Wed Apr 23, 2014 12:23 am
Byond Username: Kromgar

Re: The Station

Post by Bombadil » #277139

Im worried about the use of massive amounts of chasms it seems like an easy way to remove people out of the round
Planet Station Best Station

Vote Planetstation and Kor Phaeron 2017
onleavedontatme
Joined: Fri Mar 13, 2015 10:26 pm
Byond Username: KorPhaeron

Re: The Station

Post by onleavedontatme » #277142

The chasms wont destroy bodies, they'll dump them in the underground.
Bombadil
Joined: Wed Apr 23, 2014 12:23 am
Byond Username: Kromgar

Re: The Station

Post by Bombadil » #277144

Kor wrote:The chasms wont destroy bodies, they'll dump them in the underground.
Oh i thought this was the lavaland level
Planet Station Best Station

Vote Planetstation and Kor Phaeron 2017
User avatar
ShadowDimentio
Joined: Thu May 08, 2014 3:15 am
Byond Username: David273

Re: The Station

Post by ShadowDimentio » #277189

>Chasms near the station

DON'T YOU DARE
Spoiler:
"Clowns are different you can't trust those shifty fucks you never know what they're doing or if they're willing to eat a dayban for some cheap yuks."
-Not-Dorsidarf

"The amount of people is the amount of times the sound is played... on top of itself. And with sybil populations on the shuttle..."
-Remie Richards

"I just spent all fucking day playing fallen london and sunless sea and obsessing over how creepy the fucking dawn machine is and only just clocked now that your avatar is the fucking dawn machine. Nobody vote for this disgusting new sequence blasphemer he wants to kill the gods"
-Stickymayhem

"Drank a cocktail of orange Gatorade and mint mouthwash on accident. Pretty sure I'm going to die, I am on the verge of vomit. It was nice knowing you guys"
-PKPenguin321

"You're too late, you will have to fetch them from the top of my tower, built by zombies, slaves, zombie slaves and garitho's will to live!"
-Armhulen

"This is like being cooked alive in a microwave oven which utilises the autistic end of the light spectrum to cook you."
-DarkFNC

"Penguins are the second race to realise 2D>3D"
-Anonmare

"Paul Blart mall cops if they all had ambitions of joining the Waffen-SS"
-Anonmare

"These logs could kill a dragon much less a man"
-Armhulenn

">7 8 6
WHAT MADNESS IS THIS? POETIC ANARCHY!"
-Wyzack

"We didn't kick one goofball out only to have another one come in like a fucking revolving door"
-Kraseo

"There's a difference between fucking faggots and being a fucking faggot."
-Anonmare

"You guys splitting the 20 bucks cost to hire your ex again?"
-lntigracy

"Wew. Congrats. It's been actual years since anyone tried to make fun of me for being divorced. You caught me, I'm tilted. Here is your trophy."
-Timbrewolf

"I prefer my coffees to run dry too *snorts a line of maxwell house*"
-Super Aggro Crag

"You don't have an evil bone in your body, unless togopal comes for a sleepover"
-Bluespace

">Paying over a $1000 for a lump of silicon and plastic
Lol"
-Anonmare

"Then why did you get that boob job?"
-DrPillzRedux

"You take that back you colonial mongrel"
-Docprofsmith

"I don't care whether or not someone with an IQ 3 standard deviations below my own thinks they enjoy Wizard rounds."
-Malkraz
onleavedontatme
Joined: Fri Mar 13, 2015 10:26 pm
Byond Username: KorPhaeron

Re: The Station

Post by onleavedontatme » #277191

ShadowDimentio wrote:>Chasms near the station

DON'T YOU DARE
Aboveground will be brightly lit, and chasms on the surface will drop you underground, not delete you,
User avatar
Qbopper
Joined: Fri Jul 10, 2015 6:34 pm
Byond Username: Qbopper
Github Username: Qbopper
Location: Canada

Re: The Station

Post by Qbopper » #277198

>giant fucking bridge
>chasms form a massive hole around the station
>literally impossible to miss
>kor has already said they drop you down a z level
>OMG KOR

EDIT: it looks like my resume is permanently ded so I guess I should start that regular station I was gonna make to prove I can work on planetstation

I could use a refresher anyways
Limey wrote:its too late.
Gun Hog
Joined: Sat Apr 19, 2014 5:19 am
Byond Username: Gun Hog

Re: The Station

Post by Gun Hog » #277393

Kor wrote: The wall is surrounded by chasm, which will drop you in the lava lake surrounding the underground island
It will not delete you, just drop you in magma, deal brute damage for the fall, and stun you. The magma will kill you if you are not suitably prepared, but there is a chance someone quick could recover your husk and some of your stuff. It is still a harsh consequence, but not as harsh as the current chasms.

Code: Select all

/turf/open/chasm/proc/drop(atom/movable/AM)
	//Make sure the item is still there after our sleep
	if(!AM || QDELETED(AM))
		return

	var/turf/T = locate(drop_x, drop_y, drop_z)
	if(T)
		AM.visible_message("<span class='boldwarning'>[AM] falls into [src]!</span>", "<span class='userdanger'>GAH! Ah... where are you?</span>")
		T.visible_message("<span class='boldwarning'>[AM] falls from above!</span>")
		AM.forceMove(T)
		if(isliving(AM))
			var/mob/living/L = AM
			L.Weaken(5)
			L.adjustBruteLoss(30)
onleavedontatme
Joined: Fri Mar 13, 2015 10:26 pm
Byond Username: KorPhaeron

Re: The Station

Post by onleavedontatme » #277394

Will probably remove the stun if we put multi z in properly
Bombadil
Joined: Wed Apr 23, 2014 12:23 am
Byond Username: Kromgar

Re: The Station

Post by Bombadil » #277399

Are we going to have gear that gives lava resistance or some shit?
Planet Station Best Station

Vote Planetstation and Kor Phaeron 2017
User avatar
Jazaen
Joined: Mon May 04, 2015 9:16 pm
Byond Username: Jazaen

Re: The Station

Post by Jazaen » #278337

That would be kind of OP, given that right now lava is used to slow down lavaland movement. We'd have to implement some sort of uber-lava, to fill that role.
I play:
SMAI-Reactivation (SybilAI)
SMAI-Revolutions (BagilAI)
: Endorsed by Poly, the Parrot! https://twitter.com/Poly_the_Parrot/sta ... 7588301825
Shannah Rader (Sybil geneticist)
Janette Hall (Bagil geneticist)
Also, I'm a Game Admin or something right now. You can tell me how I'm doing here
I seriously hope you don't make the same mistakes I have
Post Reply

Who is online

Users browsing this forum: No registered users