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Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Thu Feb 09, 2023 4:04 am
by TheLoLSwat

Bottom post of the previous page:

viewtopic.php?f=7&t=33334

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 10, 2023 10:20 pm
by conrad
I'm really partial of going Conquest capital with a Gryphon escort, and Hammerheads to fill.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 12:17 am
by Tearling
BeeSting12 wrote: Fri Feb 10, 2023 5:06 pm Are we seriously comparing the permabanning of a player who has had consistent behavioral issues to 1984?
Yes, you are encouraged to join in.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 1:15 am
by Kendrickorium
Tearling wrote: Sat Feb 11, 2023 12:17 am
BeeSting12 wrote: Fri Feb 10, 2023 5:06 pm Are we seriously comparing the permabanning of a player who has had consistent behavioral issues to 1984?
Yes, you are encouraged to join in our discussion of starsector.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 1:37 am
by BeeSting12
i havent gotten super far into star sector yet but is there like a way to store my ships somewhere cuz i have a hella expensive ship i got early game which i cant afford but i dont want to sell it

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 1:44 am
by Omega_DarkPotato
BeeSting12 wrote: Sat Feb 11, 2023 1:37 am i havent gotten super far into star sector yet but is there like a way to store my ships somewhere cuz i have a hella expensive ship i got early game which i cant afford but i dont want to sell it
you can buy storage at any colony, or you can find one of the abandoned stations that offer Free storage:tm:

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 10:57 am
by Tearling
Kendrickorium wrote: Sat Feb 11, 2023 1:15 am
Tearling wrote: Sat Feb 11, 2023 12:17 am
BeeSting12 wrote: Fri Feb 10, 2023 5:06 pm Are we seriously comparing the permabanning of a player who has had consistent behavioral issues to 1984?
Yes, you are encouraged to join in our discussion of dead by daylight.
Okay I'm gonna announce something that might have assassins sent to kill me. I would like to say right now I am not suicidal in any way, and if I die it's the omega conspiracy.

I don't like starsector. I don't have anything against it, but I've tried getting into it like 3 different times and each time it was boring. I had more fun playing pathologic than I had starsector. I would prefer touhou discussion over starsector discussion, especially when it comes to derailing threads. How about books? Ever read "The First Binding" by R.R. Virdi? It's a new fantasy book, pretty good. How about AI? AI is a great discussion, there have been so many advances lately, like with that AI that can copy voices. Just anything other than fucking starsector please.

Okay I'm done making a copypasta.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 11:13 am
by CPTANT
Kendrickorium wrote: Fri Feb 10, 2023 10:14 pm Image
What an interesting collection of ships, could you tell me more about what game this is from?

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 11:59 am
by BONERMASTER
Tearling wrote: Sat Feb 11, 2023 10:57 am
Kendrickorium wrote: Sat Feb 11, 2023 1:15 am
Tearling wrote: Sat Feb 11, 2023 12:17 am
BeeSting12 wrote: Fri Feb 10, 2023 5:06 pm Are we seriously comparing the permabanning of a player who has had consistent behavioral issues to 1984?
Yes, you are encouraged to join in our discussion of dead by daylight.
Okay I'm gonna announce something that might have assassins sent to kill me. I would like to say right now I am not suicidal in any way, and if I die it's the omega conspiracy.

I don't like starsector. I don't have anything against it, but I've tried getting into it like 3 different times and each time it was boring. I had more fun playing pathologic than I had starsector. I would prefer touhou discussion over starsector discussion, especially when it comes to derailing threads. How about books? Ever read "The First Binding" by R.R. Virdi? It's a new fantasy book, pretty good. How about AI? AI is a great discussion, there have been so many advances lately, like with that AI that can copy voices. Just anything other than fucking starsector please.

Okay I'm done making a copypasta.
Ok, let's talk more about 1984 instead.


With interested regards
-BONERMASTER

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 1:33 pm
by conrad
Omega_DarkPotato wrote: Sat Feb 11, 2023 1:44 am
BeeSting12 wrote: Sat Feb 11, 2023 1:37 am i havent gotten super far into star sector yet but is there like a way to store my ships somewhere cuz i have a hella expensive ship i got early game which i cant afford but i dont want to sell it
you can buy storage at any colony, or you can find one of the abandoned stations that offer Free storage:tm:
This. Also, when you start colonies, planets are just Free Storage:tm: too.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 3:19 pm
by Misdoubtful
BONERMASTER wrote: Sat Feb 11, 2023 11:59 am
Ok, let's talk more about 1984 instead.


