Page 1 of 2

you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 4:08 pm
by EmpressMaia
id revert the PR that removed my ingame reference :)

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 4:14 pm
by dendydoom
removing the shorty from the warden's locker. give us back our peacekeeper.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 4:22 pm
by Ziiro
Cloning pods removal because I liked it better when death was cheap and hilarious. The number of dogshit balance decisions made as a consequence of that are all bad

I don't give a shit if medical was boring, there was probably another solution.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 4:27 pm
by Cheshify
I'm reverting one of those critical maintenance PRs that without it just absolutely causes byond to shit itself therefore forcing nobody to ever play again. It is the only just action.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 5:03 pm
by Agux909
Nanites. They were fun.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 5:23 pm
by warbluke
Bring singulo back as a regular thing.
Or remove Lavaland because it would be very funny to see what happens after.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 5:42 pm
by RedBaronFlyer
The PR that made all the lightbulbs black for some reason, it also made floor lights square. WHAT WERE THEY THINKING? IS THERE NO QUALITY CONTROL WHEN IT COMES TO SPRITES?

Image

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 5:50 pm
by kinnebian
RedBaronFlyer wrote: Fri Aug 11, 2023 5:42 pm The PR that made all the lightbulbs black for some reason, it also made floor lights square. WHAT WERE THEY THINKING? IS THERE NO QUALITY CONTROL WHEN IT COMES TO SPRITES?

Image
i wasnt aware that floorlights even existed before so its a win in my book

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 5:51 pm
by Kendrickorium
Ziiro wrote: Fri Aug 11, 2023 4:22 pm Cloning pods removal because I liked it better when death was cheap and hilarious. The number of dogshit balance decisions made as a consequence of that are all bad

I don't give a shit if medical was boring, there was probably another solution.
death is still pretty cheap and hilarious

i like not having to wait 20 minutes in a queue anymore

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 6:07 pm
by iwishforducks
progression- I mean, Biddle traitors. incentivizes lame objectives over creative traitoring.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 6:12 pm
by dendydoom
iwishforducks wrote: Fri Aug 11, 2023 6:07 pm progression- I mean, Biddle traitors. incentivizes lame objectives over creative traitoring.
honestly, 100% agree... it feels like there's a distinct reduction in traitor gimmicks after this PR. i don't really understand what was wrong with the previous system.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 6:16 pm
by iwishforducks
dendydoom wrote: Fri Aug 11, 2023 6:12 pm
iwishforducks wrote: Fri Aug 11, 2023 6:07 pm progression- I mean, Biddle traitors. incentivizes lame objectives over creative traitoring.
honestly, 100% agree... it feels like there's a distinct reduction in traitor gimmicks after this PR. i don't really understand what was wrong with the previous system.
the previous system had a really bad problem of people buying desword/sleeping carp roundstart and murderboning before everyone had even gotten dressed. this was the main driving force behind prog tot, which is why everything is reputation locked. it solved the issue but i don’t think it was the proper solution. simple time gates on problematic items would have been enough imo

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 6:23 pm
by TheRex9001
Removing hand of god

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 6:32 pm
by RedBaronFlyer
kinnebian wrote: Fri Aug 11, 2023 5:50 pm
RedBaronFlyer wrote: Fri Aug 11, 2023 5:42 pm The PR that made all the lightbulbs black for some reason, it also made floor lights square. WHAT WERE THEY THINKING? IS THERE NO QUALITY CONTROL WHEN IT COMES TO SPRITES?

Image
i wasnt aware that floorlights even existed before so its a win in my book
Just because you are now manually breathing doesn't mean that it's inherently better than automatic breathing.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 6:37 pm
by Capsandi
iwishforducks wrote: Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
honestly i don't think timegates would be much better than the current system. I don't think any traitor item is dangerous enough on its own to be locked past 10 minutes into the round. Tell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.
I would personally revert https://github.com/tgstation/tgstation/pull/42930 because there is no catharsis greater than having one of those slow electrodes flying towards you as you dodge it and watch it sail right into the officer behind you who was just about to baton you.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 7:06 pm
by iwishforducks
Capsandi wrote: Fri Aug 11, 2023 6:37 pm
iwishforducks wrote: Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
Tell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.
... desword, syndibomb, sleeping carp

the worst part about early round desword is that it deflects all laser projectiles, so it makes it really difficult to fight when the only roundstart weapons you really have ARE laser projectiles

syndibomb is just pure cancer in the first 10 minutes. it's not fun to get bombed in the first 10 minutes!

