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Coders have been uncharacteristically good at not removing fun lately

Posted: Sat Feb 25, 2023 4:39 pm
by Annihilite111

Bottom post of the previous page:

Yeah i know i know there's a feature freeze, but even before then i can't recall there being any terrible nerfs/removals in a good while. At least not since progtot made traitor unfun.
Which fun removal was the latest one, and do you think we're ever getting cool stuff back?

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 12:37 pm
by EmpressMaia
toemas wrote: Sun Feb 26, 2023 11:18 pm The codebase is just a testing ground for furry game devs to implement their """game design""" philosophies and occasionally add ERP garbage like foxgirls, tailpulling and trans socks. If you want to have fun/roleplay then you would probably have better luck on gmod or something :)
Average transphobe

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 3:44 pm
by CMDR_Gungnir
toemas wrote: Sun Feb 26, 2023 11:18 pm The codebase is just a testing ground for furry game devs to implement their """game design""" philosophies and occasionally add ERP garbage like foxgirls, tailpulling and trans socks. If you want to have fun/roleplay then you would probably have better luck on gmod or something :)
I think everyone's being unreasonably rude, you raise an incredibly good point.

We should add foxgirls.

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 3:57 pm
by conrad
toemas wrote: Sun Feb 26, 2023 11:18 pm The codebase is just a testing ground for furry game devs to implement their """game design""" philosophies and occasionally add ERP garbage like foxgirls, tailpulling and trans socks. If you want to have fun/roleplay then you would probably have better luck on gmod or something :)
Image

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 4:29 pm
by Armhulen
CMDR_Gungnir wrote: Tue Feb 28, 2023 3:44 pm
toemas wrote: Sun Feb 26, 2023 11:18 pm The codebase is just a testing ground for furry game devs to implement their """game design""" philosophies and occasionally add ERP garbage like foxgirls, tailpulling and trans socks. If you want to have fun/roleplay then you would probably have better luck on gmod or something :)
I think everyone's being unreasonably rude, you raise an incredibly good point.

We should add foxgirls.
GENETICS
CONTENT
ONLY

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 4:36 pm
by conrad
Armhulen wrote: Tue Feb 28, 2023 4:29 pm
CMDR_Gungnir wrote: Tue Feb 28, 2023 3:44 pm
toemas wrote: Sun Feb 26, 2023 11:18 pm The codebase is just a testing ground for furry game devs to implement their """game design""" philosophies and occasionally add ERP garbage like foxgirls, tailpulling and trans socks. If you want to have fun/roleplay then you would probably have better luck on gmod or something :)
I think everyone's being unreasonably rude, you raise an incredibly good point.

We should add foxgirls.
GENETICS
CONTENT
ONLY
You reckon if felinids were genetic content the CMO office would get tided more?

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 4:58 pm
by Armhulen
conrad wrote: Tue Feb 28, 2023 4:36 pm
Armhulen wrote: Tue Feb 28, 2023 4:29 pm
CMDR_Gungnir wrote: Tue Feb 28, 2023 3:44 pm
toemas wrote: Sun Feb 26, 2023 11:18 pm The codebase is just a testing ground for furry game devs to implement their """game design""" philosophies and occasionally add ERP garbage like foxgirls, tailpulling and trans socks. If you want to have fun/roleplay then you would probably have better luck on gmod or something :)
I think everyone's being unreasonably rude, you raise an incredibly good point.

We should add foxgirls.
GENETICS
CONTENT
ONLY
You reckon if felinids were genetic content the CMO office would get tided more?
This isn't about felinids

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 5:47 pm
by conrad
Armhulen wrote: Tue Feb 28, 2023 4:58 pm Strategic dodging of the question at hand.
Strategic dodging of the question at hand.

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 5:51 pm
by Rohen_Tahir
Armhulen wrote: Tue Feb 28, 2023 4:58 pm
conrad wrote: Tue Feb 28, 2023 4:36 pm
Armhulen wrote: Tue Feb 28, 2023 4:29 pm
CMDR_Gungnir wrote: Tue Feb 28, 2023 3:44 pm
toemas wrote: Sun Feb 26, 2023 11:18 pm The codebase is just a testing ground for furry game devs to implement their """game design""" philosophies and occasionally add ERP garbage like foxgirls, tailpulling and trans socks. If you want to have fun/roleplay then you would probably have better luck on gmod or something :)
I think everyone's being unreasonably rude, you raise an incredibly good point.

