Its been a while since I've seen a good plasma fire
Posted: Wed Dec 21, 2022 5:51 am
Are they harder to do now? Has the art been lost? Or is it just flat out of style.
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nah i just haven't been atmos tech in a whileItseasytosee2me wrote: ↑Wed Dec 21, 2022 5:51 am Are they harder to do now? Has the art been lost? Or is it just flat out of style.
InfiniteGalaxies wrote: ↑Wed Dec 21, 2022 6:19 am From what I've been seeing, plasma fires are just a annoyance, and aren't really deadly anymore, since people just use a plasma can and a welder. Most people wouldnt go for that 100% perfect plasma fire mix, cause that would take 2 hour of the round your doing to do it. Also some people see it as possible banbait (which it is on manuel) and are usually afraid of doing it. Its just annoying to do, you could be doing your objectives in that time.
Honestly I think plasmafires are just an overhyped thing at this point.Imitates-The-Lizards wrote: ↑Wed Dec 21, 2022 6:35 am Plasma fires suck. I don't know why everyone holds them up as something good for antags to do, they just end the shift for everyone with no particular counterplay or interaction beyond running into an unaffected area like maintenance and waiting for shuttle.
Well yeah but virology at least has counterplay. First off, it doesn't deal damage to you instantly, usually you notice yourself coughing and sniffling and can head to medbay in time, due to viral stages. Viruses don't impact the entire station simultaneously, if you're in a semi-isolated area like the brig, you mostly likely wont get sick. and unlike a plasmafire, viruses can be fixed with a simple pill, and maybe an aiuri patch or something. Meanwhile for plasmafires, do you really expect your engineering team to repair 3 full departments, 5 sub-departments, and the entirety of the main halls after they get burnt to a crisp and all of the machinery destroyed?RedBaronFlyer wrote: ↑Wed Dec 21, 2022 7:24 amInfiniteGalaxies wrote: ↑Wed Dec 21, 2022 6:19 am From what I've been seeing, plasma fires are just a annoyance, and aren't really deadly anymore, since people just use a plasma can and a welder. Most people wouldnt go for that 100% perfect plasma fire mix, cause that would take 2 hour of the round your doing to do it. Also some people see it as possible banbait (which it is on manuel) and are usually afraid of doing it. Its just annoying to do, you could be doing your objectives in that time.Honestly I think plasmafires are just an overhyped thing at this point.Imitates-The-Lizards wrote: ↑Wed Dec 21, 2022 6:35 am Plasma fires suck. I don't know why everyone holds them up as something good for antags to do, they just end the shift for everyone with no particular counterplay or interaction beyond running into an unaffected area like maintenance and waiting for shuttle.
Virology meanwhile can make a virus that spreads through air, touch, and even thinking about it (probably), hard stuns you, sets you on fire, and makes your flesh fall off in five seconds while you're in your coughing fit.
Yeah there's not much counterplay against the person who caused it. It ends up being something that just happens to you, but that's not necessarily a bad thing. They can make for good stories, but it really depends on the circumstances. Trying to make your way to the escape shuttle on a burning station is usually pretty memorable. The hallways are already burning, you'll have to find another way out. Often you'll run into stragglers who are stuck as well. You're encouraged to stick together and make it out as a group, since they may have tools, access or medicine to help you escape alive. The more time passes the more the fire spreads. You open an airlock and it reveals an inferno on the other side. Maybe you have enough water in your extuingisher to make it to the other side, but if the next room is also on fire then you're done for. Maybe there's enough time to look for a safer route, if there even is one. Then somebody collapses from the heat. You can drag them with you or try to heal them, but this will slow you down. There's not much time until you collapse as well, but you wouldn't leave them behind would you? Those who are better equipped can look for survivors. If you're lucky they might find you. Though sometimes they bite off more than they can chew and end up in the same sinking ship as you.Imitates-The-Lizards wrote: ↑Wed Dec 21, 2022 6:35 am Plasma fires suck. I don't know why everyone holds them up as something good for antags to do, they just end the shift for everyone with no particular counterplay or interaction beyond running into an unaffected area like maintenance and waiting for shuttle.