With interested regards
-BONERMASTER
Is that a band?

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 4:56 pm
by BONERMASTER
Misdoubtful wrote: Sat Feb 11, 2023 3:19 pm
BONERMASTER wrote: Sat Feb 11, 2023 11:59 am
Ok, let's talk more about 1984 instead.


With interested regards
-BONERMASTER
Is that a band?
no, it's a book actually!


With informative regards
-BONERMASTER

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 5:05 pm
by Scriptis
ignoring the absolute disrailment of this thread, I'd like to mention, as a sybil player, that there's this weird trend of sybil's annual "this person is going to get banned" players... getting each other banned first!

zybwivcz <- lucy cicero
lucy cicero <- lucy cicero (this counts)
seth deces <- reider meza
reider meza <- (anyone who plays on sybil regularly knows this will happen soon)

probably others but i'm too lazy to dig

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 5:09 pm
by conrad
Scriptis wrote: Sat Feb 11, 2023 5:05 pm ignoring the absolute disrailment of this thread, I'd like to mention, as a sybil player, that there's this weird trend of sybil's annual "this person is going to get banned" players... getting each other banned first!

zybwivcz <- lucy cicero
lucy cicero <- lucy cicero (this counts)
seth deces <- reider meza
reider meza <- (anyone who plays on sybil regularly knows this will happen soon)

probably others but i'm too lazy to dig
And Terry, if he continues to serverhop there to murderbone.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 6:14 pm
by Turbonerd
Scriptis wrote: Sat Feb 11, 2023 5:05 pm ignoring the absolute disrailment of this thread, I'd like to mention, as a sybil player, that there's this weird trend of sybil's annual "this person is going to get banned" players... getting each other banned first!

zybwivcz <- lucy cicero
lucy cicero <- lucy cicero (this counts)
seth deces <- reider meza
reider meza <- (anyone who plays on sybil regularly knows this will happen soon)

probably others but i'm too lazy to dig
There needs to be another Purge of Shit.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 9:26 pm
by Kendrickorium
Scriptis wrote: Sat Feb 11, 2023 5:05 pm ignoring the absolute disrailment of this thread, I'd like to mention, as a sybil player, that there's this weird trend of sybil's annual "this person is going to get banned" players... getting each other banned first!

zybwivcz <- lucy cicero
lucy cicero <- lucy cicero (this counts)
seth deces <- reider meza
reider meza <- (anyone who plays on sybil regularly knows this will happen soon)

probably others but i'm too lazy to dig
reider's power level is only growing stronger.

he's approaching dean levels of self control while being mobbed by haters, now we just need to get him to talk more and he'll be fine.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 10:19 pm
by rasonj
Kendrickorium wrote: Sat Feb 11, 2023 9:26 pm
► Show Spoiler
reider's power level is only growing stronger.

he's approaching dean levels of self control while being mobbed by haters, now we just need to get him to talk more and he'll be fine.
I watched him spend a couple of rounds yesterday actually talking and then get type baited by a tot assistant and I fear he will never use say again.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 11, 2023 10:20 pm
by conrad
Kendrickorium wrote: Sat Feb 11, 2023 9:26 pm ...now we just need to get him to talk more and he'll be fine.
Unironically all the hate on Reider would stop if he talked instead of conducting wordless arrests.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 12, 2023 12:33 am
by Turbonerd
Kendrickorium wrote: Sat Feb 11, 2023 9:26 pm
Scriptis wrote: Sat Feb 11, 2023 5:05 pm ignoring the absolute disrailment of this thread, I'd like to mention, as a sybil player, that there's this weird trend of sybil's annual "this person is going to get banned" players... getting each other banned first!

zybwivcz <- lucy cicero
lucy cicero <- lucy cicero (this counts)
seth deces <- reider meza
reider meza <- (anyone who plays on sybil regularly knows this will happen soon)

probably others but i'm too lazy to dig
reider's power level is only growing stronger.