We should add foxgirls.
GENETICS
CONTENT
ONLY
You reckon if felinids were genetic content the CMO office would get tided more?
This isn't about felinids
LEGALIZE BLACK TAR HEROIN

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 6:42 pm
by bastardblaster
foxgirls round start race NOW.

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 6:46 pm
by Armhulen
bastardblaster wrote: Tue Feb 28, 2023 6:42 pm foxgirls round start race NOW.
G E N E T I C S
            O N L Y
            N
            T
            E
            N
            T

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 6:48 pm
by Armhulen
but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 6:58 pm
by bastardblaster
Armhulen wrote: Tue Feb 28, 2023 6:46 pm
bastardblaster wrote: Tue Feb 28, 2023 6:42 pm foxgirls round start race NOW.
G E N E T I C S
            O N L Y
            N
            T
            E
            N
            T
we should have in game crosswords

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 7:01 pm
by Annihilite111
Armhulen wrote: Tue Feb 28, 2023 6:48 pm but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.
Gondolaman

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 7:03 pm
by kayozz
What are trans socks?

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 7:13 pm
by Armhulen
If geneticists in real life discovered how to give people fox ears you know for a fact every fox girl fan in existence would switch their career to genetics instantly

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 7:13 pm
by Armhulen
Annihilite111 wrote: Tue Feb 28, 2023 7:01 pm
Armhulen wrote: Tue Feb 28, 2023 6:48 pm but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.
Gondolaman
Got a suggestion for a new DNA mutant? Do go on. List organs you'd get from infusing gondolas and what each organ does

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:14 pm
by Timonk
I feel like I had this very weird dream where i played captain and the geneticist asked to fuse me with Renault and i became a fox boy and it hasn't happened again since

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:18 pm
by Timonk
Armhulen wrote: Tue Feb 28, 2023 7:13 pm
Annihilite111 wrote: Tue Feb 28, 2023 7:01 pm
Armhulen wrote: Tue Feb 28, 2023 6:48 pm but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.
Gondolaman
Got a suggestion for a new DNA mutant? Do go on. List organs you'd get from infusing gondolas and what each organ does
Ratman (fusing yourself with rat king)
Rat stomach: you can now only eat trash and cheese for nutrients (trash is abundant so this is a +)
Rat tail/ears?
Rat tongue (summon rats that are only hostile to hostile mobs or people who physically harm the owner)
Rat liver: gives you lead poisoning for anything that isn't trash or booze or non food

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:19 pm
by Timonk
Split personality too if the rat king was sentient

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:40 pm
by Annihilite111
Armhulen wrote: Tue Feb 28, 2023 7:13 pm
Annihilite111 wrote: Tue Feb 28, 2023 7:01 pm
Armhulen wrote: Tue Feb 28, 2023 6:48 pm but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.
Gondolaman
Got a suggestion for a new DNA mutant? Do go on. List organs you'd get from infusing gondolas and what each organ does
Okay let's see..uuuh
Gondola heart: makes you a pacifist and turns every mob neutral towards you
Loving arms: your hands become unable to hold much of anything but your hugs now infuse the subject with pax.
Zen (tounge): You can no longer speak, but get powerful positive moodlet
having all of them makes you immune to fire and atmos (pretty sure gondolas fulfill both of these)

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:40 pm
by wesoda25
You get cheesy jokes timonk, take it or leave it.

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:41 pm
by Armhulen
Annihilite111 wrote: Tue Feb 28, 2023 9:40 pm
Armhulen wrote: Tue Feb 28, 2023 7:13 pm
Annihilite111 wrote: Tue Feb 28, 2023 7:01 pm
Armhulen wrote: Tue Feb 28, 2023 6:48 pm but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.
Gondolaman
Got a suggestion for a new DNA mutant? Do go on. List organs you'd get from infusing gondolas and what each organ does
Okay let's see..uuuh
Gondola heart: makes you a pacifist and turns every mob neutral towards you
Loving arms: your hands become unable to hold much of anything but your hugs now infuse the subject with pax.
Zen (tounge): You can no longer speak, but get powerful positive moodlet
having all of them makes you immune to fire and atmos (pretty sure gondolas fulfill both of these)
sounds fun, I like it