sleeping carp, pretty much the same story as desword

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 8:15 pm
by BrolyButterfingers
iwishforducks wrote: Fri Aug 11, 2023 7:06 pm
Capsandi wrote: Fri Aug 11, 2023 6:37 pm
iwishforducks wrote: Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
Tell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.
... desword, syndibomb, sleeping carp

the worst part about early round desword is that it deflects all laser projectiles, so it makes it really difficult to fight when the only roundstart weapons you really have ARE laser projectiles

syndibomb is just pure cancer in the first 10 minutes. it's not fun to get bombed in the first 10 minutes!

sleeping carp, pretty much the same story as desword
You have a STUNBATON roundstart

Syndibombs are iconic

Sleeping carp is comedy

Boooooooooooooooooooooooooo

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 8:21 pm
by iwishforducks
BrolyButterfingers wrote: Fri Aug 11, 2023 8:15 pm
iwishforducks wrote: Fri Aug 11, 2023 7:06 pm
Capsandi wrote: Fri Aug 11, 2023 6:37 pm
iwishforducks wrote: Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
Tell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.
... desword, syndibomb, sleeping carp

the worst part about early round desword is that it deflects all laser projectiles, so it makes it really difficult to fight when the only roundstart weapons you really have ARE laser projectiles

syndibomb is just pure cancer in the first 10 minutes. it's not fun to get bombed in the first 10 minutes!

sleeping carp, pretty much the same story as desword
You have a STUNBATON roundstart

Syndibombs are iconic

Sleeping carp is comedy

Boooooooooooooooooooooooooo
you play exclusively on manuel, the server that has rules to stop roundstart murderboning. i'm going to take a wild assumption and say you probably didn't have to deal with round after round of desword/sleeping carp murderboning roundstart. it's not as simple as you make it out to be.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 8:35 pm
by Pepper
EmpressMaia wrote: Fri Aug 11, 2023 4:08 pm id revert the PR that removed my ingame reference :)
what?

edit: nevermind, based and goofpilled

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 9:10 pm
by Kendrickorium
dendydoom wrote: Fri Aug 11, 2023 6:12 pm
iwishforducks wrote: Fri Aug 11, 2023 6:07 pm progression- I mean, Biddle traitors. incentivizes lame objectives over creative traitoring.
honestly, 100% agree... it feels like there's a distinct reduction in traitor gimmicks after this PR. i don't really understand what was wrong with the previous system.
coders got mad that every time i got traitor i would just immediately buy a syndicate bomb and blow up a major part of the station. i will admit that this, while hilarious, was shit and that the solution to prevent it worked, but could probably be better somehow

they also locked disco inferno behind emag because i would constantly call it, every single round

i am 100 percent sure these changes were made completely because of me and for no other reasons

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 9:37 pm
by Turbonerd
Kendrickorium wrote: Fri Aug 11, 2023 9:10 pm
dendydoom wrote: Fri Aug 11, 2023 6:12 pm
iwishforducks wrote: Fri Aug 11, 2023 6:07 pm progression- I mean, Biddle traitors. incentivizes lame objectives over creative traitoring.
honestly, 100% agree... it feels like there's a distinct reduction in traitor gimmicks after this PR. i don't really understand what was wrong with the previous system.
coders got mad that every time i got traitor i would just immediately buy a syndicate bomb and blow up a major part of the station. i will admit that this, while hilarious, was shit and that the solution to prevent it worked, but could probably be better somehow

they also locked disco inferno behind emag because i would constantly call it, every single round

i am 100 percent sure these changes were made completely because of me and for no other reasons
The admins can deal with that. Biddle traitors is just way too overcomplicated and involved, so I agree that would be my choice of revert. People should be focusing more on the dynamics of the game rather than the antag's systems.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 9:45 pm
by Boot
I'm gonna go with 67270. I think that smoke/foam reactions are a really cool part of the game that ided'd out of the game.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 9:59 pm
by Kendrickorium
Boot wrote: Fri Aug 11, 2023 9:45 pm I'm gonna go with 67270. I think that smoke/foam reactions are a really cool part of the game that ided'd out of the game.
bring back the black smoke nuke explosions that could delete entire parts of the station from existance

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 10:03 pm
by BrolyButterfingers
iwishforducks wrote: Fri Aug 11, 2023 8:21 pm
BrolyButterfingers wrote: Fri Aug 11, 2023 8:15 pm
iwishforducks wrote: Fri Aug 11, 2023 7:06 pm
Capsandi wrote: Fri Aug 11, 2023 6:37 pm
iwishforducks wrote: Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
Tell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.
... desword, syndibomb, sleeping carp

the worst part about early round desword is that it deflects all laser projectiles, so it makes it really difficult to fight when the only roundstart weapons you really have ARE laser projectiles

syndibomb is just pure cancer in the first 10 minutes. it's not fun to get bombed in the first 10 minutes!