he's approaching dean levels of self control while being mobbed by haters, now we just need to get him to talk more and he'll be fine.
I think he should try keeping the hood off.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 12, 2023 1:48 pm
by ekaterina
conrad wrote: Sat Feb 11, 2023 10:20 pm
Kendrickorium wrote: Sat Feb 11, 2023 9:26 pm ...now we just need to get him to talk more and he'll be fine.
Unironically all the hate on Reider would stop if he talked instead of conducting wordless arrests.
The worst part is that he doesn't even update their records. Not only does the player being arrested not know why, the rest of security doesn't know why, command doesn't know why, and the admins don't know why unless they bwoink him.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 12, 2023 4:19 pm
by cedarbridge
Tachyon Lance Gang Gang

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 12, 2023 9:04 pm
by conrad
cedarbridge wrote: Sun Feb 12, 2023 4:19 pm Tachyon Lance Gang Gang
Imagine not going Storm Needler + Reaper. Do you hate explosions and fun?
dakka dakka dakka

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Mon Feb 13, 2023 3:19 am
by Omega_DarkPotato
conrad wrote: Sun Feb 12, 2023 9:04 pm
cedarbridge wrote: Sun Feb 12, 2023 4:19 pm Tachyon Lance Gang Gang
Imagine not going Storm Needler + Reaper. Do you hate explosions and fun?
dakka dakka dakka
you want explosions? grab a Devastator. 900 base range, 581 HE damage, 0.5 flux efficiency, even has AoE on the shells so that they'll shred fighters too.
Only downside is it's a flak cannon, kinda. Half shells make it to full distance, all shells make it to half kinda schtick. What this means, though, is that you put it on a capital ship that can get the most range buffs and suddenly it's a pretty reasonably ranged gun - with insane flux eff.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Mon Feb 13, 2023 5:29 am
by conrad
Omega_DarkPotato wrote: Mon Feb 13, 2023 3:19 am
conrad wrote: Sun Feb 12, 2023 9:04 pm
cedarbridge wrote: Sun Feb 12, 2023 4:19 pm Tachyon Lance Gang Gang
Imagine not going Storm Needler + Reaper. Do you hate explosions and fun?
dakka dakka dakka
you want explosions? grab a Devastator. 900 base range, 581 HE damage, 0.5 flux efficiency, even has AoE on the shells so that they'll shred fighters too.
Only downside is it's a flak cannon, kinda. Half shells make it to full distance, all shells make it to half kinda schtick. What this means, though, is that you put it on a capital ship that can get the most range buffs and suddenly it's a pretty reasonably ranged gun - with insane flux eff.
I've never thought of going on a route of enhancing range and accuracy to use the Devastator as an offensive module. The shots kinda go everywhere for being PD but that doesn't really matter when you're firing so much dakka the lightshow build just looks like a christmas tree.

I'll give it a shot for sure. It'll take a lot to dethrone the mighty needler, though!

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Mon Feb 13, 2023 4:29 pm
by Omega_DarkPotato
conrad wrote: Mon Feb 13, 2023 5:29 am
Omega_DarkPotato wrote: Mon Feb 13, 2023 3:19 am
conrad wrote: Sun Feb 12, 2023 9:04 pm
cedarbridge wrote: Sun Feb 12, 2023 4:19 pm Tachyon Lance Gang Gang
Imagine not going Storm Needler + Reaper. Do you hate explosions and fun?
dakka dakka dakka
you want explosions? grab a Devastator. 900 base range, 581 HE damage, 0.5 flux efficiency, even has AoE on the shells so that they'll shred fighters too.
Only downside is it's a flak cannon, kinda. Half shells make it to full distance, all shells make it to half kinda schtick. What this means, though, is that you put it on a capital ship that can get the most range buffs and suddenly it's a pretty reasonably ranged gun - with insane flux eff.
I've never thought of going on a route of enhancing range and accuracy to use the Devastator as an offensive module. The shots kinda go everywhere for being PD but that doesn't really matter when you're firing so much dakka the lightshow build just looks like a christmas tree.

