VIPs (Very Important Prisoners)

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BeeSting12
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VIPs (Very Important Prisoners)

Post by BeeSting12 » #394400

This is an event that I've run several times. Last time people got mad at me because I made an actual death squad after telling them that's what would happen when a prisoner dies.

It goes in one of two ways. One requires a mapped ship and the other doesn't.

1. Have a mapped ship with dead guards and live prisoners. No live guards because that makes it boring for the prisoners. The ship consists of cells, a small medical area, a small engine room, and an armory. Obviously a cockpit and other small stuff. Spawn the ship, spawn the prisoners, give them a couple minutes. Announce that a prison transport ship has been nonresponsive for several weeks and it's drifted into the station's sector. Offer a reward if the prisoners are returned alive. Wait about twenty minutes and then send an official asking for the prisoners.

I've only done #1 once- It ended in the prisoners disguising as guards and escaping alive. Was amusing.

2. Equip three lizards with names such as "Steals-The-Disk" and "Murders-The-Captain" and prisoner outfits. Cuff them and bluespace them to the brig after telling security NOT to kill them. Offer a reward if they can be returned for a court hearing later on. Wait twenty minutes, send an official, if the official gives a bad report then send a deathsquad. If he gets the prisoners add 100k to cargo's credits. Alternatively give sec a gygax or something sweet like that.

I've done #2 a few times, it usually ends in several dead prisoners and a death squad.
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kevinz000
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Re: VIPs (Very Important Prisoners)

Post by kevinz000 » #394411

>dying to death squad
Sounds like a player issue

That being said would be nicer to get an ert to rid the security team but eh deathsquad fights are fun so I'm not complaining.
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Armhulen
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Re: VIPs (Very Important Prisoners)

Post by Armhulen » #394413

I like this but ert instead of death squads
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WarbossLincoln
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Re: VIPs (Very Important Prisoners)

Post by WarbossLincoln » #395390

I guess you have to keep the prisoners on a constant suicide watch.
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RandomMarine
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Re: VIPs (Very Important Prisoners)

Post by RandomMarine » #395808

Tangentially related. But back in the era of SoS where security generally wasn't allowed to murder prisoners on a whim, there was a round where security was mistreating perma prisoners and I proposed to an admin at the time to send a centcom agent disguised as a prisoner (With an implanted radio to phone home) to inspect security's conduct and handle the issues IC.
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