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:45 pm
by wesoda25
Annihilite111 wrote: Tue Feb 28, 2023 9:40 pm
Armhulen wrote: Tue Feb 28, 2023 7:13 pm
Annihilite111 wrote: Tue Feb 28, 2023 7:01 pm
Armhulen wrote: Tue Feb 28, 2023 6:48 pm but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.
Gondolaman
Got a suggestion for a new DNA mutant? Do go on. List organs you'd get from infusing gondolas and what each organ does
Okay let's see..uuuh
Gondola heart: makes you a pacifist and turns every mob neutral towards you
Loving arms: your hands become unable to hold much of anything but your hugs now infuse the subject with pax.
Zen (tounge): You can no longer speak, but get powerful positive moodlet
having all of them makes you immune to fire and atmos (pretty sure gondolas fulfill both of these)
Flouride Stare: You just can’t help it! When in earshot of a sentence with over 5 words in it your eyes glaze over and the rest is gibberish! If the speaker notices this (examines you), their feelings get hurt and they get a short negative moodlet.

Ex: “Hey there, do you mind *cue flouride stare* blah blah blah blah blah blah blah blah blah blah”

Itd be ESPECIALLY good if the teacher voice from charlie brown played during flouride stare initiation

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:50 pm
by Armhulen
wesoda is that a bonus of being a gondola mutant or just another organ

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:50 pm
by wesoda25
Im thinking both really. Gondola brain?

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:50 pm
by datorangebottle
wesoda25 wrote: Tue Feb 28, 2023 9:45 pm Flouride Stare: You just can’t help it! When in earshot of a sentence with over 5 words in it your eyes glaze over and the rest is gibberish! If the speaker notices this (examines you), their feelings get hurt and they get a short negative moodlet.

Ex: “Hey there, do you mind *cue flouride stare* blah blah blah blah blah blah blah blah blah blah”

Itd be ESPECIALLY good if the teacher voice from charlie brown played during flouride stare initiation
this would be funnier to have as a neutral quirk
i say neutral because the benefit to it is pissing people off.

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:53 pm
by wesoda25
No wayyyy people already act like that a quirk would make it even easier for them

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:54 pm
by Armhulen
agree with wesoda, i'll add it to gondolas tho

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Tue Feb 28, 2023 9:56 pm
by wesoda25
King

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Wed Mar 01, 2023 1:23 am
by Armhulen
It's happening
Image

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Wed Mar 01, 2023 4:20 am
by CMDR_Gungnir
Armhulen wrote: Tue Feb 28, 2023 6:48 pm but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.
There aren't enough foxes, and we can make other things.

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Wed Mar 01, 2023 10:11 am
by Annihilite111
Armhulen wrote: Wed Mar 01, 2023 1:23 am It's happening
Image
>Coder listens to players
>Implements their ideas
WTF this isn't what i was told

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Wed Mar 01, 2023 5:36 pm
by Armhulen
CMDR_Gungnir wrote: Wed Mar 01, 2023 4:20 am
Armhulen wrote: Tue Feb 28, 2023 6:48 pm but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.
There aren't enough foxes, and we can make other things.
Just order em if you need em

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Wed Mar 01, 2023 6:01 pm
by CMDR_Gungnir
Armhulen wrote: Wed Mar 01, 2023 5:36 pm
CMDR_Gungnir wrote: Wed Mar 01, 2023 4:20 am
Armhulen wrote: Tue Feb 28, 2023 6:48 pm but unironically tho. i'm trying to make sure my feature has reasons to interact with it. if they're roundstart nobody will bother with my machine. OBVIOUSLY.
There aren't enough foxes, and we can make other things.
Just order em if you need em
I don't wanna have to beat it to death I'll feel bad, we can replace it with Gondola or Dogs if you want another minor one.

