Is it dead?

Discussing the mapping/spriting/coding efforts involved in creating a version of SS13 that takes place on a planet surface. Will be finished Soon(TM)
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Remie Richards
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Re: Is it dead?

Post by Remie Richards » #296545

Bottom post of the previous page:

As has been said a million times, the methed out russian's multiz code is garbage.
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Re: Is it dead?

Post by oranges » #296551

paprika wrote:wtf lol multi z was done by methed out russians (and randy) years ago

it is seriously some of the easiest code ever

you guys are fucking punks
funny coming from someone who's biggest acheivement was getting into fights with steelpoint over fashion
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Re: Is it dead?

Post by obscolene » #296604

Remie Richards wrote:As has been said a million times, the methed out russian's multiz code is garbage.
can you give an actual reason why you're calling closed-source code garbage, when it actually works perfectly fine in-game? i'm not exactly a pedo simulator 2015 expert, but from what i've seen there's nothing wrong with it, besides the lag caused by the servers being hosted in a siberian nuclear bunker.
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Re: Is it dead?

Post by Remie Richards » #296605

I was talking about the open source, Russian mutliz shitcode.

But thanks for jumping to a conclusion.
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Re: Is it dead?

Post by obscolene » #296609

Remie Richards wrote:I was talking about the open source, Russian mutliz shitcode.

But thanks for jumping to a conclusion.
the original post you were replying to mentioned randy
[center]sc#4622 | everybodygangstauntilnig.ga (UPDATED FREQUENTLY)[/center]
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[03:46:59]EMOTE: The Dreamweaver/(Steve Leaf) : <b>Steve Leaf</b> starts jacking lizard dick. (129,128,2)
[03:47:33]SAY: Steve Leaf/The Dreamweaver : OH FUCK IM CHOAKING (129,128,2)
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Re: Is it dead?

Post by Remie Richards » #296611

"methed out russians (and randy)"

Randy is one of two sets of people being discussed.
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Re: Is it dead?

Post by Wyzack » #296614

Randy is Russian and does meth so i see the confusion
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Re: Is it dead?

Post by danno » #296618

how would u know if it's closed source
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Re: Is it dead?

Post by Aloraydrel » #296730

paprika wrote:wtf lol multi z was done by methed out russians (and randy) years ago

it is seriously some of the easiest code ever

you guys are fucking punks
Sorry who are you?
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Re: Is it dead?

Post by John_Oxford » #296796

kor map bad
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Re: Is it dead?

Post by paprika » #296878

What's your point

You won't accomplish anything by spending weeks coding a perfect multi-z engine that works for explosions and all that, it's just a waste of time, just throw in some tile shit and you're good to go

This game isn't some AAA project, you make a cool feature with the intent to build on it later because it's functional, like almost any other ss13 feature before the great autistic 'code quality' trend of /tg/
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Re: Is it dead?

Post by Tokiko2 » #297077

paprika wrote:What's your point

You won't accomplish anything by spending weeks coding a perfect multi-z engine that works for explosions and all that, it's just a waste of time, just throw in some tile shit and you're good to go

This game isn't some AAA project, you make a cool feature with the intent to build on it later because it's functional, like almost any other ss13 feature before the great autistic 'code quality' trend of /tg/
That was done before this thread was even posted. No harm in expanding upon this.
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Re: Is it dead?

Post by CPTANT » #297275

paprika wrote:What's your point

You won't accomplish anything by spending weeks coding a perfect multi-z engine that works for explosions and all that, it's just a waste of time, just throw in some tile shit and you're good to go

This game isn't some AAA project, you make a cool feature with the intent to build on it later because it's functional, like almost any other ss13 feature before the great autistic 'code quality' trend of /tg/
Making a more basic code with the intent of later expanding it doesn't make it shitty code.

Shitty code is all that garbage that has to be rewritten because it just isn't maintainable.
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Re: Is it dead?

Post by PKPenguin321 » #297414

the fuck

is the byond map size limitation fixed or not is all im asking stop arguing about methed out russians
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Re: Is it dead?

Post by onleavedontatme » #297426

It was fixed by just using a smaller map
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Re: Is it dead?

Post by PKPenguin321 » #297450

cool
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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