During this setup phase at least I'm going to try to keep the gameplay mostly similar and focus on code and performance improvements. Don't treat this as something like a freeze though, if you have some big change you want just discuss it first.
I'll be trying to maintain a list of refactors here which people can port. Let people know if you want to work on one.
- GLOB global wrapper
- Datum Components
- Non compiled map loading
- Z level traits
There are also plenty of smaller refactors to various systems that are easier to handle. Feel free to ask about where you can help if you don't know where to start.