you can reverse one PR from TG. which do you choose and why?
Posted: Fri Aug 11, 2023 4:08 pm
id revert the PR that removed my ingame reference
tgstation13.org
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i wasnt aware that floorlights even existed before so its a win in my bookRedBaronFlyer wrote: ↑Fri Aug 11, 2023 5:42 pm The PR that made all the lightbulbs black for some reason, it also made floor lights square. WHAT WERE THEY THINKING? IS THERE NO QUALITY CONTROL WHEN IT COMES TO SPRITES?
death is still pretty cheap and hilarious
honestly, 100% agree... it feels like there's a distinct reduction in traitor gimmicks after this PR. i don't really understand what was wrong with the previous system.iwishforducks wrote: ↑Fri Aug 11, 2023 6:07 pm progression- I mean, Biddle traitors. incentivizes lame objectives over creative traitoring.
the previous system had a really bad problem of people buying desword/sleeping carp roundstart and murderboning before everyone had even gotten dressed. this was the main driving force behind prog tot, which is why everything is reputation locked. it solved the issue but i don’t think it was the proper solution. simple time gates on problematic items would have been enough imodendydoom wrote: ↑Fri Aug 11, 2023 6:12 pmhonestly, 100% agree... it feels like there's a distinct reduction in traitor gimmicks after this PR. i don't really understand what was wrong with the previous system.iwishforducks wrote: ↑Fri Aug 11, 2023 6:07 pm progression- I mean, Biddle traitors. incentivizes lame objectives over creative traitoring.
Just because you are now manually breathing doesn't mean that it's inherently better than automatic breathing.kinnebian wrote: ↑Fri Aug 11, 2023 5:50 pmi wasnt aware that floorlights even existed before so its a win in my bookRedBaronFlyer wrote: ↑Fri Aug 11, 2023 5:42 pm The PR that made all the lightbulbs black for some reason, it also made floor lights square. WHAT WERE THEY THINKING? IS THERE NO QUALITY CONTROL WHEN IT COMES TO SPRITES?
honestly i don't think timegates would be much better than the current system. I don't think any traitor item is dangerous enough on its own to be locked past 10 minutes into the round. Tell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.iwishforducks wrote: ↑Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
... desword, syndibomb, sleeping carpCapsandi wrote: ↑Fri Aug 11, 2023 6:37 pmTell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.iwishforducks wrote: ↑Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
You have a STUNBATON roundstartiwishforducks wrote: ↑Fri Aug 11, 2023 7:06 pm... desword, syndibomb, sleeping carpCapsandi wrote: ↑Fri Aug 11, 2023 6:37 pmTell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.iwishforducks wrote: ↑Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
the worst part about early round desword is that it deflects all laser projectiles, so it makes it really difficult to fight when the only roundstart weapons you really have ARE laser projectiles
syndibomb is just pure cancer in the first 10 minutes. it's not fun to get bombed in the first 10 minutes!
sleeping carp, pretty much the same story as desword
you play exclusively on manuel, the server that has rules to stop roundstart murderboning. i'm going to take a wild assumption and say you probably didn't have to deal with round after round of desword/sleeping carp murderboning roundstart. it's not as simple as you make it out to be.BrolyButterfingers wrote: ↑Fri Aug 11, 2023 8:15 pmYou have a STUNBATON roundstartiwishforducks wrote: ↑Fri Aug 11, 2023 7:06 pm... desword, syndibomb, sleeping carpCapsandi wrote: ↑Fri Aug 11, 2023 6:37 pmTell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.iwishforducks wrote: ↑Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
the worst part about early round desword is that it deflects all laser projectiles, so it makes it really difficult to fight when the only roundstart weapons you really have ARE laser projectiles
syndibomb is just pure cancer in the first 10 minutes. it's not fun to get bombed in the first 10 minutes!
sleeping carp, pretty much the same story as desword
Syndibombs are iconic
Sleeping carp is comedy
Boooooooooooooooooooooooooo
coders got mad that every time i got traitor i would just immediately buy a syndicate bomb and blow up a major part of the station. i will admit that this, while hilarious, was shit and that the solution to prevent it worked, but could probably be better somehowdendydoom wrote: ↑Fri Aug 11, 2023 6:12 pmhonestly, 100% agree... it feels like there's a distinct reduction in traitor gimmicks after this PR. i don't really understand what was wrong with the previous system.iwishforducks wrote: ↑Fri Aug 11, 2023 6:07 pm progression- I mean, Biddle traitors. incentivizes lame objectives over creative traitoring.
The admins can deal with that. Biddle traitors is just way too overcomplicated and involved, so I agree that would be my choice of revert. People should be focusing more on the dynamics of the game rather than the antag's systems.Kendrickorium wrote: ↑Fri Aug 11, 2023 9:10 pmcoders got mad that every time i got traitor i would just immediately buy a syndicate bomb and blow up a major part of the station. i will admit that this, while hilarious, was shit and that the solution to prevent it worked, but could probably be better somehowdendydoom wrote: ↑Fri Aug 11, 2023 6:12 pmhonestly, 100% agree... it feels like there's a distinct reduction in traitor gimmicks after this PR. i don't really understand what was wrong with the previous system.iwishforducks wrote: ↑Fri Aug 11, 2023 6:07 pm progression- I mean, Biddle traitors. incentivizes lame objectives over creative traitoring.