I'll give it a shot for sure. It'll take a lot to dethrone the mighty needler, though!
For what it's worth, you don't really need enhanced accuracy when you're using it as an anti-capital weapon, which its 12 x 150 HE damage shells do actually work wonders for - just the range. And if you're using it on an onslaught or other heavily-armored ballistics ship, you can pretty reasonably get into close quarters and armor-tank while you're letting them get maximized eff/damage from that close quarters engagement.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Thu Feb 16, 2023 4:26 am
by Hoolny
Report back I decided to play bee it feels like purgatory it has so many features that stress me I discovered im not allowed to know how any antags work if I'm not in the specific job department being sec and even if I'm sec I think there is restrictions in knowledge

I thought someone ghosted but apparently in hud people's bodies decay and you just can't revive them unless you do I don't know what im suppose to do but the same skull ghosted sign is put for people that decayed and it gets an X if they departed I'm scared confused and my ping is 100-200 I think I made the wrong server choice SEC CAN RANDOM SEARCH IN BLUE ALERT but I'm in deep to far also I noted for saying ghosted and I had to think of the right IC term to use for 2 hours and I think souless is the right term but is it I don't know

Also it has the old combat system which now that I tried it last time I tried it was my first server paradise is ass

over all bee has some nice features like they still have hivemind and clock cult and they have brig physician WHY DON'T WE HAVE THAT it truly puzzles me why the Bee branch didn't steal more from TG instead of letting itself bite the dust into the past maybe people like that I don't know

we should start stealing stuff from bee specially re add hivemind and add brig psychian I SWEAR it was a thing before in TG

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Thu Feb 16, 2023 10:44 am
by NecromancerAnne
brig physician wasn't ever a tg thing.

Hivemind would need someone willing to maintain it.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 11:47 am
by conrad
Omega_DarkPotato wrote: Mon Feb 13, 2023 4:29 pm
conrad wrote: Mon Feb 13, 2023 5:29 am
Omega_DarkPotato wrote: Mon Feb 13, 2023 3:19 am
conrad wrote: Sun Feb 12, 2023 9:04 pm
cedarbridge wrote: Sun Feb 12, 2023 4:19 pm Tachyon Lance Gang Gang
Imagine not going Storm Needler + Reaper. Do you hate explosions and fun?
dakka dakka dakka
you want explosions? grab a Devastator. 900 base range, 581 HE damage, 0.5 flux efficiency, even has AoE on the shells so that they'll shred fighters too.
Only downside is it's a flak cannon, kinda. Half shells make it to full distance, all shells make it to half kinda schtick. What this means, though, is that you put it on a capital ship that can get the most range buffs and suddenly it's a pretty reasonably ranged gun - with insane flux eff.
I've never thought of going on a route of enhancing range and accuracy to use the Devastator as an offensive module. The shots kinda go everywhere for being PD but that doesn't really matter when you're firing so much dakka the lightshow build just looks like a christmas tree.

I'll give it a shot for sure. It'll take a lot to dethrone the mighty needler, though!
For what it's worth, you don't really need enhanced accuracy when you're using it as an anti-capital weapon, which its 12 x 150 HE damage shells do actually work wonders for - just the range. And if you're using it on an onslaught or other heavily-armored ballistics ship, you can pretty reasonably get into close quarters and armor-tank while you're letting them get maximized eff/damage from that close quarters engagement.
Moffmin opened my eyes to the wonders of offensive PD. All my ships are HMG/DLMG with Devastators on large slots.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 2:46 pm
by Omega_DarkPotato
conrad wrote: Fri Feb 17, 2023 11:47 am Moffmin opened my eyes to the wonders of offensive PD. All my ships are HMG/DLMG with Devastators on large slots.
Image

HMG/DLMGs are very nice kinetic for short cost but their range is ultimately a little low unless you're going for extreme SO massacres - but bless Devastators. Needlers @ 750 range also can't be understated with this loadout since their """short range""" is offset by the fact that you're supposed to be playing close and dirty with Devastators already.