Silence your tongue WHELP, my aeromancy knowledge is above your comprehension. of course theres other factors like changing air alarm settings and stuff, emptying the distro prior, mixing it with oxy, but its NEGLIGIBLE. if your going to put that much effort in you may as well flood a cooler gas, like freon or something
That used to be true, and I think plasma fires used to be more of a strategic obstacle to overcome which elevated the importance of cooperation and really gave the idea that you were escaping a soon to be uninhabitable space husk, but that was when atmospherics moved slow enough to allow planning around it. Now with fastmos, there is no moving through the flames to save others hiding in the last habitable bubbles because the moment you open the door the entire room is flooded with hot plasma instead of how flames used to try sliding into the room. Plasma fires and plasma floods used to be two different scenarios as well. A single canister couldn't move more than 2 airlocks through the station without all the doors being bolted open, but now it's easy to get the ai lynched by dragging an air(plasma) canister through a few rooms with its gauge open and watching it spread across the station lightning fast. Then most plasma fires run out of oxygen in a few minutes leaving more hot, spicy air instead of burning infernos.kawoppi wrote: ↑Wed Dec 21, 2022 11:03 am Yeah there's not much counterplay against the person who caused it. It ends up being something that just happens to you, but that's not necessarily a bad thing. They can make for good stories, but it really depends on the circumstances. Trying to make your way to the escape shuttle on a burning station is usually pretty memorable. The hallways are already burning, you'll have to find another way out. Often you'll run into stragglers who are stuck as well. You're encouraged to stick together and make it out as a group, since they may have tools, access or medicine to help you escape alive. The more time passes the more the fire spreads. You open an airlock and it reveals an inferno on the other side. Maybe you have enough water in your extuingisher to make it to the other side, but if the next room is also on fire then you're done for. Maybe there's enough time to look for a safer route, if there even is one. Then somebody collapses from the heat. You can drag them with you or try to heal them, but this will slow you down. There's not much time until you collapse as well, but you wouldn't leave them behind would you? Those who are better equipped can look for survivors. If you're lucky they might find you. Though sometimes they bite off more than they can chew and end up in the same sinking ship as you.
I gas flood on Manuel with reckless abandon. I usually limit it to departmental floods though, just fun to setup and do.Agux909 wrote: ↑Wed Dec 21, 2022 9:50 pm For those in this thread who DON'T play in Manuel and DO roll antag: Be the change you want to see
Throw away those pesky lame progtot objectives for ants, forget you have an uplink and arm yourself with the station, make it your playground. Bring back the glory of Lord Plasflodh!! (??)
I get you, I'm just... being careful as to not incite yet another Manuelcident before new year. You know, some players and admins seem to have gotten a liiiittle sensitive there lately.Misdoubtful wrote: ↑Wed Dec 21, 2022 9:56 pmI gas flood on Manuel with reckless abandon. I usually limit it to departmental floods though, just fun to setup and do.Agux909 wrote: ↑Wed Dec 21, 2022 9:50 pm For those in this thread who DON'T play in Manuel and DO roll antag: Be the change you want to see
Throw away those pesky lame progtot objectives for ants, forget you have an uplink and arm yourself with the station, make it your playground. Bring back the glory of Lord Plasflodh!! (??)
As a manual main, I'd honestly love to see more destructive stuff as finales and such. The only reason I didn't like the original version of the "bomb the station's weakpoint" objective was because it'd be in a main hallway, vent all the air out, then it'd be firelock hell with engineering somehow not able to fix it in 30 minutes. It wasn't exciting or interesting, it was just tedious.Agux909 wrote: ↑Wed Dec 21, 2022 10:37 pmI get you, I'm just... being careful as to not incite yet another Manuelcident before new year. You know, some players and admins seem to have gotten a liiiittle sensitive there lately.Misdoubtful wrote: ↑Wed Dec 21, 2022 9:56 pmI gas flood on Manuel with reckless abandon. I usually limit it to departmental floods though, just fun to setup and do.Agux909 wrote: ↑Wed Dec 21, 2022 9:50 pm For those in this thread who DON'T play in Manuel and DO roll antag: Be the change you want to see
Throw away those pesky lame progtot objectives for ants, forget you have an uplink and arm yourself with the station, make it your playground. Bring back the glory of Lord Plasflodh!! (??)
I don't want anyone saying in their appeal "that guy in the forums inspired me to do it" when they get permabanned for "murderboning", after just plasflooding 2 rooms that only had their target and Ian in them.
That'd be so embarrassing, it wouldn't even be an epic flood!
I think this is basically the reason. its been over a decade of plasma fires, people are over it.Bawhoppennn wrote: ↑Thu Dec 22, 2022 2:33 am The culture has changed where people don't think they're as cool anymore
Plus, on Manuel, they are like super-banned for some sad reason
Why not both?RedBaronFlyer wrote: ↑Wed Dec 21, 2022 7:24 am Honestly I think plasmafires are just an overhyped thing at this point.
Virology meanwhile can make a virus that spreads through air, touch, and even thinking about it (probably), hard stuns you, sets you on fire, and makes your flesh fall off in five seconds while you're in your coughing fit.