Fortnite and/or PUBG Event
Posted: Sun Jul 08, 2018 11:12 pm
This has obviously been attempted before but this time it's different. I'm going to edit one of the maps to have the loot preset and everyone will spawn with the same gear to make it fair. (The ID's will be all access).
All stun weapons will be removed because stuns wouldn't be well fitted to the battle royale theme. There probably won't be any energy weapons either, just ballistics. Anyway here's the list of weapons I want to include. Not sure on what the rareness should be since some will be more powerful than others.
Syndicate Sniper Rifle: This delimbs which is pretty good but if ammo is made rare it should be fair.
Syndicate LMG: A powerful weapon, should be made rare and only have one magazine.
Stetchkin: Common weapon, common ammo.
Autorifle: Common weapon, common ammo. It's basically the laser gun of ballistic weapons in terms of damage.
Revolver: Does a lot of damage so should be more rare. Ammo can be made at the autolathes.
Rocket Launcher: I think there's one somewhere
Grenade Launcher: I think theres one of these too
Combat shotgun: Make this pretty common
Riot (pump) Shotgun: This can be common too just make sure it cant be filled with rubber shot by default.
Those are pretty much all the guns I want to include roundstart.
Additional items: Armor (bulletproof and regular for "levels" of armor). Medical kits, brute kits.
Crates can also be dropped with more powerful (think vareditted) loot such as level three helmets/vests, BoH's, and powerful guns.
The winner should get an antag token.
For the map I'm open to doing any of the three major med-high pop maps- Delta, Box, or Meta. I think meta or box would be good because everyone knows them and delta would work for the amount of space it has.
I'm also not sure how to do the gas/forcefield. My initial thought was controlled bombing of the exterior of the station and heading inwards but I don't know how that will go because it's easy to fuck that up and you need multiple admins doing it in a coordinated manner. Could also give everyone a hijack objective and force call the shuttle to imitate a forcefield. Then make the shuttle timer (to reach centcomm) infinite until one is left.
Final thoughts: Not sure if it should be done in squads/duos either. Might be difficult to keep track of but could be more fun for the players.
All stun weapons will be removed because stuns wouldn't be well fitted to the battle royale theme. There probably won't be any energy weapons either, just ballistics. Anyway here's the list of weapons I want to include. Not sure on what the rareness should be since some will be more powerful than others.
Syndicate Sniper Rifle: This delimbs which is pretty good but if ammo is made rare it should be fair.
Syndicate LMG: A powerful weapon, should be made rare and only have one magazine.
Stetchkin: Common weapon, common ammo.
Autorifle: Common weapon, common ammo. It's basically the laser gun of ballistic weapons in terms of damage.
Revolver: Does a lot of damage so should be more rare. Ammo can be made at the autolathes.
Rocket Launcher: I think there's one somewhere
Grenade Launcher: I think theres one of these too
Combat shotgun: Make this pretty common
Riot (pump) Shotgun: This can be common too just make sure it cant be filled with rubber shot by default.
Those are pretty much all the guns I want to include roundstart.
Additional items: Armor (bulletproof and regular for "levels" of armor). Medical kits, brute kits.
Crates can also be dropped with more powerful (think vareditted) loot such as level three helmets/vests, BoH's, and powerful guns.
The winner should get an antag token.
For the map I'm open to doing any of the three major med-high pop maps- Delta, Box, or Meta. I think meta or box would be good because everyone knows them and delta would work for the amount of space it has.
I'm also not sure how to do the gas/forcefield. My initial thought was controlled bombing of the exterior of the station and heading inwards but I don't know how that will go because it's easy to fuck that up and you need multiple admins doing it in a coordinated manner. Could also give everyone a hijack objective and force call the shuttle to imitate a forcefield. Then make the shuttle timer (to reach centcomm) infinite until one is left.
Final thoughts: Not sure if it should be done in squads/duos either. Might be difficult to keep track of but could be more fun for the players.