they also locked disco inferno behind emag because i would constantly call it, every single round
i am 100 percent sure these changes were made completely because of me and for no other reasons
Those rules haven't existed for a very long time outside of outright boning, I've 3-minute flooded quite a few times.iwishforducks wrote: ↑Fri Aug 11, 2023 8:21 pmyou play exclusively on manuel, the server that has rules to stop roundstart murderboning. i'm going to take a wild assumption and say you probably didn't have to deal with round after round of desword/sleeping carp murderboning roundstart. it's not as simple as you make it out to be.BrolyButterfingers wrote: ↑Fri Aug 11, 2023 8:15 pmYou have a STUNBATON roundstartiwishforducks wrote: ↑Fri Aug 11, 2023 7:06 pm... desword, syndibomb, sleeping carpCapsandi wrote: ↑Fri Aug 11, 2023 6:37 pmTell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.iwishforducks wrote: ↑Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
the worst part about early round desword is that it deflects all laser projectiles, so it makes it really difficult to fight when the only roundstart weapons you really have ARE laser projectiles
syndibomb is just pure cancer in the first 10 minutes. it's not fun to get bombed in the first 10 minutes!
sleeping carp, pretty much the same story as desword
Syndibombs are iconic
Sleeping carp is comedy
Boooooooooooooooooooooooooo
they were removed because the person added a new reaction type without going to the effort of making sure everything worked well with it.
when i came back to ss13 my saddest moment was realizing they removed contractorsinfulbliss wrote: ↑Fri Aug 11, 2023 11:05 pm contractor kit removal
so progtot basically as everyone else is saying
You could get the same functionality by adding a chem which on surface application creates a dummy holder obj that explodes with a small devastation range(maybe a light range of 1 too) after a few seconds. Those nukes were really fun to fix and to run the hell away from as the smoking room telegraphed its subsequent deletion.Kendrickorium wrote: ↑Fri Aug 11, 2023 9:59 pm bring back the black smoke nuke explosions that could delete entire parts of the station from existance
Accidentally flooding everywhere isn’t something to be proud of brolyBrolyButterfingers wrote: ↑Fri Aug 11, 2023 10:03 pmThose rules haven't existed for a very long time outside of outright boning, I've 3-minute flooded quite a few times.iwishforducks wrote: ↑Fri Aug 11, 2023 8:21 pmyou play exclusively on manuel, the server that has rules to stop roundstart murderboning. i'm going to take a wild assumption and say you probably didn't have to deal with round after round of desword/sleeping carp murderboning roundstart. it's not as simple as you make it out to be.BrolyButterfingers wrote: ↑Fri Aug 11, 2023 8:15 pmYou have a STUNBATON roundstartiwishforducks wrote: ↑Fri Aug 11, 2023 7:06 pm... desword, syndibomb, sleeping carpCapsandi wrote: ↑Fri Aug 11, 2023 6:37 pmTell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.iwishforducks wrote: ↑Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
the worst part about early round desword is that it deflects all laser projectiles, so it makes it really difficult to fight when the only roundstart weapons you really have ARE laser projectiles
syndibomb is just pure cancer in the first 10 minutes. it's not fun to get bombed in the first 10 minutes!
sleeping carp, pretty much the same story as desword
Syndibombs are iconic
Sleeping carp is comedy
Boooooooooooooooooooooooooo
Why's that?
TV hater spotted.
wow i didn’t even know about this, this pr SUCKS big time. i loved talking to silicons in extra-terrestial languages in-front of humans because it always made the humans paranoid.Sightld2 wrote: ↑Sat Aug 12, 2023 3:30 pm https://github.com/tgstation/tgstation/pull/76305
The point of Ai is being the master of communication. All the channels. All the languages. 3+ conversations at once. Asimov is just the default lawset, I don't like that it now has influenced gameplay outside of itself and onto Ai as a whole.
but you can express order stuff now for exactly the cost that it was before this prImitates-The-Lizards wrote: ↑Sat Aug 12, 2023 10:30 am 71023.
I railed on it before it was merged and I will continue to rail on it now. "Ayy lmao, what if we made it so miners have to spend a bunch of time in cargo staring at the walls instead of mining, because I want to increase the amount of time miners are on station to increase their vulnerability to things like kidnappings, but instead of adding a positive reason for them to be on station, I'm gonna increase the tedium in their job."
"Sounds good, ship it!"
That was only after a month and a half of people begging for it to be like that.Jacquerel wrote: ↑Sat Aug 12, 2023 7:23 pmbut you can express order stuff now for exactly the cost that it was before this prImitates-The-Lizards wrote: ↑Sat Aug 12, 2023 10:30 am 71023.
I railed on it before it was merged and I will continue to rail on it now. "Ayy lmao, what if we made it so miners have to spend a bunch of time in cargo staring at the walls instead of mining, because I want to increase the amount of time miners are on station to increase their vulnerability to things like kidnappings, but instead of adding a positive reason for them to be on station, I'm gonna increase the tedium in their job."
"Sounds good, ship it!"
yeah but we're talking about reverting it now, in the presentRedBaronFlyer wrote: ↑Sat Aug 12, 2023 10:50 pmThat was only after a month and a half of people begging for it to be like that.Jacquerel wrote: ↑Sat Aug 12, 2023 7:23 pmbut you can express order stuff now for exactly the cost that it was before this prImitates-The-Lizards wrote: ↑Sat Aug 12, 2023 10:30 am 71023.
I railed on it before it was merged and I will continue to rail on it now. "Ayy lmao, what if we made it so miners have to spend a bunch of time in cargo staring at the walls instead of mining, because I want to increase the amount of time miners are on station to increase their vulnerability to things like kidnappings, but instead of adding a positive reason for them to be on station, I'm gonna increase the tedium in their job."
"Sounds good, ship it!"