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Wed Mar 01, 2023 6:09 pm
by Armhulen
kek

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Wed Mar 01, 2023 6:17 pm
by Misdoubtful
God I HATE fun

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Wed Mar 01, 2023 8:26 pm
by EmpressMaia
Misdoubtful wrote: Wed Mar 01, 2023 6:17 pm God I HATE fun
i LOVE you :)

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Thu Mar 02, 2023 2:13 am
by TheFinalPotato
CMDR_Gungnir wrote: Wed Mar 01, 2023 6:01 pm
I don't wanna have to beat it to death I'll feel bad, we can replace it with Gondola or Dogs if you want another minor one.
Suffer for your art furry

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Thu Mar 02, 2023 2:44 am
by Armhulen
It's up (along with some other stuff) https://github.com/tgstation/tgstation/pull/73730

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Sun Mar 05, 2023 6:29 am
by strawman
Can we still volunteer ideas here? If so then I always thought that barbell racks/punching bags/basketball hoops could have more character than a brief moodlet increase, for instance;

- Enough weight training gives you a bonus to movement speed when dragging or fireman carrying, and the speed at which you can aggressive grab or lift someone.
- Enough bag training makes your punches more likely to knockdown or makes them inflict stamina damage on top of regular brute (like boxing gloves but more lethal).
- Shooting enough hoops makes your throws go farther or your gunplay/punches more accurate (fewer missed shots/punches, better targeting of parts).

- Progress can be sped up by eating well (ingesting Protein, Salt, Water), taking supplements (Vitamins, Growth Serum) or abusing chems (Pump-Up, Kronkaine, Epinephrine, Oxandrolone is an anabolic steroid).
- Plasmamen could spike their internals with more exotic gases (Tritium? BZ? H2?) to stimulate their fungal composites with brawn some, Ethereals could utilise a minor overcharge or further benefits from power bars/empowered burgers to pack on glowing mass.
- Although Moths can safely consume Protein and standardised foods, why not allow consumption of gym attire to yield similar bonuses as the above?
- Gains decay over time and increase your rate of hunger proportionate to how many bonuses you stack. Expect to be choking down whole pizzas and boxes of donk-pockets if you wanna stay swole. Plasmamen breathe harder, faster.
- Abusing chems whilst training causes low ticking heart damage and can give you a Roid Rage moodlet (Your speech changes to Hulk, strong negative moodlet otherwise).
- Going too long without supporting your gains with food gives you a Hangry moodlet (similar to the above).

- Stacking two or more bonuses adds something like 'X's time in the gym has paid off', 'Y is clearly the boss of this gym', 'Z possesses the ideal body type. You may not like it but this is what peak performance looks like.' etc etc as decriptors when examined.
- Stacking two or more bonuses also changes the text of 'You examine X' to 'You 'mire Y'.
- Working out too much makes you sweaty/smell bad and more likely to spread disease. Take a shower.
- Two buffed individuals that 'mire each other gain temporary strong positive moodlets.
- Two or more Roid Ragers gain even worse moodlets when in close proximity, or even bare-handed damage bonuses/a chance to use Psychotic Brawling moves against each other.
- The Roid Rage and Hangry moodlets give extra descriptors on examination, i.e., 'X's face has turned bright purple, contorted in fury.'.
- Achievements gained by a completely Vegetarian/Vegan bulk & cut or stacking all three.

Why I believe that this is good for the game:

- By adding an extra layer to Dorms it will make their gym sections a lot more lively on both HRP and LRP, not just with players aiming to reap the benefit of a good workout; but also in the creation of potential dynamics such as waterboys running them their necessary upkeep, coaches offering both legit and illicit support to gymgoers, and chefs setting up stands to supply eager customers.
- This will intensify demand for good food and produce from the Kitchen and Botany respectively. Pharmacies may suffer a deluge of roid-hungry lanklets on the ascent.
- This will make Prisoners slightly more dangerous to contend with if they can maintain properly, and give them more to do.
- This will ideally contribute to and motivate melee discourse away from stun baton meta, toward a healthier mix of risk-reward and calculated odds in getting up close and personal.
- I don't believe that it breaks tot builds by combining it with carp/FotNS. For one, these require multidisciplinary effort to use (hunting for supplements, investing time at the gym, gains and hunger maintenance after) and are rendered more obvious by time spent training and the extra descriptors on examination. It also gives loyal crew increased measures to defend against these oft-used boning methods outside of the click-baton-on-spessman route.
- Can you imagine an entire Revolution promulgated around indoctrinating crew into a regimen of Steak and Deadlifts?
- Furthermore, can you imagine a Chapel dedicated to pure and blessed bulking with an all-natty diet?