The loadout pictured above is my invincible lead wall dreadnaught, UYSF Hoshiguma (Dun Scaith from Tahlan's "Legio Infernalis" faction). Its job is to be a 3090 armor death tank and it's been given hullmods that make its armor even better in terms of damage reduction.
Its other job is to make every single enemy that uses fighter spam, missile spam, or shields have a very bad day - Raphiel MRMs (Sylphon) and Needlers punish people for keeping their shields up, and Devastators are still flux-efficient against em. When those shields drop, Devastators can either fire frontal or broadside bursts and strip armor, while ensuring that no strikecraft, no missile, and no frigate ever enters its airspace - it's really good against OMEGA ships with their extremely lethal high-mobility fighter spam.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 4:32 pm
by conrad
I'm still on the early game/pre-colony stage on my current run, so I use what I can get/find for sale. I got three Devastators in total; using two on my Dominator, and one on my Conquest broadside (with a Mjolnir cannon I found on a cache). The MO is to send that plus three eagles with EMP stuff headfirst into the enemy and blitz before they can cause flux to build it.

The plan is to reform the fleet once I got a factory colony running. Still, the devastator idea is mint.

About range: every ship runs with the ballistic and generic range increase hullmods, so they can kinda behave like a regular build, which waaaaay more enemy flux generation due to the individual shots. It's fucking great.

Once I'm off work I'll drop the composition.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 5:16 pm
by Armhulen
i'd be fine with brig phy dude, i'd also be fine with clock cult, damn fuck hivemind doe

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 8:06 pm
by conrad
This is the current comp
Image

Can't do stations yet on this. Can easily pull off 120k bonties. Waiting for the first standing mil to go around and checking all those planets for a good place for the system colonization

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 8:15 pm
by datorangebottle
Hoolny wrote: Thu Feb 16, 2023 4:26 am we should start stealing stuff from bee specially re add hivemind and add brig psychian I SWEAR it was a thing before in TG
nah, as someone who played when hivemind was freshly implemented, that antag was ass and just didn't work with our ruleset.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 9:18 pm
by vect0r
datorangebottle wrote: Fri Feb 17, 2023 8:15 pm
Hoolny wrote: Thu Feb 16, 2023 4:26 am we should start stealing stuff from bee specially re add hivemind and add brig psychian I SWEAR it was a thing before in TG
nah, as someone who played when hivemind was freshly implemented, that antag was ass and just didn't work with our ruleset.
New here, what WAS hivemind, how did it work, and why did it suck?

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 9:36 pm
by datorangebottle
vect0r wrote: Fri Feb 17, 2023 9:18 pm
datorangebottle wrote: Fri Feb 17, 2023 8:15 pm
Hoolny wrote: Thu Feb 16, 2023 4:26 am we should start stealing stuff from bee specially re add hivemind and add brig psychian I SWEAR it was a thing before in TG
nah, as someone who played when hivemind was freshly implemented, that antag was ass and just didn't work with our ruleset.
New here, what WAS hivemind, how did it work, and why did it suck?
as i recall-
it was a solo, competitive antagonist that evolved into a team antagonist if it won. As a hivemind, you were gifted with some enormous psychic power and wanted to increase it. You did this by tapping into the minds of others to establish a network- without their knowledge, until you used a power that informed them that they were part of it(like controlling them briefly, or using their body to heal yourself). After getting so many people into your network, you'd unlock the ability to ascend, and everyone in your network would join your team and become under your control, while also being extremely visible(they glowed pink IIRC).

It's a cool concept, but there were two main problems, that I remember:
1. The same issue heretics have right now, but worse; if they get exposed, it fucks over all other hiveminds in the round. Sec busts out the mindshield implants, and people get cured from and become immune to your shenanigans unless you've already got too many people in your network and can just break the mindshield. This was exacerbated by the fact that it was added before dynamic, so hiveminds were the only antagonists on the station.
2. It was really, really boring to play. Adding someone to your network required you to stand in the same room as them without moving for a while, which was annoying to pull off then and would be borderline impossible now. It was not a very action-oriented antagonist and the powers it offered were mostly useful for running away or fucking with people.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 10:05 pm
by vect0r
Seems like it was a cool idea, and I would love to see somebody bring it back.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 10:58 pm
by wesoda25
Hivemind was crazy. Fond memories of the AOE sleep spell. And the cross station heart attacks. Poorly balanced, but I thought it was a solid attempt at a novel antag.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Fri Feb 17, 2023 11:59 pm
by Dezupher
wesoda25 wrote: Fri Feb 17, 2023 10:58 pm Hivemind was crazy. Fond memories of the AOE sleep spell. And the cross station heart attacks. Poorly balanced, but I thought it was a solid attempt at a novel antag.
Hivemind mind control was amazing. Seeing players panic as they suddenly turn against each other then scream out after it wears off and scramble to try and undo the damage done or cuff themselves to prevent from being controlled again was pretty great gameplay without a real analog today.

