Page 4 of 9

[OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Thu Aug 12, 2021 11:59 am
by bobbahbrown

Bottom post of the previous page:

wowza!

looks like it's time again!

will you be running? who will win? will goof secure his 2021 victory and finally control our democracy as a paradise for the proletariat? will coconut continue into his unprecedented fourth term?

all this and more in today's headmin election 14 discussion megathread and peanut emporium!

with excitement,
bobbah 'bee' brown

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Thu Aug 19, 2021 10:20 pm
by Agux909
The equation is simple, for evey pink cat headmin the response time on head-administrative matters is doubled. Think /tg/ think.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Thu Aug 19, 2021 11:26 pm
by Sacko
dragomagol wrote:
Sacko wrote:THREADS ARE OUT ALREADY
my favorite and delicious!!! I'm glad we can finally get off the topic of trains and wade knee deep in what really matters. I've just read Dragomagol's tread because they were my number one pick going into this. I like a lot of what I see, mind you it isn't the beefiest and doesn't go into any controversial issues that are already being discussed. However I'm sure they will get a chance to touch on those in debates. They are very active and on top of it, judging by how fast they got their post in. I like that they have experience on different servers. a lot of what they bring up seems like very palatable stuff that won't bring up any drama but you never know where a landmine is. They are a very safe choice and I think I came out of this judging them just as highly as I did coming in. Good luck Drago!!
Thank you! :heart: All the energy on discord and on the forums is getting me hyped!

I think making it beefier would have sort of gone against the spirit of making things easier to read, and I didn't want to just pad it out! I'm ready to expand on the issues people have in debates and when the forum is unlocked.
yeah, looking through other headmin threads yours is a very reasonable length. Really the problem is on me. I can't for the life of me understand why anyone would want to be concise. Like the more information the better. I know I'm wrong but It's just my nature. Hm... deal with it

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Thu Aug 19, 2021 11:43 pm
by Naloac
Armhulen wrote: also you are burned out, you can keep being headmin but you already have stopped being as active as I want a headmin. If we do a term together i'm gon' whip you into shape boy and we're gonna be a front facing term that does not have "paperwork boys"

I dont know where your pulling the "Im burnt out" meme from but if I was I wouldnt still be one of the most active admins. When you compare my ingame time and yours.
me
Image

you
Image

I dont understand how the hours "you want" isnt enough for me considering im more active than you are and your also running.

for the meme Ive gotten everyone elses too
Spoiler:
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Thu Aug 19, 2021 11:52 pm
by Mothblocks
Sacko wrote:I can't for the life of me understand why anyone would want to be concise. Like the more information the better. I know I'm wrong but It's just my nature. Hm... deal with it
The more information, the less likely someone is to actually read all of it, much less be able to understand it all.

Brevity is the soul of wit!

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 12:10 am
by Armhulen
Naloac wrote:snip
Guess what this is? game activity. Game admins do that. You're a headmin. Policy threads autolocking. Ban appeals take too long. Complaints less so since they essentially resolve themselves between the person complaining within a few days. all in all, big fail for you, you're burned out.

It's not a difficult concept to grasp, at least I don't think so.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 12:11 am
by wesoda25
These MRP mfers need to stop splitting the votes!!

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 12:29 am
by Naloac
Armhulen wrote:
Naloac wrote:snip
Guess what this is? game activity. Game admins do that. You're a headmin. Policy threads autolocking. Ban appeals take too long. Complaints less so since they essentially resolve themselves between the person complaining within a few days. all in all, big fail for you, you're burned out.

It's not a difficult concept to grasp, at least I don't think so.
Game activity is just as important for a headmin to actually be in touch with what they game is, and as I said before headmin actions are only as fast as the slowest link in the system. Im stunned how you dont know this but maybe it was different years ago when you where headmin. If you do get elected you'll quickly find out im right when someone is gone and you need them for replies. Your trying to over simplify something because you either dont know what its like or have forgotten.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 12:29 am
by wesoda25
I just remembered splitting doesn’t exist with a run off system plz ignore me

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 12:55 am
by MrStonedOne
/tg/Station13 has more advanced, secure, and open elections then the largest countries.