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Sun Mar 05, 2023 8:58 am
by CMDR_Gungnir
strawman wrote: Sun Mar 05, 2023 6:29 am Can we still volunteer ideas here? If so then I always thought that barbell racks/punching bags/basketball hoops could have more character than a brief moodlet increase, for instance;

- Enough weight training gives you a bonus to movement speed when dragging or fireman carrying, and the speed at which you can aggressive grab or lift someone.
- Enough bag training makes your punches more likely to knockdown or makes them inflict stamina damage on top of regular brute (like boxing gloves but more lethal).
- Shooting enough hoops makes your throws go farther or your gunplay/punches more accurate (fewer missed shots/punches, better targeting of parts).

- Progress can be sped up by eating well (ingesting Protein, Salt, Water), taking supplements (Vitamins, Growth Serum) or abusing chems (Pump-Up, Kronkaine, Epinephrine, Oxandrolone is an anabolic steroid).
- Plasmamen could spike their internals with more exotic gases (Tritium? BZ? H2?) to stimulate their fungal composites with brawn some, Ethereals could utilise a minor overcharge or further benefits from power bars/empowered burgers to pack on glowing mass.
- Although Moths can safely consume Protein and standardised foods, why not allow consumption of gym attire to yield similar bonuses as the above?
- Gains decay over time and increase your rate of hunger proportionate to how many bonuses you stack. Expect to be choking down whole pizzas and boxes of donk-pockets if you wanna stay swole. Plasmamen breathe harder, faster.
- Abusing chems whilst training causes low ticking heart damage and can give you a Roid Rage moodlet (Your speech changes to Hulk, strong negative moodlet otherwise).
- Going too long without supporting your gains with food gives you a Hangry moodlet (similar to the above).

- Stacking two or more bonuses adds something like 'X's time in the gym has paid off', 'Y is clearly the boss of this gym', 'Z possesses the ideal body type. You may not like it but this is what peak performance looks like.' etc etc as decriptors when examined.
- Stacking two or more bonuses also changes the text of 'You examine X' to 'You 'mire Y'.
- Working out too much makes you sweaty/smell bad and more likely to spread disease. Take a shower.
- Two buffed individuals that 'mire each other gain temporary strong positive moodlets.
- Two or more Roid Ragers gain even worse moodlets when in close proximity, or even bare-handed damage bonuses/a chance to use Psychotic Brawling moves against each other.
- The Roid Rage and Hangry moodlets give extra descriptors on examination, i.e., 'X's face has turned bright purple, contorted in fury.'.
- Achievements gained by a completely Vegetarian/Vegan bulk & cut or stacking all three.

Why I believe that this is good for the game:

- By adding an extra layer to Dorms it will make their gym sections a lot more lively on both HRP and LRP, not just with players aiming to reap the benefit of a good workout; but also in the creation of potential dynamics such as waterboys running them their necessary upkeep, coaches offering both legit and illicit support to gymgoers, and chefs setting up stands to supply eager customers.
- This will intensify demand for good food and produce from the Kitchen and Botany respectively. Pharmacies may suffer a deluge of roid-hungry lanklets on the ascent.
- This will make Prisoners slightly more dangerous to contend with if they can maintain properly, and give them more to do.
- This will ideally contribute to and motivate melee discourse away from stun baton meta, toward a healthier mix of risk-reward and calculated odds in getting up close and personal.
- I don't believe that it breaks tot builds by combining it with carp/FotNS. For one, these require multidisciplinary effort to use (hunting for supplements, investing time at the gym, gains and hunger maintenance after) and are rendered more obvious by time spent training and the extra descriptors on examination. It also gives loyal crew increased measures to defend against these oft-used boning methods outside of the click-baton-on-spessman route.
- Can you imagine an entire Revolution promulgated around indoctrinating crew into a regimen of Steak and Deadlifts?
- Furthermore, can you imagine a Chapel dedicated to pure and blessed bulking with an all-natty diet?
This is the fucking best idea.

Re: Coders have been uncharacteristically good at not removing fun lately

Posted: Sun Mar 05, 2023 10:23 am
by saprasam
revenant defile should throw items around at the nearest person while also destroying shit. mostly because revenant is raw ass at their intended purpose