Probably one of the most paranoia inducing abilities of any antagonist.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 18, 2023 1:32 am
by wesoda25
TRUE I completely forgot ab that but that was the best part.

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sat Feb 18, 2023 11:57 pm
by Itseasytosee2me
Hive mind was so sick. Ive had my best memory of the game playing hivrmind :(

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 19, 2023 12:29 am
by saprasam
hivemind was amazing and i wish more people knew about it

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 19, 2023 1:21 am
by Armhulen
Dezupher wrote: Fri Feb 17, 2023 11:59 pm
wesoda25 wrote: Fri Feb 17, 2023 10:58 pm Hivemind was crazy. Fond memories of the AOE sleep spell. And the cross station heart attacks. Poorly balanced, but I thought it was a solid attempt at a novel antag.
Hivemind mind control was amazing. Seeing players panic as they suddenly turn against each other then scream out after it wears off and scramble to try and undo the damage done or cuff themselves to prevent from being controlled again was pretty great gameplay without a real analog today.

Probably one of the most paranoia inducing abilities of any antagonist.
wesoda25 wrote: Sat Feb 18, 2023 1:32 am TRUE I completely forgot ab that but that was the best part.
It's the only thing we should take from the gamemode. Take the hivemind mind control and give it to wizard already god damn it, I'd merge it in a heartbeat

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 19, 2023 1:47 am
by Timonk
Armhulen wrote: Sun Feb 19, 2023 1:21 am It's the only thing we should take from the gamemode. Take the hivemind mind control and give it to wizard already god damn it, I'd merge it in a heartbeat
Don't give me ideas that I will never be able to execute

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 19, 2023 5:19 pm
by wesoda25
Armhulen wrote: Sun Feb 19, 2023 1:21 am
Dezupher wrote: Fri Feb 17, 2023 11:59 pm
wesoda25 wrote: Fri Feb 17, 2023 10:58 pm Hivemind was crazy. Fond memories of the AOE sleep spell. And the cross station heart attacks. Poorly balanced, but I thought it was a solid attempt at a novel antag.
Hivemind mind control was amazing. Seeing players panic as they suddenly turn against each other then scream out after it wears off and scramble to try and undo the damage done or cuff themselves to prevent from being controlled again was pretty great gameplay without a real analog today.

Probably one of the most paranoia inducing abilities of any antagonist.
wesoda25 wrote: Sat Feb 18, 2023 1:32 am TRUE I completely forgot ab that but that was the best part.
It's the only thing we should take from the gamemode. Take the hivemind mind control and give it to wizard already god damn it, I'd merge it in a heartbeat
Freeze exempt? 👀

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 19, 2023 5:33 pm
by Armhulen
wesoda25 wrote: Sun Feb 19, 2023 5:19 pm
Armhulen wrote: Sun Feb 19, 2023 1:21 am
Dezupher wrote: Fri Feb 17, 2023 11:59 pm
wesoda25 wrote: Fri Feb 17, 2023 10:58 pm Hivemind was crazy. Fond memories of the AOE sleep spell. And the cross station heart attacks. Poorly balanced, but I thought it was a solid attempt at a novel antag.
Hivemind mind control was amazing. Seeing players panic as they suddenly turn against each other then scream out after it wears off and scramble to try and undo the damage done or cuff themselves to prevent from being controlled again was pretty great gameplay without a real analog today.

Probably one of the most paranoia inducing abilities of any antagonist.
wesoda25 wrote: Sat Feb 18, 2023 1:32 am TRUE I completely forgot ab that but that was the best part.
It's the only thing we should take from the gamemode. Take the hivemind mind control and give it to wizard already god damn it, I'd merge it in a heartbeat
Freeze exempt? 👀
naw but like freeze is over soon enough

Re: Seth Deces loses twice (i think?) to reider and then gets swiftly banned

Posted: Sun Feb 19, 2023 5:36 pm
by wesoda25
Rats