Please sign my petition to have us inducted into the UN.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 1:01 am
by Mothblocks
does anyone remember the free manuel party

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 1:19 am
by NoxVS
Mothblocks wrote:does anyone remember the free manuel party
I still have no clue if that was like even a thing or not. I was only aware of 2 people being part of it, and one was the representative

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 1:29 am
by EOBGames
Mothblocks wrote:does anyone remember the free manuel party
I wish I could forget that clown show.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 1:51 am
by Mothblocks
NoxVS wrote:
Mothblocks wrote:does anyone remember the free manuel party
I still have no clue if that was like even a thing or not. I was only aware of 2 people being part of it, and one was the representative
goof was not the representative he just said he was and nobody said anything

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 1:54 am
by TheFinalPotato
Mothblocks wrote:does anyone remember the free manuel party
I hope they run again

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 2:01 am
by Rohen_Tahir
Mothblocks wrote:does anyone remember the free manuel party
It was funny

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 2:36 am
by bastardblaster
we finally have a potential triple pink cat triumvirate, vote naloac paxil and nameless today
the hivemind will grow in power

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 4:57 am
by Tlaltecuhtli
so far:
naloc - public bans to make retarded bans more visible
radberry - change peanut threads to be hugbox and furry friendly
armhue - time travel
everyone else - increase number of admins cause we cant trust 100 admins to be enough to ban the 3 dudes who keep ban evading daily

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 7:01 am
by Omega_DarkPotato
idk personally I like rave I've talked with him before and until there's a particularly really interesting headmin campaign I think he might be claiming #1 this cycle
I was a little opposed before but this time seems fine
arm's decent because arm promised to not remove politics-containment and I'm a single-issue voter (just kidding) (not really)
naloac..... pinkcat..... I don't really care perms are public and that's kinda enough for me?? They're cool but I agree for wanting someone new maybe
I don't like timber but in the least mad way I can say "I don't like someone"
stinkymayham
I wish cimika would come to bar more often, their policies are neat but I just don't see them really winning on them and even if this is tiered polling I kinda like other platforms more?? sorry cimika!!!
I don't like paxil because they emptied all the fire extinguishers once
Dragomagol is another strong contender imo - I'd like to hope that they'd be fast on the uptick for ban appeals and policy if they like looking around for details in appeals and shit. Plus they seem nice.
Mothblocks goes in the maintainer bin
I kinda really don't care about melbert it's a really strong meh from me

tl;dr vote rave 2021 I think

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 8:49 am
by Flatulent
Naloac wrote: Image
lmao this graph tells you everything you need to know about sticky if you’re a terry player

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 11:35 am
by Rohen_Tahir
From lepi Headadmin thread:
I learnt the hard way when I got carpel tunnel that this game changes fast and in some ways this requires people who decide to become inactive to be helped forward.
I think there may be a serial carpal borer among us.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 11:50 am
by Not-Dorsidarf
time 2 infiltrate the player vote to elect the worst candidate imaginable

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 3:40 pm
by Qustinnus
Naloac wrote: Game activity is just as important for a headmin to actually be in touch with what they game is, and as I said before headmin actions are only as fast as the slowest link in the system. Im stunned how you dont know this but maybe it was different years ago when you where headmin. If you do get elected you'll quickly find out im right when someone is gone and you need them for replies. Your trying to over simplify something because you either dont know what its like or have forgotten.
one of arm's term goals is getting rid of the 3 vote system and just letting admins chime in if they disagree with a verdict, which is way better.

that aside, you and the other headmins are burnt out and I wouldn't want you in for another term. you guys might as well be invisible with how little things I see you guys do.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 3:59 pm
by Naloac
Qustinnus wrote: that aside, you and the other headmins are burnt out and I wouldn't want you in for another term. you guys might as well be invisible with how little things I see you guys do.
just saying it doesnt make it true

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 4:26 pm
by Domitius
Who is saying Lepi is burnt out? They are usually the first ones to respond to headmin pings with very little delay if they aren't sleeping to give insight over issues or problems.

I don't agree with Lepi's platform of public bans or seperation of LRP and MRP but I'll be damned if they aren't an extremely effective Head who genuinely loves both the community and game. I would be delighted to see them get a third term and I'll fight anybody who disagrees with me right now just pick a parking lot.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 4:47 pm
by wesoda25
that aside, you and the other headmins are burnt out and I wouldn't want you in for another term. you guys might as well be invisible with how little things I see you guys do.
?