sleeping carp, pretty much the same story as desword
You have a STUNBATON roundstart

Syndibombs are iconic

Sleeping carp is comedy

Boooooooooooooooooooooooooo
you play exclusively on manuel, the server that has rules to stop roundstart murderboning. i'm going to take a wild assumption and say you probably didn't have to deal with round after round of desword/sleeping carp murderboning roundstart. it's not as simple as you make it out to be.
Those rules haven't existed for a very long time outside of outright boning, I've 3-minute flooded quite a few times.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 11:05 pm
by sinfulbliss
contractor kit removal
so progtot basically as everyone else is saying

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 11:17 pm
by Fikou
the pr that removed med vendors from mining capsules rip homie

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 11:21 pm
by oranges
Turbonerd wrote: Fri Aug 11, 2023 9:37 pm The admins can deal with that.
they cant

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 11:23 pm
by oranges
Boot wrote: Fri Aug 11, 2023 9:45 pm I'm gonna go with 67270. I think that smoke/foam reactions are a really cool part of the game that ided'd out of the game.
they were removed because the person added a new reaction type without going to the effort of making sure everything worked well with it.

You could bring these back but the effort required is more than just making it happen and declaring your'e happy with the result when the server is being pile driven into the ground constantly by people using it.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 11:26 pm
by EmpressMaia
Oranges isn't gonna say it but he wants to host the girly station fork of tg on live

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Fri Aug 11, 2023 11:36 pm
by oranges
Why would you say something so out of pocket

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 12:09 am
by Turbonerd
oranges wrote: Fri Aug 11, 2023 11:21 pm
Turbonerd wrote: Fri Aug 11, 2023 9:37 pm The admins can deal with that.
they cant
Why not?

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 12:33 am
by conrad
Turbonerd wrote: Sat Aug 12, 2023 12:09 am
oranges wrote: Fri Aug 11, 2023 11:21 pm
Turbonerd wrote: Fri Aug 11, 2023 9:37 pm The admins can deal with that.
they cant
Why not?
Image
I don't want to.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 12:39 am
by kinnebian
sinfulbliss wrote: Fri Aug 11, 2023 11:05 pm contractor kit removal
so progtot basically as everyone else is saying
when i came back to ss13 my saddest moment was realizing they removed contractor

i sucked major ass at it but man it was fun

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 3:24 am
by Capsandi
Kendrickorium wrote: Fri Aug 11, 2023 9:59 pm bring back the black smoke nuke explosions that could delete entire parts of the station from existance
You could get the same functionality by adding a chem which on surface application creates a dummy holder obj that explodes with a small devastation range(maybe a light range of 1 too) after a few seconds. Those nukes were really fun to fix and to run the hell away from as the smoking room telegraphed its subsequent deletion.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 9:49 am
by zergking
BrolyButterfingers wrote: Fri Aug 11, 2023 10:03 pm
iwishforducks wrote: Fri Aug 11, 2023 8:21 pm
BrolyButterfingers wrote: Fri Aug 11, 2023 8:15 pm
iwishforducks wrote: Fri Aug 11, 2023 7:06 pm
Capsandi wrote: Fri Aug 11, 2023 6:37 pm
iwishforducks wrote: Fri Aug 11, 2023 6:16 pm simple time gates on problematic items would have been enough imo
Tell me one (1) item which deserves being locked 10 minutes in in current tg code, go ahead.
... desword, syndibomb, sleeping carp

the worst part about early round desword is that it deflects all laser projectiles, so it makes it really difficult to fight when the only roundstart weapons you really have ARE laser projectiles

syndibomb is just pure cancer in the first 10 minutes. it's not fun to get bombed in the first 10 minutes!

sleeping carp, pretty much the same story as desword
You have a STUNBATON roundstart

Syndibombs are iconic

Sleeping carp is comedy

Boooooooooooooooooooooooooo
you play exclusively on manuel, the server that has rules to stop roundstart murderboning. i'm going to take a wild assumption and say you probably didn't have to deal with round after round of desword/sleeping carp murderboning roundstart. it's not as simple as you make it out to be.
Those rules haven't existed for a very long time outside of outright boning, I've 3-minute flooded quite a few times.
Accidentally flooding everywhere isn’t something to be proud of broly

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 10:30 am
by Imitates-The-Lizards
71023.

I railed on it before it was merged and I will continue to rail on it now. "Ayy lmao, what if we made it so miners have to spend a bunch of time in cargo staring at the walls instead of mining, because I want to increase the amount of time miners are on station to increase their vulnerability to things like kidnappings, but instead of adding a positive reason for them to be on station, I'm gonna increase the tedium in their job."

