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Some starting points and reference art for the "zerg-like race"

Posted: Thu Aug 23, 2018 6:59 am
by Luke Cox
Sticky says that the new race is going to be "zerg inspired" so I decided to engage the autism and channel my many hours in Starcraft 2 into something potentially useful. Here are some assorted zerg units, and the types of xenos they roughly correspond to in aesthetic and/or function. Obviously I'm not suggesting (and would even discourage) that these get ripped for 1:1 like CM's xenomorphs, but these would be great starting points to build off of if a zerg style is your goal. Hope this proves useful to whoever is designing our new xenos.

Larva: Larva (https://vignette.wikia.nocookie.net/sta ... 0104205011)
Totally not facehugger: Locust (https://vignette.wikia.nocookie.net/sta ... 0629130806)

Drone: Drone (https://vignette.wikia.nocookie.net/sta ... 0908140301)
Hivelord: Infestor (https://vignette.wikia.nocookie.net/sta ... 0219021155)
Carrier: Maybe Swarm Host? (https://vignette.wikia.nocookie.net/sta ... 1206105144)
Queen: Queen (https://vignette.wikia.nocookie.net/sta ... 1102012014)

Defender: Primal Zergling (https://vignette.wikia.nocookie.net/sta ... 0601152311)
Warrior: Primal Ultralisk (http://starcraft.wikia.com/wiki/Primal_ ... _Rend1.jpg)
Praetorian: A queen but less fancy
Crusher: Ultralisk (https://vignette.wikia.nocookie.net/sta ... 0119221334)

Runner: Zergling (https://vignette.wikia.nocookie.net/sta ... 0512025416)
Lurker: Hydralisk (https://vignette.wikia.nocookie.net/sta ... 1028225625)
Ravager: Brutalisk (https://vignette.wikia.nocookie.net/sta ... 0819005243)

Sentinel: Roach (https://vignette.wikia.nocookie.net/sta ... 0203034222)
Spitter: A roach with more shit glued to it
Boiler: Ravager (https://vignette.wikia.nocookie.net/sta ... 0514235750)

Re: Some starting points and reference art for the "zerg-like race"

Posted: Thu Aug 23, 2018 12:59 pm
by Stickymayhem
Good reference points. Tyrannhids are also a good set for inspiration.

We still don't have a cool name for the Bugs though.

Re: Some starting points and reference art for the "zerg-like race"

Posted: Fri Aug 24, 2018 10:39 pm
by Luke Cox
If you really want to nail the Zerg aesthetic, you should shoot for a kind of reptile/insect hybrid, with some castes leaning more towards one or another.