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 4:59 pm
by Agux909
Naloac wrote:
Qustinnus wrote: that aside, you and the other headmins are burnt out and I wouldn't want you in for another term. you guys might as well be invisible with how little things I see you guys do.
just saying it doesnt make it true
Image

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 5:26 pm
by Stickymayhem
Flatulent wrote:
Naloac wrote: Image
lmao this graph tells you everything you need to know about sticky if you’re a terry player
the activity of you and the rest of my fanbase more than makes up for it

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 6:17 pm
by Armhulen
Agux909 wrote:
Naloac wrote:
Qustinnus wrote: that aside, you and the other headmins are burnt out and I wouldn't want you in for another term. you guys might as well be invisible with how little things I see you guys do.
just saying it doesnt make it true
Image
yes my disciple, depict my electoral opponents as crying LETS GOOOOOOOOOOOOOOOO

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 6:23 pm
by MrStonedOne
Flatulent wrote:
Naloac wrote: Image
lmao this graph tells you everything you need to know about sticky if you’re a terry player
Because sticky ran the marathon round, his activity on one day is higher then most and it caused the graph to auto-scale to 15 highest and not 10 like a lot of the other graphs, so it makes his bars look smaller.

the gaps are another issue, but i just thought i'd point that out.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 6:35 pm
by Agux909
Armhulen wrote:
Agux909 wrote:
Naloac wrote:
Qustinnus wrote: that aside, you and the other headmins are burnt out and I wouldn't want you in for another term. you guys might as well be invisible with how little things I see you guys do.
just saying it doesnt make it true
Image
yes my disciple, depict my electoral opponents as crying LETS GOOOOOOOOOOOOOOOO
Okay now, don't get so ahead of yourself Armwholen, I just said I'd consider your platform.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 6:35 pm
by RaveRadbury
MrStonedOne wrote: Because sticky ran the marathon round, his activity on one day is higher then most and it caused the graph to auto-scale to 15 highest and not 10 like a lot of the other graphs, so it makes his bars look smaller.
Scaled to 20 gang :shades: :ugeek:

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 6:39 pm
by Cobby
Activity doesnt matter (within reason), imblyings/ausops was one of my personal favorite headmins and his activity was VERY slim. Heck I think Kor went very little playtime when he was headmin. Its mainly used as a fairly low ball metric to snipe at people.

More appropriate imo would be how much people contribute in policy discussion, since the bulk of the headmin activity is relegated to approving/managing other admins (usually done outside of the game aka batcave/forums/etc) and, you guessed it, dealing with policy contentions. Its SOOOO tiring to see these people who literally do fuck all half the time in PD run with this super innovative changes like if you only try to do those when you personally have the power to change it but are otherwise afraid to post when you dont I think that says quite a bit about you. If these changes were so grand and community-improving you're literally being malicious holding onto them for the sake of running with them as your campaign.

Moreover, how you handle disagreements within policy discussion says quite a bit too. One of the things that really stuck with me was some of the not-out-of-jest comments [runner] made about people who value not playminning more than them personally, so things like that also matter to me. If you start being really snarky/condescending and cant seem to reel that back in, potentially say that you got defensive or whatever, and go "yeah we are just going to have to disagree here" thats personally not someone I want in a decision-making position.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 6:40 pm
by Tlaltecuhtli
Qustinnus wrote:
Naloac wrote: Game activity is just as important for a headmin to actually be in touch with what they game is, and as I said before headmin actions are only as fast as the slowest link in the system. Im stunned how you dont know this but maybe it was different years ago when you where headmin. If you do get elected you'll quickly find out im right when someone is gone and you need them for replies. Your trying to over simplify something because you either dont know what its like or have forgotten.
one of arm's term goals is getting rid of the 3 vote system and just letting admins chime in if they disagree with a verdict, which is way better.

that aside, you and the other headmins are burnt out and I wouldn't want you in for another term. you guys might as well be invisible with how little things I see you guys do.
>call people burnt out
>literally logs in after 180 days just to vote headmin
:lol: :lol: :lol:

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 6:49 pm
by RiskySikh
Predictions: Due to the change of demographics, and playing style it is most likely that Raveradbury will become Headmin, as the Manuel playerbase becomes more influential, and with the near collapse of Bagil's population; however, either Lepi might get reelected or either some other person. However if a Manuelmin gets elected as headmin, this will be the change of times of /tg/, either a return to its roots.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 6:50 pm
by Armhulen
RiskySikh wrote:Predictions: Due to the change of demographics, and playing style it is most likely that Raveradbury will become Headmin, as the Manuel playerbase becomes more influential, and with the near collapse of Bagil's population; however, either Lepi might get reelected or either some other person. However if a Manuelmin gets elected as headmin, this will be the change of times of /tg/, either a return to its roots.
I wanna print this post out and put it on my wall, god i love bindyposting

