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Space Station generator of new interesting stories?

Posted: Thu Nov 19, 2020 1:30 pm
by SoDD
My English is not very good, but still.
Space station generator of new interesting stories? I'd have to say no. There are only 3 true words in this title. Space station generator, other words are different and the name sounds like "Space station generator admin stories". No, I do not argue admins are needed. But forbid to do what is given in the game is itself.
To rewrite the AI? cannot. Uh and this is only one of the prohibitions, since the admin was killed. How so.
Well, my opinion is not taken into account I'm an ordinary player. So people like me regular players only have to do one thing:
[youtube]fUdsmUbs3s0[/youtube]
https://www.youtube.com/watch?v=fUdsmUbs3s0

Re: Space Station generator of new interesting stories?

Posted: Thu Nov 19, 2020 5:28 pm
by thehogshotgun
what in tarnation

Re: Space Station generator of new interesting stories?

Posted: Thu Nov 19, 2020 6:24 pm
by CitrusGender
thread of the year here

Re: Space Station generator of new interesting stories?

Posted: Thu Nov 19, 2020 6:27 pm
by Armhulen
Image

Re: Space Station generator of new interesting stories?

Posted: Thu Nov 19, 2020 6:42 pm
by Misdoubtful
Admin is killed.

Re: Space Station generator of new interesting stories?

Posted: Thu Nov 19, 2020 7:31 pm
by cocothegogo
i disagree sometimes you require are and admin as generation of story become stagnant admin generation of new storys on space station is required as long as not every game

Re: Space Station generator of new interesting stories?

Posted: Thu Nov 19, 2020 8:10 pm
by SoDD
cocothegogo wrote:i disagree sometimes you require are and admin as generation of story become stagnant admin generation of new storys on space station is required as long as not every game
The game goes 4 hours, everyone is bored, antag locked himself somewhere in the locker and AFK, I do something interesting, the admin is killed and says what a bad person I am.
And gives ban on week, me as the don't care I'll sit and wait, but need to same look at this with positive hand, while I made so-called "dirty trick" people began to unite in team, and play together. That's what I did, that's what I did, scum.

Re: Space Station generator of new interesting stories?

Posted: Thu Nov 19, 2020 8:42 pm
by cocothegogo
what server u play on depends on average tg station games last 1 hour to 2 max

Re: Space Station generator of new interesting stories?

Posted: Fri Nov 20, 2020 2:14 am
by cacogen
This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.

Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.

Re: Space Station generator of new interesting stories?

Posted: Fri Nov 20, 2020 2:52 pm
by Rohen_Tahir
cacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.

Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
The eastern european is killed

Re: Space Station generator of new interesting stories?

Posted: Fri Nov 20, 2020 8:20 pm
by oranges
SoDD wrote:
cocothegogo wrote:i disagree sometimes you require are and admin as generation of story become stagnant admin generation of new storys on space station is required as long as not every game
The game goes 4 hours, everyone is bored, antag locked himself somewhere in the locker and AFK, I do something interesting, the admin is killed and says what a bad person I am.
And gives ban on week, me as the don't care I'll sit and wait, but need to same look at this with positive hand, while I made so-called "dirty trick" people began to unite in team, and play together. That's what I did, that's what I did, scum.
There are servers that cater to your playstyle, they're just not on /tg/, they're also not populated because it isn't actually fun to play a game like this without extensive whitelisting to weed out the bad actors.

Re: Space Station generator of new interesting stories?

Posted: Fri Nov 27, 2020 11:15 am
by Rohen_Tahir
oranges wrote:
SoDD wrote:
cocothegogo wrote:i disagree sometimes you require are and admin as generation of story become stagnant admin generation of new storys on space station is required as long as not every game
The game goes 4 hours, everyone is bored, antag locked himself somewhere in the locker and AFK, I do something interesting, the admin is killed and says what a bad person I am.
And gives ban on week, me as the don't care I'll sit and wait, but need to same look at this with positive hand, while I made so-called "dirty trick" people began to unite in team, and play together. That's what I did, that's what I did, scum.
There are servers that cater to your playstyle, they're just not on /tg/, they're also not populated because it isn't actually fun to play a game like this without extensive whitelisting to weed out the bad actors.
The non-native speaker trying to communicate a weird viewpoint is made die.

Re: Space Station generator of new interesting stories?

Posted: Fri Nov 27, 2020 1:06 pm
by Stickymayhem
cacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.

Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
If you're taught that suffering is virtous then proudly suffering under your dictatorship is a sign of virtue.

Re: Space Station generator of new interesting stories?

Posted: Fri Nov 27, 2020 1:31 pm
by Rohen_Tahir
Stickymayhem wrote:
cacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.

Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
If you're taught that suffering is virtous then proudly suffering under your dictatorship is a sign of virtue.
This is the most racist post I ever read on the /tg/station 13 forums at tgstation13.org/phpBB/.

Re: Space Station generator of new interesting stories?

Posted: Fri Nov 27, 2020 5:31 pm
by BONERMASTER
But is if admin is killed gay? Is not, must sign standard bill of lading (not negotiable), else vodka light.

Re: Space Station generator of new interesting stories?

Posted: Fri Nov 27, 2020 8:15 pm
by Stickymayhem
Rohen_Tahir wrote:
Stickymayhem wrote:
cacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.

Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
If you're taught that suffering is virtous then proudly suffering under your dictatorship is a sign of virtue.
This is the most racist post I ever read on the /tg/station 13 forums at tgstation13.org/phpBB/.
snowflake

Re: Space Station generator of new interesting stories?

Posted: Sat Nov 28, 2020 1:04 am
by Rohen_Tahir
Stickymayhem wrote:
Rohen_Tahir wrote:
Stickymayhem wrote:
cacogen wrote:This Eastern European wants griefing and suffering in the vein of Lifeweb or TLE's Sigyn experiment. But since we've trended more towards enforced roleplay and away from LRP powergaming and grief recently that's unlikely to happen. A grief containment server (i.e. few rules, little admin intervention, might makes right) would be an interesting experiment to run though. My hypothesis is it would be shit for all but a few, the way murderboner rounds tend to go. It would need to be like L4D where it becomes a lot harder to survive if your teammates die to incentivise players not to RDM. But the game isn't designed like that.

Also Eastern Europe has this weird sadomasochism thing going on and I don't know why they're like that. I do agree though that the best roleplay comes from playing your role and not from community theatre.
If you're taught that suffering is virtous then proudly suffering under your dictatorship is a sign of virtue.
This is the most racist post I ever read on the /tg/station 13 forums at tgstation13.org/phpBB/.
snowflake
Chav