"Sounds good, ship it!"

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 10:32 am
by Not-Dorsidarf
lavaland. miners these days are too entitled, send them back to beige-and-grey land where pickaxes are the peak of mining gear

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 10:43 am
by MrStonedOne
admin lua scripting

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 11:22 am
by tritium334
the cratening

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 12:22 pm
by Turbonerd
MrStonedOne wrote: Sat Aug 12, 2023 10:43 am admin lua scripting
Why's that?

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 2:36 pm
by conrad
Pre-emptively the murder of Mosin.

Else, the cratening.
MrStonedOne wrote: Sat Aug 12, 2023 10:43 am admin lua scripting
TV hater spotted.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 3:30 pm
by Sightld2
https://github.com/tgstation/tgstation/pull/76305
The point of Ai is being the master of communication. All the channels. All the languages. 3+ conversations at once. Asimov is just the default lawset, I don't like that it now has influenced gameplay outside of itself and onto Ai as a whole.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 3:33 pm
by nianjiilical
i bring back swarmers, not because its a good idea but because i think departments deserve to be physically removed once in a while

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 5:35 pm
by iwishforducks
Sightld2 wrote: Sat Aug 12, 2023 3:30 pm https://github.com/tgstation/tgstation/pull/76305
The point of Ai is being the master of communication. All the channels. All the languages. 3+ conversations at once. Asimov is just the default lawset, I don't like that it now has influenced gameplay outside of itself and onto Ai as a whole.
wow i didn’t even know about this, this pr SUCKS big time. i loved talking to silicons in extra-terrestial languages in-front of humans because it always made the humans paranoid.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 6:59 pm
by BlueMemesauce
Chef having CQC in the bar and lounge

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 7:23 pm
by Jacquerel
Imitates-The-Lizards wrote: Sat Aug 12, 2023 10:30 am 71023.

I railed on it before it was merged and I will continue to rail on it now. "Ayy lmao, what if we made it so miners have to spend a bunch of time in cargo staring at the walls instead of mining, because I want to increase the amount of time miners are on station to increase their vulnerability to things like kidnappings, but instead of adding a positive reason for them to be on station, I'm gonna increase the tedium in their job."

"Sounds good, ship it!"
but you can express order stuff now for exactly the cost that it was before this pr

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 7:40 pm
by mrmelbert
I'd probably have to say Singulo and Tesla removal from cargo. Even though I completely understand the reason for it, I had a lot of fun making teslas and singularities in wacky places, like in the middle of the bar.
Something something "Hate to see 'em go, love to see 'em leave".

Honorable mention to null crate removal, chunky finger on insuls, chunky finger blocking batons, crate resprite, and uh... QM head maybe? Tail entwining or Headpatting? Detective Antag removal?

Dishonorable mention to xeno vore. I will not clarify if I mean the re-adding or the removal.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 7:48 pm
by saprasam
chunky insuls

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 10:50 pm
by RedBaronFlyer
Jacquerel wrote: Sat Aug 12, 2023 7:23 pm
Imitates-The-Lizards wrote: Sat Aug 12, 2023 10:30 am 71023.

I railed on it before it was merged and I will continue to rail on it now. "Ayy lmao, what if we made it so miners have to spend a bunch of time in cargo staring at the walls instead of mining, because I want to increase the amount of time miners are on station to increase their vulnerability to things like kidnappings, but instead of adding a positive reason for them to be on station, I'm gonna increase the tedium in their job."

"Sounds good, ship it!"
but you can express order stuff now for exactly the cost that it was before this pr
That was only after a month and a half of people begging for it to be like that.

Re: you can reverse one PR from TG. which do you choose and why?

Posted: Sat Aug 12, 2023 10:55 pm
by Jacquerel
RedBaronFlyer wrote: Sat Aug 12, 2023 10:50 pm
Jacquerel wrote: Sat Aug 12, 2023 7:23 pm
Imitates-The-Lizards wrote: Sat Aug 12, 2023 10:30 am 71023.

I railed on it before it was merged and I will continue to rail on it now. "Ayy lmao, what if we made it so miners have to spend a bunch of time in cargo staring at the walls instead of mining, because I want to increase the amount of time miners are on station to increase their vulnerability to things like kidnappings, but instead of adding a positive reason for them to be on station, I'm gonna increase the tedium in their job."

"Sounds good, ship it!"
but you can express order stuff now for exactly the cost that it was before this pr
That was only after a month and a half of people begging for it to be like that.
yeah but we're talking about reverting it now, in the present