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 7:47 pm
by Agux909
RiskySikh wrote:Predictions: Due to the change of demographics, and playing style it is most likely that Raveradbury will become Headmin, as the Manuel playerbase becomes more influential, and with the near collapse of Bagil's population; however, either Lepi might get reelected or either some other person. However if a Manuelmin gets elected as headmin, this will be the change of times of /tg/, either a return to its roots.
Image

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 7:58 pm
by Flatulent
a manuelmin headmin majority will definetly not end well for tg. how much damage can just one such headmin deal is entirely up to speculation.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 8:49 pm
by MrStonedOne
Flatulent wrote:a manuelmin headmin majority will definetly not end well for tg. how much damage can just one such headmin deal is entirely up to speculation.
While my entire existence in #headminbus is to prevent damaging shit from horriabad decisions, I really don't think that will come into play in a manualmin headminship.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 8:57 pm
by Flatulent
We won’t know for sure until it happens. I am simply being pessimistic.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 9:04 pm
by Armhulen
I want to give lepi some credit that I didn't earlier in them setting up the shop and being at least more active than the other two

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 9:15 pm
by Flatulent
Armhulen wrote:I want to give lepi some credit that I didn't earlier in them setting up the shop and being at least more active than the other two
you’re showing weakness during the election by going back on your initial news views, armhulen. tread this path carefully…..

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 9:30 pm
by Armhulen
Flatulent wrote:
Armhulen wrote:I want to give lepi some credit that I didn't earlier in them setting up the shop and being at least more active than the other two
you’re showing weakness during the election by going back on your initial news, armhulen. tread this path carefully…..
I still think admins are missing a leader and I'm still offering the admin team the same deal I do every year: a real leader for da bus

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 9:34 pm
by RaveRadbury
RiskySikh wrote:Predictions: Due to the change of demographics, and playing style it is most likely that Raveradbury will become Headmin, as the Manuel playerbase becomes more influential, and with the near collapse of Bagil's population; however, either Lepi might get reelected or either some other person. However if a Manuelmin gets elected as headmin, this will be the change of times of /tg/, either a return to its roots.
Honored to be the subject of such a high quality Bindy post. Thank you for your sage prophecy.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 10:08 pm
by Rohen_Tahir
RaveRadbury wrote:
MrStonedOne wrote: Because sticky ran the marathon round, his activity on one day is higher then most and it caused the graph to auto-scale to 15 highest and not 10 like a lot of the other graphs, so it makes his bars look smaller.
Scaled to 20 gang :shades: :ugeek:
[youtube]gPKvX3Bg6KM[/youtube]

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 10:46 pm
by Qustinnus
Tlaltecuhtli wrote:
Qustinnus wrote:
Naloac wrote: Game activity is just as important for a headmin to actually be in touch with what they game is, and as I said before headmin actions are only as fast as the slowest link in the system. Im stunned how you dont know this but maybe it was different years ago when you where headmin. If you do get elected you'll quickly find out im right when someone is gone and you need them for replies. Your trying to over simplify something because you either dont know what its like or have forgotten.
one of arm's term goals is getting rid of the 3 vote system and just letting admins chime in if they disagree with a verdict, which is way better.

that aside, you and the other headmins are burnt out and I wouldn't want you in for another term. you guys might as well be invisible with how little things I see you guys do.
>call people burnt out
>literally logs in after 180 days just to vote headmin
:lol: :lol: :lol:
I know you're a bit slow but you realize I generally only log on when I have testmerges right? 3-4 of my PRs are testmerged and I took a break from coding in the gap in playtime (which, with my 300 connections the last 5 years have always been low anyways).

Oh yeah and I'm also not a headmin or running to be one. So how is this even meant to be an own?

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 10:53 pm
by Armhulen
my armhulen stans get a little rowdy

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 10:55 pm
by Qustinnus
for my next stunt I will pr goatse

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 11:08 pm
by Gigapuddi420
gets some original material, idk maybe drop the retard slur on github

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 11:24 pm
by Qustinnus
Gigapuddi420 wrote:gets some original material, idk maybe drop the retard slur on github
Goof already did that too that was his second gitban

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Fri Aug 20, 2021 11:40 pm
by Not-Dorsidarf
gonna be honest a lot of genuinely great starting platforms this year, we'll see how well they hold up.

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Posted: Sat Aug 21, 2021 12:16 am
by Super Aggro Crag
starting platforms are irrelevant, the player vote will triumph on memes and the other 2 will be selected based on favor currying by a shadowy cabal of reptoids